there is no option for 1 handed mystic swords, im curious is this was intentional or a bug. i also thought it could be part of the current 1 hand sword option, but i doubt it.
exactly purp. the magic damage variance from 1hs to 1hb is TREMENDOUS. 1hb sometimes vary as much as 1000 damage in a non crit, non resisted nuke. forget about 2hb just completely useless.
of course there are different stats. i'm not ******ed, but apparently whoever de-famed me is. by your thought processes, you're implying that i'm saying there's no difference between non-grade and s84.
could they have programmed it a bit better and made a separate category for them?
the topic was about categories for weapons.
look at a homu. it says 1hand.
look at a sls. it says 1hand.
the game sees them as exactly the same 'type' of weapon, despite the fact that they have different stats.
purp or spud, i'm praying that you were stoned or something if it was you that de-famed me for your not understanding english...i hold you two to such high standards.
whatever, i'll wear negative karma proudly...means other people are immature and/or stupid.
there is no option for 1 handed mystic swords, im curious is this was intentional or a bug. i also thought it could be part of the current 1 hand sword option, but i doubt it.
They probably didn't include it as an option since there isn't a 1 handed mystic sword for s-grade.
of course there are different stats. i'm not ******ed, but apparently whoever de-famed me is. by your thought processes, you're implying that i'm saying there's no difference between non-grade and s84.
the topic was about categories for weapons.
look at a homu. it says 1hand.
look at a sls. it says 1hand.
the game sees them as exactly the same 'type' of weapon, despite the fact that they have different stats.
purp or spud, i'm praying that you were stoned or something if it was you that de-famed me for your not understanding english...i hold you two to such high standards.
whatever, i'll wear negative karma proudly...means other people are immature and/or stupid.
That argument could be made for blunts as well. Yet there is a caster blunt catagory available. Now, I'm not sure if there is a melee blunt option available or not though, as I'm at work and can't remember/didn't pay enough attention.
It seems more likely Kane1 is right, its because of lack of some types in some grades.
that's what i mean about them programming it a bit more precisely.
it's not hard to designate certain items as one thing and others as another even though they are the same classification...strictly from a programming standpoint.
purp or spud, i'm praying that you were stoned or something if it was you that de-famed me for your not understanding english...i hold you two to such high standards.
I can assure you it wasn't me, I don't hide behind negative reputation and will always sign it with my nickname.
I still think the lack of 1h mystic swords were a big mistake. It will affect the chance of getting a +10 SoM, therefore nukers will be stuck with the blunt variation which won't sell as much as say the DLE or what have you.
I can assure you it wasn't me, I don't hide behind negative reputation and will always sign it with my nickname.
I still think the lack of 1h mystic swords were a big mistake. It will affect the chance of getting a +10 SoM, therefore nukers will be stuck with the blunt variation which won't sell as much as say the DLE or what have you.
something i've always wondered but never found out...
...does a sword or blunt have a direct effect on nuke crits? i always thought not...unless it effects the unseen stat that wild magic impacts.
if not, then a flaming dragon skull should sell for more than a som since orc can stun with them. and they look cooler.
no, i did not neg rep you serelina. i, in fact, received pos rep for my post. idk why.
but as much as it would be nice to have the classification of magic swords and melee swords remember two things: 1 theres no 2h sword with any possibility of good magic SA or Matk. 2. event weapons dont come with an SA anyway, so youd be screwed to take out this weapon and do anything with it.
Well, I agree with the OP. I wanted an SoM, not a Flaming Dragon SKull or whatever. It wouldn't be so hard to place an option for Mystic Swords, because S grade is the only one that doesn't have a sword (that excluding S80 of course).
But the other day, I tested the magic blunt on my Necro. My +3 SoM was better for me than the +5 Flaming Skull the event gave me. Basically because it was more constant. With the blunts, sometimes I'd one shot a mob, then two shot the same mob the next time. With the sword, I could foresee the moves because I knew that the damage range wasn't that HUGE.
something i've always wondered but never found out...
...does a sword or blunt have a direct effect on nuke crits? i always thought not...unless it effects the unseen stat that wild magic impacts.
if not, then a flaming dragon skull should sell for more than a som since orc can stun with them. and they look cooler.
swords for nukers are better. A blunt is bad because it's so unreliable
A sword will have a small damage variation, like 10-15% + / -
While a blunts damage variation is HUGE, probably 30% either way, meaning you can't reliably x-shot anything with a blunt. It would have to be +4-6 enchants higher than a sword to cover the low minimum damage.
I'd trade an arcana mace for a 1h S mystic sword anytime. Sadly it's not an option. I personally think they should have introduced a 1h mystic sword when they made magic damage variable. Seems like a design flaw.