Garcia changes - not disclosed.

General Discussion Started Last reply 44 posts
I think there are a few changes that have missed being documented in the patch notes.

Although I'm happy to be mistaken, ones I thought had changed are;

1) Herbs lasting longer before vanishing.
2) Cubic land rates less.

What have you noticed?
s/d are waaaaay slower
mobs have a higher stun rate (didn't think that was possible)
The way how human female mystic runs are so ugly now >.<
The way how human female mystic runs are so ugly now >.<

No offence but they kind of never really shines against the competition
No offence but they kind of never really shines against the competition

Hm... maybe I should sex change back to a male lol
s/d are waaaaay slower
mobs have a higher stun rate (didn't think that was possible)

Okay, that makes sense.

I was wondering if something else was going on...
The way how human female mystic runs are so ugly now >.<

she runs now like in the old time no? I mean lool it looks much better then before the update if you ask me.
I would delete my toon before I made it female. Unless I changed sub and became Elf, in which case I'd change to female cause the male elves look too fruity for me.
Yes, herbs do stay on the ground a lot longer, I noticed that on the PTS.
If you had done for example kamaloka 36 you could still enter lvl 39( RB thing) that is not the case anymore.
s/d are waaaaay slower
mobs have a higher stun rate (didn't think that was possible)

I havent really noticed this at all. My bd dances faster on her macro now than she did before the patch.

For the stun rate I cant really tell, my entire 4 box is wearing majestic (WC in light armor now lol), and EE for healer, so I pretty much dont get stunned. And if it lands it only lasts like 3 secs.
I was doing Brez on my wolf last night, and it looked like casting time was longer (I'm sure its not).
s/d are no longer based on attack speed so if you are wearing maj you prolly won't notice it
my BD has tallum, kesh's and +dex and now finishes his macro at the same time as my vanilla sws in robes ><
dorf buffs also boosted btw
s/d are no longer based on attack speed so if you are wearing maj you prolly won't notice it
my BD has tallum, kesh's and +dex and now finishes his macro at the same time as my vanilla sws in robes ><
So doing fury dance first has no effect now? >.<
So doing fury dance first has no effect now? >.<

well you can re-dance it faster :D
Garcia? who is garcia? :D I have heared already about a "Grazia" but garcia is a new one ;)

Well yes, i noticed it already to. Herbs stay much longer. Dont know how longer but seems like 10min like all other items dropped by mobs will dissapear. Which is a very uselful option to reduce the lag if "bots" cof cof....dint picked up after days the drops.
About the herbs, its better that way..sometimes i got really angry because they dissapeared to fast and i failed to pick them up :rolleyes:
well you can re-dance it faster :D
nope
s/d reuse isn't based on attack speed now (not that it matters :P) so yeah dancing fury first is now for noobs :/
The way how human female mystic runs are so ugly now >.<


Really? I can't tell a difference really. The funny thing is I made a male human mystic back in c1 because I hated how the females ran; really stiff legged, then it was changed in C2 I think but I still liked the male better, than in C4 they RUINED just about everything about male human mystics (standing, holding staffs, etc) and when I had a chance I went to female.
Well the new emotion is just stupid too...looks like sims already >.<'
the male elves look too fruity for me.

Eat your berries!!!!
Human female mytic look goofy now, by the way they hold a sheild and the way they waft their weapon around when they run..

also the trick where you can run with your arrow keys and swivel the camera with the mouse and your character would run curves, seems to have gone too..

