Pve Tats for WL

Human Classes Started Last reply 10 posts
as the title says plz..ill be usin BW heavy for B and Tallum Heavy for A
+4/5 Str -4/5 Con mainly. Not afraid of stuns? add +4dex and -4con. Its the standard PvE setup for human warrior classes basically. During B grade the +dex isn't such an issue stunwise, stunmobs can be avoided but if you use tallum at a grade i'd advise you to take of the +dex tattoo again as stunmobs become more frequent
-13 CON will **** your stun resistance into Oblivion.
till S grade better no tats

after +STR... but +DEX on dread dont make any diffrence IMO

we need CON for stuns and HP...
Correct.

But still, LOL @ -9/13 CON. That is not good, especially when you aren't zerging yourself with buffs (PP/WC -or- SE/EE at least).
+4 STR / -4 CON here, always worked pretty nice :)
u can put +WIT - INT too :]
lmao trensh! You're are just too wimpy rofl. ^^ Joking aside i've duo'd with a DN for a looong time and we have not once had an issue with it, ever. Don't even think to babble of the pvp aspect, the OP asked for pve, not pvp. No flames intended but the reading comprehension doesn't seem to be the majority's stronger side, lol, i'll quote myself for ya'll and put some bold text on some keywords, lol. +4/5 Str -4/5 Con mainly. And stunmobs can be avoided but if you use tallum at a grade i'd advise you to take of the +dex tattoo again With "take of" i meant remove ofcourse ^^

At b grade you'll be fine with a full -con setup and BW heavy, granted dex wont do much for stats i know but some people prefer it none the less so i figured i'd mention it. Personally both the DN and I had +dex until a grade (i kept mine until duelist spirit lvl 2 actually while she removed her at the a grade mark, thats when i noticed how little it actually did, lol) and we were perfectly fine without a massive buffzerg, lol. Seriously, take some risks, don't be afraid to test stuff out, it makes playing this game so much more interesting than just strictly following the "best practice" constantly, lol

Anyways back to the point, see what i'm saying?
My original point was +4 or 5 to str and -4 or 5 to con but if you're feeling frisky +dex could be done but shouldnt be kept when you start to encounter stunmobs more frequently. So the cutoff point would be when he puts on tallum and then he wont get -9/13 con ;)
u can put +WIT - INT too :]

useless for a fighter class now right?
yep pretty much :/