soul vortex

General Discussion Started Last reply 37 posts
Can anyone explain to me why the power of soul vortex has decreased from 140 to 112? ...... does it have drain HP? i don't get this .....when they nerfed dark vortex it was because they increased the drain percent..... so ......why?!
I would hope because you are not a caster. And as much as I like classes that can do exactly what I do with stronger armor and good melee abilities too... no.
I dont think Nekrotic is a soulbreaker, sounds more like a SoulCryer, judging from his last posts.

Sorry Necrotic, Soulbreaker isnt the new hot FOTM uber pvp char. It's a frail support class that can do a few things but excells at nothing.

Have fun :)
He can't accept it.
wtf, quad post ftl
hey i just asked .....no need to reply if you don't know the reason ..... it had power 140 than i saw power 112 .....and i asked a simple question ...but if you feal the need to insult ...... go on ...not listening!

and i start posts about Soul Breaker ...because this is the class I play and I experience it .....can't talk to shure about another class ....I am a casual player not a hard grinder so I only play my class!
Yes, and there is no soul crier class. Maybe meant to say soul taker? Doom crier?

But I think the point still stands, soul hounds have way more at their disposal than a mage in terms of utility, especially a mm or archmage, and have all around better spells as well as light armor which gives a nice dodge bonus. This is a problem and perhaps the change to soul vortex was the beginning at trying to correct this is the dumbest manner possible (that is by making one good class crappier while a not so good class remains a not so good class).
you said about SB having nukes and light armor ..... but usualy aren't the robes the one that give magic bonuses?!

they allready shortened the range of all the <74 nukes ..... now all they have to do is make leopold 108 power, soul strike 108 and extiction 54.... this is crap .....

Yes, and there is no soul crier class. Maybe meant to say soul taker? Doom crier?

But I think the point still stands, soul hounds have way more at their disposal than a mage in terms of utility, especially a mm or archmage, and have all around better spells as well as light armor which gives a nice dodge bonus. This is a problem and perhaps the change to soul vortex was the beginning at trying to correct this is the dumbest manner possible (that is by making one good class crappier while a not so good class remains a not so good class).



compare SB matk and nuker matk, SB casting speed and nuker casting speed
the power nerf was realy unnecesary..... my oppinion ....

mm .... that vortex is just for the curse and the posibility to aply extinction .....so ....don't give a dam ...... as long as they don't nerf leopold
i agree
the power rating of all dorf skills should be increased
lol i cannot do another thing but laugh... now they say we are not casters?? most of our skills are magic (SoP, AC, SD, DF, SV, CoLF, CoD, SW, SB, VB, DM, SC, PoK) those are 13 if I don't miss any of them... compared to TT, CM, blink and SE... those are 4 that I count right now...

So, why is SB even a warrior anyway? He has more magic skills but crappy casting speed and crappy m. atk even with emp, zerk and pride... We have 3 p. skills which 2 of them are dagger like, 1 of those need a debuff to be landed first. Landrate is crappy and when it lands power is sometimes good but not as it should. The other skill might be of a warrior (triple thurst)...

So... I dunno why anyone could say we are not casters?? just because we use a rapier and have 3 phisical skills? L-M-A-O

Things need to be balanced in this char... OK, let's say we won't get lethal in our beloved checkmate... but at least we need more m. Atk power, land rate and GOOD SA ON WEAPONS... or at least, for a little drop of decency in the middle of an vile ocean... MORE M. ATK RANGE.

now, flame/insult/laugh or do whatever you use to do, ppl who really cares about class can freely discuss ^^

i agree
the power rating of all dorf skills should be increased



high five *raises hand*

lol i cannot do another thing but laugh... now they say we are not casters?? most of our skills are magic (SoP, AC, SD, DF, SV, CoLF, CoD, SW, SB, VB, DM, SC, PoK) those are 13 if I don't miss any of them... compared to TT, CM, blink and SE... those are 4 that I count right now...

