Stigma of Shillen

Dark Elf Classes Started Last reply 55 posts
Only to say that this skill ROCKS!!! 33 mp consumption, lands all the time (at least in pve) fast reuse, no need to use bss to make it land and has a fair range. My Soulhound is really happy with SEs ^^ And all the daggers should be... I know they don't have haste so they prefer a wc or a pp... but Stigma really makes me forget about haste in pve ^^ i can deal with alacrities ^^
How does land rate look on Raid Bosses?
Good question... I assume that landing on RB is hard as hell as any other debuff ^^ but now that you ask I comission you to find it out ^^ Go make a Raid, cast Stigma 100 times and divide the number of sucessful debuff by 200 XD

I'm glad we have so many active players that are willing to help the community!! Ty Tavi ^^ +1
I did a castle dungeon yesterday and it seemed to land everytime on the rb. at least i didn't notice it saying it didn't work.
doesnt always land. tested with SE friend (Jkoster) against regular mobs and seems to land about 90% of the time while Emp'd.

but yeah, damage boost fo ****zle.
How does land rate look on Raid Bosses?

It did land 100% on all the 76+ Raids I did, as well as on everything inside Seed of Infinity (high mdef), even Tumors :o
Melees do like 40% more dmg, 2 Destros can kill basicly and normal raid in 1 Frenzy round ^.^
I heard it lands on unflagged players, can anyone confirm?
Also, I tried soloing melee style a bit

Yes I know its completely useless since I got inqui, but hey we all play to have fun.

What I noticed that Stigma didnt generate any agro... I could just stigma a mob, and the mob would just keep ignore me till I smashed my fists into his face...

Dunno if this was a bug or something, but to me it seems it doesnt generate agro =)

I heard it lands on unflagged players, can anyone confirm?

Interresting, will try this out later.

Later: Yeps lands on unflagged players.
Now I wonder if melee mobs count as having close range weapons...
Lands a 100% for me o.o
Will be in a catacomb near you. Hope anyone isn't pulling trains in the rooms I want/need...
Lands a 100% for me o.o

this skill does not tell the caster that it failed to land.

it DOES fail.
It lands enough on Raids that it's figuratively a 99% land rate on MOBs unless the MOBs have some special (and extremely high - moreso than a raid boss) M.Def and debuff resistance.

Stigma Landed on Gordon (level 80 Raid Boss) at a very high rate.
It lands enough on Raids that it's figuratively a 99% land rate on MOBs unless the MOBs have some special (and extremely high - moreso than a raid boss) M.Def and debuff resistance.

Stigma Landed on Gordon (level 80 Raid Boss) at a very high rate.

please list your conditions for land rate; enchanted stigma? caster buffs? gloomed? level comparison of boss to caster?

level 72 caster vs the varka commanders lands about 85% self buffed only.
It is not a magic skill (it does not use shots), so I do not think that having high matk or using mdef-decreasing debuffs (gloom) on the target help in any way. I have so far not noticed it fail (there never is a message that it failed anyway, but I also never noticed that there was no damage increase after using the skill).

I would guess that IF the skill actually CAN fail, the only things important for the landing rate are the lvl of the SE vs. the lvl of the target, and any buff or built-in ability on the target which specifically increase debuff resistance.

Btw you cannot enchant stigma. Considering this, and how often non-enchanted skills like hex, root, silence etc. fail on Hellbound mobs, I'd say there is a pretty good chance that stigma really cannot fail.

When you say there was a 85% landing rate, how did you notice that the skill failed to land? Just by comparing damage? Could it be that you misinterpreted a few hits at the lower end of the damage range as the skill not landing?
It is not a magic skill (it does not use shots), so I do not think that having high matk or using mdef-decreasing debuffs (gloom) on the target help in any way. I have so far not noticed it fail (there never is a message that it failed anyway, but I also never noticed that there was no damage increase after using the skill).

I would guess that IF the skill actually CAN fail, the only things important for the landing rate are the lvl of the SE vs. the lvl of the target, and any buff or built-in ability on the target which specifically increase debuff resistance.

Btw you cannot enchant stigma. Considering this, and how often non-enchanted skills like hex, root, silence etc. fail on Hellbound mobs, I'd say there is a pretty good chance that stigma really cannot fail.

