I whant to know , does Zariche or Akamanah will get some boost in near updates .Will it be made stronger? Meybe like in old days when ppl could kill Raid Bosses!
Becose now they are kinda week, ppl canmake better exp with good party than exping with Zariche .Plus it is being ganked all the time, so meny ppl dont se the point in using it , ust selling .
This Sword drops once in 3 days +- ,And i think it should have a lot biger potencial as it has now , because it is rare item wich should have Rare abilitys wich only the ones whou obtain it can use , and they dont feel like giving up on it after 4 times bsoeing from enemy .
This Game is great , i have not seen beter mmorpg so far .
But this Zariche/Akamanah thing is a big concern for a lot of players. It need to be fixed , bosted a lot , wich will increse a great intrest in meny ppls over this game .
The whole concept of chaotic weapons was to give players a way to deal with the farmer trains without actually facing any concequences (ie Karma - dropped equipment etc)
Pvping with them is pointless, even if you kill someone they dont loose exp. Pveing with them is too carebear, and I for one am glad they nerfed the whole solo destro with clan hall buffs and zariche can kill ember thing
You do realize the weapons are the same as before, and they weren't nerfed right? Player skills/masteries no longer affected the weapons, therefore you weren't seeing the Swords soloing raids, and your probably thinking when Destroyers had the Zariche back in the day and would use frenzy, etc...
Your acting like every class in game was soloing raids, and that wasn't happening.
lol, your still missing the point. The swords havent been nerfed... if anything they were boosted with the skills given, but the 'Weapons' itself haven't been nerfed.
So no, they most likely won't get boosted considering they don't need to be, if anything they should make it to where you get nothing from a mob when you kill it... No XP/SP/Drops, etc.
The whole concept of chaotic weapons was to give players a way to deal with the farmer trains without actually facing any concequences (ie Karma - dropped equipment etc)
Pvping with them is pointless, even if you kill someone they dont loose exp. Pveing with them is too carebear, and I for one am glad they nerfed the whole solo destro with clan hall buffs and zariche can kill ember thing
The idea for Zariche came about when the dev's were at a bar. They just thought it would be neat. That's pretty much it.
The whole concept of chaotic weapons was to give players a way to deal with the farmer trains without actually facing any concequences (ie Karma - dropped equipment etc)
Pvping with them is pointless, even if you kill someone they dont loose exp. Pveing with them is too carebear, and I for one am glad they nerfed the whole solo destro with clan hall buffs and zariche can kill ember thing
The idea for Zariche came about when the dev's were at a bar. They just thought it would be neat. That's pretty much it.
I think that is true for a lot of the changes. No one gives anything the "second day test" and no one thinks through the consequences of the changes. What amazes me is that when a rumor of an upcoming change is posted, people here will list a lot of the consequences of those changes, within minutes. I somehow doubt the developers do.
Developers: Zariche? People will love it because it's, you know, chaotic and stuff and will lead to PvP.
Players: Zariche? Cool, the only PvP that will happen is to kill the person that has it and then I'll go solo raid bosses for uber fast leveling.
Developers: Um, why are you killing players with that? Killing raid bosses isn't chaotic.
Players: Leveling + drops > Killing players for zero reward.
Other players: Hmm, why didn't they make it so that Zariche gives 0 XP and 0 drops? Simple right?
Developers: *smacks forehead* Why didn't we think of that???
I, personally, would like to see the owner of the weapons become invulnerable for a set amount of time. Maybe it's 10m, 30m, 1 day.. whatever. All other rules should still apply; but since the user is invulnerable, the weapon can not be dropped* - however, the wielder can NOT gain XP or SP. This will then take the weapon back to it's original purpose - PVP.
* The ONLY people who can face the owner would be a Hero. Therefore giving them something useful to do aside from saying "blabla down" or "cry more".
Say you're being ganked in the cats by this person - just wait for the heroes to come and save the day.. otherwise NC may as well change their names from Heros to Spammers.
