Inspector Class

Kamael Classes Started Last reply 48 posts
I know that you have to Subclass twice before this class become avaliable but some just told me they know two inspectors and they are only their first subclass. Did NCSoft change this and didn't tell us?
one person is lying.

so far we have: NCSOFT, the person that told you this info, and the people that told that person this info.

try asking the people who claim to be inspectors. give names, and servers so other people can question this too.
Well, looks like theres not too much info on this 1, seeing as no1 confirmed anything :)
I wouldnt be surprised if NCSoft did change that though eventually, as it is simply too much to ask to sub twice before even having access to that class which actually looks fun. Add this to the fact Kamael have no choice regarding subs to begin with...dont think this will last.
WTB more info ^.^'
I had to make kameal guy lvl 76 two times for inspector
:(
not much fun to get him that high lvl but berzerker and soul breaker are both pretty good at kill mobs hehe
so how is the class?
Alot of questions mode ON:
two times ? you mean subclasses or overall ?
inspector is your second or third subclass?
and how is the class ? how skills works ? do they work with other buffs (might shield etc.) or is it just another shi** mixed buffs packs? And what sub in your opinion will be easier to exp ? Arbalester or Soulbreaker ?
To make things easier to understand

before you can become an inspector, you must have leveled all 3 basic classes on one kamael, no exceptions
knight is correct, u have to have completed 2 subs before u can go inspector, budweisergirl just woke up and spilt her cornflakes while dreaming, u dont have an inspector yet bish muuahaa
i do have a inspector question though - does anyone have a lik showing what skills tey get and at what lvl and what they actually do

would be much appreciated

i do have a inspector question though - does anyone have a lik showing what skills tey get and at what lvl and what they actually do

would be much appreciated



Look to the right side of the screen and click "The Library"
Then click on "Races, Classes & Skills"
Then Click on Kamael
You should come to a Kamael intro screen
Click on Skills at the top
Go to Inspector near the bottom.

a quick link to the Inspector (http://www.lineage2.com/Knowledge/race_kamael_skill.html?my_class=kamael_kamael_insp ector) Class

A quick link to the Judicator (http://www.lineage2.com/Knowledge/race_kamael_skill.html?my_class=kamael_kamael_judi cator) 3rd, or well should I say 2nd class change occupation
i would like to know more about his skills, if there is an inspector reading these forums pls let us know something


i do have a inspector question though - does anyone have a lik showing what skills tey get and at what lvl and what they actually do

would be much appreciated




Look to the right side of the screen and click "The Library"
Then click on "Races, Classes & Skills"
Then Click on Kamael
You should come to a Kamael intro screen
Click on Skills at the top
Go to Inspector near the bottom.

a quick link to the Inspector (http://www.lineage2.com/Knowledge/race_kamael_skill.html?my_class=kamael_kamael_insp ector) Class

A quick link to the Judicator (http://www.lineage2.com/Knowledge/race_kamael_skill.html?my_class=kamael_kamael_judi cator) 3rd, or well should I say 2nd class change occupation



Mine's on the left....Am I doin it backwards again?



i do have a inspector question though - does anyone have a lik showing what skills tey get and at what lvl and what they actually do

would be much appreciated




Look to the right side of the screen and click "The Library"
Then click on "Races, Classes & Skills"
Then Click on Kamael
You should come to a Kamael intro screen
Click on Skills at the top
Go to Inspector near the bottom.

a quick link to the Inspector (http://www.lineage2.com/Knowledge/race_kamael_skill.html?my_class=kamael_kamael_insp ector) Class

A quick link to the Judicator (http://www.lineage2.com/Knowledge/race_kamael_skill.html?my_class=kamael_kamael_judi cator) 3rd, or well should I say 2nd class change occupation



Mine's on the left....Am I doin it backwards again?



sorry its left :D
can someone who has managed to get to inspector please confirm that the path is main 75 - 1st sub 75 - 2nd sub 75 and then you can do inspector quest, there si too many people claiming you dont need to have 2nd sub 75 before doing inspector - also once i get my 2nd sub to 75 which npc do i goto to start the inspector quest ?

can someone who has managed to get to inspector please confirm that the path is main 75 - 1st sub 75 - 2nd sub 75 and then you can do inspector quest, there si too many people claiming you dont need to have 2nd sub 75 before doing inspector - also once i get my 2nd sub to 75 which npc do i goto to start the inspector quest ?



OMG, we repeat again: Yes, you are right. Level to 75, sub1 to 75, sub2 to 75, then sub inspector
There is an Inspector on Bartz named Cartoon. Although I wanted to flood him with questions, I just simply asked if it was worth it to go through all the subclassing to make an Inspector. He said it was a very fun class due to the buffs that it gets. Looking on the skills page it seems like every skill level they get one pretty cool buff and debuff. I myself do not know if i'd have the fortitude to go through all that to be an inspector.