When you say there was a 85% landing rate, how did you notice that the skill failed to land? Just by comparing damage? Could it be that you misinterpreted a few hits at the lower end of the damage range as the skill not landing?

interesting points.

i said 85% because hunting with my clannies this is what i encountered. usually i hurt specific mobs for 250ish damage per swing (tyrant), but when the mob was under the effects of Stigma it increased to 320ish. sometimes after it had been cast however, i noticed no damage increase and i continued to hit at 250ish damage for the rest of the kill.

in order to see its landing frequency we began hunting mobs without shots to see the effects "in slow motion". hitting for 130ish damage per swing average, it landed and lasted for a bit, but wore off before the mob died. if it didnt land, it landed on the second cast.

this was all in Varkas, level 72 SE, hunting the Commanders when we started, ending up at the footmen before we finished.
Spudnik, we just all explained this to you when you ignorantly said that the OE of Stun does nothing.

SE level is non-factor. It's all about the skill level.

If Stigma gets a 80% land rate on Gordon, it will have at last an 80% landrate on pretty much every level 80 XP MOB in the game. Raid bosses have high defenses and debuff resistance. I would say landing a debuff on Gordon should be harder than landing it on a level 85 XP MOB, even with the extreme level difference.

The damage increase is substantial. I don't wanna turn this thread into an Excel spreadsheet, I'll just say that those numbers you cited are riddled with misunderstanding :)
Had a 100% landrate on the Tumors inside the Seed of Infinity (82+ "Mob" with high mdef). 79 SE with a Spiritual Eye /Acu, WC/Bish/SE buffed. Oh and no OEs at all :o

I heard it lands on unflagged players, can anyone confirm?

Jupp it does, try it on your local Gatekeeper xD
This skill is so broken it's beyond belief.... <3 my SE (tm)
SE level is non-factor. It's all about the skill level.


Problem with that is that it is a.) not a magic skill and b.) you cannot OE it. So it will forever stay a lvl 70 skill - but it still lands apparently always (?) even on lvl 80+ mobs, e.g. HB (will try to do a more serious check today). So the skill level cannot be the deciding factor for this skill, I think it is more like e.g. dagger skills (which are hard to land on mobs which are red to the player - mortal blow still lands if a lvl 70+ mob is green to you).
I tried it again and stigma lands all the time. Did both timing and dmg per hit average on 50 mob (hotsprings jetis) on both conditions: with and without stigma... and my results told me it lands 100% of the time, giving an increase of about 30% in melee dmg.

It gets agro sometimes... got it 4/50 times. It's an unbelievable skill... I rather have a SE with my for duo than a PP because of this.
Yes, that is true - usually you do not get aggro while using stigma on a mob which is sitting there, but sometimes the mob will aggro you. Have not been able to figure out yet what causes it.
romanec, please tell us the level difference between the casting SE and the mobs you were fighting.

if it landed all the time regardless of level of caster or level of the skill, you could take a level 40 SE to a level 80 raid and still have stigma land. thats not right.

i dont see how you people can claim 100% land rate. ive SEEN it fail. after all, i am the one checking my damage log and i know for a fact when i dont do enhanced damage.
I made this macro on my 78 lvl SE:

/target "name"
/assist
/useskill stigma of shilen
/target "name" (for having me again target,in case of heal etc)

Now how can i make this macro works,without pressing Alt+Tab all the time to change window?
simple, get 2 monitors.
can it fail? iv been using it and never said it failed o.o;
I have stigma lvl 4, so far I can stigma mobs have never got agro (not really usefull) , have never got a fail on raid bosses or mobs.

Damage done right now it adds 200 damage per swing and 400 damage on skills omg I LOVE this skill so much :) hope it dont get nerfed
I have stigma lvl 4, so far I can stigma mobs have never got agro (not really usefull) , have never got a fail on raid bosses or mobs.

