Lvl 79 MM lvling spots

Elf Classes Started Last reply 10 posts
setup : 61 PP n 77 SE
gears: AM+3 (acumen), arcana robe set, tat jewel set

areas i have tested so far...ketra, hs, and iop. the only dungeon with mobs having slightly weak mdef i have tested is cata & necro.

was thinking abt trying dino island but heard dino hits alot n swarms at ya. fog is difficult too as they multi spawn.

any suggestions where to lvl?

ketra, and iop



Here, and here, as well as hellbound (mage party), Dino (mage party), MoS (library: Mage party).

IoP is great, alot of those mobs just shy of the chromatic highlands are lvl 80-82, so you could XP on them till your like 85 easily. Chromatic highlands are 80+ mobs also, that have an insane spawn rate.

kretra are 76-80 lvl mobs (varka also).

Maybe try and find a 78 EE and XP with them for PoWater, and increased MP regen. Mana gain (79) would help alot also cause its like adding 1 more recharge every time you use recharge.
I agree with most of ur post except this part:


Mana gain (79) would help alot also cause its like adding 1 more recharge every time you use recharge.



mana gain only adds an extra 20 mp/ recharge for nukers.

Goes from the typical 218mp to 232mp (something like that, don't remember exact numbers)

I agree with most of ur post except this part:


Mana gain (79) would help alot also cause its like adding 1 more recharge every time you use recharge.



mana gain only adds an extra 20 mp/ recharge for nukers.

Goes from the typical 218mp to 232mp (something like that, don't remember exact numbers)



no man not true.

my WS lvl 60, with MG on will receive about 90 more MP from my lvl 74 SE. which is normally 133 mp, turned into something like 234 mp a recharge....its something close to that. I think I was shy of about 40 mp in difference.

I'm not sure what the difference is between a 79 MM and a 78 SE, but it would come down to worthier, or not the SE has recharge o/e'd. By o/eing recharge it increase the skill lvl, brining it up to lvls.


I agree with most of ur post except this part:


Mana gain (79) would help alot also cause its like adding 1 more recharge every time you use recharge.



mana gain only adds an extra 20 mp/ recharge FOR NUKERS .

Goes from the typical 218mp to 232mp (something like that, don't remember exact numbers)



no man not true.

my WS lvl 60, with MG on will receive about 90 more MP from my lvl 74 SE. which is normally 133 mp, turned into something like 234 mp a recharge....its something close to that. I think I was shy of about 40 mp in difference.

I'm not sure what the difference is between a 79 MM and a 78 SE, but it would come down to worthier, or not the SE has recharge o/e'd. By o/eing recharge it increase the skill lvl, brining it up to lvls.



He is right :p
Mana gain has greater effect on non-nukers class. On nukers, the gain is 20 mp each recharge only.

Back to topic:IoP all the way to 85. It's a gold mine there.
What mobs to kill on IoP.. thought all was water-resistant there
they are all water resist, but start selling the fire stones you get to fund an AM (if you dont already have one) and start putting water stones on it... at around 90 water p.atk I could two shot 90% of the mobs on IoP with empower. When I got 150, no contest, everything dies. --water dragons aside.


no man not true.

my WS lvl 60, with MG on will receive about 90 more MP from my lvl 74 SE. which is normally 133 mp, turned into something like 234 mp a recharge....its something close to that. I think I was shy of about 40 mp in difference.

I'm not sure what the difference is between a 79 MM and a 78 SE, but it would come down to worthier, or not the SE has recharge o/e'd. By o/eing recharge it increase the skill lvl, brining it up to lvls.



Please, for once research stuff before u post!!!

u obvisously don't know much about lvl 79 mm, so why u giving bad info? I wouldn't argue about daggers with u :p
Mana Gain is nothing more but a Buff Version of the "Higher Mana Gain" Passive Skill. Thsi passive has deminishing returns. What I mean by that is: The higher the skill you have, the less MP per level of the skill you get.

Nukers get max levels of Higher Mana Gain, so they get the least benefit from the Mana Gain Buff.

Summoners are next in line, since they get Higher Mana Gain passives in D Grade.

Classes without Higher Mana Gain passives get the biggest boost from the Mana Gain buff. Nukers get the least, and yea; it's around +20 MP to recharge i.e. hardly a reason to share XP with a buffer equal or greater than your level (cause you want the bigger share, right?).