that's it!!!???? that's what a spellhowler is????? i know i promise it would be a quick question. but can you spare a little more info? ty
Spellhowler has the highest mattk capabilites of all classes
has the lowest cast speed of nukers
the lowest mentality of nukers
the lowest constitution of all
the lowest hp/cp in the game
very good survivability
They rely on their fierce power and use curses to hinder the enemy(more so at 76+)
The major stats you will need to pay attention to
INT
Increases damage of magic attacks and success rate of curse spells.
WIT
Increases chance of magic critical hits, casting speed, resistance to Hold, resistance to curses (such as HP degeneration, decreased HP recovery rate, increased skill re-use time, and decreased effect of heals).
MEN
Increases magic defense, maximum MP, MP recovery speed, poison resistance, and curse resistance. Decreases probability of magic interruption.
CON
Increases maximum HP and CP, HP recovery speed, weight limit, underwater breath gauge, shock resistance, and bleeding resistance.
Basic setup is
1 handed mage weapon(perferably magic sword) with acumen
Robe set with casting speed bonus
good jewlery
Dyes: +4 int, +4 wit, +4 con|||-8men, -4 str
Basic setups
C grade: Homu *acumen*, karmain robe, top luxury c jews
B grade: SoV *acumen* avadon robe, Black ore jews
A grade: SoM *acumen, dark crystal robe, majestic jews
S grade: 150 wind AM *acumen*, DC robe/MA robe, tat jews/boss jews
Basic skills include
Hurricane Wind
Tempest Wind (AOE)
Death Spike Dark (low mp cost, costs 1 cursed bone per cast)
Vampiric Claw Dark (Returns about 40% hp drained)
Cursed Death Link Dark (More power at very low hp)
Shadow Flare Dark (Overhit)
Body to Mind (Sacrificies some hp into some mp)
Corpse Life Drain (Absorbs some hp from a corpse)
Fear (Makes the target forcibily turn about 180degrees and run)
Curse Chaos (Lower's target accuracy)
Slow (Reduce's target's run speed)
Surrender to Wind (Reduces target's wind resistance)
Surrender to Posion (Reduces target's posion resistance)
Seed of Wind (Increases Wind attribute causing wind attacks to hit harder)
Curse Posion (Deals damage over time)
Posionous Cloud (Deals damage over time, AOE)
Silence (Prevent's the target from using magic)
Aura Flash (Low ranged low power attack that drop's the targets' target, AOE)
Sleep (Immobilizies target unless hit, long casting)
That's the gist of it... more here
http://www.lineage2.com/Knowledge/race_darkelf_skill.html?my_class=dark_elf_spell_** wler
Third Class is Storm Screamer