What's up with IoP Drop Tables

General Discussion Started Last reply 27 posts
I was doing a normal grinding session on IoP last night, and saw some boots drop from a mob. Then I looked at the window to see what I got and my expression followed this pattern:

:eek:
:D
:)
:eek:
:(
:confused:
:mad:

It was a Common Item Sealed Tallum Boots !? This has to be the most useless drop to ever exist in L2, I almost would have prefered some thread. Even if the boots had dropped from a level 61 mob, I still would not have excited because the value of having a set bonus at this point outweighs a little more p defense.

And then to have this item drop off of a level 78 mob is upsetting beyond ken. Not only because the item itself would be absolutely useless at any level, but because having this item in the drop table means that the chance of any other item dropping is reduced; whereas if this item was not part of the drop table the chance of getting any item would be increased, and I already have the worst possible luck when it comes to getting fire stones.
free crystals???
dont diss free A crystals.

friend of mine got a carnage bow common item within 4 hrs of the update. sure he is level 78 and this isnt useful (no pvp dmg bonus amid other thigs) but it can at LEAST be recycled into crystals for some SSA.
We got Common Item Sealed Majestic Boots last night and couldn't figure out what to do with them. I doubt we could sell them on the market. Nobody in the party wanted them. So I guess crush and divide the crystals. Or NPC it.
With the drop rates so low for full items before the update I'm pretty sure you wouldn't notice another 1/1,000,000 chance increase ;)
All common items are crys drop to me :p Well except maybe I'll save up some common maj jewels for my boxes :o

All common items are crys drop to me :p Well except maybe I'll save up some common maj jewels for my boxes :o


Exactly I just think of common items as crystal drops. I have however seen people in town trying to sell common weapons for 20-30mil lol what a waiste of time.
Common jewels and shields are very useable, especially for alts and buff-slaves ^^
WTT thread for common a grade items. PM me...
so now you don't need money for A grade too. interesting turn of events! people said before that lots of noobs will face a wall when they get to A grade because A grade stuff costs alot .. well seems like not quite so! the wall is actually at 76 lvl
I thot that crystalization dont work for common items but as set they work.
crystalizing works
but for for example A grade common* items (armor) u get like 6 A Crys or so
not much - but something :)
and true - common item shield drops for buffpets ftw =)
it all sells to the store.

so now you don't need money for A grade too. interesting turn of events! people said before that lots of noobs will face a wall when they get to A grade because A grade stuff costs alot .. well seems like not quite so! the wall is actually at 76 lvl



no, olgen.

sure you can get A gear to drop, but COMMON items are NOT available to be used in a SET.

so THEORETICALLY you can get the whole NM set to drop. great. except theres no set bonus.
our two man group got 6 pairs of the same boots outside Goddard last night.
There must be an issue with that item dropping.
it all sounds like some sorta useless things by developers...
With the Vitality system, people will be levelling crazy fast (too fast) and we will see a much greater need for Agrade armor and weapons. There will be about half (rough estimate) as many mats, spoils and drops generated from levelling as there used to be, since levelling is about twice as fast. Therefore, the current rate of generating 'real' Agrade items will be insufficient to meet demand and all new fast levelled toons will need to use common items.

Note also that levelling twice as fast will mean that toons will generate about half the adena and AA during their 'lives' than we used to see. This will 1. decrease inflation since less money will be available 2. frustrate players who reach Agrade poorer than ever 3. drive up the price of AA since the same amount is needed to unseal items &tc.

There will be about half (rough estimate) as many mats, spoils and drops generated from levelling as there used to be, since levelling is about twice as fast.



Actually, I've been in Heine for a few weeks now and I must tell you that I've received more basic mat drops in 1 hour last night than I did on average before the patch. They have increased the rewards for a large number of the mobs in game - this includes the drops by the look of it. Either that or I was extremely lucky last night....!

With the Vitality system, people will be levelling crazy fast (too fast) and we will see a much greater need for Agrade armor and weapons. There will be about half (rough estimate) as many mats, spoils and drops generated from levelling as there used to be, since levelling is about twice as fast. Therefore, the current rate of generating 'real' Agrade items will be insufficient to meet demand and all new fast levelled toons will need to use common items.

Note also that levelling twice as fast will mean that toons will generate about half the adena and AA during their 'lives' than we used to see. This will 1. decrease inflation since less money will be available 2. frustrate players who reach Agrade poorer than ever 3. drive up the price of AA since the same amount is needed to unseal items &tc.


Pretty much agree with this. One question, why unseal the common items if there is no set bonus?

why unseal the common items if there is no set bonus?


I wondered about that myself. I imagine it's another one of the thousancds of text errors need to be fixed. It should say sealed since there is no reaso nor option to unseal it.

By the way common DC helm gives 34 A grade crystals which adds up 3400 Bsps for the price of ore. I'll take those prices for shots any day.
common item - IC shield would be pretty good for nuker/healer/tank/sws in talum

much cheaper alternative than a full real IC shield
don't cry until you get a stack of 7000+ mithril arrows in a single drop on hellbound

don't cry until you get a stack of 7000+ mithril arrows in a single drop on hellbound



i have 500k mith arrows in cwh all guaranteed as being HB drops lawl .. they're special mith arrows i assure you!!!

As to the common items wouldn't it have been easier for all involved if the mobs just dropped random amounts of a, b, c, d crystals directly >_>
common items are great for alts :)
i dont even have any common item drop for the pass fews , op stop crying......
Common Soul Sep, 2 LS80 and 2 Firestones in 3h of farming... droprate didnt change imo.


don't cry until you get a stack of 7000+ mithril arrows in a single drop on hellbound



i have 500k mith arrows in cwh all guaranteed as being HB drops lawl .. they're special mith arrows i assure you!!!

As to the common items wouldn't it have been easier for all involved if the mobs just dropped random amounts of a, b, c, d crystals directly >_>



no. common items take up weight and slots. if you dont have a dwarf that can crush them for you, you fill up your inventory. its an incentive (althoguh a weak one) to box a dwarf. you could even charge people 10% at odd locations to crush their common items for them O.o WTB crush shop, pm