* 15% chance to increase attack speed by +100 for 15s when attacking.
* Increase dealt PvP damage by 5% on regular attacks and skills.
1h/2h Mage Weapons
* 15% chance to increase cast speed by +100 for 15s when using attack magic
* Increase dealt PvP damage by 5% on regular attacks and skills.
Dual Swords
* 15% chance to inflict a debuff reducing the bow/xbow range by 20% for 15s when attacking.
* Increase dealt PvP damage by 5% on regular attacks and skills.
Dual Fists
* 15% chance to cancel 1-2 standard buffs off a target while attacking. 15% chance to inflict a debuff that disables shield defense for 15s.
* Increase dealt PvP damage by 5% on regular attacks and skills.
Daggers
* 15% chance to inflict a CP drain on the target and recover ones own CP.
* Increase dealt PvP damage by 5% on regular attacks and skills.
2h Melee Weapons
* 5% chance to inflict a physical damage attack when attacking.
* Increase dealt PvP damage by 5% on regular attacks and skills.
1h Melee Weapons
* 15% chance to heal 200 CP on hit.
* Increase dealt PvP damage by 5% on regular attacks and skills.
Pole Arms
* 15% chance to cancel 1-2 standard buffs off a target while attacking. 15% chance to inflict a debuff that disables shield defense for 15s.
* Increase dealt PvP damage by 5% on regular attacks and skills.
Armor Type PvP Effect
Heavy Armor
* 15% chance to debuff a player that damages you (regular hit, nuke or archery) removing 20% of their attack, cast and run speed for 15s.
* Reduce incoming PvP damage by 5%.
Light Armor
* 15% chance to cancel the target of a player that damages you ( regular hit, nuke or archery).
* Reduce incoming PvP damage by 5%.
Mystic Robes
* Reduce physical/archery critical attack chance, and critical attack power.
* Reduce incoming PvP damage by 5%.
to clarify only add the PVP bonus from Fame if you have it completely ready as you want it to be ie 150 element & augment need to be done as once PVP bonus has been applied you can not change them anymore.