So, why is SB even a warrior anyway? He has more magic skills but crappy casting speed and crappy m. atk even with emp, zerk and pride... We have 3 p. skills which 2 of them are dagger like, 1 of those need a debuff to be landed first. Landrate is crappy and when it lands power is sometimes good but not as it should. The other skill might be of a warrior (triple thurst)...

So... I dunno why anyone could say we are not casters?? just because we use a rapier and have 3 phisical skills? L-M-A-O

Things need to be balanced in this char... OK, let's say we won't get lethal in our beloved checkmate... but at least we need more m. Atk power, land rate and GOOD SA ON WEAPONS... or at least, for a little drop of decency in the middle of an vile ocean... MORE M. ATK RANGE.

now, flame/insult/laugh or do whatever you use to do, ppl who really cares about class can freely discuss ^^



Soul hounds are a hybrid class. You are a combination of a dagger and a mage. But unlike a necromancer, you are not an exceptional mage combined with a summoner class, yuo are instead an ok mage and an ok dagger. You do good damage just autohitting with your rapier and can then add to that damage with an assortment of nukes, negative buffs (love the temporary paralysis), steal all buffs (which also happens to act as what cancellation used to be when it removed all buffs not just a chance to remove a few), and some melee attack skills which are pretty feasible and the case of checkmate very damaging if you got the seed to land as you can use this skill twice in a row.

Is a soulhound a fantastic mage or dagger class alone? No because NC actually learned from its mistakes when it made the necro, though they have yet to actually fix that problem.
since we are damage dealers ...and the devs didn't bless us with good magic attack in our weapons ...the only thing we must rely on is the power of the skill and the m atk enhancements that we have ......

the worst thing ....noone said anything ......it just decreased .....with no added increase efect .....like the Dark Vortex from C4 so C5 .....from 139 power it got to 111 but the drain % went up..... but for Soul Vortex ...they just decreased the power from 140 to 112 and for all other magic attack skills they decreased the range from 900(normal) to 700(not even 750 like the pre 40 nukes)


they could at least put in a 50% drain in it since we are galss cannons or make the curse of life flow give back HP from any damage inflicted(skills too)


say what you want ......today i got my great wolf for wich I have played 2 months(after i did the quest, since i don't have adena to buy one like many of you who buy adena)
That's exactly what Curse of Life Flow does... It's just interval based and has a 'typical' return amount als long as you meet the damage threshold if you will (around 222hp. It increases slightly as the level of the skill increases).

I can actually completely understand the casting range change. Having to be closer range to cast spells is annoying but somewhat balanced by being a fighter. I just wish the cast speed of certain skills were adjusted. Dark Flame is a very good skill but the cast speed is ******ed considering how close you need to be to use it (it's more or less melee range). Curse of Life Flow has a silly cast speed also. Surrender could also use a tap however it's not critical.
Also as crazy as this sounds, Death Mark needs to come down. It just needs to. 45+ or so seconds is dumb. Look at hex or even Violent Temper for example. I'm not saying it needs to be as quick as hex or VT, but 20 seconds would be more reasonable.
Having a match decided by whether or not you land a skill with a re-use that will most likely stop it from being used more than once (as in, good chance you will die if it fails. You might win if it lands) is pretty ******ed from a design perspective. Single-point failures are bad...

since we are damage dealers ...and the devs didn't bless us with good magic attack in our weapons ...the only thing we must rely on is the power of the skill and the m atk enhancements that we have ......

the worst thing ....noone said anything ......it just decreased .....with no added increase efect .....like the Dark Vortex from C4 so C5 .....from 139 power it got to 111 but the drain % went up..... but for Soul Vortex ...they just decreased the power from 140 to 112 and for all other magic attack skills they decreased the range from 900(normal) to 700(not even 750 like the pre 40 nukes)


they could at least put in a 50% drain in it since we are galss cannons or make the curse of life flow give back HP from any damage inflicted(skills too)


say what you want ......today i got my great wolf for wich I have played 2 months(after i did the quest, since i don't have adena to buy one like many of you who buy adena)



Is it lonely in your little word of conspiracy theories?

