Somewhere i read this, theres several translations at different websites.
Prophecy of Fire, Chant of Victory
Increases; Maximum HP Magic Critical Rate Physical Critical Damage patk pdef attack speed matk mdef casting speed resistance to debuffs Decreases; movement speed
Prophecy of Wind, Victory of Paagrio
Increases; Maximum MP physical critical rate magic critical damage patk pdef attack speed matk mdef casting speed resistance to debuffs Decreases; movement speed
This is all Nice, but what is this ? :mad:
Prophecy of Water
Increases; patk pdef atk speed matk mdef casting speed resistance to debuffs Decreases; movement speed
Aint there something missing here? Like increase CP or Magic critical Rate, MP consumption or maybe leave out the Speed decrease...something... there should be something good about this profecy, imo it doesn't match up.
Does NCsoft hate Eva's Saints, and want them all to quit?
Your descriptions of PoF and PoWind are wrong for a start.
The Orc buffs are far superior to everyone elses prophecies, NC loves Orcs, hates SE and PPs... but atleast EEs can heal, and PoW is still pretty good for small nuker groups/duos.
* Removed inability to have invicibility for a period of time after getting invicinbility once (which was introduced in CT2.2)
* Removed celestial shield from augments, changed to UD-like skill
* Spread Wings skill changed from an arc skill to a circle area around user
* hamstring changed to physical skill, increased casting speed
* [some skill... battle something] increases casting speed, and critical rate
Olympiad
* Olympiad allows blessed shots now
Hunting Grounds
* Hotsprings debuffs now only lasts 10min
Items
* Decreased Crystal and NPC shop value of Dynasty and Icarus item series
Your descriptions of PoF and PoWind are wrong for a start.
The Orc buffs are far superior to everyone elses prophecies, NC loves Orcs, hates SE and PPs... but atleast EEs can heal, and PoW is still pretty good for small nuker groups/duos.
It's wrong for the current NA/EU ones, but they changed the prophecies on Korean PTS (today or yesterday) to what Zaxon posted.
Edit:
Does NCsoft hate Eva's Saints, and want them all to quit?
They just balanced SE and EE, so SE can stop QQ about EE is the best recharger and nuker duo at end game.
But I'll wait till there's a more accurate version of translation comes out :)
Yeah a korean player in our clan has read the patch notes and the translations are not 100% correct. Also this is all in beta and can be changed back the way it used to be easily by NCSoft.
Somewhere i read this, theres several translations at different websites.
Prophecy of Fire, Chant of Victory
Increases; Maximum HP Magic Critical Rate Physical Critical Damage patk pdef attack speed matk mdef casting speed resistance to debuffs Decreases; movement speed
Prophecy of Wind, Victory of Paagrio
Increases; Maximum MP physical critical rate magic critical damage patk pdef attack speed matk mdef casting speed resistance to debuffs Decreases; movement speed
This is all Nice, but what is this ? :mad:
Prophecy of Water
Increases; patk pdef atk speed matk mdef casting speed resistance to debuffs Decreases; movement speed
Aint there something missing here? Like increase CP or Magic critical Rate, MP consumption or maybe leave out the Speed decrease...something... there should be something good about this profecy, imo it doesn't match up.
Does NCsoft hate Eva's Saints, and want them all to quit?
Way too premature of a QQ thread about this. If these changes happen, sure it Nerf's the EE in the respect it tones down PoWater, but it makes their prophecy more versatile in the fact it can be used in other parties. I hope they make the changes I was reading about, makes all the prophecies versatile.
No it isn't. I've confirmed with other translation sources and it is correct.
I'm so happy! PoWind gets a HUGE boost. Go Go SEs!
PP and SE have been given the shaft recently, so this is really nice for them. EE is supposed to be a healer primarily and buffer secondarily. The reduced prophecy makes sense. (It's still nice, but not as nice as the "buffer class" prophecies.)
only thing from final i have heard is that cov type skills will have a 15 min reuse timer. all buffs stay the same though as far as i have heard.
This is a new change on the PTS, from yesterday. They changed it again (on the Korean PTS they actually change things all the time, unlike our NA PTS, where we just get to "test" the translation). What you mention (the increased CoV cooldown) is an earlier PTS change.
PP and SE have been given the shaft recently, so this is really nice for them. EE is supposed to be a healer primarily and buffer secondarily. The reduced prophecy makes sense. (It's still nice, but not as nice as the "buffer class" prophecies.)
Well, we do not know the actual percentages yet which the buffs give. So it could e.g. be that the EE prophecy gives more mdef/pdef etc. than the other prophecies, to make the EE more of a "defensive" buffer. Or it could of course also be, like you said, that the devs simply want the EE prophecy to be worse than the others, because EE has better heals and is considered more a "healer" than a "buffer".
Sylvart, 79 Shillien Saint/AM/SD/AW
TheVikingClan, Unity Alliance, Phoenix server
As I see you are a SS, you must be happy ;)
I am careful about being happy. The Koran devs have a tendency to change things A LOT on their PTS. So who knows, maybe they undo all the changes again...
I'll start being happy as soon as Gracia Final goes live in Korea with these changes :)
Prophecies are ancient spirit buffs that make the receiver a lot stronger than just having buffs. Besides that it's a level 78 buffskill, not a level 40 one, it should make a real difference having this buff.
To gimp the Eva's Saint Prophecy in this way compared to all other prophecies doesn't realy make it a prophecy now does it. If the Water prophecy stays the way it is on Korean PTS atm, then Water prophecy has become an add on combo buff instead of a Prophecy. It doesn't give anything special like boost maximum MP or CP, increase magic crit rate, decrease MP consumption, protect against crits or any other nice special additions except for some basic boosts.
This is a very good example of unbalanced gameplay.
If nobody speaks up, they prolly keep it the way it is, but that will make a lot of people unhappy.
Prophecies are ancient spirit buffs that make the receiver a lot stronger than just having buffs. Besides that it's a level 78 buffskill, not a level 40 one, it should make a real difference having this buff.
To gimp the Eva's Saint Prophecy in this way compared to all other prophecies doesn't realy make it a prophecy now does it. If the Water prophecy stays the way it is on Korean PTS atm, then Water prophecy has become an add on combo buff instead of a Prophecy. It doesn't give anything special like boost maximum MP or CP, increase magic crit rate, decrease MP consumption, protect against crits or any other nice special additions except for some basic boosts.
This is a very good example of unbalanced gameplay.
If nobody speaks up, they prolly keep it the way it is, but that will make a lot of people unhappy.
do you realize that EE is healer/recharger...and this healer got a pdef/mdef/castingspeed/attackspeed/matk/patk all in one buff...yea its proly not that good for nukers but its **** good buff for a healer and in lot of situations its even better than powater
Right, but I think the point is this. One of the biggest problem for PPs before was COV was better than PoF in every way shape and form. I think we can all agree this was stupid and needed to be changed. NOW, PoWind and PoF are better than PoWater in every way shape and form. There is no... well which is better crit power or crit chance... PoWater just plain doesn't do anything special compared to the others. I think this is a good change for PPs and SEs, they needed this... but it's almost like they are punishing the EEs for having a decent prophecy compared to CoV for a while...
Right, but I think the point is this. One of the biggest problem for PPs before was COV was better than PoF in every way shape and form. I think we can all agree this was stupid and needed to be changed. NOW, PoWind and PoF are better than PoWater in every way shape and form. There is no... well which is better crit power or crit chance... PoWater just plain doesn't do anything special compared to the others. I think this is a good change for PPs and SEs, they needed this... but it's almost like they are punishing the EEs for having a decent prophecy compared to CoV for a while...
People are looking at PoWind like it's some Godly buff now, lol.
Heals: EE > SE
Buffs: SE > EE
I mean, the difference is PoWind gives Magic Crit DAMAGE... Which frankly is not that great... Outside of that, what is the big difference? They are almost the same, and franky the SE should be the stronger buffer.
People are acting like the EE's propehcy is garbage now, when it really isn't. They took away the Magic Crit Rate, Boo Hoo... But gave us P.Def and a buff that can be used on Physical fighters now as well.
Yeah, except they did that for every other class too, and them some extra on top of it. Magic crit damage is going to be very good when they nerf magic crits (for like the 4th time) this coming patch too.
Besides, isn't there currently an arbitrary 20% cap on magic critical chance? I question the relative usefulness of additional magic critical chance buffs if it's the case that you need a fully stacked setup to even reach 20%.
For example, I don't notice a significant increase in magic crits while under the effect of Dance of Siren as opposed to WM alone. This could be observer error; I haven't run tests or anything.
I guess the bottom line for me is that unless the magic critical chance increase given to PoF/CoV works like a second application of WM 2, I'm not likely to be that impressed by it. On the other hand, to be fair, if PoWind/VoP's magic crit damage increase adds a piddly amount of damage, it won't be that great, either. I think it's too early to draw conclusions in either case (except for people who are hearing about Korean PTS first-hand or even playing it).
Yeah I'm wondering about the 20% magic crit rate too. As a BD I looked forward to siren. I'm 77 90% and at 78 all i'll have to show for it is a foot with an ankle bracelet icon that says I save mana on dances :/
So if the cap stands, then crit dmg might be better if you're already decked out in boss jewels, WM, augs.
Well, since the numbers don't exist, it is hard to tell. I don't believe I get capped with WM2, but I get very close at least with PoW and WM2. Siren is worth it if the only crit buff your mage has is WM2, unless you are a SH maybe. But if they have anything else (augment, PoW, boss jewel) then it is probably a waste of a dance. Sorry, I don't like it either.
fully buffed magic crit rate is about the same as fully buffed crit rate with a blunt and with the sorta damage 79+ nukers do it's still too high imo ><
Again, no other class, especially any HEALER/BUFFER/RECHARGER/NON-DD class can solo hero rift by itself and pwn nearly everyone in olympiad like EEs do. 2 EEs can replace any bish+se or bish+ee or bish+bish combos but can 2 se or 2 bish replace ee+ee combo? EE has some of the best unique buffs (do we get clarity herb drop at all? resist stun?) plus that lawl overpowered powater. SE has had the worst/lamest prophency so far (with long re-use delay due to low DE low wit) and when NC finally gives SE some long waited justice, greedy EEs are whining for more. wtf is that?
Here is an hint. SEs had just as good of a heal as EEs. They had VR and empower. EEs didn't get clarity, PoW, or any useful buffs. Naturally EEs complained, because SEs obviously had the better buffs and equal heals. So, they gave EEs a little better heals and buffs... which was good, balanced the game out. But then... they nerfed SE heals, and gave EE more buffs, which made them obviously better than a SE. Naturally SEs complained for their buffs back.
Just because EEs were overpowered when YOU started playing doesn't mean you should go on a crusade to nerf them instead of balance them. SEs used to be king, but you don't see me saying shut up, SEs should get nothing because they used to be so good, that is a stupid argument. All single target prophecies should have a slight advantage over CoV.
Balance PoWater. The best way to do it is it needs 3 buffs, like the other two. One that increases HP/MP, and two that have to do with magic and physical critical. Since the EE is defensive, I suggest possibly doing the following. CP was introduced as a buffer against PvP... it's a defensive stat really. So, have PoWater increase CP, and decrease physical and magic critical damage by the same amount PoF and PoWind increase it by.
Just because EEs were overpowered when YOU started playing doesn't mean you should go on a crusade to nerf them instead of balance them.
It seems like that the NC way (the lazy way :p ) to balance things out :(
Since the EE is defensive
The best way to do it is it needs 3 buffs, like the other two. One that increases HP/MP, and two that have to do with magic and physical critical
If EE is defensive as you stated, then why magic and physical critical? o.O I haven't read guuru yesterday. Did they post the actual % bonus for the prophecies?
They should add CP increase for VoP, not PoWater. But EE should have the best defensive prophecy, I'm sure tanks will love it for group/ mass pvp :p
SEs had just as good of a heal as EEs. They had VR and empower.
VR doesn't work on those who can not do good melee dmg. SEs heals are useless for raids and pvp. On the other hand, EEs' heals work on everyone and are useful in raids and pvp.
EEs didn't get clarity, PoW, or any useful buffs.
EEs have had clarity since day one. PoWater are more than useful, it's overpowered for both nukers and healers. Resist stun is a must for highend mobs that do stun attack and in pvp, so it's Not useful?
Naturally EEs complained, because SEs obviously had the better buffs and equal heals. So, they gave EEs a little better heals and buffs...
A little? Again, EEs have had the best (pvp/raid) heals and unique buffs since day one. But do SEs have better buffs than EEs? I don't think so. It seems to me you are saying emp > resist stun? VR > clarity? Do you even know what those buffs are?
which was good, balanced the game out. But then... they nerfed SE heals, and gave EE more buffs, which made them obviously better than a SE. Naturally SEs complained for their buffs back.
They nerfed SEs' heals that's right.
Just because EEs were overpowered when YOU started playing doesn't mean you should go on a crusade to nerf them instead of balance them. SEs used to be king, but you don't see me saying shut up, SEs should get nothing because they used to be so good, that is a stupid argument. All single target prophecies should have a slight advantage over CoV.
Yes and I started playing since close beta. EEs have always been powerful in pvp and pve. I did not ask NC to nerf EEs and frankly, they are not nerfing EEs. They buff'd up SE's prophency and that's all. It's the greedy EEs that are whining for more and more power here.
Balance PoWater. The best way to do it is it needs 3 buffs, like the other two. One that increases HP/MP, and two that have to do with magic and physical critical. Since the EE is defensive, I suggest possibly doing the following. CP was introduced as a buffer against PvP... it's a defensive stat really. So, have PoWater increase CP, and decrease physical and magic critical damage by the same amount PoF and PoWind increase it by.
Again, only greedy EEs are whining for more and more power to their already overpowered class. They won't stop till EEs are invincible. Oh wait, many of them already are.
If you hadn't noticed, Elf/Human nukers crit like crazy with PoWater. Highend nukers now prefer 78+ EEs than SEs to duo with (PoWater > PoWind/Emp, EEs have better mp regen and mp management unlike low men SEs without clarity), and you call that PoWater useless or not powerful enough?
EEs have had clarity since day one . PoWater are more than useful, it's overpowered for both nukers and healers. Resist stun is a must for highend mobs that do stun attack and in pvp, so it's Not useful?
that is NOT true.
i played EE since open beta and clarity came in .. was it gracia or maybe C5? very very late....
I agree with a few things you say, but careful cause you overstated yourself.
1) Heals have changed a lot and SE used to have better heal than EE.
2) Clarity has only been here since C4 or 5.
I was probably wrong about when clarity was added since I never played EE. But regarding SEs had better heals than EEs, the only difference was SE had greater grp heal while EEs did not. But NC nerfed it fast enough.
SEs had just as good of a heal as EEs. They had VR and empower.
VR doesn't work on those who can not do good melee dmg.
Root (and either Focus/DW or Empower) does.
Ah, and EEs have no Purify.
SEs heals are useless for raids and pvp. On the other hand, EEs' heals work on everyone and are useful in raids and pvp.
Before Major Heal was introduced in C5, SEs heals were almost as good for raids. EEs were better for PvP because of higher cast speed, Vitalize and PR (they still did lack GGH), but it wasn't that a big incentive to take them into a PvE group since C2.
EEs didn't get clarity, PoW, or any useful buffs.
EEs have had clarity since day one. PoWater are more than useful, it's overpowered for both nukers and healers.
EEs got Clarity at the same time when they got PoW, in C4. Then, I could not imagine I would eventually level to PoW. Now, I don't know of one situation where CoV or Magnus would not be better.
Resist stun is a must for highend mobs that do stun attack and in pvp, so it's Not useful?
Resist Stun is a clanhall buff, lol.
Naturally EEs complained, because SEs obviously had the better buffs and equal heals. So, they gave EEs a little better heals and buffs...