i dunno about anyone else too but the thing in gracia where you trigger your flying skills by pressing spacebar, doesnt work for me... yet it did in PTS.
1- Dropped items lasts exactly 10 min as stated on initial screen
2- Herbs lasts around 90 seconds.. i'm not sure
3- Have u seen any changes in skills animation?
My necromancer has now a totally new death spike graphics... it always had a really poor visual like a single wind shot (poor compared to other nuker shots) but now is red with a different sound and it seems to finish with a sharp or spiky red image and also seems to help to cast really faster the next attack (another ds in example) what is cool but sometimes is annoying when a mob gets UD and i waste 2-3 ds+bssb being unable to stop the next shot... has anyone noted that? Have u seen any other changes in skills animations?
4- What is that Vitamin Manager shown in town maps around the npc near the warehouse (a dimension "don't know what else" trader in wh door) And what is that npc for? It always says "visit me later"
1- Dropped items lasts exactly 10 min as stated on initial screen
2- Herbs lasts around 90 seconds.. i'm not sure
3- Have u seen any changes in skills animation?
My necromancer has now a totally new death spike graphics... it always had a really poor visual like a single wind shot (poor compared to other nuker shots) but now is red with a different sound and it seems to finish with a sharp or spiky red image and also seems to help to cast really faster the next attack (another ds in example) what is cool but sometimes is annoying when a mob gets UD and i waste 2-3 ds+bssb being unable to stop the next shot... has anyone noted that? Have u seen any other changes in skills animations?
4- What is that Vitamin Manager shown in town maps around the npc near the warehouse (a dimension "don't know what else" trader in wh door) And what is that npc for? It always says "visit me later"

Yup, many skills got new effects! great additions which i missed for a long time ago. Hope to see more effect changes on other skills.
I think the reuse on Deluxe Chest Key has been decreased. I remember opening 1 box to another box next to each other right away I get message of 6 secs remaining, but now it's around 3 or 4 secs remaining. Can someone confirm this? :p
Tribunal supplements the user's Matk by 1.5k~ and when I heal I can see anywhere from the regular shots usage of 603 with level 1 Ketra zerk Tallum Bld clean and +5wit atm,"those will be changes for more testing on this added Matk from Tribunal".

but then it's random I think for this other type and it ranges from 1.2k hp healed and 1.9k max i've seen so far.


Look for yourself

http://i34.photobucket.com/albums/d124/d909/1-3.jpg

if I can get a common elemental sword or som i'll try it with those, but again this is jut with a Tallum blade clean and +5Wit -5Int. And again I've seen higher then this ?!?

Rate it hate it dont believe what don't matter and yes This is on a TK and i'm 75.
I'll screen the skill notes and post them here if lateron.
In the town of Aden, the Adventurers' Guide is now closer to the gatekeeper.
Tribunal supplements the user's Matk by 1.5k~ and when I heal I can see anywhere from the regular shots usage of 603 with level 1 Ketra zerk Tallum Bld clean and +5wit atm,"those will be changes for more testing on this added Matk from Tribunal".

but then it's random I think for this other type and it ranges from 1.2k hp healed and 1.9k max i've seen so far.


Look for yourself

http://i34.photobucket.com/albums/d124/d909/1-3.jpg

if I can get a common elemental sword or som i'll try it with those, but again this is jut with a Tallum blade clean and +5Wit -5Int. And again I've seen higher then this ?!?

Rate it hate it dont believe what don't matter and yes This is on a TK and i'm 75.
I'll screen the skill notes and post them here if lateron.

I think Heals can crit now. Similar to Exceptional Heals (Crit Heals) in EverQuest.

Maybe I'm wrong, but that's what I got out of the patch notes.

EDIT: Seems I'm correct :P

"When superior healing occurs from normal heal skills, it now heals the target 3 times more than usual."

Good change. Looks like the L2 devs are playing other MMOs now :P

I wonder if buffs/dances like Wild Magic/PoWater/Siren affect the Superior Heal rate? They should have given a message like "Superior Heal!" the way they do for Critical Hit and Magic Critical Hit.

The new herb drop durations are nice. Don't miss them out because the MOBs now land stun 99% of hte time and you were 400 units away and stunned for 7+ seconds.

The new reuse where you waste lots of BSPS/Cursed Bones is very annoying. They should do something about this. I've used about 4000 SBSPS/Cursed Bones since the update and probably wasted 400 of them into mobs because of this reuse.

A great thing about the reuse changes is that you character doesn't move forward (towards the target) while nuking when you hold down the button.

Even tapping your F1 button will cause 2 nukes to fire off. That is not hot. There is 0 reuse, so the system queues up attacks. This also happens with other skills like Heals and Recharge.
All heals can crit now I think. Even the crappy non-evolved cougar heal can crit (73 then 200+). 73 SE was Greater HEaling for 700 or so then 2000+, when maximum ability fires it's even higher. Wild Magic for healers is now pro ^_^.

