Question about Death Mark

Kamael Classes Started Last reply 3 posts
From what i see is some kind of strong poison skill....
Now my question...any ideas on damage per tick?..at lvl 1 is does something like 70-100 dmg on the lizards outside Gludio...and my second question....any idea on the land rate? even with surender to unholly is very very low
For what I've observed it depens on INT to land and Surrender helps a lot and I believe that M. Def may also have something to do to prevent landing (not sure though). Don't have any idea of dmg rates but it hurts a lot. It also gives you the ability to use Checkmate on that target.

In my experience, Death Mark has great landing rate, and it's pretty useful on Catacomb mob (even if they are dark) coz they are 4x and you can use checkmate more than once if you duo it. Reuse time sucks.
For end game pvp, Deathmark does not land alot unless you do the following. You must steal buffs first. You have to weaken your targets buffs first hopefully taking some critical buffs that will allow u to increase your chance of landing deathmark. Now, I would imagine mental shield and magic barrier would be ideal buffs to steal, but we do not have a choice we take their bunch of buffs depending on our level. So, at end game luckily, usually the traget might have a Prophecy buff on the end. When you steal it from them, it will drop their mdef back down to normal and boost yours. Hopefully deathmark will then land.

I got mine to +8 and it now lands more so than not. I want to get it to +10. But, dont we all.

Once it does land then checkmate, triple thrust or whatever combo u like and hit checkmate again as soon as it refreshes.

Rule of thumb , always steal divinity as soon as it is refreshed and always checkmate as soon as it is ready to go.