A little? Again, EEs have had the best (pvp/raid) heals
Bishop was. EE didn't have GBH, GGH, Restore Life, Purify, Prayer, BoA.
and unique buffs since day one. But do SEs have better buffs than EEs? I don't think so. It seems to me you are saying emp > resist stun? VR > clarity? Do you even know what those buffs are?
I do: "Focus, pls" :D
which was good, balanced the game out. But then... they nerfed SE heals, and gave EE more buffs, which made them obviously better than a SE. Naturally SEs complained for their buffs back.
They nerfed SEs' heals that's right.
Actually, they didn't. They boosted damage instead. Which made a way for healers (other than buffers with some heals) into PvE groups.
Just because EEs were overpowered when YOU started playing doesn't mean you should go on a crusade to nerf them instead of balance them. SEs used to be king, but you don't see me saying shut up, SEs should get nothing because they used to be so good, that is a stupid argument. All single target prophecies should have a slight advantage over CoV.
Yes and I started playing since close beta.
How come you don't know that Clarity is C4 buff then?
EEs have always been powerful in pvp and pve.
EE wasn't "powerful in pve" until C5, when NCsoft gave them a cheap powerful heal and made some locations where that heal would be needed. Before that, there was just no need for an EE in a PvE group.
If you hadn't noticed, Elf/Human nukers crit like crazy with PoWater.
They can't crit more ofthen than 20% of the time, PoW or not.
Highend nukers now prefer 78+ EEs than SEs to duo with (PoWater > PoWind/Emp,
PoWater < Emp. The problem is that you don't need high level of SE to have top level of Emp. You can use a low-level box or Emp scrolls.
EEs have better mp regen and mp management unlike low men SEs without clarity),
Lol, "low men SEs".
Better MP management of an EE as a class is greatly exaggerated. It's the EE players who make the real difference in MP management, because they are used to being low on MP all their grinding tlme since lvl40 if not earlier. Give them an SE and you will be amazed how "good" SE's MP management can be.
and you call that PoWater useless or not powerful enough?
There is a buff I use even less often than I use Kiss of Eva. The buff is Might 3. Is it a useful buff? Yes. Is it useful as my skill? Sorry, it isn't.
SEs had just as good of a heal as EEs. They had VR and empower.
VR doesn't work on those who can not do good melee dmg. SEs heals are useless for raids and pvp. On the other hand, EEs' heals work on everyone and are useful in raids and pvp.
EEs didn't get clarity, PoW, or any useful buffs.
EEs have had clarity since day one. PoWater are more than useful, it's overpowered for both nukers and healers. Resist stun is a must for highend mobs that do stun attack and in pvp, so it's Not useful?
Naturally EEs complained, because SEs obviously had the better buffs and equal heals. So, they gave EEs a little better heals and buffs...
A little? Again, EEs have had the best (pvp/raid) heals and unique buffs since day one. But do SEs have better buffs than EEs? I don't think so. It seems to me you are saying emp > resist stun? VR > clarity? Do you even know what those buffs are?
which was good, balanced the game out. But then... they nerfed SE heals, and gave EE more buffs, which made them obviously better than a SE. Naturally SEs complained for their buffs back.
They nerfed SEs' heals that's right.
Just because EEs were overpowered when YOU started playing doesn't mean you should go on a crusade to nerf them instead of balance them. SEs used to be king, but you don't see me saying shut up, SEs should get nothing because they used to be so good, that is a stupid argument. All single target prophecies should have a slight advantage over CoV.
Yes and I started playing since close beta. EEs have always been powerful in pvp and pve. I did not ask NC to nerf EEs and frankly, they are not nerfing EEs. They buff'd up SE's prophency and that's all. It's the greedy EEs that are whining for more and more power here.
Balance PoWater. The best way to do it is it needs 3 buffs, like the other two. One that increases HP/MP, and two that have to do with magic and physical critical. Since the EE is defensive, I suggest possibly doing the following. CP was introduced as a buffer against PvP... it's a defensive stat really. So, have PoWater increase CP, and decrease physical and magic critical damage by the same amount PoF and PoWind increase it by.
Again, only greedy EEs are whining for more and more power to their already overpowered class. They won't stop till EEs are invincible. Oh wait, many of them already are.
If you hadn't noticed, Elf/Human nukers crit like crazy with PoWater. Highend nukers now prefer 78+ EEs than SEs to duo with (PoWater > PoWind/Emp, EEs have better mp regen and mp management unlike low men SEs without clarity), and you call that PoWater useless or not powerful enough?
Since when did EE's have Clarity, and the best heal's since Day 1? SE's had a better heal until they introduced Major Heals, and Clarity and some of the other unique buffs came in way after the SE had most of their stuff... No idea where you get the idea that they have had these things all along.
Since when did EE's have Clarity, and the best heal's since Day 1? SE's had a better heal until they introduced Major Heals, and Clarity and some of the other unique buffs came in way after the SE had most of their stuff... No idea where you get the idea that they have had these things all along.
Have stated in above post that I was wrong regarding when clarity was introduced. The point is EEs do have clarity for some time and they do have better heals than SEs. There's no need for NC to buff up EEs any further.
EEs are fine now. I think some of them are still traumatized from their awful time in C2 when they would actually have to box an SE or a Bishop in order to get groups (no Purify AND no VR? Sorry). However, those times are long past, and EEs have really come into their own.
I'm starting to feel more positive about my class. I've never given up on it, and I'm glad I didn't. Bless the Blood wasn't quite the miracle I had hoped for, but I'm having fun applying it strategically for best results for the MP. Inquisitor was a great addition for all of the healers (arguably the best for Bishops since they retain some nice skills while transformed and can receive recharges), but the naturally high m.atk and good self-buffing ability of the SE make it quite nice. I do wish PoWind would retain its VR and evasion properties, at least, but tbh I will gladly trade what I have right now for a Prophecy that is more universally applicable. As it is right now with PoWind being something of a niche buff, CoV is still preferable in almost any situation where one would want to use PoWind.
As for EEs and PoWater being changed, I can understand some of them being upset because they relied on the Wild Magic and +MP Regen effects for themselves and their nuker friends (or maybe it's the nukers with EE boxes who are complaining...), but at least now PoWater will offer something to every class. It's only fitting that it not have all of the bells and whistles of PoF and PoWind considering the advantages EEs enjoy in other departments.
The thing is that in CT2.3 PoWater will be the worst profecy you can get since PoWind, PoF and CoV will have all the effects + some additional effects.
but at least now PoWater will offer something to every class.
Nope. You still need a buffer, and the buffer will have CoV or PoF, so your PoWater will be useless in the group.
Nitpicker. You're reading too much into it. Assume for the moment that all you have to work with is an EE (you're duoing on clan hall buffs or something, just make up a scenario) or that your primary buffer is below level 78. Right now, PoWater is more of a debuff to many classes, but that won't be the case if it boosts p.atk, p.def, m.atk, m.def, atk speed, casting speed, and debuff resistance. Almost certainly better than nothing. And yes, the other Prophecies are slated to receive more beneficial effects than PoWater, but I still think EEs have enough going for them to compensate.
The only suggestion I've really liked was the one where PoWater would become a very useful defensive buff. Of course then players would cry that it was crap in normal PvE, but you can't please everyone.
Krissa, you saved me a lot of explaining about how EEs used to work, TY :)
Here is my point, every high level wants a prophecy. Want to talk about balance and buffs? Does clarity help nukers much for pvp? Empower is probably one of the best buffs a nuker can have, ranks around there with acumen. PoWater was good, yes. Honestly, they change they are making to it now is a nerf for nukers with PoW, and if you change it to reduce crit damage, it's STILL a nerf.
What were PPs and SEs complaining about before? Why would anyone take PoF or PoWind over COV??? Short answer is, they wouldn't. PoWater was still good because of the crit rate, but honestly, when they capped it at 20%, nukers wanted COV too. Now, what makes someone want PoWater over COV with this new update? What specific unique thing would someone want over COV? The answer is, there is nothing. Now EEs are moved to the same position that SEs and PPs were? Oh, but it's ok, because clarity is SOOOOO overpowered, right?
You people are hypocrites, you only complain when someone nerfs your class, and you could care less about every other class in the game, or balance, as long as you get what you want.
but at least now PoWater will offer something to every class.
Nope. You still need a buffer, and the buffer will have CoV or PoF, so your PoWater will be useless in the group.
Nitpicker. You're reading too much into it. Assume for the moment that all you have to work with is an EE (you're duoing on clan hall buffs or something, just make up a scenario) or that your primary buffer is below level 78.
If I am going to duo with a fighter, I just let them leach my exp in Rift, it's better exp for us both. And the "old" PoW is better here due to its MP regen bonus.
If the primary buffer is below 78... well, technically it could work with lvl 78 EEs, but I would not expect seeing fighter parties with a lvl 79+ EE and without a CoV/PoF buffer. Making a skill that is useful only at one level of its caster is... strange.
I would say dont start crying now, because gracia final is under development and many things will changed. Like cov reuse first was reduced to 5 min later increased to 15 and later again to 5.
You people are hypocrites, you only complain when someone nerfs your class, and you could care less about every other class in the game, or balance, as long as you get what you want.
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You people are hypocrites, you only complain when someone nerfs your class, and you could care less about every other class in the game, or balance, as long as you get what you want.
Nope. You still need a buffer, and the buffer will have CoV or PoF, so your PoWater will be useless in the group.
So? Greedy EEs need to understand they can't have everything. They need to leave some room for other supporting class.
Want to talk about balance and buffs? Does clarity help nukers much for pvp? Empower is probably one of the best buffs a nuker can have, ranks around there with acumen.
Clarity matters at high level, unless you want to sit for mp every 10 mins. SEs are never needed in pvp so EEs should talk? SE is not the only class that has EMP but does any other class than EE have clarity?
Now EEs are moved to the same position that SEs and PPs were? Oh, but it's ok, because clarity is SOOOOO overpowered, right?
EEs, who are already good at healing and recharging and mp management for the whole party, were never meant to be pure buffer so they should be glad that they still have PoWater that's good for nuker party at least. Do bishs have prophency? No.
The point is, EEs have been overpowered for so long (again, no other buffer/healer/DD/tank can solo hero rift and pwn people in pvp and olympiad). If NC buffs up EEs' prophency too then why would anyone want to play/invite/party pp/se/bish/wc/whatsoever anymore?
ES :p but they can't recharge, heal properly, nor have resist shock and combo boofies (including advance block), mental shield for the party if there's only a WC.
Let's just all say NC sucks at balancing similar classes :(
Can a bish or pp or se solo hero rift and high level undeads for insane exp/adena while farming olympiad for noble pass (another big loada adena) like an EE? Even most DD class can only dream about what EEs can do.
I'm not calling for EE nerf, but I find it lawl ridiculous for EEs to come here and demand for more power in the name of class balancing.
A bishop can :p But bishop don't have prophecy to KAPOW uberly with their inquisitor >.<
I think they should have kept some bonus in powater, like the mp regen. But then... SE and EE is gonna start slashing each other's throat again =.=
The mistake for NC is that they give most buffer/healer class similiar stuff and then ofc ppl will choose+pick which overall will benefit themselves the most; the others are simply screwed :s
So you really think EEs have good buffs... really? I mean, are you serious, or or you just joking with me?
Next patch EEs get what over PP/SE? Clarity, resist shock
PP/SE gets what over EE? PoF, PoW, DW, focus, VR, emp, haste, resists, elemental protection, greater might/shield, bless body and soul, acumen, zerk... I mean come on.
They don't get prayer and the buff that increases heal amount (forget name) that Bishops get, and they also don't get greater battle heal that Bishops get... and to balance that they get just clarity? Wow, you seriously don't have a clue if you think that is even.
So you really think EEs have good buffs... really? I mean, are you serious, or or you just joking with me?
No. You can't read and that's your porblem. People take EEs to pvp and raids and pve party for their ability to heal, recharge and do several unique buffs.
Next patch EEs get what over PP/SE? Clarity, resist shock
Clarity matters at high levels, unless you are some lawl lvl 52 ee then ofc it's no diff for you. EEs can heal nearly as good as Bish and can recharge and have better mp management with several unique buffs. Don't they count for something? Plus EEs have powater which are good for nukers and self.
PP/SE gets what over EE? PoF, PoW, DW, focus, VR, emp, haste, resists, elemental protection, greater might/shield, bless body and soul, acumen, zerk... I mean come on.
You are comparing buffers to healers. Besides, SE and PP are buffers, even with all their fancy buffs, they still can not heal as good as EEs. That's one big advantage EEs have over SE/PP/WC. Nowadays, most party only have one or two spot max for buffers and se/pp/wc usually have to fight over the spot. On the other hand, a lot of high level party prefer to have EEs instead of bish as healer.
They don't get prayer and the buff that increases heal amount (forget name) that Bishops get, and they also don't get greater battle heal that Bishops get... and to balance that they get just clarity? Wow, you seriously don't have a clue if you think that is even.
Again, can bish recharge or do powater? If you seriously think EEs are getting nerfed just because, as a supporting class, soloing hero rift and pwn everyone in pvp and olympiad < one CoV buff then maybe you should re-roll pp or se or bish or wc, then you will see how overpowered EEs are comparing to other support class (and many DDs).
I have S grade PP and SE already, and I am in party, and have used an S grade EE before. They are better than PP and SE now, yes, but this will nerf them to the point they are no longer wanted in most situations.
You keep bringing up how good PoWater is for mages, it honestly isn't anymore, but that isn't even the point. The point is EVERY OTHER PROPHECY will be better for mages in the next patch... which is what we are talking about here, not this patch, next patch.
So they should now give EE all buffs that PP+SE+bishop heals? lol.... I mean come on :D
EE started as a healer... and will always be a healer.
But if you think Bishop (the pure healer) heals better than an EE (the hybrid healer) then you should play a Bishop instead of EE. Plus, please don't try to compare an EE (the hybrid healer) with a PP (the "supposedly" pure buffer)... lol they are totally different.
Somehow SE got classified as a healer (coz they have greater heals lol, at least they got inquisitor with the name of being a healer), but they were always more like a buffer than a healer (especially after the introduction of Major Heal).
So at the end (in the order of best -> worst)
Healing ability: Bishop > EE > SE/OL > PP/WC
Buffing ability: PP* > WC* > SE > OL/EE > Bishop (*depends on situtation)
I'm glad that NC didn't make Bishop and EE share similar buffs, if not it's gonna end up like PP and WC.
Nope. You still need a buffer, and the buffer will have CoV or PoF, so your PoWater will be useless in the group.
So? Greedy EEs need to understand they can't have everything. They need to leave some room for other supporting class.
Want to talk about balance and buffs? Does clarity help nukers much for pvp? Empower is probably one of the best buffs a nuker can have, ranks around there with acumen.
Clarity matters at high level, unless you want to sit for mp every 10 mins. SEs are never needed in pvp so EEs should talk? SE is not the only class that has EMP but does any other class than EE have clarity?
Now EEs are moved to the same position that SEs and PPs were? Oh, but it's ok, because clarity is SOOOOO overpowered, right?
EEs, who are already good at healing and recharging and mp management for the whole party, were never meant to be pure buffer so they should be glad that they still have PoWater that's good for nuker party at least. Do bishs have prophency? No.
The point is, EEs have been overpowered for so long (again, no other buffer/healer/DD/tank can solo hero rift and pwn people in pvp and olympiad). If NC buffs up EEs' prophency too then why would anyone want to play/invite/party pp/se/bish/wc/whatsoever anymore?
The only thing overpowered about EE's is how amazingly OP'd you make them sound, lol. I don't mean to pick on you here, but your overexaggerating how good an EE is.
So you really think EEs have good buffs... really? I mean, are you serious, or or you just joking with me?
No. You can't read and that's your porblem. People take EEs to pvp and raids and pve party for their ability to heal, recharge and do several unique buffs.
Next patch EEs get what over PP/SE? Clarity, resist shock
Clarity matters at high levels, unless you are some lawl lvl 52 ee then ofc it's no diff for you. EEs can heal nearly as good as Bish and can recharge and have better mp management with several unique buffs. Don't they count for something? Plus EEs have powater which are good for nukers and self.