Not everyone who has better stuff than u buy adena.

Blanket statements make ppl look like idiots.

......today i got my great wolf for wich I have played 2 months(after i did the quest, since i don't have adena to buy one like many of you who buy adena)



I dont have great wolf :(, YOU MAD EBAYER!
I didn't say anything about ...all who have good stuff buy adena ..... but there are a lot ......
about curse of life flow ...thx for clearing that up .....i have it at just lvl 2 and since i never noticed some HP regen i just said it's just a crappy VR skill(ofcourse curse not buff, I'm not an idiot)

smittie ...you quoted me .... and said somethign that has nothign to do with what i said .... strange

and Nya ..... I hope you are kidding :)
I haven't played my SB for more than a month now, just to raise the mutt faster, it drunk milions of adena(manor fruits) just to keep it alive with potions... as my signature sais, I play alone so the dog is a good party for me :)

That's exactly what Curse of Life Flow does... It's just interval based and has a 'typical' return amount als long as you meet the damage threshold if you will (around 222hp. It increases slightly as the level of the skill increases).

I can actually completely understand the casting range change. Having to be closer range to cast spells is annoying but somewhat balanced by being a fighter. I just wish the cast speed of certain skills were adjusted. Dark Flame is a very good skill but the cast speed is ******ed considering how close you need to be to use it (it's more or less melee range). Curse of Life Flow has a silly cast speed also. Surrender could also use a tap however it's not critical.
Also as crazy as this sounds, Death Mark needs to come down. It just needs to. 45+ or so seconds is dumb. Look at hex or even Violent Temper for example. I'm not saying it needs to be as quick as hex or VT, but 20 seconds would be more reasonable.
Having a match decided by whether or not you land a skill with a re-use that will most likely stop it from being used more than once (as in, good chance you will die if it fails. You might win if it lands) is pretty ******ed from a design perspective. Single-point failures are bad...



I somewhat agree, death mark needs to be almost instant cast but have a long enough cooldown which causes it to be applied within the same intervals as today.

Bu Necrotik continually fails to understand that soul hounds are not uber mages and were not meant to be amazing mages because they also have a fighter class to fall back on, or a fighter class with mage skills to give it a boost.
how can we be uber mages..... if we can't use robes or weapons with decent m atk?!....... now they decreased the power too?! ..... normal power in skill with less matk ...it's still less than full matk + full power .....so yes .....it was kinda stupid to nerf that.
I understand ........ everyone hates the apearance of a new race .....so your previous calculations of what your class should do(that you've made when you chose it) are not so accurate now .....deal with it ......stop saying that kamael need to be nerfed.. why ...so your class can be the best?!....jsut don't say anything pls.

I just asked someone of the SB players who have soul vortex if they noticed a difference in other effects(to understand the decrease in power). I don't need all of you Kamael Haters to flame because you think I want SB to be OP.

I might have chosen the bad forum for this post! ....I apologise for that!


lol i cannot do another thing but laugh... now they say we are not casters?? most of our skills are magic (SoP, AC, SD, DF, SV, CoLF, CoD, SW, SB, VB, DM, SC, PoK) those are 13 if I don't miss any of them... compared to TT, CM, blink and SE... those are 4 that I count right now...

So, why is SB even a warrior anyway? He has more magic skills but crappy casting speed and crappy m. atk even with emp, zerk and pride... We have 3 p. skills which 2 of them are dagger like, 1 of those need a debuff to be landed first. Landrate is crappy and when it lands power is sometimes good but not as it should. The other skill might be of a warrior (triple thurst)...

