ya know whats hilarious?
before the update WS had a 99% chance to kill BH in pvp because of the golem and now we have a 99% chance to beat them even without it. for a game that promotes itself as pvp based they sure have no friggn clue how to balance classes
in the other game i play i have what is essentially a hybrid summoner/nuker and the class has: 70% power nukes, para, aoe para, stun, 50% BTM, life drain, stun, slow, poison, reduce pdef/mdef and heals and yet if anything it's one of the weaker PVP classes (although it can beat all classes when built right) and yet in L2 the only difference between WS and BH in PVP is that one has summons and the other has spoil and NC still manages to mess up the balance even further
i know this post has nothing to do with PVP but when a class is as gimp as this is they should be the gods of the one thing they can do and that is spoiling
What did you expect ? I play my bountyhunter since prelude the only usefull skill i got since then was spoil festival.
Beside that the BH got nerfed all the time or just no skills.
Now we got fatal strike and crystalising.
From testing yesterday its like hammercrush just without the stun with a chance to do much more damage. However i did not even get a leathal strike yesterday.
My warsmith then again got really nice stuff for golem and party.
His buffs do also stack with the normal so i think he will be much wanted to more groups.
Keep it like this playing a bounty hunter without support is the hardest char to play. Its like you play the game on very hard. You have no good hunting/pvp skills , low patk, low pdef low mdef and have to pay for partys.
it does a bit more damage than hammercrush but remember stun damage is dramatically lowered on targets with high stun resist
also fatal strike seems to have a huge damage differential
also fatal strike can be enchanted for attribute damage at higher level. it will do ALOT more damage then any other DD skill we have except maybe earthquake.
For me, Fatal Strike seems to have two positive effects:
A. It appeared to do about 30% more damage than a equal level Hammer Crush
B. I didn't end up leaning farther towards hanging myself in my shower after seeing the stun component of Hammer Crush fail for the 2,902,377th time. :p
earthquake has it beat based on skill power and earthquake can only be enchanted for earth attack where as i think fatal strike can be enchanted for any element and since fire stones are easy to get and earth are hard as hell and earthquake has a huge cooldown as well as a hefty 350 hp cost fatal strike will always be a more effective damage skill