PP/SE gets what over EE? PoF, PoW, DW, focus, VR, emp, haste, resists, elemental protection, greater might/shield, bless body and soul, acumen, zerk... I mean come on.
You are comparing buffers to healers. Besides, SE and PP are buffers, even with all their fancy buffs, they still can not heal as good as EEs. That's one big advantage EEs have over SE/PP/WC. Nowadays, most party only have one or two spot max for buffers and se/pp/wc usually have to fight over the spot. On the other hand, a lot of high level party prefer to have EEs instead of bish as healer.
They don't get prayer and the buff that increases heal amount (forget name) that Bishops get, and they also don't get greater battle heal that Bishops get... and to balance that they get just clarity? Wow, you seriously don't have a clue if you think that is even.
Again, can bish recharge or do powater? If you seriously think EEs are getting nerfed just because, as a supporting class, soloing hero rift and pwn everyone in pvp and olympiad < one CoV buff then maybe you should re-roll pp or se or bish or wc, then you will see how overpowered EEs are comparing to other support class (and many DDs).
When the heck did EE's become dome amazing PVP Class, and Olympiad farmer?... Am I missing something here? Also, where do you get this funny idea that PoWater is the prophecy used in Mage groups? You do know CoV/Magnus are the buffs of choice...
why would any nuker now want Magus over PoW other then a few special occations?
magus only benefit atm is no runspeed decrease and more matk. but they have no mage crit rate on magus wich makes it generaly worse for damage output.
Except that I don't need crit rate if I have WM and siren, because I'm capped.
Anyway, mcbuff, I do agree with your chart, you are right, I've said this a billion times, that chart represents how it works right NOW, except that SEs are not quite as powerful as they should be, but this new PoWind is going to help!
EEs are above bishops because they have clarity and PoWater, bishops only have acumen 2 and zerk 1. Sadly, I would almost rather have acumen 2 and zerk 1 than clarity and PoWater... the EEs buffs are BARELY better. What you have done, is made a skill useless for this class. How about next update, we make it so COV does what the new PoF would do + the new PoWind. Hmm, hmm? WCs are pure buffers, no heals, so why don't they get good buffs? See how this works both ways?
Let's just all say NC sucks at balancing similar classes :(
The problem with Lineage II is that too many classes are similar, and just differentiated by base stats and skills that aren't part of the template (i.e. Nukers, Tanks, Summoners).
If they would have just made like 15 classes that were relatively unique standing on their own, they would have had a MUCH better time balancing them.
ATM there are too many classes with similar functions, and buffs have made those racial differences pretty non-factor.
The minute they run into a situation where a bit of innovation is needed, they muck it up (i.e. current day CoV vs. PoF).
ATM there are too many classes with similar functions, and buffs have made those racial differences pretty non-factor.
Exactly, there are many classes which compete for the same party spot. And because NCSoft was not intelligent enough to give them enough distinguishing skills, there usually is one class which is "best" for that one party spot, and the others lose out. By "distinguishing skills" I mean classes which maybe have the same function, but use completely different skills to solve the job.
For example, why do all buffers have pretty much the same buffs? Might/Focus/DW/Guidance and so on - all the same, no matter whether you get them from a pp/wc/se. So it is pretty much all about if one class has ONE SINGLE unbalanced skill which distinguishes them from the other classes, e.g. right now CoV vs. PoF/PoWind. Take CoV from the Warcryer right now, and people would start taking prophets into their parties again. Right now, it is too easy to "min/max" party setup. Class X and class Y both have pretty much the same buffs, but class X also has skill Z, so class X is better.
Both EE and SE started out as healers, with EE more on the healing and SE more on the buffing side. Because NCSoft were stupid, they gave EE one greater heal and SE two greater heals, which was wrong. Many people chose SE because they APPEARED to be the 2nd best healer after bishop if you just looked at the skill set on the L2 website, and they also had very useful buffs. Later on, NCSoft realized their error and started nerfing SE heals and buffing EE heals (greater heal nerf, major heal introduction, giving EE greater group heal). Which of course cause SE players who chose that class mainly to be a healer to scream in anguish because they were punished for a game balance flaw which should not have existed in the first place (if NCSoft had given SE worse heals right from the start, they could have given them some nice buffs a bit earlier on in the game life without making them overpowered, so there would have been no need for the 3-4 chronicles of SE neglect we had).
What EE players have to realize now is that NCSoft is now FINALLY seeing EE as the 2nd best healer class in game, with secondary function of MP management, NOT buffs. So it is only logical that their prophecy buffs should be less powerful than the other prophecies of the real buffers, or at least it should go into a completely different direction (e.g. defensive instead of offensive). It SHOULD NOT be the same as the other prophecies, otherwise EE would compete with the buffer spot in the party. As PoWater is right now on the Korean PTS, it is still a very nice buff, it sounds like CoV just without the crit rate/damage boost. So it would still be very nice if the buffer in the party is <78.
Nooooooo.... I typed a whole page and it's gone T.T bah, I'll just shorten things up lol
How about next update, we make it so COV does what the new PoF would do + the new PoWind. Hmm, hmm? WCs are pure buffers, no heals, so why don't they get good buffs? See how this works both ways?
You sound bitter in the first sentence :( you know that's how it is right now lol (except cov=pof+pow+pow+more)
WCs are hybrid buffers/nuker/DD but not healer. My WC have way more patk than my fully buffed PP, yes I do mean way more.
ATM there are too many classes with similar functions, and buffs have made those racial differences pretty non-factor.
Yea. They shouldn't have create some classes in the first place, but it's too late now. However, they should have fixed things properly before adding more stuff; and by the term "fixing" is NOT the nerf-nerf-nerf way until the class is useless and no one wants to play it anymore/ boost-boost-boost way till everyone plays one and ignores the other one(s).
imo the biggest mistake they done is the amount of crit damage buffs and how they stack. now everyone is going for ++ critrate to get maximum out of their crit damage.
imo there should be more exlusive buffs just like with G.Might or G.Shield where you can chose either one but not both.
oh, another thing i think they could have done is to make it so that buffs work differently depending on what weapon type you use or what armor you are wearing.
Yes. I it is staggeringly stupid that the class with the highest range is able to achieve max crit rate AND do insane damage (yes, talking about archers). I never understood that. So it would be good if buffs worked differently depending on weapon type, e.g. less crit rate or crit damage for ranged weapons. You just shouldn't be able to be at bow+archery+subclass skill+archer bubble range and have a 50% crit rate. The new anti-crit and anti-archer buffs fix that somewhat, but the problem should not have existed in the first place.
Nope. You still need a buffer, and the buffer will have CoV or PoF, so your PoWater will be useless in the group.
So? Greedy EEs need to understand they can't have everything. They need to leave some room for other supporting class.
First, you need to understand that you have no idea how EEs are played live.
Second, the point is not about "greedy EEs". The point is "why introduce an obviously useless prophecy". As if EEs don't already have other skills of questionable usability.
Want to talk about balance and buffs? Does clarity help nukers much for pvp? Empower is probably one of the best buffs a nuker can have, ranks around there with acumen.
Clarity matters at high level, unless you want to sit for mp every 10 mins.
Clarity does not change a lot here. Clarity is a "nice to have", not a "must have" buff.
SEs are never needed in pvp so EEs should talk?
SEs are needed in mass PvP to counteract EEs. They also have Windshakle and Root (which sometimes lands).
SE is not the only class that has EMP but does any other class than EE have clarity?
The same pony that has Emp also has Clarity.
Now EEs are moved to the same position that SEs and PPs were? Oh, but it's ok, because clarity is SOOOOO overpowered, right?
EEs, who are already good at healing and recharging and mp management for the whole party,
EEs are mediocre at highlevel healing.
were never meant to be pure buffer so they should be glad that they still have PoWater that's good for nuker party at least.
PoWater is mediocre for nuker party. PoWater is only good for solos/duos (with some extra source of Empower) or as a selfbuff in CoV party. But currently it has at least some use.
Do bishs have prophency? No.
As I said, I would trade any prophecy an EE could get at 78 for Bishops' lvl 76 healing skill.
The point is, EEs have been overpowered for so long (again, no other buffer/healer/DD/tank can solo hero rift and pwn people in pvp and olympiad).
Bishop is even better than EE in soloing Hero Rift (EE cannot use a recharge box). Tyrant can prolly solo Hero Rift too.
EEs don't "pwn people in pvp and olympiad". In PvP, they are too busy rezzing and recharging Bishops. They can, with some luck on augments, matter a bit in oly, but they won't be able to outfarm tanks.
If NC buffs up EEs' prophency too
No need to "buff up". Just keep it as it is, useful for at least something.
When the heck did EE's become dome amazing PVP Class, and Olympiad farmer?... Am I missing something here? Also, where do you get this funny idea that PoWater is the prophecy used in Mage groups? You do know CoV/Magnus are the buffs of choice...
I dunno how to reply really. You obvious have no idea what you are talking about. Maybe you should pm the legendary Xalya for some tips on how to play the game right.
When the heck did EE's become dome amazing PVP Class, and Olympiad farmer?... Am I missing something here? Also, where do you get this funny idea that PoWater is the prophecy used in Mage groups? You do know CoV/Magnus are the buffs of choice...
I dunno how to reply really. You obvious have no idea what you are talking about. Maybe you should pm the legendary Xalya for some tips on how to play the game right.
the point is not about "greedy EEs". The point is "why introduce an obviously useless prophecy". As if EEs don't already have other skills of questionable usability.
Again, you dont know the % of what if will give, so stop to cry
SEs are needed in mass PvP to counteract EEs. They also have Windshakle and Root (which sometimes lands).
Did you PLAY SE in pvp???? I would kill myslef or any other SE that would waste mp for windshakle in mas pvp! And dont start about root in pvp btw we are talking about 76+ pvp, right?
Just DONT try to compare how much SE vs EE in pvp can do, whan you have no idea what your talking about...
SE is not the only class that has EMP but does any other class than EE have clarity?
The same pony that has Emp also has Clarity. ?
Just to make it clear for you:
emp - SE, OL, scroll, npc, ES, herb, baby pet (clan hall, castle, fortress - lv1)
Clarity - EE, ES
Resist stunt - EE, clan hall, castle, fortress
Resist dark - EE, PP
+ 2 unique combo buffs
Omg EEs dont have unique buff at all!!! Yes sure, cry more look at PP / SE buffs first you start to cry...
EEs are mediocre at highlevel healing.
You wanted to be the best healer in endgame?
Play BP than.
were never meant to be pure buffer so they should be glad that they still have PoWater that's good for nuker party at least..
PoWater is mediocre for nuker party. PoWater is only good for solos/duos (with some extra source of Empower) or as a selfbuff in CoV party. But currently it has at least some use.
I would tell that some use has powi now, not pow ...
Do bishs have prophency? No.
As I said, I would trade any prophecy an EE could get at 78 for Bishops' lvl 76 healing skill..
Again, you want to be best healer?
Play BP.
I wont comment on the rest its usless
EEs have hard time to solo, EEs have hard time to find xp party, EEs have hard time to go in engame pve spots, EEs cant help much in pvp, EEs cant farm oly
sarcasm off
emp - SE, OL, scroll, npc, ES, herb, baby pet (clan hall, castle, fortress - lv1)
Clarity - EE, ES
Resist stunt - EE, clan hall, castle, fortress
Resist dark - EE, PP
+ 2 unique combo buffs
Omg EEs dont have unique buff at all!!! Yes sure, cry more look at PP / SE buffs first you start to cry...
Next patch the WC will get ww+agility combo buff so saying that EE has 2 unique combo buffs is wrong.
EE has ressist poison so does PP, but often is it used?
EE and PP has ressist dark, SE and PP has ressist holy, but EE and bishop gets a buff that has both effects at 77.
EE has ressist shock so does CH, fort and castle...not to mention that an ES can remove the shock effect.
EE has clarity so does ES and scrolls (juice).
EE has might, shield and mental shield so does PP, SE, WC (not mental shield), CH, fort, castle, scrolls.
EE has recharge so does SE
EE has turn undead so does Bishop
EE has inquisitor so does SE and Bishop and they both do more damage thanks to more INT and the emp of the SE
EE has holy weapon so does PP, SE (in inquisitor mode) and Bishop
EE has Bless the shield (lvl6) so does PP (lvl3), CH, fort and castle (lvl6)
The only unique buff I can think of that an EE has is advanced block.
Sure we don't know the % of what the prophecies will give, but removing the key elements from PoWater that made it wanted in some parties isn't something we let go easely.
I wont comment on the rest its usless
EEs have hard time to solo, EEs have hard time to find xp party, EEs have hard time to go in engame pve spots, EEs cant help much in pvp, EEs cant farm oly
sarcasm off
Sure an EE can solo, but you will be sitting on your [censored] 75% of the time to regen MP.
Most parties will choose WC and Bishop to be buffer and healer if there are no classes that needs recharger...in that case if they don't have a WC they take a SE + Bishop.
EE may get parties in end game PvE spots, but a bishop is more desired and since they usualy want as much DD's as posible in the party they take a WC to buff them or PP+SE to buff and bishop to heal.
I don't PvP, but the only use I have seen is PR and in very few situations sleep (trance) the enemy.
I can't tell about Oly since my EE is my sub so I can't try that.
And no. I didn't take EE as sub to be the best healer or allaround buffer, but to be usefull in raids in the nuker groups with PoWater...now I wish I had gone as Bishop or SE.
btw I have been playing a SE (73) as main for few months now and I have alot more fun as SE than as EE.
oh and one more thing...it's fun to read the posts of ppl that hasn't even tried to play as EE comming here and commenting on things like they where some kind of experts.
the point is not about "greedy EEs". The point is "why introduce an obviously useless prophecy". As if EEs don't already have other skills of questionable usability.
Again, you dont know the % of what if will give,
We pretty much know how those developers think. They won't give better attack stats to an EE buff, and better defense stats would be useless for 99% of the game time.
so stop to cry
I haven't started yet. I'm just replying to posts with some stupid assumptions about EEs.
SEs are needed in mass PvP to counteract EEs. They also have Windshakle and Root (which sometimes lands).
Did you PLAY SE in pvp???? I would kill myslef or any other SE that would waste mp for windshakle in mas pvp!
Gratz, you have found some use to SE's MP in PvP. Share it with AntiBot, he thinks it's useless.
And dont start about root in pvp btw we are talking about 76+ pvp, right?
Sure. See about "sometimes"?
Just DONT try to compare how much SE vs EE in pvp can do, whan you have no idea what your talking about...
Looks like you think an EE has much to do in PvP.
The same pony that has Emp also has Clarity. ?
Just to make it clear for you:
emp - SE, OL, scroll, npc, ES, herb, baby pet (clan hall, castle, fortress - lv1)
Clarity - EE, ES
Add MP Consumption Juice. Btw, have you seen its price when it was almost as common as Emp scroll? Shows how much the buff is valued against such "common" Emp buff.
EEs are mediocre at highlevel healing.
You wanted to be the best healer in endgame?
No, I want people to stop pretending that EE are one.
were never meant to be pure buffer so they should be glad that they still have PoWater that's good for nuker party at least..
PoWater is mediocre for nuker party. PoWater is only good for solos/duos (with some extra source of Empower) or as a selfbuff in CoV party. But currently it has at least some use.
I would tell that some use has powi now, not pow ...
Doesn't change a bit. PoWater is mediocre for nuker party.
Do bishs have prophency? No.
As I said, I would trade any prophecy an EE could get at 78 for Bishops' lvl 76 healing skill..
Again, you want to be best healer?
I want people to get things right. Bishops don't need prophecies, they get better (for a healer) skills earlier.
