Wing Spread: how to use???

Kamael Classes Started Last reply 26 posts
So as title says all. Ive gotten my spread wings for a bit now and i have yet to find a use to it.

Ive tried having someone tank the mobs and i shoot it in the pile. Ive tried running a train and lining them up behind me. Ive tried god knows how many times on single mobs and people just standing behind me for test purposes.

Im freaking out. When there is 6 mobs being tanked, i use it perfectly centered and hit 2 o.o

I dont get it, is there something im missing? Halp!
Ummm, not sure how AoE it is... i never really used it like that. WHen something is behind me hitting me, when im fighitng, i use it just cause i can :)
IMHO waste of SP
... and MP... and time.
same with Storm Assault
Storm Assault is NOT a waste of SP and MP. If you're on an AoE group, Storm assault gets most of the mobs (if the pull isn't gigantic) and does a very nice amount of damage.

Spread Wing in my opinion is more of an "emergency skill". If you have mobs on your back and can't hit them with the sword, you can use Spread Wing to hit them, but that's the trick. they have to be ALL on your back, or you will only hit the one or two that actually are. It's tricky to use, I've used it a couple of times but generally I was in the middle of the mob pile and managed to get 4, 5 that were in the back.
Based on what Ive experienced so far I havent found much use for spread wings either... :/ just something extra to have in case.
I personally love Storm Assault. Im hunting now in Frozen Labyrinth and I storm assault and then slash blade the groups of wolves there. 4 mobs dead in 2 hits, and adds up to around 10k xp. Without Storm Assault, theyd die much slower and Id end up losing all my hp. I do have to use it sparingly though, as it uses up a lot of mp. If ur killing other mobs in meantime though and getting MP pots its quite effective.

IMHO waste of SP
... and MP... and time.
same with Storm Assault


o.o
i ADORE Storm Assault. 2 guys i usually grind with are SK and Destro. Sk pulls 2 rooms and aggro, destro poles, i spam my Storm Assault with the occasional Slash blade when CD is up. SK has a 2boxed SE so he just aoe hate and heals himself.
But yea, so verdict is, if i have a skill to skip till i got sp to spare, skip Spread Wings. Rgr that :)
Spread wings seem to be more pvp, u can

rush, dark smash, crushing blow, slashing blade, turn around, spread wing, run back some, rush, repeat. something like that.
dmg from spread wing is just... too low and mp consumption... is... big
BIG waste of mp
and TIME in pvp
better:
stun rush, dark smash, crashing blow, bleed rush, disarm, contagion, slash blade, repeat


ok... maybe in 1v1 wing spread may be useful...
but L2 is not 1v1 game

and again...
storm assault... well.. i really never been in AoE grp
but in PVP it is useless -rly waste of mp and time
better use stun and bleed rush ...
agreed, also I saw a level 69 zerker and 68 soulbreaker die to a level 61 tyrant that hasn't pvped in almost a year, lol that never gets old.

agreed, also I saw a level 69 zerker and 68 soulbreaker die to a level 61 tyrant that hasn't pvped in almost a year, lol that never gets old.



Yea That was funny I didn't even think He had it in him ;)
Whats with all the running away in pvp...
Its more like Violent Temper, TrueZerker, ShoulderCharge, (keep TZ on if it lands) Contagion, CrushingPain, DarkSmash. (Disarm as soon as stun wears off, when ever that is) (when disarm wears off, and you start getting hit melee, turn off zerker to raise pdef. if vs. nuker, keep zerker on ) If your life starts dropping, hit swordsheild. If the try to run, which they will or die, shouldercharge when they get that far. and keep hitting, reuse skills as you can.

Whats with all the running away in pvp...
Its more like Violent Temper, TrueZerker, ShoulderCharge, (keep TZ on if it lands) Contagion, CrushingPain, DarkSmash. (Disarm as soon as stun wears off, when ever that is) (when disarm wears off, and you start getting hit melee, turn off zerker to raise pdef. if vs. nuker, keep zerker on ) If your life starts dropping, hit swordsheild. If the try to run, which they will or die, shouldercharge when they get that far. and keep hitting, reuse skills as you can.