There is an Inspector on Bartz named Cartoon. Although I wanted to flood him with questions, I just simply asked if it was worth it to go through all the subclassing to make an Inspector. He said it was a very fun class due to the buffs that it gets. Looking on the skills page it seems like every skill level they get one pretty cool buff and debuff. I myself do not know if i'd have the fortitude to go through all that to be an inspector.



well i am now inspector on pheonix and can confirm it is a royal pain in the [censored] getting there, yes u certainly do need main and 2 subs to 75 then u become inspector and no u dont need to do a quest as some have insinuated, as for was it worth it well yes and no, the buffs you get are absolutely crazy and alot of fun covering both dd and mages, the problem is though they last 10 secs with a 10 min cooldown, these kinda work ok with raids giving the dd buff with frenzy is insane and the mage buff for nukers, also mobile ud and stackable vr, as for pvp in seiges its ok too as u seem to get a rush every 10 mins anyway so enough time to cooldown but hardest part is keeping your party within range as with bd and sws, but for single party pvp the cooldown is just too long and i think because of all the work required to get to inspector, the least ncsoft could do is to reward us with either shorter cooldown or allow buffs to last 2mins, who knows maybe it is planned for the future, would i do it again ????? emm that is a hard one to answer ..........
the buffs last 10secs with a 10min cooldown? what's the point then>

the buffs last 10secs with a 10min cooldown? what's the point then>



Maybe they were hoping hundreds of players would roll inspectors and would all take turns casting the buffs? LOL :confused:

I hate these short during/long recycle time limitations on what would otherwise be very useful buffs.
I hate too :(... MORE TIME FOR THIS BUFFS PLZZZZ

G.
Well that's kinda depressing to find out the buffs last only 10 seconds and have ridiculous cool downs. From the descriptions on the main site, it kind of implies that you give party members something similar to improved combo buffs, so the class appeared to me as sort of a corrected prophet ;).
Well that's kinda depressing to find out the buffs last only 10 seconds and have ridiculous cool downs. From the descriptions on the main site, it kind of implies that you give party members something similar to improved combo buffs, so the class appeared to me as sort of a corrected prophet.

From Knowledge I gained, you use the buffs in key moments to turn your party members into full blow killers for a few seconds

http://www.lineage2.com/images/skill_icons/skill1476.jpgAppetite for Destruction- Party Frenzy

http://www.lineage2.com/images/skill_icons/skill1478.jpgProtection Instinct- Party Ultimate Defense

http://www.lineage2.com/images/skill_icons/skill1477.jpgVampiric Impulse- PartyUltimate Vampiric Rage

http://www.lineage2.com/images/skill_icons/skill1479.jpgMagic Impulse- Party PoWater to a whole new level

These lasting from 10(ct2.2) to 15 (ct2.3) seconds

I'm glad these don't last 10-20 mintues like you'll want them to.

Soul Harmony- Party full invocation

Enervation- resistant to debuffs lowering any sort of sleep

Oblivion- counter switch

Lightnening shield- counter anchor (owned)
(Hellknights will want this to reflect)

These with their devastating debuffs make them A whole new breed of overpowered Dominators

In the start of battle, spam all these skills and you have a party that

All have massive pattk, massive mattk, massive cast speed, massive crit rate, massive crit power, massive magic crit rate, massive pdef, massive mdef, i think 100% VR

+ they bleed the enemy apon contact,

+ stun apon contact

+they do even higher crit power on the target(archers=1shot)

+ they destroy mp apon contact

Some pretty devasting skills


That's like

A titan with full buffs and dances, down to 10% hp and hits frenzy then gets another frenzy and Ultimate defense where we are looking at about 35-40k pattk with 5k pdef, about 4k mdef with about 60% vr which is like on a 4-5k hit with a 20-25k crit

which is like 2-3k hp returned per hit at like 850 attack speed
with a 10-15k hp return on a about 47% chance to crit which means you die in 1 shot and titan is full hp with a frenzy and UD still going


A Storm Screamer with full buffs and dances with magic impuse and UD and PoWater... is looking at about a 9-10k mattk 1.8-1.9k cast speed and looking at a wind vortex follwed by a slug....ooo thats not going to look pretty... especially next update with the 81 30seconds of nuker God Mode where it'll be like 15-16k mattk, bout 2.6k+ cast speed 20% crit rate oooo even worst a mcrit on a cyclone with 300 wind element all you see is xx,xxx and please not xxx,xxx

thats why these buffs last 10 seconds lol

Tanks with Vengeance and party UD=invincible
...and then you hit a lag spike and suck again.
Nice post Knight thats very helpful
...and then you hit a lag spike and suck again.

