lol event mob just crashed my client when i hit it ^^
...and we dont seem to be having an event yet...so does anyone know what this (http://img337.imageshack.us/img337/7797/shot00016uq8.png) is? probably shoulda been in player questions i guess
They are part of the changes to Cruma. Once you have cleared out a room so many times an 'event' boss spawns which, I believe, can have some nice drops. I saw one in the 2nd floor when I was up there a few days ago - didn't manage to kill it though.. I BSOEd as it was eating into my last few HP.... by the time I had returned to the room it had gone.
He looked like Ishka but smaller.. the death blade knighty looking things.
I'd be interested to see what drops anyone has had from one of those.
...woulda been sooo much cooler if it had 5k p def, 6k m def, and walked around the room saying "ouch dont hit me there!" while spawning agro portas 1/minute...or maybe you kill it and a little portal opens, and the party leader talks to the portal and it takes you to a random room in another part of cruma, or you get lucky and it teleports the part to a secret hidden raid boss, on cruma level 4!...or it could have just sat there, and for every ten minutes i dont kill it, it grows a little bigger, and has a christmas-tree-like effect of restoring hp/mp...there are so many things they could have done besides make a stationary critter that "disturbs the flow" by dropping something you arent hunting for...
I was in Cruma with my friend, AW and PP. Boss spawn, we manage to kill it, no drop and no EXP. Then when he died, another one spawn, looked like those mobs in Giant Cave. We got owned :confused:
Sounds like a beta test to me, kinda like a proof of concept on how NcSoft might start to control the 24/7 bot parties while minimizing the impact to live player and live player groups. Prolly not 100% effective but something that makes an annoyance or forces changes on the way bot parties are organized and/or how they work.
Looks to me like a small step in the right direction.
Looks so much like big bad elites wandering allover WoW maps.
Ye, they are a great way to keep bots away, is hard even for real players to avoid them most of the times:)
At CT1 there are like 3-4 mobs iirc that spawn one after another after you killed the current one. They don't drop good or give good exp but have really high spoils.
For details about the spoils check our favourite l2 site which is most likely censored here and search for "ancient experiment".
Buddy and I did it a while ago. Killed first boss, turned into another mob. Killed second boss, turned into a third. Killed 3rd boss and it dropped like 3 suede and no xp for 10+ minutes of effort.
Did some exploring in Cruma yeasterday (CRUMA IS ALIVE, LONG LIVE CRUMA!) since im an avid Cruma Fan from Chronicle 1 days.
Had 2 different event mobbs spawn, one was that one on the picture in this thread. It was killed instantly and didnt seem to do [censored]. The other was a Death Knight spawn with lots of HP. When the deathnight (not really named deathknight but whatever) was killed it spawned another RB like those on lvl3. The square box giant thingeys.
First spawn is Tank and Spank easy.
Second spawn will Cancel you, and has 2 adds - All we saw.
We had to run out on the second one couse we where buffed with newb buffs and when we lost VR4 from Cancel we had to bail out.