I wont comment on the rest its usless
EEs have hard time to solo, EEs have hard time to find xp party, EEs have hard time to go in engame pve spots, EEs cant help much in pvp, EEs cant farm oly
sarcasm off
And then you have commented... with some useless garbage :(
When the heck did EE's become dome amazing PVP Class, and Olympiad farmer?... Am I missing something here? Also, where do you get this funny idea that PoWater is the prophecy used in Mage groups? You do know CoV/Magnus are the buffs of choice...
I dunno how to reply really. You obvious have no idea what you are talking about. Maybe you should pm the legendary Xalya for some tips on how to play the game right.
I find it amusing that your telling me that apparently I have no idea what my class is, or what I am talking about when you have made pretty senseless arguments and points against the EE so far. Perhaps your the one here who has no clue to what they are talking about?
One thing is sure, the game does a great job at keeping EE's and SE's enemies and jumping at each others throats, as they should be :P.
Likewise with BD and Sws :P.
This whole thread is pretty stupid. Most EE's aren't even complaining about the change to the prophecy, I welcome it frankly. The reality is people are making a big deal about a change that we aren't even 100% certain about, and the arguments going on between EE's and SE's is just plain old stupid.
I would GLADLY trade my 'Unique' combo buffs for yours, because WW+Agility, and Bless Shield + Advanced Block are super useful in Comparison to Empower + Magic Barrier, and Focus + Death Whisper! :)
When the heck did EE's become dome amazing PVP Class, and Olympiad farmer?... Am I missing something here? Also, where do you get this funny idea that PoWater is the prophecy used in Mage groups? You do know CoV/Magnus are the buffs of choice...
I dunno how to reply really. You obvious have no idea what you are talking about. Maybe you should pm the legendary Xalya for some tips on how to play the game right.
Oo when did i become legenday?
Anway, i find this debate rather amusing.
First about the prophecies, as pointed out we do not know the % of each the different buffs give. frankly i dont really get what your so agitated about it, your prophecy loses mage crit rate and some mp regen, gains alot more making it a general purpose. what seems to make you really upset is that your biggest rivals for spot in party finnaly gets a propecy thats actually usefull.
2nd, about buffs.... YOU'RE HEALERS!
anyway, from what i seen in the parties i been in both SE and EE is generally mostly used as MP battery for the ppl in party both for the Bishop and DDs. EE is generally more wanted then SE as SE dont have clarity to help MP management and have stun resist wich is the 2nd most usefull buff EE have imo.
frankly i dont really get what your so agitated about it, your prophecy loses mage crit rate and some mp regen, gains alot more making it a general purpose. what seems to make you really upset is that your biggest rivals for spot in party finnaly gets a propecy thats actually usefull.
2nd, about buffs.... YOU'RE HEALERS!
That's why we are concerned about removal of MP regen effect from our selfbuff :D
I would welcome SEs getting a good prophecy. I just don't want me to get another "Might 3" instead of current MP regen + Mcrit buff.
I find it amusing that your telling me that apparently I have no idea what my class is, or what I am talking about when you have made pretty senseless arguments and points against the EE so far. Perhaps your the one here who has no clue to what they are talking about?
again, i only listed what huge advantages EEs have over the other buffer/healer class to those greedy EEs who were/are asking for more power/buff here. they r facts and im not even calling nc to nerf ee, nor against ee. if u can't read that's your own fault.
I would GLADLY trade my 'Unique' combo buffs for yours, because WW+Agility, and Bless Shield + Advanced Block are super useful in Comparison to Empower + Magic Barrier, and Focus + Death Whisper! :)
frankly i dont really get what your so agitated about it, your prophecy loses mage crit rate and some mp regen, gains alot more making it a general purpose. what seems to make you really upset is that your biggest rivals for spot in party finnaly gets a propecy thats actually usefull.
2nd, about buffs.... YOU'RE HEALERS!
That's why we are concerned about removal of MP regen effect from our selfbuff :D
I would welcome SEs getting a good prophecy. I just don't want me to get another "Might 3" instead of current MP regen + Mcrit buff.
is that clarity effect of pow so good in pve? cuz in pvp cov > powater now anyway
again, i only listed what huge advantages EEs have over the other buffer/healer class to those greedy EEs who were/are asking for more power/buff here. they r facts and im not even calling nc to nerf ee, nor against ee. if u can't read that's your own fault.
LOL Are you a child? Seriously, do you think you could use the phrase "greedy EEs" a few more times? I don't think you've spread your immaturity around enough, I think a few more "greedy EEs" thrown in will help really drive the point home.
Please, people, stop telling EEs to reroll because we're not the best healer or not the best buffer. We got ENOUGH of that in OB - C3. I couldn't even begin to tell you the amount of people who told me I was stupid to play an EE and I should reroll - while taking an SE or Bishop out to xp with them. Also, not everyone can (or will) bot up to 78 in a few weeks so for some of us, at least, that's not an inviting or viable option. It took me 4+ years to get to my level - no way would I start over again. Furthermore, since the SE has been nerfed since C4/C5, I'm sure you've had your share of people telling you to "reroll" as well - and you don't like it, do you? Let's just leave the immature "reroll" comments out of this.
My main problem with all of this is just that POW is like the "reward" for hitting level 78. For those who play legitly, hitting 78 is a huge deal and POW was a nice reward for that. Changing it in this way kinda makes me feel like I did all that work for nothing.
Personally, I think each of the prophecies should be uniquely uber for one type of class. My personal breakdown would be PoWi - melee, PoW - mage, PoF - range, with CoV being a combo of PoWi and PoF (but not quite as good as either) and VoP being similar to PoW. And give the exact POW stats to Magnus for all I care. I mean, I really don't care if another class has my exact same buff, just don't nerf it into oblivion. What else do I get for being level 78? Arcane Wisdom? x.X
That's why we are concerned about removal of MP regen effect from our selfbuff :D
I would welcome SEs getting a good prophecy. I just don't want me to get another "Might 3" instead of current MP regen + Mcrit buff.
is that clarity effect of pow
It's not clarity, it's MP regen (while Magnus Chant has both clarity and MP regen effects).
so good in pve?
In Rift soloing, yes :D
As well as in healing and playing mana battery. Magnus could be better for everything in the list, but it's not a selfbuff.
so that mpregen of pow is not that good anyway, not the reason to choose that prophecy cuz of that, so what else is that good on powater that you dont like the pdef/attackspeed/patk boosts of new powater? sps has capped crit rate without pow, sh is close to that even with low wit yea every bit dmg helps, but 20% pdef wouldnt help?
Not every group has Magnus and is willing to bother keeping it on Bish and EE.
You cannot get Magnus with you when you are soloing Rift.
20% pdef would hardly help on a Healer in PvE.
so you need every lil bit of mp if pow/magnus are that good...that means clarity is STRONG its much STRONGER than mp regen of pow/magnus that means that you are still much better recharger + better rez backup heals, PR is actualy quite useful as well...dunno, it doesnt look to me that you will lose your position, you will have just lil bit less mp but still much more than SE and thats it...and you said its better than nothing but not really helpful except rift, ...and new pof can have its use as well, less dmg taken in rift, pvp duos/small groups will love that etc
Ok, look, I'll say it again. The POINT is, PoWater will now become the new PoF, except this time, the rival buffs (PoWind, PoF) won't be hard to get like COV was. We can all agree PoF sucks right now and needs a boost, and it got one, good, same with wind. So why did they not balance all the prophecies and give the EE and defensive one?
For all those saying EEs are healers not buffers, then why did they have to waste all their SP on PoWater, and what is the new healing skill EEs will get at 78 to replace PoWater?
so you need every lil bit of mp if pow/magnus are that good...that means clarity is STRONG its much STRONGER than mp regen of pow/magnus
Nope. Just the opposite: Clarity is weaker in effect than PoW (except that Clarity stacks with prophecies), and Clarity is much weaker than even the difference in MP management under Magnus and PoW.
that means that you are still much better recharger
Not much.
+ better rez backup heals, PR is actualy quite useful as well...
Yes, "backup" is quite close to a right word.
dunno, it doesnt look to me that you will lose your position,
We won't lose our position, because there are still not enough healers playing on NC West servers.
and you said its better than nothing but not really helpful except rift
Moo, new Powater will be better than how is Pof now, +mdef+castingspeed+matk >>>> hp+hpregen
Well not gonna argue with you, tehre is no point, you even said that pow is useful well in rift (for the mp regen), we agreed that mcrit is not that imoprtant anymore since its capped...but pdef/attackspeed is so useless...
And EE is not needed as just healer, so lack of heaelrs isnt the main point. But EE is best recharger who can as well heal and has PR and other utility skills and there is no replacement and SE's prophecy will not make SE replacement for EE in those groups.
Sigh.... PP doesn't actually have a lot more "unique" buffs than EE, if so many ppl likes to count it this way =.=
PP's unique buffs - Elemental Protection + Resist Fire + lolInvigor and we're "supposedly" to be the best buffer like Bishop the best healer.
<Edit: I'll just add in SE's unique buff as well :p even they got magic barrier with their combo buffs, their number of unique buff = 0>
As usual, I'll blame NC for making so many classes similar (copy and paste skills).
There is something called duo :p EE are always welcome to duo with a Bishop in rift; but if you don't want to party with/ find any Bishop to party with you should make one urself and box it. We just can't hate boxing can we? :D
If you want mp regen, either party a WS or box one urself; lvl44 that's all you need :p
I find it amusing that your telling me that apparently I have no idea what my class is, or what I am talking about when you have made pretty senseless arguments and points against the EE so far. Perhaps your the one here who has no clue to what they are talking about?
again, i only listed what huge advantages EEs have over the other buffer/healer class to those greedy EEs who were/are asking for more power/buff here. they r facts and im not even calling nc to nerf ee, nor against ee. if u can't read that's your own fault.
Your on Pirotessa's level of ignorance and argumentativeness, and Spudnik's level of knowledge of the game.
Who on earth cares about "unique" buffs? Every class shares buffs, and everyone knows this. We only care about the quality of buffs.
Ignoring WC and OL, because we aren't talking about them right now. PP has the best buffs, followed by SE, followed by SE. Honestly, anyone that tries to argue differently doesn't have a clue. The only argument you can give is SE is better for melee because of VR, or that SE is better for mage because emp is more efficient for leveling.
Again, I'm nobody is listening. I KNOW PoF sucks now, and KNOW PoWind sucks now, and I KNOW PoWater is still useful sometimes. I KNOW THAT. We are looking at the future here. I was giving this comparison:
Consider this, PoF and PoWind suck compared to COV. Everyone knows it, we all hate it, you guys are getting a boost, congrats! Is it a small boost? Uhhhh, no, they pretty much tagged on a COV effect to PoF and PoWind, then gave them some extra boosts, great!
When PPs got PoF, it was a boost to PPs, right? Yes, of course it was, just like how the EE PoWater just got better, a boost. But then when everyone realized that COV was better, is it still a boost to PPs? Well, technically, yes... so then why did you all keep complaining about PoF? I'll answer for you, because COV was better is every way, shape, and form, and nobody would want PoF from a PP. Now, nobody will want PoWater from an EE, it's the same as before, but now that PPs and SEs are on the good end, all of the sudden it's ok, hahahaha.
Buffs and nerfs are all relative. When you make daggers live 25% longer, and make every other class live 200% longer, you can't call that a buff for daggers, it's RELATIVE.
The bottom line is PP and SE prophecy got a GIANT boost, and EE one honestly got a tiny boost (gave the COV effect, but lost magic crit and regen). All in all, a nerf to EEs, which they honestly didn't deserve. PPs and SEs were not inferior to EEs, they were inferior to WCs and OLs. Buffing an EE prophecy to be sometimes wanted over a SE or PP one should in no way affect these two classes. Your prophecies are better than COV now, you got what you wanted, and you were all long overdue for getting it. You should lay off EEs though, they had the same problem you did.
Who on earth cares about "unique" buffs? Every class shares buffs, and everyone knows this.
I was refering to those that were trying to use the amount of buffs EE "don't have" compared against PP and SE, then use it to say that EE is not good enough compared to PP and/ or SE coz of that (each ofc involves WC as well).
You can't really put WC out of the equation, plus you're trying to compare a hybrid HEALER/buffer (EE) to a hybrid BUFFER/healer (SE) and a pure buffer (PP); ofc you won't be able to compete in the buffing department with them (read my previous list of orders in buffing/healing ability again :p)
Your prophecies are better than COV now, you got what you wanted, and you were all long overdue for getting it. You should lay off EEs though, they had the same problem you did.
You should try using the word "NCNA/ NCsoft/ NC etc..." rather than "YOU", since "WE" don't make the decisions on the design o.o So... WE can't lay off EE :p
frankly i dont really get what your so agitated about it, your prophecy loses mage crit rate and some mp regen, gains alot more making it a general purpose. what seems to make you really upset is that your biggest rivals for spot in party finnaly gets a propecy thats actually usefull.
2nd, about buffs.... YOU'RE HEALERS!
That's why we are concerned about removal of MP regen effect from our selfbuff :D
I would welcome SEs getting a good prophecy. I just don't want me to get another "Might 3" instead of current MP regen + Mcrit buff.
Loss of MP regen really sucks imo, then again NCSoft has a great way of listing what skills actually do to begin with, so maybe its still there in this next update.
I was refering to those that were trying to use the amount of buffs EE "don't have" compared against PP and SE, then use it to say that EE is not good enough compared to PP and/ or SE coz of that (each ofc involves WC as well).
You'd better refer to those who count EEs' buffs to claim that they are "overpowered". Everyone else knows that EE is just a healer/recharger with some petty buffs.
You'd better refer to those who count EEs' buffs to claim that they are "overpowered". Everyone else knows that EE is just a healer/recharger with some petty buffs.
As I already mentioned before, yes ES have clarity; but they can't fulfill the job that an EE can do, which makes them a better recharger and healer (fast cast spd+major heal) already compared to SE and please... don't try to compare an EE with a Bishop. SE as a worse recharger and healer, they get better buffs in return and Prophecy = BUFF (that's why Bishop don't have any prophecy :3)
Well... if we consider the current PoWater, it's not as good as CoV; but better than PoF and PoWind. You can't overbuff CoV with PoW either >.<
Magus is a 79 skill (dunno why they gave it to WC tho lol), so I believe it deserves better bonus than 78 prophecies.
With all the threads, tbh I still don't really get the point; since there's no actual % of the prophecy yet.
Is it because they are going to be unloved like the past few updates that PP and SE suffered? I can already answer, No. Why would you want to "real buff" when that is the job of a buffer. If you like to buff so much, make a buffer >.<
Is it because it's no longer the best duo with Nuker? I bet so :p Yet again, leave the buffing to the buffers =.=
EE is still the best in recharger and healer being compared in the hybrid department (again please don't try to compare EE to a bishop OR try to compare EE to a buffer coz they are a HEALER *the end*)
If they are a healer as you say then why can't we compare EE to Bishop...you don't make any sence
Because Bishop is the PURE healer, EE is the HYBRID healer.
Edit: Oh and I want to add - if a Bishop "solo" rift they have more downtime than an EE. If you say well Bishop can be recharged... then pfff go party with a Bishop or make a bishop urself, because for a bishop with minimal downtime they need to either party or box also.
You'd better refer to those who count EEs' buffs to claim that they are "overpowered". Everyone else knows that EE is just a healer/recharger with some petty buffs.
As I already mentioned before, yes ES have clarity; but they can't fulfill the job that an EE can do, which makes them a better recharger and healer (fast cast spd+major heal) already compared to SE and please... don't try to compare an EE with a Bishop. SE as a worse recharger and healer, they get better buffs in return and Prophecy = BUFF (that's why Bishop don't have any prophecy :3)
Well... if we consider the current PoWater, it's not as good as CoV; but better than PoF and PoWind. You can't overbuff CoV with PoW either >.<
Magus is a 79 skill (dunno why they gave it to WC tho lol), so I believe it deserves better bonus than 78 prophecies.
With all the threads, tbh I still don't really get the point; since there's no actual % of the prophecy yet.
