few questions, about a 83 ol (pts conditions) with fully attributed icarus stuff.
Set icarus or MA? well enchanter bonus on icarus sucks pretty hard with the -2 int should i rather go arcana?
secondary dyes. i dont go any now since i cant go +int and dont want to - the str. i want to keep onslaughter of paagrio as tough as possible, its an AMAZING skill ;] any tips?
Well, i'm not 83 on retail... but as i tested the pts too and the Dynasty enchanter armor i may give you my humble opinion.
Dynasty sucks for domis. >.<
alright, depends how you play your domi, but in the way i do myself (melee type in duo, mage type in aoe/pvp party, buffer/healer type with archers or in siege...) the -Int is horrible !
+ the skin on female is a pain to watch... T.T
Naaaaah ! Definitly, i swear by Pa'agrio himself, that i'll keep my **** Major arcana robe !
Bonus are the most interesting for our class in my opinion, and we will be able to push the elemental on it too. And dunno if you saw the Arcana Sigil, but it's totally cute! Much better than the dynasty in my opinion.
About tatoos, i bet many of us will change theirs in Final, but i think the most common and better for Domi are and will be : +5 wit - 5 men.
Our con is correct and our Str too.. and since the MA got resist stun, no point increasing the con to get less stunned.
I would not go -4 con +4 str.... but it can be an option if you really feel mile meleeing on MA.
I'd rather use a light and don't touch my con/str in pve case and pop soulcry non stop with the new mp regen passive ;)
thanks for help i think i will get myself MA then. its just for pts but i really enjoy the new dominator! ill go +4wit -4 men this might be helpful beause i can already chain steal essence, the reuse is nice enough. and the seals will be going faster too. not including the fact they dont land at all while being +0 ;p i wont go -4 con for sure the onslaught is powerful enough to risk -4 con for it ;]
the +5 wit was helpfull to chain Vop. now that we can chain it even naked... ok.. maybe +4 will be enough.
But ! you make me think... - and i'm ashamed of it -... that i didn't tested the Cp heal reuse time ! O.o
Because, well, this is one of our major particularities, and in siege or pvp, it must been casted fast.
Alright, the casting speed will not influence reuse delay anymore... but it will influence the fact you're easy to "decast" or not. And it always piss me when someone break my cast.
the faster you cast, the better it is for some skills as fear/dreaming spirit and all our heals.
About the seals...
As far as i noticed, even +0 land pretty nicely. ^^
mine +0 land rarely ever. maybe because i mostly test them in pvp/seed of infinity mobs.
i put the +4 wit and it still - helps a lot. i will test the cp reuse too didin`t looked at it especially, but it seems fine for me especially with reneval.
what about attribute? i went with fire since its so common on live servers that i think that not much ppl will use it on pts, and i think that steal essence is basically fire or am i wrong?
the stone thing is a big story for OLs ^^'...
I went Fire too on retail, since i was hoping to increase damage per tick on seal of flame at least. But according to my tests, it doesn't add anything.
There is an old legend that Steal essence will have a fire option in the OE skill window.
I have faith, so i keep the fire up.
Will pay with burning chop at least ;)
Tested the cp heal. fixed to 2 sec reuse it seems. not bad. ^^
the frintezza necklace might help.
Edit : for seals... i understand better. If that can help you feel comfy, mines on retails land on everything BUT Hb..