Anyway.. that's my opinion.. nothing more. Flame if you want but IDC.
I, personally, would like to see the owner of the weapons become invulnerable for a set amount of time. Maybe it's 10m, 30m, 1 day.. whatever. All other rules should still apply; but since the user is invulnerable, the weapon can not be dropped* - however, the wielder can NOT gain XP or SP or drops. This will then take the weapon back to it's original purpose - PVP.
The whole concept of chaotic weapons was to give players a way to deal with the farmer trains without actually facing any concequences (ie Karma - dropped equipment etc)
Pvping with them is pointless, even if you kill someone they dont loose exp. Pveing with them is too carebear, and I for one am glad they nerfed the whole solo destro with clan hall buffs and zariche can kill ember thing
The idea for Zariche came about when the dev's were at a bar. They just thought it would be neat. That's pretty much it.
The dev's stated that they where made to counter bots...at first at lest.
The player base see's them as the ultimate PvE sword. Because you can PvE with out using shots, and it has built in max lvl VR.
NCsoft did nerf them when they changed them to be transformations, and you could no longer use your normal skills with it.
I think the biggest change that has to happen is remove it off the map. They can still server announce it when u log in. But telling people exactly where u are on the map is just wrong.
I'd like to see a few more of those things running around in the world. :D
It was both - an idea in a bar and to counter bots. My idea of making the wielder invulnerable and unable to gain any benefits (thanks Elorhir) can then allow that person to take care of any bots and their masters they wish.
I'm sure if that person wasn't harassing anyone the heroes would leave him/her alone since the weapon can not be dropped (only dissolved).
However, should they decide to harass people, bring out the heroes!!
Demon swords should be 1 chance for total noobs or well set players to gain exp w/o having to worrry abaut suport or expences.
Its the 1 way to get fast exp+ drops + pvp like You MATER once in a wile.
If it will be for pvp , whou the ** will whant it ?
Server consists of carebares whou dont even pvp , theyr main goal is to reach 85 and then quit . And even if some harcore pvper will get it , you think he will pvp 4+ days with it w/o gaining exp or drops ? NO ONE WILL WHANT IT
Lets face it, To not gain exp/drops/sp with demon sword is ust dumb.
Only thing that coudl suit for most of u ppl would be , Adding much more strnght to the demon swords both , in pvp and pve and if thats to much for ya, make them suck at kiling RBses in some way .
And NCsoft dont usualy revile the updates they will be giving,stats,drops ( AKA Specific info)
But they often give simple answers like , "yes Some class will get nerfed, some wont", We will ad new hunting graunds " and so on .
So im waiting for an info from some1 whou know, Simple yes or no will be fine if you cant give ppl more detailed info.
Well, Mr Thug, if you head on over to the Korean site you can see their patches and updates, which always come ahead of ours, and see for yourself if there are any improvements to the weapons/stances.
Time for some sarcasm...
I'm sure the developers would just LOVE to let you in on their little secrets as to what's going to happen next.
I believe there is another thread on the vitality questions which raise the question over the element of surprise.
The developers never have and never will let us, the players, know what's coming next. Why should they?
face it... since it's introduction.. it was bad enough that hero's can hit once and take all the cp of the zarchie..
Now, just about anyone can kill the zarchie without lifting a pinky so long as they relatively decent gear/lvls.... Nothing uber but decent.
The demon swords are weak, they only seem powerful when running around lowbies.
worse yet, if you get it at anything below lvl 65, your generally toast within a matter of minutes..... only those with armies standing and watching while the owner lvls is able to do anything for any length of time.
Actually the introduction of the MAP icon is utterly stupid.
I wouldn't have minded if they would have just put a system message in what zone it was in, but cmon, it's more specific then that.
No the orginal concept of the sword has been disolved shortly after they introduced it.
I've only ever had it once on the PTS. But i've seen what happens on the real servers. It's a joke.. .. waist of time.... the thrill is no longer.