Incidentally for all the Soul Breakers out there: Curse of Life Flow. It can now also crit STEAL. It's friggin' hax. Stealing 270-280 around every tick or so max on a mob, then all of a sudden you steal 700+ hp. It might actually be strong in PvP now (oly perhaps?). I'll do some more tests after I'm done with this event. Despite getting like 13 wind stones, 4 dark/holy, and 2 fire, where oh where is my AQ ring _-_....
Hi.

While playing with my bishop alt I noticed the crit heals, pretty nice :p Anyways, that was not the purpose of this post. I think they changed something with resurrection skill, and dunno if I like it yet or not. IIRC, when I rezzed a member of my party, all went as usual but, when I went to rez a friend (that was actually out of party), when he accepted the rez, he was on 1 HP and so was his box that, obviously, was also out of party! Im not sure if this is a bug or what, will try it out with some lowbie alts.

If it's that way (get rezzed to 1HP if out of party) can be a really nice way of rekilling bots :D
Hi.

While playing with my bishop alt I noticed the crit heals, pretty nice :p Anyways, that was not the purpose of this post. I think they changed something with resurrection skill, and dunno if I like it yet or not. IIRC, when I rezzed a member of my party, all went as usual but, when I went to rez a friend (that was actually out of party), when he accepted the rez, he was on 1 HP and so was his box that, obviously, was also out of party! Im not sure if this is a bug or what, will try it out with some lowbie alts.

If it's that way (get rezzed to 1HP if out of party) can be a really nice way of rekilling bots :D

How does Mass resurrection apply though? Will it restore your clan members with the same hp as before or with 1 hp? assuming the clan members who are ressed aren't in your party.
Well the new emotion is just stupid too...looks like sims already >.<'

Girly dwarf new emotion is pretty **** cool , again ncsoft hit their head when doing it for her. Thats not shy its like come here for a second i must show you something and she spoils and sweeps you :P

Thats how i understand her new emotion :)
How does Mass resurrection apply though? Will it restore your clan members with the same hp as before or with 1 hp? assuming the clan members who are ressed aren't in your party.

Interesting. Will try it out too :cool:
Perma Rage, perma War Cry = really nice. Focus Attack as a toggle for 0 MP is great.
The land rate of backstabs seems made of crazy.

Crit heal... it's nice when it comes from a pet. But crit heal > zealot, frenzy, bizon... I got the problem yesterday. So it was a bad idea IMO.
Wonder if healer-NPC's crit heal too. RB's have just gained a little boost over us if that's the case.
Wonder if healer-NPC's crit heal too. RB's have just gained a little boost over us if that's the case.
Yes, I've seen a orc troop shaman crit heal I think (Timak Outpost, the ones spawned by the troop leaders). I was surprised that he was able to heal that much, and later I've seen it heal a lot less. So I guess it was a crit heal.
For raidbosses healers mana drain the healers anyway, so that point is moot.

Any other tanks noticed anything with the mp consumption on Guard Stance. I think it seems to take less mp per tick now, but I never really used it much before since it just ate ur mp back then.
For raidbosses healers mana drain the healers anyway, so that point is moot.

Yea, but while they're have MP to begin with you're still gonna be adding time on for all of the crit heals they give before they run out.
Another small change, but one I'm glad to see is the center mouse button. Previously, when you clicked the center mouse button, your camera angle was reversed. Sometime around CT 2.2 it was changed that you had to double click to reverse the view angle. It's back to single click again.
Another small change, but one I'm glad to see is the center mouse button. Previously, when you clicked the center mouse button, your camera angle was reversed. Sometime around CT 2.2 it was changed that you had to double click to reverse the view angle. It's back to single click again.


it has always been single click for me
Another small change, but one I'm glad to see is the center mouse button. Previously, when you clicked the center mouse button, your camera angle was reversed. Sometime around CT 2.2 it was changed that you had to double click to reverse the view angle. It's back to single click again.
It' still single click to reverse :P

They did make an option to stop the right click from initializing your view, but it always resets itself when u restart the game (even though it stays checked) so it's a waste of time to fiddle with.
Yes heals can crit now, really like this on my SE :)
You can die at 1hp, and after rez u'll start regenning at 1hp :p
Dont know If I was only dreaming before, but my Archer skills. doubleshot etc. dident get reduced against archer resist mobs, archer resist dances or songs.

But now it does.