If you hit a lag spike with that much power, than you should take a brick and throw it at your computer, kick the cat, take a bat and beat the kids, highjack a police car and run over everyone insight and run an angry mob into the middle of a lake.
Hi

I havent clear the use of Enervation and Oblivion... could u explain better plz? Oblivion i think is something to lost target if anyone attacks? dunno enervation efects :( Explanation in official dont say nothing "useful"..

When u talk about 10sec -> 15 secs.. it is than Gracia final buffs gain +5secs?... anyone knows how decreases cooldown in gracia final?

A new question :)... Dyes for Inspectors 76+? ... some idea?

Ty
Gus
Oblivion should be like a mirage, only you cast it on enemy instead of yourself. Once the target who has it tries to attack you it has a chance to cancel his target, at least that's what i read out from the description.
As for enervation what i understand is as long as the target has the debuff he can't use any debuffs(or you are unaffected by them) that would alter your speed/attack speed/cast speed.
Those skill effects are made purely from the assumption of reading the skill description though, if there is some inspector out there willing to elaborate please do.
I agree with u Londo but with this buffs/debuffs ... i dont understand very well why it says "when damage" .. in both, oblivion and enervation.. that means that if noone hits the target debuffed this debuf doesnt works?... XD too many question.. i must practice this skills to learn..

Ty
Gus
next update debuffs land 60s longer, special inspector super buffs last 15s longer, reuse cut in 1/4
Nice ^^ .. a bit more time to buffs, 1/4 less cooldown... then if u can enchant skills to time.. it could be a very good pvp/party support... nice nice...

Ty
Gus
the buffs last 10secs with a 10min cooldown? what's the point then>



Maybe they were hoping hundreds of players would roll inspectors and would all take turns casting the buffs? LOL :confused:

I hate these short during/long recycle time limitations on what would otherwise be very useful buffs.


I wonder if the 60s to debuffs is added to all debuffs, cause in some debuffs that could be quite a problem
Dificult to say because it is 10 secs buff.. i have tried to see but dunno :(

Sorry
Gus
Ok :)

I juet test it, it drains like 100 - 120 per hit

I don't sure because I do dmg like 90 - 120 [no ss] and Vampiric Impulse on, it drians 100% of dmg?

My Vampiric Impulse was lv 1 :) wanna see lv 2 and lv 3...
ok :)

i juet test it, it drains like 100 - 120 per hit

i don't sure because i do dmg like 90 - 120 [no ss] and vampiric impulse on, it drians 100% of dmg?

My vampiric impulse was lv 1 :) wanna see lv 2 and lv 3...

200,300%?
Nice, so it is like the lvl 81 (soon higher lvl) SE skill lord of vampire, just at lvl 72. And if they increase the duration of the Inspector buffs, as you say, then it even lasts longer than the SE version. And it is for the whole party.
Well kamaels were the thing which got me in lineage 2 :)

They rock
I read update notes that stated the super inspector buffs will go from a 10 second duration to a 25 second duration. I have heard the re-use will go from 10 min to 5 min. I also read that re use on all skills will be cut down to 25% of whatever the reuse currently is. So, if that is the case indeed, the re-use would go from 10 min to 2.5 min. We will have to wait and see.

My inspector is currently at lvl 73.5% .

Have Fun
Kronk .. too much good for to be true XD.. wish it will be like u say XD but doubt that they overpower Inspector class too much ... i will be happy if reuse goes to 5min and duration to 15-20 secs ^^

Will see in Gracia Final... mmm someone kwons lauch date?

Ty
Gus
Today i tested -Vampiric Impulse 3- in pagan with friends .. amazing.. 1k HP recovered each hit.. dunno how much 200% or 300% but it is amazing XD

Go!
Gus
Today i tested -Vampiric Impulse 3- in pagan with friends .. amazing.. 1k HP recovered each hit.. dunno how much 200% or 300% but it is amazing XD

Go!
Gus
Omg...
Bad news.. Judicator couldnt enchant buffs or debuffs.. only: Armor Light Defense, Triple Thrust, Critical Sense, Magic Resistance and Rapier Mastery...

Gl
Gus
OMG XD.. ty for link... i wanna 2.3 now!! XD Enchant for time .. and reuse!

Gus
that's awesome ^^
hmm i see this buffs are quite amazing :)
in 10 sec buffs with good weapon you can kill some mobs or make a lot of dmg in pvp :)

So i think i need to make quickly this sub class;P
Any idea about Dyes for Inspector?... pvp or pve...

GL
Gus