Is it because they are going to be unloved like the past few updates that PP and SE suffered? I can already answer, No. Why would you want to "real buff" when that is the job of a buffer. If you like to buff so much, make a buffer >.<
Is it because it's no longer the best duo with Nuker? I bet so :p Yet again, leave the buffing to the buffers =.=
EE is still the best in recharger and healer being compared in the hybrid department (again please don't try to compare EE to a bishop OR try to compare EE to a buffer coz they are a HEALER *the end*)
Lol. "EE is best in recharger and healer but not a buffer category". Of course they are. They are also the worst, because they are the only class there.
Lol. "EE is best in recharger and healer but not a buffer category". Of course they are. They are also the worst, because they are the only class there.
What were you trying to say, again, pls? :D
If you want to be the best recharger and healer and buffer, I used to think AntiBot saying "Greedy EE" isn't that nice; but seems like you (specific people) are GREEDY after all.
Then please give SE Major heal + 60% rez + clarity + EE combo buffs, too please. (I don't even play an SE myself lol) You know they are classified as Healer and buffer too :p
Lol. "EE is best in recharger and healer but not a buffer category". Of course they are. They are also the worst, because they are the only class there.
What were you trying to say, again, pls? :D
If you want to be the best recharger and healer and buffer,
Hello?
As you and we already said more than once, EE is not a buffer. EE has some petty buffs, though, as well as some other useless or marginally useful skills. Like GGH or Sleep or Serenade. Or Agility. Or Regeneration. We just don't want one more of our petty buffs (lvl 78 one!) to become useless.
I used to think AntiBot saying "Greedy EE" isn't that nice; but seems like you (specific people) are GREEDY after all.
Me? Greedy? How come?
Then please give SE Major heal + 60% rez + clarity + EE combo buffs, too please. (I don't even play an SE myself lol) You know they are classified as Healer and buffer too :p
No problem. What class do you play? PP? Are you sure your party slot won't be taken by such SE? Will all the basic buffs and Major Heal?
Or maybe you are afraid that your slot will be taken by an EE, lol? With no DW, VR, Emp, Magic Barrier? Buffing Focus from a stick?
What were you trying to say, again, pls? :D
I'm saying that you have no idea what you are speaking about.
As you and we already said more than once, EE is not a buffer. EE has some petty buffs, though, as well as some other useless or marginally useful skills. Like GGH or Sleep or Serenade. Or Agility. Or Regeneration. We just don't want one more of our petty buffs (lvl 78 one!) to become useless.
Sigh... ur current "petty" buffs ain't all useless; as I already talked about it and NC is making agility a factor in pvp in the future also =.=
Is PoWater going to be useless? No one knows, because there's no actual % of the bonus for them yet. Maybe it's going to be the best for tanks, who knows.
Me? Greedy? How come?
Because EE already fulfills their role and they are the best in what they do in the hybrid department. (aka compare to SE and OL - won't include WC as they ain't really a healer)
No problem. What class do you play? PP? Are you sure your party slot won't be taken by such SE? Will all the basic buffs and Major Heal?
Or maybe you are afraid that your slot will be taken by an EE, lol? With no DW, VR, Emp, Magic Barrier? Buffing Focus from a stick?
Awwww, so offensive :( Other than the PP I play as main, I also play a 79 EE but I never liked being a healer coz of my crappy laptop T.T.
Tbh, I'm more afraid that my party slot will be taken by a WC (the hybrid buffer+DD+nuker) than a SE lol.
With all the complaining, I see that EE is more afraid of SE taking over their place due to the prophecy change (which I already stated EE is the best in what they do); yet again... you don't know the actual % for PoWater yet.
Most of the time WC+BP or/ and EE is the best (unless it's full archer party aka don't need vr then PP is ok) Who will they first consider to be the recharger? Ofc, it will be EE instead of SE; why will they want the 2nd best recharger (unless they can't find an EE) because SE's got a better prophecy than EE? lol No, there's already a WC or PP to give them prophecy.
**** I hate repeating myself >.< but... if you wanna do rift, go duo/ box a bishop. They don't have any prophecy and you both will have minimal downtime.
Most of the time WC+BP or/ and EE is the best (unless it's full archer party aka don't need vr then PP is ok) Who will they first consider to be the recharger? Ofc, it will be EE instead of SE; why will they want the 2nd best recharger (unless they can't find an EE) because SE's got a better prophecy than EE?
I totally agree with the term "Greedy EE" now lol. They are the BEST recharger and now they think they are gonna suck coz they don't have something the 2nd best/worst recharger (and worse heals too) got as well!?! lol... come on gimme a break.
Big Party: If they have a 79 OL (since we're talking about prophecy), then they'll pick 79 OL + EE. But if there's no 79 OL, it'll be 78 SE + EE.
Small party: SE has always been "the one" until end game coz nukers prefer PoWater (since it's sooo good) compared with a 78 SE and they rather pay 1m for emp or box a 52 SE for emp. But for SpS it'll still be better with SE+EE, as they consume a lot of mp.
EE still gets party (mostly the important ones, compared to SE) even without their uber prophecy. Now I'd really rather NC never gave EE such a powerful prophecy to begin with... *sigh*
Edit: Just wanted to add that a 81 EE is a way better asset than a 81 SE coz of Blessing of Eva. SE's vr5 got nerfed, as they no longer stack with normal vr buffs (not sure whether it's this update or next).
If PoWater gives more defensive bonus than other prophecies, it's gonna be the best prophecy for tanks, summoner (not their summons :p) and buffer/healer (not in inquisitor but a support role)
I find it amusing that your telling me that apparently I have no idea what my class is, or what I am talking about when you have made pretty senseless arguments and points against the EE so far. Perhaps your the one here who has no clue to what they are talking about?
again, i only listed what huge advantages EEs have over the other buffer/healer class to those greedy EEs who were/are asking for more power/buff here. they r facts and im not even calling nc to nerf ee, nor against ee. if u can't read that's your own fault.
Your on Pirotessa's level of ignorance and argumentativeness, and Spudnik's level of knowledge of the game.
no one was arguing but you and and your knowledge of the game < Spundnik's.
I find it amusing that your telling me that apparently I have no idea what my class is, or what I am talking about when you have made pretty senseless arguments and points against the EE so far. Perhaps your the one here who has no clue to what they are talking about?
again, i only listed what huge advantages EEs have over the other buffer/healer class to those greedy EEs who were/are asking for more power/buff here. they r facts and im not even calling nc to nerf ee, nor against ee. if u can't read that's your own fault.
Your on Pirotessa's level of ignorance and argumentativeness, and Spudnik's level of knowledge of the game.
no one was arguing but you and and your knowledge of the game < Spundnik's.
Could they add a tiny matk boost to Vampiric Rage? Cause I reeeally wanna get VR on my Nuker!
Btw whats about all that hate between SEs/PPs and EEs (and some nonfactors) here? It clearly was the WCs Prophecy that nerfed PoF and PoWi, not the EEs PoW. And who cares about unique buffs when "standart buffs" are more useful? Clarity gives like 10% mp reduction on the final cast, you would be better of to box a b grade WS!
And Bish doesnt need a prophecy with Celestial Shield at 64, Balance Life at 76 and Divine Power + Salvation at 79!
Dear Mr Antibot...the "greedy EEs" here are not asking for more power or the eradication of all other healer/buffer classes, they simply ask to not get nerfed to the ground when everyone else might get a major boost.
Problem is that EEs are not getting nerfed to the ground.
Again, Krissa said that the only good use of PoW mp regen was rift xp (which is exclusive to ee/bp anyway)
PoW crit rate became not important since the change of magic crit rate.
And you will get Pdef and Attack speed.
IN most highend groups even the ee/bp had cov on them. PoW will have still the important castingspeed/mdef bonuses + pdef which is good + attackspeed which is useful in some situations.
Yea its very little nerf of EE mana management. But its also boost to EE versatility.
And as money said, EE will be still THE RECHARGER, nvm PR, nvm rez, nvm superior heals. And in groups where you could mb use SE prophecy you will have OL or WC or PP as buffer anyway.
Noone wishes EEs to get nerfed, but you QQ too much about something which isnt as bad as you say imo.
I have/had lot of endgame groups and I know EE is much better there even tho it never ever uses pow anyway. (unless the SE has PR augment, rez augment, clarity augment like Malda <3 )
I asked where its useful, you said rift and nothing else :)
Since cov doesnt have instant reuse its risky to remove cov and take pow in locs where mobs can agro bp and 2shot it or where enemies gank etc (hb, it, fog...)
most pvp groups, dunno small aoe group often have oop lowlvl pp/se for buffs and highlvl ee+nuker+bd for example, pdef there makes diff, even some nukers in nuker duoes will appreciate it, groups with oop lower lvl buffers (pretty often), but in pvp its definitely an advantage
As you and we already said more than once, EE is not a buffer. EE has some petty buffs, though, as well as some other useless or marginally useful skills. Like GGH or Sleep or Serenade. Or Agility. Or Regeneration. We just don't want one more of our petty buffs (lvl 78 one!) to become useless.
Sigh... ur current "petty" buffs ain't all useless;
Should they be all useless then?
Is PoWater going to be useless? No one knows, because there's no actual % of the bonus for them yet. Maybe it's going to be the best for tanks, who knows.
How often do you buff tanks with defensive setup? How many EEs your alliance needs for that?
Me? Greedy? How come?
Because EE already fulfills their role and they are the best in what they do in the hybrid department. (aka compare to SE and OL - won't include WC as they ain't really a healer)
What's "the role.... in the hybrid department", why exclude WC "as they ain't really a healer" (still having better crowd control and more powerful heal than an SE bar Bless of Blood), but not exclude EE "as they ain't really a buffer", and how does it relate to me being "greedy"?
No problem. What class do you play? PP? Are you sure your party slot won't be taken by such SE? Will all the basic buffs and Major Heal?
Or maybe you are afraid that your slot will be taken by an EE, lol? With no DW, VR, Emp, Magic Barrier? Buffing Focus from a stick?
Awwww, so offensive :( Other than the PP I play as main, I also play a 79 EE but I never liked being a healer
Lol. "I have a 79 EE but I never liked being what people roll their EE mains for".
coz of my crappy laptop T.T.
Not an excuse. I have a crappy laptop too.
Tbh, I'm more afraid that my party slot will be taken by a WC (the hybrid buffer+DD+nuker) than a SE lol.
:eek:
How come WC's "nukes" are relevant to your party slot?
And how come Major Heal (and your so praised Clarity) doesn't?
With all the complaining, I see that EE is more afraid of SE taking over their place due to the prophecy change (which I already stated EE is the best in what they do);
Sorry? I have no idea what you mean by "I already stated... due to the prophecy change", but I don't see EEs complaining of SEs taking EEs' party slots so far. It was you who proposed giving a SE major heal, and I still don't understand how it relates to the discussion.
Most of the time WC+BP or/ and EE is the best (unless it's full archer party aka don't need vr then PP is ok) Who will they first consider to be the recharger? Ofc, it will be EE instead of SE; why will they want the 2nd best recharger (unless they can't find an EE)
Again, I don't know who "they" are, but there could be a plenty of reasons:
1. They already have it boxed OOP.
2. They have more SEs in their friendlists/clans due to SEs being able to work as small party buffers.
3. Their WC is here not for long, they have a PP box to replace some of his buffs when he leaves, but then they still need VR.
4. They are nukers and won't go anywhere without Emp.
5. They are going to AoE angels and prefer to have Bless of Blood and a "little" more PDef.
6. That small difference in SEs and EEs mp management efficiences does not make or break their party, and their Bishop is already enough for heals and crowd control.
7. They just pick the first recharger toon coming into their party room and stick with it, as most pickup groups usually do.
8. You name it.
**** I hate repeating myself >.< but... if you wanna do rift, go duo/ box a bishop. They don't have any prophecy and you both will have minimal downtime.
And how does it relate to the discussion? And why can't we (both Bishops and EEs) just continue to solo it, as some of us were doing since lvl 72, if not eariler?
And why can't we (both Bishops and EEs) just continue to solo it, as some of us were doing since lvl 72, if not eariler?
none is stoping you, you sound like G final is the end of EEs, but every pvp party will still invite EE, every pve party will prefere as recharger and second healer EE, so why do you QQ so much?
why are you making so much posts about something you dont have info about? or do you know the % of pow vs pof, powi in G final?
I asked where its useful, you said rift and nothing else :)
Nuker duos (with extra source of empower), selfbuffs in some relatively safe locations (like most if not all lvl78 mob locations, including Rift soloing).
most pvp groups,
Maybe. But I don't gank, and on the receiving side you will have some buffer with better prophecy anyway.
dunno small aoe group often have oop lowlvl pp/se for buffs and highlvl ee+nuker+bd for example,
Dunno, I am used to seeing just the opposite setups: highlevel oop buffers and relatively lowlevel EE.
I won't even try to quote everything above, I just LOL'd.
If you don't even know the answers to some of the points you've pointed out to question me about, seems like you haven't have enough experience of the full content in this game yet.
Imho, you should talk to the others 78+ EE that has fully played the content of this game about why they ain't making a big fuss about something that's not even 100% accurate; and I'm gonna stop replying to this thread, as I already typed all that I wanna type and will continue to support what I consider balance for all classes.
Don't you confuse it with my replies to ppl that QQ about "overpowered EEs" while still don't know how EEs are played?
Ah, and I don't like dumbing down the game. I've seen a lot of such "streamlining" changes toward an EE as a class, making it less interesting to play.
why are you making so much posts about something you dont have info about?
I have pretty much info about what people post here about "overpowered EEs".
or do you know the % of pow vs pof, powi in G final?
I don't need to. I don't even know if MP regen is going to be back in PoW on retail. It's not my topic in this thread.
Having a 79 EE doesn't mean you know how to play it, or have experienced all parts of the game as others have.
An EE can solo like a nuker an then go to rift from 72-79, so to tel someone else with a same level EE and other level 78-8x toons that they don't know how to play it is a bit of a cunnundrum.
They probably have more experience playing it, and are more skilled in controlling the class than you are.
EEs are overpowered with PoWater, ESPECIALLY with Inquisitor. A class should not have such a buff, when they are able to dish out nukes of equivalent power to a true nuker.
I know you can't tat up, it's 750 range, and you're elf, but you have SPS casting speed and Prophecy of Water. It needs a nerf, especially now that they have Inquisitor. Had an EE try to gank me with that stance/buff. Almost won too. I was displeased.
An EE can solo like a nuker an then go to rift from 72-79, so to tel someone else with a same level EE and other level 78-8x toons that they don't know how to play it is a bit of a cunnundrum.
If you compare an SE, EE and Bishop self buffed (no oop buffs) then the SE can solo better than an EE thanks to empower they can kill more mobs then what I can on my EE since they have almost the double of my matk.
A Bishop self buffed will have about the same casting speed as an EE and slightly more matk, but they don't have wild magic.
So if you look at solo (no oop buffers/rechargers) abilites then it's SE > EE > Bishop
Yes clarity will make me consume less MP, but I need 2-3 more nukes per mob compared to a SE so the MP consumption per kill is about the same but alot more expencive for an EE because of the extra nukes needed.
I don't know how the matk of an EE with PoWater without empower is so I won't talk about 78+ soloing.
An EE can solo like a nuker an then go to rift from 72-79, so to tel someone else with a same level EE and other level 78-8x toons that they don't know how to play it is a bit of a cunnundrum.
If you compare an SE, EE and Bishop self buffed (no oop buffs) then the SE can solo better than an EE thanks to empower they can kill more mobs then what I can on my EE since they have almost the double of my matk.
A Bishop self buffed will have about the same casting speed as an EE and slightly more matk, but they don't have wild magic.
So if you look at solo (no oop buffers/rechargers) abilites then it's SE > EE > Bishop
Yes clarity will make me consume less MP, but I need 2-3 more nukes per mob compared to a SE so the MP consumption per kill is about the same but alot more expencive for an EE because of the extra nukes needed.