How's the weather in Fantasia?
1) how are you going to Contagion, you didnt blade rush him.
2)what do you do if Shoulder charge doesnt land, disarm?
3) and if disarm doesnt land?
4)what if Sword Shield isnt up? it DOES have a 25 min CD you know?
5)you reallize that a destro will have upwards of 10k hp not counting CP right? AND he hits about as hard as you do.

the fact is, zerker is basically a destroyer that traded his survivability for mobility. We are by nature and design a hit and run class. you WILL need to use that mobility to stay alive cause while you do have an insane dmg output, you fall over is someone farts in your direction.

Picture perfect scenario like yours are awsome on paper. And completely unrealistic.


Whats with all the running away in pvp...
Its more like Violent Temper, TrueZerker, ShoulderCharge, (keep TZ on if it lands) Contagion, CrushingPain, DarkSmash. (Disarm as soon as stun wears off, when ever that is) (when disarm wears off, and you start getting hit melee, turn off zerker to raise pdef. if vs. nuker, keep zerker on ) If your life starts dropping, hit swordsheild. If the try to run, which they will or die, shouldercharge when they get that far. and keep hitting, reuse skills as you can.


How's the weather in Fantasia?
1) how are you going to Contagion, you didnt blade rush him.
2)what do you do if Shoulder charge doesnt land, disarm?
3) and if disarm doesnt land?
4)what if Sword Shield isnt up? it DOES have a 25 min CD you know?
5)you reallize that a destro will have upwards of 10k hp not counting CP right? AND he hits about as hard as you do.

the fact is, zerker is basically a destroyer that traded his survivability for mobility. We are by nature and design a hit and run class. you WILL need to use that mobility to stay alive cause while you do have an insane dmg output, you fall over is someone farts in your direction.

Picture perfect scenario like yours are awsome on paper. And completely unrealistic.


1)Contagion, you didnt blade rush him (Im almost to that lvl, didnt notice you had to be bleeding to Contagion, thought that was an attack with bleed, but i get that now, thank for the helpful info.
2)yes
3)keep hitting, and hope i dont die. But if disarm usually lands of people over 10 lvls above me, it better land on someone my lvl.
4)If its not up... then i dont use it. yes, i did know.
5) Yeah. and top lvl, full buffed its more like 20k Hp. good thing there isnt billions of destroyers running around. took me 5 minutes to kill a A destroyer bot with a B PW.
you know...
this game is like rock, paper, scissors
Zerk is good vs. mystics
but bad vs. Destro
etc etc


but i agree with you
the key to win is mobility


If stun & disarm will not land ... better run :)
& repeat ^^

you know...
this game is like rock, paper, scissors
Zerk is good vs. mystics
but bad vs. Destro
etc etc


but i agree with you
the key to win is mobility


If stun & disarm will not land ... better run :)
& repeat ^^



ZERKER IS A HIT AND RUN CLASS!!!!!!!!!

why do you think they have no hp, no cp, but such high speed and evasion and rush skills?

even agains't mages you still have to make a distance each time you need to stun.

also it's actually

Everything that stuns(which is like every DD and tanks as the best)>zerker
zerker>mages

I, infact though, love fighting zerkers that don't use hit and run and try to fight me head on, it's beautiful, the fight is over so quickly and I don't break a sweat lol.
Well, I'll agree here. You have to actally kite with a Zerker. If you stay next to the enemy and let him/her attack you, especially if we're talking about high damage melee classes, you're dead.

So yeah. Strike Back and Hard March on. Shoulder charge first, violent temper, disarm. Then proceed with the DD skills. As soon as the target's not stunned anymore, kite (you ARE faster than most of the classes except LE's anyway). Rinse and repeat. And with Destros, let them frenzy and forget that you have strike back on and use one of their skills while frenzied. It's suicide for the Destro.

