Archer Nerf Reversed

General Discussion Started Last reply 17 posts
Hi Guys,

So, while hunting yesterday I noticed that the Archer Nerf have been completely reversed. Not only that, I do more dmg than ever, up dramatically actually. Just wanted to extend my appreciation for reversing this on live server.

Thanks
Matilda
huh???? u sure?? go hit mobs, compare the dmg between long and short.

it could be lag, you might thought you were in front of the mob but you were further away.


or are you been sarcasm ??? i am so up sad with my archer now....

or are you talking about LOTR? or DND Online?

Hi Guys,

So, while hunting yesterday I noticed that the Archer Nerf have been completely reversed. Not only that, I do more dmg than ever, up dramatically actually. Just wanted to extend my appreciation for reversing this on live server.

Thanks
Matilda



Finally learned about soulshots huh?
I do about 30% less damage in melee.

You can test this on town NPCs, try to hit them from various distances and see what happens.
Is it possible you were experiencing the Vitality system XP bonus, instead of a reverse on the archer nerf? Just asking.
Ehm.. what does vitality have to do with archer damage? :confused:
You will get more exp anyway, even you are "nerfed".

And I am still 2 shotting mobs in HS, lol nerf.

BTW, archers job is kite, not melee.
well u defintily do LESS damage when u come closer to the mob

but in a archer/ swd muse duo (muse with bow) we had the
same killing speed as before.

so its not as bad as we feared it would be
I can still clean the same rooms as before, I've just had to change my method a little:

Instead of standing there in snipe and tanking I use root and run back from the mobs. A little more effort but the same results - clean room waiting for respawn. (Oh, and its more of a pain picking up the drops as their spread around everywhere rather than all next to me more of less).
I was testing this yesterday on Ketra. At full range i do same damage as before, but at close combat range i do almost exactly 50% of max dmg with normal hit and ~~75-85% with crit.

It's not even funny easpecialy when treasure cheast 2x crited me with SS for 1,6k dmg each.
Why are you shooting treasure chests in Ketra.... They aren't aggro.
Maybe he was using the keys that drop? :p
I was pleasantly surprised about the nerf actually. i tested a bit at dvc heart (with ch buffs). From max range i do 1.2k normal hits - 4.6k crits on bloody lords, at melee range i do 900 dmg normal hits - 4.6k on crits .. either its bugged or something not working right but crits were the same at any range. so well i don't really mind this new archer system :P
Actually I am doing more damage at max range today then I was before the update.

People are not realizing what they did, they uped our max damage but lowered the closer u get. I was doing vamps in FOD i was criting for 4500 with dw1 (clan hall buffs) at 900 range when they got close i was still criting for 2800. Really not much of a nerf. Before the update I was criting for 3300 - 3400 on the same mobs.
At silenos I get half dmg when mob is near me(why???). everywhere else its normal nerf.
I am 79 SR. Really do not feel like a nerf at all IMO. Or am I just doing something wrong?

The comment about just finding out about SS funny as heck :-) If I just did find out about it I think I would have killed myself...
Question about SR: does range 600 in Rapid Fire count as 100% range or is the dmg reduced already?