I don't know how the matk of an EE with PoWater without empower is so I won't talk about 78+ soloing.
I know that I am stepping on a landmine here, playing a support class main myself, but who the hell does "solo" these days without extra buffs? Just do what everybody does (and what is the cause of the main problems SE face) and get a 52 SE box, or go solo in an area where a clannie with a 52+ SE box is. Voila, emp3. Then give yourself wm and pow, and you can solo as well as any nuker, AND you can use invocation. And when you get into HB parties, put some divine stones on a arcana mace. Then you have emp+wm (SE) vs. emp+wm+clarity+pow (EE). No question who can lvl easier.
Saying that SE is better at xp'ing in inquisitor mode is denying the simple truth that it is SUPER EASY to get buffed with empower, because emp 3 is a low level buff, and since people level academy toons, there are a ton of extra low lvl SE around people can use as boxes just to buff themselves.
I know that I am stepping on a landmine here, playing a support class main myself, but who the hell does "solo" these days without extra buffs? Just do what everybody does (and what is the cause of the main problems SE face) and get a 52 SE box, or go solo in an area where a clannie with a 52+ SE box is. Voila, emp3. Then give yourself wm and pow, and you can solo as well as any nuker, AND you can use invocation. And when you get into HB parties, put some divine stones on a arcana mace. Then you have emp+wm (SE) vs. emp+wm+clarity+pow (EE). No question who can lvl easier.
Saying that SE is better at xp'ing in inquisitor mode is denying the simple truth that it is SUPER EASY to get buffed with empower, because emp 3 is a low level buff, and since people level academy toons, there are a ton of extra low lvl SE around people can use as boxes just to buff themselves.
he said solo and solo is without any kind of support.
I can twist this arround and say:
get clarity and PoWater from an EE on your SE and you will solo better than an EE, lower casting speed but more matk = less nukes per kill = less mp per kill.
he said solo and solo is without any kind of support.
I can twist this arround and say:
get clarity and PoWater from an EE on your SE and you will solo better than an EE, lower casting speed but more matk = less nukes per kill = less mp per kill.
you don't twist it around very well, now do you.
her point: its EASY to get a lvl 52 se box, it aint easy to get a lvl 78 ee box >.>
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anyone playing this game has to realize that most classes get their days of glory and the nerf stick.
people that have played this game long enough know that between SE and EE, its been like this:
EE beta to C2, SE C3 and C4, EE C5 - CT2, SE CT3+
I admit the weaker prophecy sucks for EE, but come on you guys are just not respectable people if you don't think that SE needed a boost compared to the other healing/buffing classes (except OL) :p
Krissa ur getting rocked.
Having a 79 EE doesn't mean you know how to play it, or have experienced all parts of the game as others have.
An EE can solo like a nuker an then go to rift from 72-79, so to tel someone else with a same level EE and other level 78-8x toons that they don't know how to play it is a bit of a cunnundrum.
They probably have more experience playing it, and are more skilled in controlling the class than you are.
Ah, so someone soloed an EE all the way up, has no idea how EE works as a support and how actually interacts/stacks/is replaced with other support classes in a group, but now it's somehow my fault?
EEs are overpowered with PoWater, ESPECIALLY with Inquisitor. A class should not have such a buff, when they are able to dish out nukes of equivalent power to a true nuker.
They aren't, if the nuker knows what he does. Besides, Inquisitor has a separate nerf in CT2.3.
I know you can't tat up, it's 750 range, and you're elf, but you have SPS casting speed and Prophecy of Water. It needs a nerf, especially now that they have Inquisitor. Had an EE try to gank me with that stance/buff. Almost won too. I was displeased.
Lol, kite them. "Has no reuse time" = "cannot really move while dishing out power". And then you have better range.
he said solo and solo is without any kind of support.
That's like arguing that it is easier to solo on PW compared to TH, because PW has might2 and shield2 self-buff >.<
Nobody does it, it is irrelevant. You can get newbie buffs up to 62 (which includes empower), and after that you should know enough people to have access to empower (if not, why the heck are you playing a support class anyway?)
What the heck did someone just say an EE is a good nuker because of their self buffs?
Woooow, ok. And I guess mages do such bad damage self buffed, we need a boost, right?
I'll say it again, relatively, the EE is getting nerfed from this prophecy. Either make it match the others in some way, or give them a new healing skill. No class should go without at least a decent 78 skill.
Dunno, i guess its just me. But i dont get whre is that huge nerf of PoW you all talking about and i dont get what is sooo bad on new PoW. Is there anyone except Moo, Krissa who can explain it to me with some facts/logic without all the mess around?
Problem is that EEs are not getting nerfed to the ground.
Again, Krissa said that the only good use of PoW mp regen was rift xp (which is exclusive to ee/bp anyway)
PoW crit rate became not important since the change of magic crit rate.
And you will get Pdef and Attack speed.
IN most highend groups even the ee/bp had cov on them. PoW will have still the important castingspeed/mdef bonuses + pdef which is good + attackspeed which is useful in some situations.
Yea its very little nerf of EE mana management. But its also boost to EE versatility.
And as money said, EE will be still THE RECHARGER, nvm PR, nvm rez, nvm superior heals. And in groups where you could mb use SE prophecy you will have OL or WC or PP as buffer anyway.
Noone wishes EEs to get nerfed, but you QQ too much about something which isnt as bad as you say imo.
I have/had lot of endgame groups and I know EE is much better there even tho it never ever uses pow anyway. (unless the SE has PR augment, rez augment, clarity augment like Malda <3 )
I dont need atkspd or patk, hence the joke about VR. I also dont care about the mp regen for Rift EEs since I duo with one on IoP. With Emp Echo I'd use way too much mp without the mp regen ability of PoW. To the mcrit cap: normal people dont run around with a Valakas and a WM augment, boxing a 78 BD oop , if you get my point..(and with PoW +WM2 I surely dont reach 20% mcrit)
normal people dont play with duo or boxes, but in full party... or L2 is single player?
Dunno, i guess its just me. But i dont get whre is that huge nerf of PoW you all talking about and i dont get what is sooo bad on new PoW. Is there anyone except Moo, Krissa who can explain it to me with some facts/logic without all the mess around?
Dunno, i guess its just me. But i dont get whre is that huge nerf of PoW you all talking about and i dont get what is sooo bad on new PoW. Is there anyone except Moo, Krissa who can explain it to me with some facts/logic without all the mess around?
Greedy EEs are worrying that, without current PoWater's mp regen, they will have to sit for mp from time to time in the future, instead of the "non-stop", "one shot (lethal)" 5x HP undead mobs for 100K exp by "turn undead", the insane overpowered soloing style that they currently enjoy so much in hero rift.
That's basicly what this thread is all about - (few) greedy EEs asking for more power.
normal people dont play with duo or boxes, but in full party... or L2 is single player?
Letting your contradiction aside, please enlighten me how to play with more than a duo on IoP. People that playin a full party are either on HB or guys in cata that dont quite respond when you talk to them. If you want to go with 8 other guys to places like HS, Ketra, Varka etc be my guest, but I'd rather get xp than wasting shots.
Greedy EEs are worrying that, without current PoWater's mp regen, they will have to sit for mp from time to time in the future, instead of the "non-stop", "one shot (lethal)" 5x HP undead mobs for 100K exp by "turn undead", the insane overpowered soloing style that they currently enjoy so much in hero rift.
That's basicly what this thread is all about - (few) greedy EEs asking for more power.
Jealous much? And more importantly, dumb much? A solo EE ALWAYS has to regen mp after like 10-15 min in rift. Just because EEs cant be recharged like.. Bishops! And where do you see EEs asking for "more power"? They only ask to not get nerfed when other classes will get boosted...
A solo EE ALWAYS has to regen mp after like 10-15 min in rift. Just because EEs cant be recharged like.. Bishops!
Yeah after like 15 mins in rift one shotting 5x HP undead mobs for 100K exp per 2 seconds, everyone needs some break. O wait, no, most experienced highend EEs don't need breaks since they can afford mp pot, powater, invo, oe skills plus clarity augment.
Jealous? of course. Dumb? yeah I should've played an overpowered EE that can both heal and buff and do things that many true/pure DDs can only dream about.
Letting your contradiction aside, please enlighten me how to play with more than a duo on IoP. People that playin a full party are either on HB or guys in cata that dont quite respond when you talk to them. If you want to go with 8 other guys to places like HS, Ketra, Varka etc be my guest, but I'd rather get xp than wasting shots.
Highland? Besides, yeah, why party with others when EEs can just solo hero rift for insane adena + exp all for self?
A solo EE ALWAYS has to regen mp after like 10-15 min in rift. Just because EEs cant be recharged like.. Bishops!
Yeah after like 15 mins in rift one shotting 5x HP undead mobs for 100K exp per 2 seconds, everyone needs some break. O wait, no, most experienced highend EEs don't need breaks since they can afford mp pot, powater, invo, oe skills plus clarity augment.
Jealous? of course. Dumb? yeah I should've played an overpowered EE that can both heal and buff and do things that many true/pure DDs can only dream about.
I'm glad that PoWind and PoFire got boosted, but why nerf PoWater?
Maybe the dev team finally realised there's something wrong with a supporting class soloing in hero rift, one shot 5x hp undead mobs to gain 100K exp per sec or two? Could that be the reason?
Yeah after like 15 mins in rift one shotting 5x HP undead mobs for 100K exp per 2 seconds,
OMG, I wanna do it! Where in Rift can you do those 450 mobs in a buffround (15 minutes in a round, 2 seconds per mob) for 100k exp each, and on which class? :D
Dunno, i guess its just me. But i dont get whre is that huge nerf of PoW you all talking about and i dont get what is sooo bad on new PoW. Is there anyone except Moo, Krissa who can explain it to me with some facts/logic without all the mess around?
I don't see it as a nerf, lol. I welcome the change frankly so no idea where or how this thread is turned into QQ thread.
A solo EE ALWAYS has to regen mp after like 10-15 min in rift. Just because EEs cant be recharged like.. Bishops!
Yeah after like 15 mins in rift one shotting 5x HP undead mobs for 100K exp per 2 seconds, everyone needs some break. O wait, no, most experienced highend EEs don't need breaks since they can afford mp pot, powater, invo, oe skills plus clarity augment.
Jealous? of course. Dumb? yeah I should've played an overpowered EE that can both heal and buff and do things that many true/pure DDs can only dream about.
I don't think you can bot "soloing hero rift one shot 5x HP undead mobs for 100K exp per second", honestly. But I could be wrong.
the equipment you meant an EE should have to do what you are saying is only obtainable by ebayers and enchanting skills that high is something botters usualy do.
Yeah after like 15 mins in rift one shotting 5x HP undead mobs for 100K exp per 2 seconds,
OMG, I wanna do it! Where in Rift can you do those 450 mobs in a buffround (15 minutes in a round, 2 seconds per mob) for 100k exp each, and on which class? :D
yes I want to know where I can do that to please. I'm 76 so according to many here that haven't even tried to play a high lvl EE before I should be able to solo at that magicaly place better than any other class.
I don't think you can bot "soloing hero rift one shot 5x HP undead mobs for 100K exp per second", honestly. But I could be wrong.
the equipment you meant an EE should have to do what you are saying is only obtainable by ebayers and enchanting skills that high is something botters usualy do.
I don't think you can bot "soloing hero rift one shot 5x HP undead mobs for 100K exp per second", honestly. But I could be wrong.
the equipment you meant an EE should have to do what you are saying is only obtainable by ebayers and enchanting skills that high is something botters usualy do.
so you say that I am ebayer and botter?
or be extremely lucky to get clarity augment without needing to spend 100's of million adena on life stones and to remove the augment.
or be extremely lucky to get clarity augment without needing to spend 100's of million adena on life stones and to remove the augment.
You have no idea how extremely lucky should you be to get augment that:
1. Gives 10x decrease of your MP consumption;
and
2. Gives 10x increase of your castspeed*landrate;
and
4. Keeps your Vitality no lower than on 2 all the time;
and
3. Gives 10x decrease in those mobs' respawn times :D
Nya, maybe you can tell us how to get those 45 mil exp per buff round soloing Rift on EE? :D
I have no idea, i guess he lil bit exaggerated, thats quite common in those boards...i like your exaggeration that current pow is so **** super useful and new pow will be so **** useless, its so huge nerf, noone will ever need ee ever again....ok that was my exaggeration not yours, but you get the point right:)
but you cant really deny that rift xp is actualy very good espeiclay since you can solo/duo it easily and since ppl even use that to powerlvl clannies etc i guess its good...and i have 79cardi and sub ee on nya so i am not that clueless no worries
mb for shannei(w/e forgot nick), krissa and moo its mb nerf (not huge but nef), but i am prettry sure there are plenty of ees who actualy welcome new pow since they pvp or do other stuff than rift and nuker duos
An EE can solo like a nuker an then go to rift from 72-79, so to tel someone else with a same level EE and other level 78-8x toons that they don't know how to play it is a bit of a cunnundrum.
If you compare an SE, EE and Bishop self buffed (no oop buffs) then the SE can solo better than an EE thanks to empower they can kill more mobs then what I can on my EE since they have almost the double of my matk.
A Bishop self buffed will have about the same casting speed as an EE and slightly more matk, but they don't have wild magic.
So if you look at solo (no oop buffers/rechargers) abilites then it's SE > EE > Bishop
Yes clarity will make me consume less MP, but I need 2-3 more nukes per mob compared to a SE so the MP consumption per kill is about the same but alot more expencive for an EE because of the extra nukes needed.
I don't know how the matk of an EE with PoWater without empower is so I won't talk about 78+ soloing.
as EE you can solo with turn undead, and will be very fast. can SE do that? i guess no. and you don't even need emp for landing.
Nya, you can stop trying to convince them how good EE is even without the mp regen in PoWater.
They clearly haven't think it from the SE's point of view. Coz if PoWater keeps the same bonus, end game nuker will still prefer EE over SE (even SE traded to be the worst/2nd best recharger for better buffs); where SE is already not the top choice for anything important and EE/nukers-that's-so-used-to-PoWater still wants to strip that away from a SE? May I say... Selfish indeed? lol
Let's not forget archers don't need cast spd, matk or magic crit rate either, but I don't see any archer QQ about that they don't need those and want the accuracy and crit rate back so they can have max crit rate with the right setup (like the current CoV).
If those ppl can't see beyond what an EE can do besides "solo" rift (let's not forget a bishop have MORE downtime than an EE if it "solo" rift) and nuker duo, too bad for them.
Those who think the change of PoWater isn't gonna effect me (as there's no mp regen in any prophecy), I use 79 EE to duo rift with my PP and I ain't gonna QQ over the mp regen (not bcoz I get boosted as a PP, but it's actually fair for the SE).
Krissa, (if you don't know yet) the 3 headed chicken can recharge SE/ EE; but really... party with a Bishop (make more bishop friends+other friends that'll always need a healer) and utilize what an EE does best - aka recharge.
Krissa, (if you don't know yet) the 3 headed chicken can recharge SE/ EE; but really... party with a Bishop (make more bishop friends+other friends that'll always need a healer) and utilize what an EE does best - aka recharge.
Now Im confused...I though what EEs were best at was healing, buffing, soloing epic raids and several parties of wartags (thanks to PoW and their unique buffs ofc!) :o
Nya, ok, I'll explain this, and hopefully everyone will listen to me this time. I'll try to make it short at to the point.
What makes people want PoF over COV right NOW? Nothing, right? I think we can all agree on that, PoF sucks compared to COV. What makes people want PoWater better than COV? The crit rate. It isn't THAT good anymore, and in PvP COV is better, but it is still something.
Ok, now with that in mind, moving on to the next patch. What makes people want PoF over everything else? Well, look at everything it does, yay! What about PoWind? Pretty much the same as PoF, with a few small differences. What about COV? Well, it isn't as good, but it's a party buff, you can put it up faster and easier to box. What about PoWater? What makes people want PoWater over COV or PoF or PoWind? The answer is... nothing.