Damage done right now it adds 200 damage per swing and 400 damage on skills omg I LOVE this skill so much :) hope it dont get nerfed

It agros mobs to me for some reason o.o you got some pretty good luck

lol they better not I'm starting to like it and really get use to it : p
It agros mobs to me for some reason o.o you got some pretty good luck

lol they better not I'm starting to like it and really get use to it : p

That's really weird! all last night I noticed I wasn't getting agro was stigmatizing mobs in catas before my DD friend got up to them :P

maybe it's a bug and just does it in certin areas
That's really weird! all last night I noticed I wasn't getting agro was stigmatizing mobs in catas before my DD friend got up to them :P

maybe it's a bug and just does it in certin areas

Wow maybe...@_@ wish I got that type of bug....>.<
romanec, please tell us the level difference between the casting SE and the mobs you were fighting.

if it landed all the time regardless of level of caster or level of the skill, you could take a level 40 SE to a level 80 raid and still have stigma land. thats not right.

i dont see how you people can claim 100% land rate. ive SEEN it fail. after all, i am the one checking my damage log and i know for a fact when i dont do enhanced damage.

My SE is lvl 74. The HS Yeti is lvl 75 I believe. Honestly... sometimes when I get surrounded by 2-3 mobs I forget to cast it coz I'm healing, and it's unbelievable noticeable, to the point that even if the mob has half hp, I rather cast it on it again. I believe the level difference has something to do with the landing, and the skill lvl to. So if you are level 40, you will not land a stigma on a lvl 80 RB. And I'm pretty sure that RB's have a greater higher debuff resist and Stigma wouldn't land 100% on them... But honestly, in my experience I can openly said that it has never failed.
How does land rate look on Raid Bosses?

My clan did most of 74-80 raid bosses and it did land 100% on all of them. Confirmed.
My SE is 76 and has a +4 Top B mage weapon.
romanec, please tell us the level difference between the casting SE and the mobs you were fighting.

if it landed all the time regardless of level of caster or level of the skill, you could take a level 40 SE to a level 80 raid and still have stigma land. thats not right.

i dont see how you people can claim 100% land rate. ive SEEN it fail. after all, i am the one checking my damage log and i know for a fact when i dont do enhanced damage.

I agree with you Spudnik. Although, I have not seen once "XXX resisted your stigma of shillien" yet. I have not seen a 100% land rate skill in lineage yet, so I am with you on this. But, if you are looking at the damage log on mobs and noticing that the boost in damage sometimes shows there and sometimes does not, then I want to think that there is a "typo or glitch" of some kind because probably "it" does not land 100% (as any other lineage 2 skill from any class) but it does not say it. If anyone can screen capture the line that says "XXX resisted your stigma of shillien" or something like that, feel free to post it here. So far, it has been landing for me 100% of the time including on Raid Bosses that were 3-4 levels higher than me (I am a 76 SE).

Again, if you noticed the damage boost sometimes and sometimes not probably is not a 100% land rate and NCSoft developers forgot to add the line that says that skill failed or is a glitch. Also, keep on mind that skill debuff last for 30 seconds also.
I have not seen a 100% land rate skill in lineage yet, so I am with you on this

Steal Divinity of Soulbreaker skillset. 100% land rate on stealing buffs.
Steal Divinity of Soulbreaker skillset. 100% land rate on stealing buffs.

voice bind used to be 100% even against raidbosses. that should tell you that 100% skill land rate is usually nerfed.

also, your 100% is to steal at least 1 buff. an opponent with 25 buffs , 1 isnt going to be game breaking. remember it too was nerfed from stealing the majority of buffs to stealing a random number of buffs.

all things considered 100% or not, you need several soul breakers to make a difference.

not the case with voice bind, nor Stigma of shillien if it indeed is a 100% land rate.
also, your 100% is to steal at least 1 buff. an opponent with 25 buffs , 1 isnt going to be game breaking. remember it too was nerfed from stealing the majority of buffs to stealing a random number of buffs.

not the case with voice bind, nor Stigma of shillien if it indeed is a 100% land rate.

I take precisely 7 buffs every time i steal, as much as i have tested it in controlled enviroment (no time to check in pvp). But that's getting off-topic anyway.
voice bind used to be 100% even against raidbosses. that should tell you that 100% skill land rate is usually nerfed.

also, your 100% is to steal at least 1 buff. an opponent with 25 buffs , 1 isnt going to be game breaking. remember it too was nerfed from stealing the majority of buffs to stealing a random number of buffs.

all things considered 100% or not, you need several soul breakers to make a difference.

not the case with voice bind, nor Stigma of shillien if it indeed is a 100% land rate.