So... I dunno why anyone could say we are not casters?? just because we use a rapier and have 3 phisical skills? L-M-A-O

Things need to be balanced in this char... OK, let's say we won't get lethal in our beloved checkmate... but at least we need more m. Atk power, land rate and GOOD SA ON WEAPONS... or at least, for a little drop of decency in the middle of an vile ocean... MORE M. ATK RANGE.

now, flame/insult/laugh or do whatever you use to do, ppl who really cares about class can freely discuss ^^



Soul hounds are a hybrid class. You are a combination of a dagger and a mage. But unlike a necromancer, you are not an exceptional mage combined with a summoner class, yuo are instead an ok mage and an ok dagger. You do good damage just autohitting with your rapier and can then add to that damage with an assortment of nukes, negative buffs (love the temporary paralysis), steal all buffs (which also happens to act as what cancellation used to be when it removed all buffs not just a chance to remove a few), and some melee attack skills which are pretty feasible and the case of checkmate very damaging if you got the seed to land as you can use this skill twice in a row.

Is a soulhound a fantastic mage or dagger class alone? No because NC actually learned from its mistakes when it made the necro, though they have yet to actually fix that problem.



than why is the necromancer an exceptional mage combined with a summoner (who is also mystic)?
necromancer get's the best of all the classes that he incorporates ....great nukes, great curses, Great summoner skills....SB get crappy dagger skills, crappy warrior skill, crappy mage skills.
is that fair?! and for the ones that are too dumm ...My answer is: NO!
a SPS can pwn a necro, auraflash ftw!
Is necrotic seriously thinking that a hybrid kamael will be anywhere near a pure class?

I understand ........ everyone hates the apearance of a new race .....so your previous calculations of what your class should do(that you've made when you chose it) are not so accurate now .....deal with it ......stop saying that kamael need to be nerfed.. why ...so your class can be the best?!....jsut don't say anything pls.

I just asked someone of the SB players who have soul vortex if they noticed a difference in other effects(to understand the decrease in power). I don't need all of you Kamael Haters to flame because you think I want SB to be OP.

I might have chosen the bad forum for this post! ....I apologise for that!



Someone needs to calm down. I never said I wanted my class to be uber by property of making every other class suck. If you have read my other posts you would know this is the truth. Though I do believe my class needs some loving, I don't try to make other classes worse, unless they are dwarves and want to be both damage and craft queens.

What I have said this entire thread is simply that you need to look at the fact that your class does what the designers intended it to do which is combine an ok mage with ok melee class along with some great utility abilites like buff stealing and temporary paralysis. YOU are the one who came here touting that you should be an uber mage when it is obvious your class was never meant for that specific role; well obvious to everyone but you.

I personally love the soul breaker class (Leopold!) and would switch my main to it an in instant if given the oppurtunity as I completely abhor my mystic muse but don't have the time or desire (probably because of how much I hate the character I do play) to level another character up.
Listen to Ellisande as she speaks nothing but the truth. And like everyone said before again and again. Lay off with the countless threads of compaints about how you feel that your class should be boosted beyond belief above all others maybe because you are easily killed. Maybe its not the class, maybe it's you, maybe its because your gear is not up to par with the veterans. Maybe its because you don't have experience like the veterans, Maybe another person can just pick up your class and by far excel at it much better than you because they actually take the time to learn the class's weaknesses and strengths and utilize its abilities to the best for any given situation like the class is actually meant to do, have a trick up it's sleeve for different people. But hey all I can say is if you continue to believe that you are underpowered as you believe you are now, then maybe you aren't meant to play a soulbreaker, because as common knowldege goes, people have skills in certain areas, you may be a whole lot better as another class than as a soulbreaker but to stuborn to try out stuff, and if you think you can't try out new things, we have a test server for a reason, hence the word "test". Give change a try and see how things go, if nothing at all works, then consider a different game, because this is...was a very hardcore game and is now a semihardcore game but if you can't take the heat, get out of our kitchen.
first of all .....I am not easily killed ......for now .....same grades usualy don't know what to expect and lose to me ....and S graders ...well .....hail the hard march :D
and you only heard me complain about Shining Edge, wich I don't use in pvp, exept that, I didn't complain about anything ...i just answer to stupid replies that say ...well you just witnessed one before my earlier reply. So when ever you say something like "It's ok for necro to be top at his jobs but it's not ok for SB" I feel the need to tell you how dumm you are!

seccond, this wasn't a request to imprve the class; Some one said that SB is not good because he is bad at magic and phisical not like the necromancer who is good at all he can do.

