New Kamael

Kamael Classes Started Last reply 21 posts
Hey guys,

I'm extremely interested in starting a Kamael. I just don't know anything about them. Which do you prefer? The Bezerker or the Soul class?
Two COMPLETELY different gamestyles... if you like to kill things fast go Zerker... if you like to be more supportive and be versatile in gameplay (but die easier) go Soulbreaker
why don't want arbalester ? ;]
Soulbreaker is one of the most fun classes to play imo. If you are good at pot spamming then you will be fine. If you can not pot spam efficiently , you will die fast even as a tank.

Soulbreaker has so many skills and most of them are useful.

Doombringer has nice burst damage.

I prefer the Soulbreaker because of his ability to Steal buffs. Also, if you decide to go all the way into the 80's lvl wise, that is when they really blossom.

I strongly believe the Soulhound will become an Enforcer class in the next Update Olympiad.
The changes to re-use time on nukes and the overenchanting route are just some of the reasons why I feel this way.

If you manage to get to 80, you get a 20 min self buff called lightning barrier. Anyone that hits you, shoots an arrow at you or nukes you has a very good chance at getting para'd.

If you get to 81 before the next update (or get the spellbook), you get Lightning Shock. That skill complements lightning barrier by giving you an AoE para. I do not have it yet. But, when I get it I will post details on the skill.

We can Steal buffs, root, silence, para when struck, aoe para, 7 nukes, 3 strong Melee attacks, blink, ud and painkiller. They are truly a unique and special class. They are not easy to play compared to many other classes. A well skilled Soulbreaker has the tools to beat all classes.

Doombringer, is solid. I have a 75 sub. I hardly play it though. I just love my main. Disarm is strong. Very nice burst damage.
Thanks -

I got a hawkeye in the works and don't want another archer so no arbelster.

I think I may go with the soulbreaker. It sounds like a fun toon to play. I have been just hacking with my gladiator and rogue (soon to be hawkeye) the past 4 weeks. It should be fun to try a new fighting style.
+1 on soulhoundie ^^ but we actually are weak until we hit 80 and be well geared.

at lvl 76 (with A set) I still feel like a C grader when pvp comes ^^
hie hie :)

I have 1 of alts chars - glad 58 well equiped ;p
and in pvp vs SH - 56 lvl i got him on 1 hit ;p

Zerk is from my point of view much better for meele pvp :)
Sword shield + disarm + stun making a hell of problems even for destros (but still can't kill destro) or glads (go some on account in pvp :P).
Pfft Glad and orcs are easy to kill on Doombringer... at 78 Rush Impact is quite overpowered (AOE stun rush with twice the power of Storm Assult, very good stun land rate, NO REUSE TIME), and Enuma Elish adds another hard hitting skill, nearly as much damage as Crushing Pain. With Sword Shield I really have no problems with almost any fighter 1v1. And anything in robes is just nom nom nom. But it is similar to other melees in general, strong and fast in PVE with the fun rushes to mix it up. We don't have as many offensive skills as Soul Hound, but rather have a slew of self-buffs and toggles that you have to know when to use for maximum benefit. We can't kill as many different classes as Soul Hound but the certain classes that we do kill well we kill fast and easily; overall we are stronger in open Olympiad than most other classes. Disarm is really hax and makes a big difference in pvp (and fun for disarming afk enemies so they die to mobs... lol).

However, IMO Soul Hound is the best Kamael class. But it is as he said, late bloomer (need high level to get really good), complicated to play, but if you are devoted to it and know your skills it is extremely powerful. If you are good you can kill anything (except Doombringer, ironically...)

Just make sure you make a male w/e you do. Females lack many key D grade skills that really do make a difference.
Hehe curious... you speak like you are a doombringer and think soulhound is better in many ways... I'm a soulhound that thinks doombringer is better than shoulhound in many ways too... ^^ Funny... I love my class though, and I enjoy every minute I play it ^^

Oh... and btw... Elnion... did you really pvp with a SoulHound?? if you are in Teon I can definetely proove to you that player was definetely missing a finger or totally drunk. I have beaten equal and higher level than me gladiators, and I will tell you for sure, that a 56 gladiator WILL NEVER one shot a 76 SoulHound. That's just impossible. Maybe if he was without any armor at all and had -8 Con tatoos... but I still doubt it. :)
Hehe curious... you speak like you are a doombringer and think soulhound is better in many ways... I'm a soulhound that thinks doombringer is better than shoulhound in many ways too... ^^ Funny... I love my class though, and I enjoy every minute I play it ^^

Oh... and btw... Elnion... did you really pvp with a SoulHound?? if you are in Teon I can definetely proove to you that player was definetely missing a finger or totally drunk. I have beaten equal and higher level than me gladiators, and I will tell you for sure, that a 56 gladiator WILL NEVER one shot a 76 SoulHound. That's just impossible. Maybe if he was without any armor at all and had -8 Con tatoos... but I still doubt it. :)
SH = SpellHowler. He said the guy was 56.
If you want a diverse, complex, class that has a deep skillset that takes time to master play Soulbreaker.

If you just wanna wreck ***** play Berserker.

I chose SB, and so far it is very very fun. It's also very good for soloing 1x mobs in herb areas for pretty fast, efficient xp.
SH = SpellHowler. He said the guy was 56.

OK ^^ It's just we use SH for SoulHound too, and we are in the Kamael forums discussing about this class... so Gladi vs Spellhowler seemed out of the topic here :) Now it's clear.
i am doombringer but only 76 and imo there not that good at that lvl i think i will prolly be much better at 78 i also think that soulhound is a better class
the steal buff skill is awsome
A friend of mine is a 79 Doombringer now... but when he was 77 he beat the crap of another doombringer hero. He plays really good and he can beat ANY class... you just need to know your limits. At 76 we are all like C graders in pvp... coz we cannot affort a +150 weapon, or even the full S gear, so that comes with time.