going off topic but sorry Spud you're 100% wrong not sure where you got that random info lol

it steals a set amount of 7 buffs every time was tested over and over in PTS, find a SB try it out now. granted it's not a 100% land rate but very high
going off topic but sorry Spud you're 100% wrong not sure where you got that random info lol

it steals a set amount of 7 buffs every time was tested over and over in PTS, find a SB try it out now. granted it's not a 100% land rate but very high

must have changed in Gracia Final then. the alst time i fought a SB was probly CT2.1
steal divinity never changed u fought lower lvl sb's with lower lvl sd
voice bind used to be 100% even against raidbosses. that should tell you that 100% skill land rate is usually nerfed.

also, your 100% is to steal at least 1 buff. an opponent with 25 buffs , 1 isnt going to be game breaking. remember it too was nerfed from stealing the majority of buffs to stealing a random number of buffs.

all things considered 100% or not, you need several soul breakers to make a difference.

not the case with voice bind, nor Stigma of shillien if it indeed is a 100% land rate.

Steal divinity steals buffs according to its level (7 buffs when it's maxed out)... so a good combo of Curse of Divinity (that makes insane dmg according to number of buffs that can easily go from 4k to 6k, sometimes taking all the CP away, and I won't tell you when it crits), Steal divinity, blink rinse and repeat can easily clean any buff bar. Steal divinity can be used every 12 seconds where blink can be used every 7 seconds ^^ That's something to be aware of now :D I have started to erase names from my personal KoS list (they shouldn't have pk'd me when I was a D grader)
its 100% skill, my SE's stigma landed on all cita mobs 100% and she was w/o any buffs etc, it lands 100% on any players doesnt matter if they are flagged/clannies/in party etc
Good anti-bot tool? :D

Problem with that is that it is a.) not a magic skill and b.) you cannot OE it. So it will forever stay a lvl 70 skill - but it still lands apparently always (?) even on lvl 80+ mobs, e.g. HB (will try to do a more serious check today). So the skill level cannot be the deciding factor for this skill, I think it is more like e.g. dagger skills (which are hard to land on mobs which are red to the player - mortal blow still lands if a lvl 70+ mob is green to you).
Usually you can't enchant new skills in the same update you get them, but yeah extremely high landrate, it also landed on Frintezza i heard.
Good anti-bot tool? :D


Usually you can't enchant new skills in the same update you get them, but yeah extremely high landrate, it also landed on Frintezza i heard.

Wasn't a good anti-bot tool for me ...>.< that subclass warlock bot still didn't die in blazing swamp!
:o LOL i forgot about this until I saw it.

I lvl my se using a Great Wolf (LVL 58 <3), this will help ALOT!
Funny thing about it is that you can use it on non-flagged players. Would be interesting to use it on somebody pulling a huge train for pole aoe.
Funny thing about it is that you can use it on non-flagged players. Would be interesting to use it on somebody pulling a huge train for pole aoe.

note to self: stigma bots :D
****. I'm gonna have to try that!
****. I'm gonna have to try that!

I'm going to have to try the new taco flavored Doritos I saw on a commercial.
Here's what I noticed lvling on iop with a titan, as long as I cast stigma after the mob was agroed on the dd I didn't pull their attenion with it, this was only about 3 hours though.
Here's what I noticed lvling on iop with a titan, as long as I cast stigma after the mob was agroed on the dd I didn't pull their attenion with it, this was only about 3 hours though.

I haven't gotten aggro using stigma...well except for the raid boss...maybe he didn't like it being cast every 30 sec or so ^^ but that was only once out of the 5 or so raids we did that night. I think you get more aggro healing or buffing than by stigma tbh.

I did use stigma on a wl aoe'ing however, works quite well almost killed them (the wl ud'd), till thier bish killed me.
To make this thread alive again I want to say something.......

Stigma has a new very shiny cool *** animation.......: p
To make this thread alive again I want to say something.......

Stigma has a new very shiny cool *** animation.......: p

I wish they make it more obvious lol, most of them (depend on mobs) are covered by the soul shots effect >.<
purple glow is pretty obvious o.o
And now it is REALLY pretty obvious that it lands 100%, all the time, contrary to what some people said.
purple glow is pretty obvious o.o

I just did some raiding, seems like they made the effect on top of soul shots effect as well as a bigger purple glow now.
I stigamed all the npcs in town and made the whole town glowy :p