It's pretty much turned into PoF of this update = PoWater of next update. We all know PoF sucks on this update. It's a good buff, it just sucks compared to the alternatives. That is the problem, see what I'm saying now?
Krissa, (if you don't know yet) the 3 headed chicken can recharge SE/ EE; but really... party with a Bishop (make more bishop friends+other friends that'll always need a healer) and utilize what an EE does best - aka recharge.
Now Im confused...I though what EEs were best at was healing, buffing, soloing epic raids and several parties of wartags (thanks to PoW and their unique buffs ofc!) :o
For rift, I said it in the view of "SOLO" where Krissa is insisting on. If a "SOLO" Bishop vs a "SOLO" EE in rift, Bishop will have more downtime. But if you consider getting RECHARGED then Krissa should duo with a Bishop, as it's not like the mobs in there are going to "Recharge" the Bishop. If the Bishop needs to party/ 2 or mutli-box for the "Recharge", why should an EE limit itself to "Solo"? There are choices and they ain't bad ones, I just dunno why some people refuses to see further rather than just what's in front of them?
I think you read those exaggerated details from someone else, where those ain't what I believe in. However, if inquisitor isn't really that OP in pvp; why will NCsoft nerf it only in pvp damage? If you look at the hybrid department, yes EE is the best healer of them all and ofc yes they are the best recharger. But I don't see why can't they share some love with SE which is not best at ANYTHING?
Again, if EE only limits it choices to "SOLO" rift and/ or "NUKER DUOs"; I'm sorry I won't give you sympathy points for that.
Nya, ok, I'll explain this, and hopefully everyone will listen to me this time. I'll try to make it short at to the point.
What makes people want PoF over COV right NOW? Nothing, right? I think we can all agree on that, PoF sucks compared to COV. What makes people want PoWater better than COV? The crit rate. It isn't THAT good anymore, and in PvP COV is better, but it is still something.
Ok, now with that in mind, moving on to the next patch. What makes people want PoF over everything else? Well, look at everything it does, yay! What about PoWind? Pretty much the same as PoF, with a few small differences. What about COV? Well, it isn't as good, but it's a party buff, you can put it up faster and easier to box. What about PoWater? What makes people want PoWater over COV or PoF or PoWind? The answer is... nothing.
It's pretty much turned into PoF of this update = PoWater of next update. We all know PoF sucks on this update. It's a good buff, it just sucks compared to the alternatives. That is the problem, see what I'm saying now?
Is there actual % for the prophecies yet? (Haven't checked guuru in 12 hours :p)
What if PoWater gets the best defense bonus out of all prophecies? I'll (+ tanks, healer/buffer, summoner - not the summon) totally will want PoWater for pvp; or even for raids. So until there's actual % for them, it's better to wait for accurate information.
Yet again, if you limit an EE to do "solo" rift or nuker duos only, too bad for you.
If it is, I would be totally happy. However, judging from the pattern (making them all the exact same, but tacking on some extra stuff to PoF and PoWind), that is probably not true. Also, don't forget we are dealing with NCSOFT here.
If you look at the hybrid department, yes EE is the best healer of them all and ofc yes they are the best recharger. But I don't see why can't they share some love with SE which is not best at ANYTHING?
Again, if EE only limits it choices to "SOLO" rift and/ or "NUKER DUOs"; I'm sorry I won't give you sympathy points for that.
can you please show me one post in this thread that someone is saying that SE's don't need some love.
no one is saying that the SE is good as they are now and that they shouldn't get boosted so get that out of your mind.
I started to talk about solo because some here thinks that the EE is a God of some kind that can exp non stop better than any other class solo...with SE buffs it took me 6 hours to kill the 700 mobs in WoA and that is a spot where herbs drops, but I had to sit and regen MP 70% of the time.
I'm glad that PoF and PoWind gets boosted, but I'm not glad that they removed the MP regen from PoWater (I don't care about magical crit rate since it's caped).
You might say that the MP regen is over powered, but at raids it's a good buff to give to the healers/rechargers to keep the MP up for heals and recharging.
The one thing I see every non EE in this thread complain about is the MP regen in PoWater...if that is so bad then they might as well remove the MP regen effect from the WS buff Ebroider...maybe that will stop you all from crying.
btw I don't get it....PP's and SE's is gonna get boosted in CT2.3, but what do I read in this thread?
The PP's and SE's are mad at the EE's for complaining that theyr prophecy is getting nerfed.
I wouldn't had cared that much about the nerf if PoF and PoWater hadn't got boosted, but seeing PP's and SE's complaining about EE's instead of being happy about they'r boost is just stupid...
Rohirrim, you're intepreting what I said wrongly and got side tracked :p
We're talking about prophecy and how they'll effect the "support" role of EE, not how well they can use inquisitor compared to other class. For the 700 mobs, have you considered inviting someone with mp regen buff to party? What class can you think of that got mp regen buff? The change of PoWater is gonna help ppl to explore some other classes (I don't care either party or boxed) where they are currently being overlooked.
Most of the others are complaining about they can no longer solo in rift or nuker duo as efficient as the current PoWater after the "change" (I'll use change instead, as we still dunno whether it's a nerf yet) and which they limited the potential of an EE by simply looking at very few areas of the game.
Consider this:
Will EE get unloved/unpartied bcoz their prophecy changed?
No, bcoz they are the best recharger; and they'll always get end game party over SE bcoz of that.
Will the prophecy make SE better in solo rifting than EE?
No, bcoz they can't anyway lol.
Will the prophecy make SE more soloable in their inquisitor mode?
Yes. Nevertheless, BP and EE are still able to solo/duo rift. Plus, why all of us commonly say BP/EE rift duo but not BP/SE rift duo? Coz EE is "the recharger".
If the mp regen is so important as they are being discussed here + claiming not even reaching max magic crit rate with PoWater+WM2, that means ppl (nukers) are going to take a PoWater (if bonus unchanged) instead of PoWind even with the boost for PoWind right? So ain't SE going back to square 1 again anyway even with their boost, as there'll always be at least a PP/WC to buff their prophecy? So a 78 SE will continue to be the one that's unloved in end game party and even nuker duos like now? lol
I use PoWater myself for mp regen, too; but I don't see a big deal for it and I'm willing to explore other classes for their mp regen buff.
Nya, you can stop trying to convince them how good EE is even without the mp regen in PoWater.
Nya does not even try. She is wise enough to be able to tell between "useless buffs" and "useless classes" discussions.
They clearly haven't think it from the SE's point of view. Coz if PoWater keeps the same bonus, end game nuker will still prefer EE over SE
Lol, no, you cannot be so clueless, you must be just inattentive. Even if that max MP boost is as "low" as just 10%, SE is still going to be better field recharger than current EE is.
That's if we are talking about live rechargers, not boxed ones, of course. And even then, it's just theory. In practice, on Phoenix, most nukers that don't have a recharger box will take whatever recharger they can find, because unattached live rechargers are much rarer than such nukers.
(even SE traded to be the worst/2nd best recharger for better buffs); where SE is already not the top choice for anything important and EE/nukers-that's-so-used-to-PoWater still wants to strip that away from a SE?
Sorry, strip what away from a SE?
Let's not forget archers don't need cast spd, matk or magic crit rate either, but I don't see any archer QQ about that they don't need those and want the accuracy and crit rate back so they can have max crit rate with the right setup (like the current CoV).
So what? Are you going to QQ now that archers are underpowered?
If those ppl can't see beyond what an EE can do besides "solo" rift (let's not forget a bishop have MORE downtime than an EE if it "solo" rift) and nuker duo, too bad for them.
Which ppl can't see? And where in the Phoenix rift do you see bishops with more downtime than EEs have?
Krissa, (if you don't know yet) the 3 headed chicken can recharge SE/ EE; but really... party with a Bishop (make more bishop friends+other friends that'll always need a healer) and utilize what an EE does best - aka recharge.
Why should I? I prefer to party with SE and let them recharge. Recharging is boring, I have better things to do in a party. When I have time for a party, of course, because I currently play super-casually.
Krissa, (if you don't know yet) the 3 headed chicken can recharge SE/ EE; but really... party with a Bishop (make more bishop friends+other friends that'll always need a healer) and utilize what an EE does best - aka recharge.
Now Im confused...I though what EEs were best at was healing, buffing, soloing epic raids and several parties of wartags (thanks to PoW and their unique buffs ofc!) :o
For rift, I said it in the view of "SOLO" where Krissa is insisting on.
Where, lol?
If a "SOLO" Bishop vs a "SOLO" EE in rift, Bishop will have more downtime. But if you consider getting RECHARGED then Krissa should duo with a Bishop, as it's not like the mobs in there are going to "Recharge" the Bishop. If the Bishop needs to party/ 2 or mutli-box for the "Recharge", why should an EE limit itself to "Solo"?
OMG. How do you think I enter the Rift "SOLO"? Obviously in a party with some mob, right?
Yes. Nevertheless, BP and EE are still able to solo/duo rift. Plus, why all of us commonly say BP/EE rift duo but not BP/SE rift duo? Coz EE is "the recharger".
Lol, you have no clue again.
BP+SE (live) duo has much more MP than BP alone can spend in the Rift. BP/EE rift duo is better not because EE is "the recharger", but because EE is "a DD". You kill almost twice as much mobs in the same time, allowing them to respawn sooner, so that there is more mobs to kill for your duo per Rift room.
Nya, maybe you can tell us how to get those 45 mil exp per buff round soloing Rift on EE? :D
What 45m exp? Krissa you start to sound rather ignorant than greedy now. We all know EEs basicly pwn 5x HP undead mobs in one-2 shot by skill "turn undead" and they basicly out-kill mobs respawn. You wanna deny that? Bish doesn't have prophency or clarity so they can't "solo" in rift as good as EEs but still, none DDs can solo rift like an EE and that's overpowerness.
I have no idea, i guess he lil bit exaggerated, thats quite common in those boards...
Krissa is the crazy one who came with 45m exp per round bs. Rift is not an open field. Mobs don't just respawn instantly but they do spawn in packs. EEs basicly one shot mobs one by one then sit for both mp and respawn. Only takes EE one to two easy "TUEN UNDEAD" nuke to kill one mob which doesn't cost much MP at all. With clarity and powater (which Bishs don't have), they can basicly get all their mp back before the next wave, hence the non-stop soloing/nuking style.
I highly recommand everyone to try it, or at least check it out at hero rift where most rooms are camped by solo ee now. We will al benefited by high level EEs everywhere anyway, party-wise."
BP+SE (live) duo has much more MP than BP alone can spend in the Rift. BP/EE rift duo is better not because EE is "the recharger", but because EE is "a DD". You kill almost twice as much mobs in the same time, allowing them to respawn sooner, so that there is more mobs to kill for your duo per Rift room.
I start to think you are just some lawl lowbie ee... no problem! Read my post above and go try the insane powerleveling EE style in hero rift. You will be a pwnage133t EE in no time!
I dunno why you get so offensive in replying to my posts, Krissa?? o.O I'm merely trying to point out a different point of view like what Nya is doing, just in a different way; but sigh... if you can't step out of your little own EE world that you're living in atm. I'm sorry, but I don't think anyone can help you.
Edit: Try to think why I'm defending a 78 SE when I have a 79 EE myself that I use to duo in rift with my PP, rather than agreeing with you about something that's not even 100% accurate. If you think coz my PP got boost, so why should I care? Then please read the message above again lol.
Nya, maybe you can tell us how to get those 45 mil exp per buff round soloing Rift on EE? :D
What 45m exp?
As you stated, 100k exp mobs each killed in 2 seconds, with 15 minutes of such activity non-stop. It was obvious that you could not calculate the riduculous overall exp that would come from such activity, so I've done it for you by myself. A mob per 2 seconds, 30 mobs per minute, 450 mobs per 15 minutes. 100k exp per mob.
Krissa you start to sound rather ignorant than greedy now.
Not me, and not now. Basically, not a single "fact" you posted into this thread you managed to describe correctly.
We all know EEs basicly pwn 5x HP undead mobs in one-2 shot by skill "turn undead" and they basicly out-kill mobs respawn. You wanna deny that?
Sorry, but those mobs aren't "5x". Second, those mobs don't give 100k exp for more than a buff round, after which your Vitality turns zero and they give 50k exp. Second, it's not "one-2 shot", the land rate is closer to 1 in 3 and still not guaranteeed, you can burn full MP bar without killing a single mob. Third, it's not "basically pwn" if you want to earn xp, not to lose it...
Bish doesn't have prophency or clarity so they can't "solo" in rift as good as EEs
Bishop can "solo" Rift very well.
but still, none DDs can solo rift like an EE and that's overpowerness.
They don't need to. They can get better XP in the fields, especially nukers.
Krissa is the crazy one who came with 45m exp per round bs.
Nope, it comes from your statements.
Rift is not an open field. Mobs don't just respawn instantly but they do spawn in packs. EEs basicly one shot mobs one by one then sit for both mp and respawn. Only takes EE one to two easy "TUEN UNDEAD" nuke to kill one mob which doesn't cost much MP at all. With clarity and powater (which Bishs don't have), they can basicly get all their mp back before the next wave, hence the non-stop soloing/nuking style.
Nope, it's not how it works. If you try to do it this way you will be dead in 5-10 seconds.
I highly recommand everyone to try it,
I highly recommend you to try it.
or at least check it out at hero rift where most rooms are camped by solo ee now.
Sure thing, all 3 of them.
We will al benefited by high level EEs everywhere anyway, party-wise.
I dunno why you get so offensive in replying to my posts, Krissa?? o.O
Because I tried all other things to make you think about the subject, and they don't work :(
I'm merely trying to point out a different point of view like what Nya is doing, just in a different way; but sigh...
The problem is... Nya is able to prove her point, at least partially, whereas you cannot even accept any thought that your point can be invalid.
Edit: Try to think why I'm defending a 78 SE
I khow why you are defending a 78 SE. But I also know that a 78 SE with CT2.3 PoWing does not need your defense, they would not be harmed at all with PoWater having MP regen bonus in some other party, and they will benefit from having such PoWater in their own party.
Edit: well, with removed max MP increase, PoWind is not that nice for a nuker duo. SEs still have their Empower to shine there, though.
The problem is... Nya is able to prove her point, at least partially, whereas you cannot even accept any thought that your point can be invalid.
I accept other ppl's point of views IF they are accurate and true or if it's something I have no clue about - I'll listen first and evaluate how accurate that piece of information is to determine whether I believe in that information; but from my experience in L2, I know most of the replies ain't accurate. Seriously lol... in a lot of those replies, I totally feel Maya's syndrome in them.
I know there are some rather stupid post from some ppl (those i'll not name), but you should ignored them rather than taking all of them so personal.
I accept other ppl's point of views IF they are accurate and true or if it's something I have no clue about - I'll listen first and evaluate how accurate that piece of information is to determine whether I believe in that information; but from my experience in L2, I know most of the replies ain't accurate. Seriously lol... in a lot of those replies, I totally feel Maya's syndrome in them.
Maya is quite correct in his facts, it's his interpretation of them what suffers.
However, yes, we must have different kinds of L2 experience. I play a healer/recharger as a main since the start of C4, mostly in pickup parties (sometimes becoming constant for a while).
That is a little better. I kind of feel like PPs aren't getting what they should though now. But I can't put my finger on what would be better.
Adding elemental resistance and/ or dark and holy resistance, but I'm happy with the changes even it's not the best; still something decent compared to before. At least I'll have bigger mp pool with my PoF! lol :p
I'm not at all perturbed by EEs gaining some of their unique PoWater goodness back. In fact, it would appear that PoWater is becoming better than before. Unless I'm wrong, PoWater never had a Clarity effect before (just +MP regen).
I'll also be thrilled if the revamped PoWind makes it to live. +Max HP and VR effects? Yes, please. I know I would have missed the VR had the earlier PTS version of PoWind remained.