Allready you all lose before a SB just because of this atitude. When you see a necromancer ...... but what am I saying ....yes .....SB is not good at anything .... keep thinking that ....it's ok to me :)
Lately I keep hearing that soulbreakers are overpowered. We might not be the best in all areas.... But I have on more than one occasion have stole a when because of underestimation.
knight of darkness ...... are you such a good player ....why do you say that?! ..... I might be playing for a little on the official servers, but I play Lineage2 since C2, and as I sayd before I didn't play on moded servers, just with a little more x to the exp, and I read anything about L2, so don't tell me about experience and me not being good with my class ..... I don't pvp much, mostly because I'm still low lvl and I don't have money to spare on CP/QHP potions.
If i lose a fight it's sometimes because people attack me near the point of leaving the hunting grownd, when my MP is at 100(can you pvp with 300 mana?!, because i usualy have with me elixirs) or when they are dual boxing with a friends or their 76+ healer/buffer(usualy Shilen Saint), and maybe becasue, i still run arownd with no SA in my weapon(200kk lvl 12 Soul Crystal) or I don't have a set(armor & weapon) for pvp and one for pve(I pvp and pve in the same sets).

Maybe it's because I am still low or maybe because most of you(experienced players) use boxed healer/buffer or because I play alone, so when a party comes to where i hunt, I am usualy forced to leave(so I don't start fights that I know I'll lose, I'm not that arrogant), but until now I never lost a fight(again!, If I see S grade on people I run)

So you don't tell me that I suck at pvp ...... everybody wins and loses it's not only the skill that matters, the situation and mostly the equipment decide much of the fight.
If i could consider less about you Knight ......I have to tell you that now you have showed me the real arrogant you.....you have to say more that you never lost in pvp and you are done!
The class is a hybrid class, sort of like a battlemage. It doesn' t really get the best of melee or magic skills, but instead is meant to blend it's lesser capabilities og magic and melee. In some other games I love this approach (Morrowind/Oblivion). I don't particularly like the way L2 implemented this concept in the Kamael race, so I don't play Kamaels in L2. Which is what I recommend for Nekrotic and Romanec - live with the classes as L2 made them or do something else, because I don't see the L2 devs changing things much.
And, Nekrotic and Romanec, your posts don't come off particularly well, but that might be, at least in some cases, because English is not your native language. Try taking a look at some other posts that try to accomplish the same sort of goals, but are better received, and consider the differences in how the posts were constructed and written.
I guess it also doesnt help Necrotic revealing he is private server player lol. God I hate the image of L2 those players have spread on the internet (go look up L2 vids on youtube.com if you dont believe me).
1 WAS playing .....no bots there, not even dual box alowed
2 I don't base my self on YouTube videos ...where a 4 bar buffed dagger killes all that moves.
3 i told you the servers I played on weren't moded with custom weapons and armors or skills or any other things ...it was just a private server with the exp rate increased just a little.

I left private servers because since C4 all of the servers have crappy code and nothing works how it should .... so there ...... just because i didn't pay to play badly until now .....doesnt mean that I don't know how to play.

and at the rate I'm playing, I get all my stuff by my self, I think I play good enough...so stop with these ...you don't know how to play ...... I am not the best L2 player ...but noone is ..... especialy the ones that are heroes on the servers.
I didnt say you dont know how to play.

