-The ability takes hp from your opponent and gives it to you as you do damage to them.
-It does this at certain intervals. I think it's every 2 ticks or so. Not exactly sure.
-The damage amount needed to trigger it is unknown but it has been observed that it registers the damage done per interval. If you deal zero damage or have full hp it returns/steals nothing.
-It needs to be you dealing the damage. It doesn't register foreign sources.
-The damage, unlike VR, can be ranged, spell based, skill based, as well as melee. I'm not sure it registers DoT but I highly doubt it.
-The amount returned is based on 2 things: The amount of damage dealt, and the cap applied to the skill at a given level. I vaguely remember it returning a value just under 200 at level 1. at level 5 it returns about 230 or so. I can't remember exactly.
So there, 'the person' has explained as best he could. You should really explore all of your skills while leveling. With all the billions of mobs you will have to kill, you have the time.
I can understand not spending choice stuff like Death Mark while your in war but it's still not much of an excuse. No point in playing the game if your just gonna' /next target, /attack, /next target... (my clan as a ** load of wars but I still experiment. ** them all tbh. They are all bot clans anyway. ^_^).
At level 78 I think I am getting 270 hp back per return. I use it on mobs when HP gets low to save on heal pots when I solo.
How is it in PVP? I went through a stretch were I would make a point to use it everytime. But it would fail most of the times. Especially at end game where alot of ppl have ++Jewels. Especially my enemies.
I use it most for pvp and have yet to use it in OLY. Due to the longer cast time of it, I use my vortex instead of using it (about the same cast time .. SLOW)
Sorry I didn't use your name :)
Thank you!
I tryed it once in a while, I noticed sometimes some good HP regen ...but I just thought that I got a critical hit added to the regeneration tick of GHP.
It's kinda' stupid to say this ...but I never thought such an effect caould exist in L2; and I say stupid becasue since the kamael entered the scene all kind of different skills apeared,
like steal buffs and other(mostly kamael skills)
that means it's a good skill ....now ...did anyone notice a DoT effect of this skill?! ...I usualy fight x3 x4 mobs so if it has ...at my lvl 2 i woudn't notice it! :)
and what happens if a party member atacks the target that has this curse on it? ... Will they get HP too?
I have not noticed a DoT effect with Curse life Flow. I never payed much attention. I did look for the hp regen and noticed it.
This skill along with many of our other skills really needs to be tested.
As a utility skill to help regen some HP during PvE it is a very useful skill.
I do not use it in PvP. Why? The cast time on it is slow and I do not get it to land much if at all at my lvl .
I would imagine it would be nice in Olympiad, but I have not used it yet. Matches go so **** fast, casting a skill like that could mean a quick loss in OLY due to the long cast time and low land rate. I would much rather spam a melee chain of Checkmate, Shining Edge and Triple thrust.