Poor PoF...I feel bad for PPs that NC shifted +Max MP from PoWind to PoF since that's a relatively crap bonus. Not that there aren't some situations in which increased max MP isn't useful, but I'd care a little more about max MP if MP regen in this game scaled with the size of one's MP pool.
This makes no sense in context of each class
I can see the EE/WC/OL changes make perfect sense and work fine and are actually really welcomed
the MP/HP swap of PoF/PoW is ridiculous. if anything PoF should give both. but it has always been the fighter prophecy and should keep the physical stats. SE is the class with nuker buffs, recharges, and a lack of defensive skills.
as far PoF/PoW goes all they should have done is added VR to PoW(I totally get that) and then added accuracy back onto PoF (I don't get why it was ever taken off in the first place) If they are going to to take off our defensive attributes they should give us both crit rate AND power then.
as it is after this patch PoF loses dominance as both fighter and mage prophecy. The skill is still boosted from ct2.2 and before, but relatively we are worse off. CoV/VoP will still be preferred by fighters(+faster group buffing) PoWater will still be preferred by mages, and now PoWind, which PoF was considered strongly superior to will now be the stronger skill. We lost both our HP and accuracy bonuses ><
Prophets were the class who really needed the boost and we got the shortest stick...I don't get it
And I though that korean devs finaly got someone who think and is able to make reasonable updates. I was wrong. Since accuracy is quite big issuse some time already (superhighlvl mobs, huge impact of accuracy in pvp). And stripping away max hp even. Wow.
And EEs can be happy, their porphecy didnt get nerfed but boosted, you have better prophecy than pp now, are you happy?:)
And why cov must have more bonuses than pof/powind anyway?
For rift, I said it in the view of "SOLO" where Krissa is insisting on. If a "SOLO" Bishop vs a "SOLO" EE in rift, Bishop will have more downtime. But if you consider getting RECHARGED then Krissa should duo with a Bishop, as it's not like the mobs in there are going to "Recharge" the Bishop. If the Bishop needs to party/ 2 or mutli-box for the "Recharge", why should an EE limit itself to "Solo"? There are choices and they ain't bad ones, I just dunno why some people refuses to see further rather than just what's in front of them?
What if PoWater gets the best defense bonus out of all prophecies? I'll (+ tanks, healer/buffer, summoner - not the summon) totally will want PoWater for pvp; or even for raids.
That would be like changing the element of StSs nukes suddenly from wind to fire.
What if PoWater gets the best defense bonus out of all prophecies? I'll (+ tanks, healer/buffer, summoner - not the summon) totally will want PoWater for pvp; or even for raids.
That would be like changing the element of StSs nukes suddenly from wind to fire.
I don't see the relavance in that, unless you wanna stay close minded. But PoWater returns to what you wanted + more (and I get a more efficient EE to plvl myself with :)), so why are we still talking about some made up scenario which might happen "before" today's change?
Edit:
And you can solo non-stop? Or at least 15min without going oom?
Lol... god... can't you read/ learn to read?
It's not the bishop's fault that it boxes/ parties rechargers for more mp. But it's the EE's fault not to box/ party a bishop and complaining about ooom'ing in 15mins.
What if PoWater gets the best defense bonus out of all prophecies? I'll (+ tanks, healer/buffer, summoner - not the summon) totally will want PoWater for pvp; or even for raids.
That would be like changing the element of StSs nukes suddenly from wind to fire.
I don't see the relavance in that, unless you wanna stay close minded. But PoWater returns to what you wanted + more (and I get a more efficient EE to plvl myself with :)), so why are we still talking about some made up scenario which might happen "before" today's change?
The relevance is quite simple..you cant just completly change the direction of one classes playstyle. Or do you suggest I should exchange my gf for a SE? Or buy/bot one to 78? lol..
Anyway its not the EEs that started to bash the other classes here, so frankly it doesnt matter what changes will be made or not, your view on those "greedy EEs" remains the same and is just sad.
Ill say it again, I totally aggree that PoF and PoWi need a boost, maybe making PoF for range- and PoWi for melee- fighters, and CoV a fusion of both with less good stats than either.
The relevance is quite simple..you cant just completly change the direction of one classes playstyle.
Isn't it simple enough that EE is still the best recharger/ backup healer and that's their playstyle?
Bcoz what u're trying to say is similiar to the sleep nerf to nuker and nukers say: Doh... wtf am I suppose to do now without sleep? Hm.... like nuke? lol
your view on those "greedy EEs" remains the same and is just sad.
And you can solo non-stop? Or at least 15min without going oom?
Lol... god... can't you read/ learn to read?
It's not the bishop's fault that it boxes/ parties rechargers for more mp. But it's the EE's fault not to box/ party a bishop and complaining about ooom'ing in 15mins.
Looks like its you that cant read...
Its SEs and PPs whining that super EE is able to kill Rift mobs nonstop in solo. Krissa and other EEs even said that they prefer to party with other toons to make their xp more efficient, but in your blind ignorant crusade against EEs you prolly ignored that.
For rift, I said it in the view of "SOLO" where Krissa is insisting on. If a "SOLO" Bishop vs a "SOLO" EE in rift, Bishop will have more downtime. But if you consider getting RECHARGED then Krissa should duo with a Bishop, as it's not like the mobs in there are going to "Recharge" the Bishop. If the Bishop needs to party/ 2 or mutli-box for the "Recharge", why should an EE limit itself to "Solo"? There are choices and they ain't bad ones, I just dunno why some people refuses to see further rather than just what's in front of them?
You do realise that EEs need PP buffs for rift?
I know EEs that did rift religiously and they got all their buffs from CH/Castle/Fortress.
I am unaware that they needed a Prophet to buff them.
Looks like its you that cant read...
Its SEs and PPs whining that super EE is able to kill Rift mobs nonstop in solo. Krissa and other EEs even said that they prefer to party with other toons to make their xp more efficient, but in your blind ignorant crusade against EEs you prolly ignored that.
Please quote them, as I never gave comments about that. I must've missed some info from all the 20 pages and I do regularly ignore/not read some rather stupid comments on EE from others.
Isn't it simple enough that EE is still the best recharger/ backup healer and that's their playstyle?
Bcoz what u're trying to say is similiar to the sleep nerf to nuker and nukers say: Doh... wtf am I suppose to do now without sleep? Hm.... like nuke? lol
Its not as simple as that but tbh I dont see the point in arguing with you. Lets just say EEs are good how they are right now, they will be (unneccessarily) better if those latest changes go live, SEs will get a well deserved boost and PPs sadly didnt get love again.
I don't either, as EE is ur gf and u can't replace ur gf with an SE, ofc u'll want the EE to be best for urself.
I'm happy about that EE got the boost (I play an EE myself, and yea... I'm such a blind ignorant crusade against EEs /sacarsm off).
But in conclusion, my concept is that even if EE got the PoW change; it's not gonna change their position in important events = the most fun part of the game. But ofc, if you only look at the those "few" events, EE is not gonna be as good with -mp regen.
We should just give Nya's (not all PP's) PoF +5000% Pdef mdef matk casting speed, then you come to my server, join my clan, and buff me, and we are both happy :) <3
not really - maxhp, -accuracy is pretty big nerf for pof , especialy the -maxhp
+mdef and castingspeed is good, but who cares if you can get +maxhp+mdef in cov/powind
or +mdef, castingpseed, clarity, mpregen in powater now
+maxmp might be good for recharger, but its close to useless for pp
Just Wear BW/Majestic Robes and Conversion on a Recharger. +Max MP is worse than MP Regen (if it's a factorable increase) and Clarity effects. Blessed Soul will no longer be a PP exclusive with Overlords getting the Improved Condition combo (with different name) in G3.
Good for my Overlord :) Bad for Prophets :(
It really is a worthless class to play as a main (not to insult Prophets/Heirophants, just no better term to descibe it).
LOL @ Group for Prophecies. Just own the Seiges/Raids while you're at it. I like clicking off Visions of Pa'agrio and asking for Prophecy of Water or Magnus Chant (if Doom Cryer in Party).
Dunno, after this udpate i am back to my opinion that they are absolutely clueless about the game. HP regen, woot, who cares ... 20hp each 3 seconds when dmg from mobs are 3k+
not really - maxhp, -accuracy is pretty big nerf for pof , especialy the -maxhp
+mdef and castingspeed is good, but who cares if you can get +maxhp+mdef in cov/powind
or +mdef, castingpseed, clarity, mpregen in powater now
+maxmp might be good for recharger, but its close to useless for pp
I guess so...
but in pve, the +crit damage is better than +crit rate the se's get. its easy to get your crit rate up, but crit damage is more difficult. at least i would prefer crit damage.
I know EEs that did rift religiously and they got all their buffs from CH/Castle/Fortress.
I am unaware that they needed a Prophet to buff them.
Resist Fire (and Elemental Protection if available) is very nice to have in the nuker room. It's still soloable without, but you need to be much more careful and will kill the mobs considerably slower.
I know EEs that did rift religiously and they got all their buffs from CH/Castle/Fortress.
I am unaware that they needed a Prophet to buff them.
Resist Fire (and Elemental Protection if available) is very nice to have in the nuker room. It's still soloable without, but you need to be much more careful and will kill the mobs considerably slower.
Get an Arcana Robe set and put fire attribute on it.
Or, better yet, buy a Fire Attribute potion (30 Attribute Resist) for 30k and you can stay in DC. Stock up on them, they're cheap. You act as if EEs have the M.Def of a Gladiator.
I've got 3 mcrits in a row there. I've also got a valley of 2 simultaneous mcrits. I really don't like to aggro more than one nuker there unless I have SwS or PP buffs.
I've got 3 mcrits in a row there. I've also got a valley of 2 simultaneous mcrits. I really don't like to aggro more than one nuker there unless I have SwS or PP buffs.
You know you can always ask me to buff you when you see me in rift (I always see you there) and I'm happy to do that; but you never asked me. Well... at least u know now.
I've got 3 mcrits in a row there. I've also got a valley of 2 simultaneous mcrits. I really don't like to aggro more than one nuker there unless I have SwS or PP buffs.
You know you can always ask me to buff you when you see me in rift (I always see you there) and I'm happy to do that; but you never asked me. Well... at least u know now.
Put it back to the version that was on the PTS not long agow, or worse case put it back to how it is now! I want ++HP dammit for Bison! Not having HP really messes with this buff.
IMO the Prophecies should all be better than CoV in at least one or two substantial ways. As things are now, PoWind appears to be competitive with CoV, PoWater has regained its special utility and added a Clarity effect while keeping the beefier bonuses from earlier Korean PTS, and PoF...needs help again.
They should at least give PoF the increased defensive powers some of us have been advocating for PoWater. In any case, CoV and VoP should be good and viable, but definitely not equal to or preferable to Prophecies unless they again lengthen the reuse time so that CoV and VoP are relegated to strategic rather than constant use.
I wasn't talking about, how good clarity is or how great EE's can solo the rift (that will end next CT, since lethal on turn undead gets nerfed...for all you haters to cheer on) or even that EE's aren't supposed to be buffers etc etc etc...
Are people missing the point ??!!
A Prophecy, is a level 78 buff, which doesn't buff like a regular buff, but gives you the power of an ancient spirit.
That ancient spirit stuff should make you uber for a short period of time.
With the coming changes, the EE prophecy becomes a normal add on buff. And it will become such a normal regular add on buff, that nobody, and i mean nobody, NOBODY will care or want this level 78 supposed to be good buff.
You cannot have 2 prophecies or CoV + Prophecy so in all cases people will get the Doomcryer or Dominator's buff, and PoWater because of this great unbalancing will become useless.
I think this point, that a level 78 buff will become obsolete compared to what people get from other prophecies, is what makes EE's not willing to spend their SP on at their lvl 78 uber buff.
This should not be, this Prophecy needs to get Balanced out as well!!
i don't know what Zaxon is talking about either. I've check all the translations I can find out there, and not one of them mentions TurnUndead skill being changed in any way. What is your source, Zaxon, and what is the change being made?
thre is not really much to brain storm, pof has to be same as cov to be competetive
Competitive in what, Nya?
There is not really much to brain storm, Prophecy is not the end-all-be-all of the Prophet's problems.
Stop crying about Prophecies and cry about the real problems. Even if PoFire = CoV what good would that do for Prophets, and why would anyone be ******ed enough to level one up for anything other than a buffbot. There are WAY more live WCs than there are live Prophets, and way more PP Buffbots than there are WC Buffbots.
Prophet's problems are so much greater than their prophecy that the whining about PoFire compared to CoV is getting extremely annoying.
The biggest problem with this game in NA/EU is the fact that nothing the NA playerbase says means anything to the developers. I hope they know how frustrating that is. What a slap in the face.
Diego wrote that they were nerfing the effect of daggers' lethals.
Sure he did.
Lol.
Nobody cares about Turn Undead. I will be using mine to PL subs and buffers. I hope they don't nerf it. Bishop and EEs are some of the best Powerlevelers after Titans and other polers. I'd actually say they're better since they can do it on CH buffs.
EDIT: I cannot get on that site to check your "source", because they host it on horrible servers.
If you mean nobody cares about TurnUndead, you must be speaking from a PvP aspect, because it sure has no application there. But do I care about it? Sure do. It's almost like I'm afraid to talk about it because I think it must be a dream that we have this particular way to xp when no groups are available.
thre is not really much to brain storm, pof has to be same as cov to be competetive
Competitive in what, Nya?
There is not really much to brain storm, Prophecy is not the end-all-be-all of the Prophet's problems.
Stop crying about Prophecies and cry about the real problems. Even if PoFire = CoV what good would that do for Prophets, and why would anyone be ******ed enough to level one up for anything other than a buffbot. There are WAY more live WCs than there are live Prophets, and way more PP Buffbots than there are WC Buffbots.
Prophet's problems are so much greater than their prophecy that the whining about PoFire compared to CoV is getting extremely annoying.
The biggest problem with this game in NA/EU is the fact that nothing the NA playerbase says means anything to the developers. I hope they know how frustrating that is. What a slap in the face.
As I told you already, I know there are other problems and better solutions to ressurrect PP class. But I told you that making cov=pof is the only thing that could happen in this next update. And it would help the few PPs who still play live. And I am rpetty sure all the live PPs would appreciate even tho ppl wouldnt still reroll pps, start pps consider pps anything else than buffpets. But for the sake of the last few live PPs, make atleast those prophets not useless in endgame content by making their prophecy equal to wc prophecy.
btw i know korean devs will never read this, and nc staff doesnt tell them anything about our problems they proly dont even read it except moderating, posting to make me feel good that i did would i could
koreans have proly more live pps since they dont care that mucha bout power but look is more important for them, and wcs are ugly so they gonna boost orcs till it will be not worth playing pp for the look...well not sure if thats true either since when i spoke with one coren he said everyone wants wc too there
If you mean nobody cares about TurnUndead, you must be speaking from a PvP aspect, because it sure has no application there. But do I care about it? Sure do. It's almost like I'm afraid to talk about it because I think it must be a dream that we have this particular way to xp when no groups are available.
Almost every class can XP when no group is available. There are means to enable everyone to solo, and with Inquisitor EEs don't need to use Turn Undead. The fact that they WILL use Turn Undead instead of Inquisitor may tell the developers a different story about Turn Undead, though. It is pretty IMBA, but no one will care unless they don't have an EE and don't have the means to level one up.
You can PL on less buffs and with much less gear with an EE/Bishop in the rift than you can with pretty much any other class in the game.
I know Bishops and EEs that don't even use Spiritshots to rift.
I wish I know Korean and go QQ all over their boards =.=
even I'm happy that pof got a boost somehow, but... buffing is the ONLY THING that pp can do and we can't play our ONLY role as there are other classes stealing/taking over our role + they are actually better than the ONLY ONE thing we can do >.<
This game is a new game. 4+ years.... but the way NC are trying to fix the classes are like kids playing in a sandpit.