But a Doombringer 78+ is something to be afraid of, even withouth buffs... the Swordshield and body reconstruction is something to take into account. They are not 2 shot targets. Besides, disarm is something to really take care of and in mass pvp, a disarmed target most likely dies while trying to equip the weapon again (if he's unprepared)...

Well... imo, a doombringer shouldnt go around killing all players in their way. It's more useful to rush/stun and bleed a target, shoot disarm and then move on and do the same to next targets... It looks amazing, it's fast and it leaves players without CP, stunned, bleeding and without a weapon :D what else do you want!?!?!?

Soulhounds are complementary DD support and more like nukers and debuffers. If you think about, a party with the 3 (or 4) kamael classes is something to be afraid of. While arbalester takes targets, doombringers stun/rush/disarm like crazy and soulhounds nuke their *****. This is theory ofc, reality is different, but playstyle and power of doombringers is really really good.

Nevertheless I like more my SoulHound coz of Steal Divinity and the ability to melee AND nuke ^^. It's just matter of tastes.
i went pvp with an albalester and sooulhound once and yea i can tell u if kamaels team up
there uber damage dealers i also think that people oversee teamup kamaels = +184184149 rolled
I'm 79 Doombringer hero on Aria atm...

My main point is Soul Hound can kill ALL types of classes basically, but it is probably the most complicated class in game and you have to be very good with timing and all your skills. The hero Soul Hound on Aria is also in my clan and he is very good and easily kills all enemies in Olympiad.

Yes Doombringer primarily just wreck things, the only difficult part is timing and choosing the proper self buffs and toggles for the type of class you are fighting, and getting Reconstruction off at the best moment. However, compared to Soul Hound there are still certain classes we have trouble killing; some tanks and mirage or wind riding daggers, but most other classes we destroy relatively easily 1v1.

Our skills and toggles are also why it is easy for Doombringer to kill Soul Hound... we don't really need buffs to kill you (you can't steal toggles), you stun and bleed easy, disarm lands, violent temper kills cast speed; you can steal all our buffs and we will still do enough damage to take you out; your invincibility is short (as well as the celestial shield of Glad and Tyrant), our sword shield is stronger, and Body Reconstruction will turn the tide in any close fight. And of course Doombringer is the one class in game where it gets WORSE if you try to kite us; but if you stay in our face we will destroy you with our close range skills... I love it lol

But yes until you are 78 with Rush Impact, Berz/Doombringer may feel a bit weak. Shoulder Charge stun still lands well however, as well as disarm. But Rush Impact really turns things around. Basically all Kamael classes are relatively late bloomers, then we become really powerful at high levels (and with the Inspector class). One things is Berzerker bleed land rate is not very good sometimes; it's worth OEing for chance on that as much as you can stand, because it really hurts when it lands, not even considering Contagion.

I think this is why when the race was first released in game we had the half heal and many other limitations (like having to have soul charge to use skills at all); because we have a slew of very strong skills; NC knew they designed very powerful classes so they included a bunch of limitations to keep us from being overpowered. But, because we ended up being late bloomers, and somewhat complicated to play, few people actually rerolled Kamael or stuck with it long enough to reach the really good levels. (A lot of people prefer the 2 or 3 button classes, pfft!)

Those few who made Kamael and stuck with it are now really reaping the rewards. Still, there are relatively few Kamael players in general, and so NC keeps de-nerfing us with every update, and we just get stronger. I was the only noble Doombringer main in my ally for 4 months, and still there are very few noble Kamaels on my server. But I love this race and my class so much I'm basically obsessed, very glad I rerolled to it, and perfectly happy to stick with it now.
Soul Breaker all the Way!!!!!

I havee seen no discussion on the Bottle of Souls the Kamael class uses, could i get some Feedback on this please.
Hehe... you are right, DB is just even more nasty with mages than SoulHound... and since we soulhounds are more Mage than Warrior... we get pwned 90% of the time by doombringers... however, remember that if a DB by anychance get's rooted/paralized its gf... Remember that at Higher levels, SoulHounds have a really good land rate paralyze that actually help us pwnd any class that hit us (melee, range or nuke)... so even though at lower levels a DB will most likely win, after 80, hitting a soulhound is like flipping a coin ^^ I just love my class and cannot wait to teach that level :D
yes you can own DB by rooting us, but we can cleanse ourselves, so maybe good idea to silence us too :P
Both classes are fantastic and alot of fun to play. They are not your typical f1 thru f5 button class.

I have fought the Hero Doombringer on Bartz a few times and we break about even.

I treat a Doombringer like a Dagger class. They are extremely dangerous and at any moment can inflict a ton of damage.

What I usually do that is very effective against the Doombringer is of Course, Steal their buffs, I do this so the land rate on my Root (shadow bind) goes up dramatically. Then I walk away out of melee range and launch all my nukes. Then I try to root again and of course Steal buffs again. On the second round of nukes they usually drop.

Since I got Lightning shock, I throw that in the mix.

Since the new changes on re-use are coming it will only make us close to unbeatable.

The fights will often be decided on who strikes first. If a Doombringer gets me stunned or disarmed before I get him para'd or rooted, it will prolly mean game over.
yes you can own DB by rooting us, but we can cleanse ourselves, so maybe good idea to silence us too :P

Touche' :)

Hey you going to try out the PTS? if so, reply to the new thread I am about to post.