There's absolutely NO WAY that a Zerker can stand a fight with another melee DD if he doesn't kite.
uhhh.... this is just what i said >>
All that being said, the character is fun as hell to use in pvp, cuz so many ppl arent sure yet how to play against a Berserker ;)
Whenever I start running away again to stun they always think Im trying to escape, then end up stunned again...Disarm usually gives the nicest surprise, and Im really waiting to be able to do Contagion :) Have yet to see Strike Back actually work on a PC, but would be funny too :)
Biggest problem I always have in pvp is that I always run out of mana. I fought a glad 2x and a Pala 2x and all 4 times I took away their CP and was down to less than half health, but then I ran out of mana...fights were usually rather long too if I had sword shield, and mana just didnt seem to hold up for that long. Keep in mind I was using Strike Back toggle on Glad, True Zerker, and Hard March.
Would surrender to unholy and dark blade be an option in pvp for zerker? Havent tried yet...or simply not worth the time and mana in your opinions?
Well, guess everyone has there own way of doing things. I had some fights with an even grade Pali, and i was suprised. From all the tank>zerker talk, i thought that he would have altess beat me once, or got close to it. Its same as other, Violent Temper to start off the round, shouldercharge, truezerker/melee + skills til he unstunned, disarm and drop Tzerker. (Dont disarm while stunned, wastes disarmed time.) If his stun lands, just sit back for couple seconds til it wears off, and continue til he dirt naps. And sure, run back a little for another shoulder charge. But also, seeing that you need to bleed someone before Contagion, guess that might add another run/bleed to the fight.

DA would have been alot harder, doubt id win that one due to kitty and reflect damage. but thats it, not so much his stun.

But guess its all person vs. person.

Im not say that i wouldnt/dont run away at all in fights to use the skills, just alot of talk makes it sounds like: Rush, run away, do anothe rush, skill, run away, rush again, run away etcetc.

And about Swordsheild, yeah, long reuse, but you can expect it to be read in a small fight, large pvp wouldnt rely on it as a main skill in your fights.
I wouldn't really use beserker spirit in PvP, it drains your def, evasion, and alot of mp for a small boost in damage, it's more of a PvE skill

Would surrender to unholy and dark blade be an option in pvp for zerker? Havent tried yet...or simply not worth the time and mana in your opinions?



Considering surrender to the unholy is a soulbreaker skill it would not be wize using a lvl 36 skill to try and debuff ppl on a berzerker.

Or shortly: No.

I wouldn't really use beserker spirit in PvP, it drains your def, evasion, and alot of mp for a small boost in damage, it's more of a PvE skill



it + patk, atk speed, acc.
-pdef, evasion
why would you not use in pvp???
this is something i would leave on vs. a mage, since the negitive effects have nothing to do with what the mage is tossing at you.
And vs. melee, i only use it if they are not attack me, or if they are stunned/disarmed.
oh, and as far as mp... it takes ONLY 0 mp to use... unless you are running with it on. so 0 mp lose shouldnt hurt to much.
assuming you mean True Berserker

vs. melee, i only use it if they are not attack me, or if they are stunned/disarmed.






........


vs. melee, i only use it if they are not attack me, or if they are stunned/disarmed.






........


yeah, sometimes in big fights, not everyone is hitting you, sometimes they hit other people, which allows you to fight dirty and double team them. Woo


I wouldn't really use beserker spirit in PvP, it drains your def, evasion, and alot of mp for a small boost in damage, it's more of a PvE skill



it + patk, atk speed, acc.
-pdef, evasion
why would you not use in pvp???
this is something i would leave on vs. a mage, since the negitive effects have nothing to do with what the mage is tossing at you.
And vs. melee, i only use it if they are not attack me, or if they are stunned/disarmed.
oh, and as far as mp... it takes ONLY 0 mp to use... unless you are running with it on. so 0 mp lose shouldnt hurt to much.
assuming you mean True Berserker



yeah yeah true beserker, same thing. agains't mages who cares, agains't fighters, that's a nono. and it takes 0 mp when your standing doing nothing, it very slowly regens while your sitting, it drains when walking and drains faster when running, which you will be doing alot of running in PvP, also you also have to take in account of reflect back and hard march which is also taking mp and 3 toggles with that kind of drain at the same time, does alot of mp sucking especially since you will be spamming rushes/attack skills.

As I was saying earlier, it's bad agains't fighters cause it has a bad toll on p def and evasion which you are going to need agains't fighters as you can't take that much damage so your gonna have to try to take as least damage as possible which means hit and run tatics which they are perfectly built for.