I'm just saying most ppl that have only ever played retail frown upon the private server ppl. Announcing you were/are one isnt helping your case.

knight of darkness ...... are you such a good player ....why do you say that?! ..... I might be playing for a little on the official servers, but I play Lineage2 since C2, and as I sayd before I didn't play on moded servers, just with a little more x to the exp, and I read anything about L2, so don't tell me about experience and me not being good with my class ..... I don't pvp much, mostly because I'm still low lvl and I don't have money to spare on CP/QHP potions.
If i lose a fight it's sometimes because people attack me near the point of leaving the hunting grownd, when my MP is at 100(can you pvp with 300 mana?!, because i usualy have with me elixirs) or when they are dual boxing with a friends or their 76+ healer/buffer(usualy Shilen Saint), and maybe becasue, i still run arownd with no SA in my weapon(200kk lvl 12 Soul Crystal) or I don't have a set(armor & weapon) for pvp and one for pve(I pvp and pve in the same sets).

Maybe it's because I am still low or maybe because most of you(experienced players) use boxed healer/buffer or because I play alone, so when a party comes to where i hunt, I am usualy forced to leave(so I don't start fights that I know I'll lose, I'm not that arrogant), but until now I never lost a fight(again!, If I see S grade on people I run)

So you don't tell me that I suck at pvp ...... everybody wins and loses it's not only the skill that matters, the situation and mostly the equipment decide much of the fight.
If i could consider less about you Knight ......I have to tell you that now you have showed me the real arrogant you.....you have to say more that you never lost in pvp and you are done!



I've never said you sucked at pvp, I've never seen you pvp so i cannot generalize your pvp skills. I've never said it was ok for Necro to be so powerful, as a matter of fact people have complained about it since c3 when the sleep nerf hit the nukers, Necro rised to the top with their silence, anchor, gloom, aoe slow, lower pattk, fear, ability to make someone lose thier target, (which really hurts summoners) Ability to summon and give quick heals to their summon, ability to nuke, drain, b2m...such things gave them power and made them a expensive, yet feared class which stirred up people wanting them nerfed.

No-one said SB's were overpowered, we are just saying you can't expect them to be the best at everything as they are a hybrid. Thats like SE being a better healer/rezzer than a bishop, and a better buffer than a prophet, and a better crowded controller than an overlord, thats crazy.

Examples of which is trying to compare your melee attacks to a dagger (which you are not, you are less powerful in attacks than a dagger) and comparing your nukes and vortex to that of a mage(which will never have the same power as a mage). you have a variation of melee and magic with utility skills which makes you able to act differently on a given sititation, such as a tyrant switching up totems for different situations.

I've never said I was super excellent at pvp, no-one has never lost a fight before, Yea I've lost plenty of fights, plen-ty, all it does is teaches me what to do next time, so next time i know what to do and instead of losing, I win. That's what experience is for. You don't learn anything if you win all the time. You learn when you fail, so next time you won't fail again.

AN example, you touch a stove thats on, it burns your hand... well.... you know not to touch the stove when it's on again because you know what will happen when you do.

a more l2 related example. you are a sb, you fight a destroyer head on and you are stunned and quickly killed, well you know not to fight a destroyer head on anymore and take the different approach and use your magic to beat him down.

No-one is attacking you Nekrotic, we are just trying to show you truth and reasoning.
Nekrotic I never said you were bad at playing your class, merely overreacting to our posts. Understand that I know what it's like to be nerfed, if anything I know it better than you ever could having seen aura flare, sleep, cancel, surrender, ice vortex and all my aoe abilities reduced beginning with chronicle 3 and moving to the present.

But I can't see where you have so much room to complain about a decrease in one spell seeing as you still have the highest magic power rated spells in the game once of which you just received 2 patches ago (leopold sp = 224 animation = best spell in game, soul strike sp = 166), along with soul vortex extinction which is really the true purpose of your soul vortex anyways assuming it lands.
you are right ...I tend to be a little overreactive to posts ......