Best Sub Classes for Titan?

Orc Classes Started Last reply 10 posts
Hi gang,


I was wondering if anyone had any suggestions regarding the best sub-classes for Titan class? Are there sub classes that help a Titan better than others or does it not matter?



Thanks,

Derol
a warrior for chance haste. Another for greater CP boost if you PvP.

could do a rogue and get crit rate.

Look through the skills and see whats good.
Cool, thanks for the info.
I got a dreadnought sub and took Chance Haste, rly great on raids and high HP mobs (HB)
I have a saggi sub and took passive crit rate

adding a Tyrant sub and for PVP should take greater CP boost ... but i rarely pvp
As everyone else says Warrior is a must for Change Haste it triggers all the time, then I would do BD/SWS for Chance Celestial because its not like Celestial Shield where you lose it if you attack its like UD. Then I would go for Crit Rate like said before. All of those trigger alot so you have increase attack speed, UD, and increase crit. Can't go wrong with that setup. Boost CP isn't that much if I remember right so for me I don't think its worth it but up to you.
When they first brought in the certifications for sub classes I gave the chance barrier a try and I didn't like it for my main. It was just 1 more thing to wait on to work my hp for skills. My choices were pretty straight forward:

Chance Haste
Passive Crit (note, this adds to BASE crit rate....before you equip a weapon)
Everything else I threw at strengthening the weak point of titans; mdef.

Here's some info that might help with your decision:

http://vnmedia.ign.com/l2vault.ign.com/images/CoolFind/subclass%20skill%20tree.jpg

Warrior (Destro, BH, Tyrant, Glad, Warlord, SB, BZ)
Passive Greater CP Boost: +738 cp
Passive Resist Debuff
Active Chance Haste: +32% atk spped, 15 sec, 5% trigger rate

Rogue (Dagger/Archer, Arb)
Passive Long Shot: +100 bow range
Passive Boost Evasion: +4 evasion
Active Chance Critical: +30 crit rate

Knight (Pally, DA, TK, SK)
Passive Greater HP Boost: +6%
Passive Resist Critical Damage: +3% reduction
Active Counter Boost Mdef/Pdef: +20%m/pdef, 15 sec

Summoner (Warkock, PS, ES)
Passive Boost HP/MP:
Passive Resist Elements: +5 resist
Active Boost Cast Speed/ Power: +7% matk, +8% cast speed, 15 sec

Nuker (SH, SpS, Sorc, Necro)
Passive Boost Mdef: +20 mdef
Passive Boost Recharge Rate: +20 mp per recharge
Active Counter Mana Vampire: 10 mp, 3% chance (17mp w/mana gain passive)

Healer (SE, EE, Bish)
Passive Increase Self Healing: +19 HP on heals
Passive Resist Divine Elements: +5 resist
Active Counter Self Heal: +183 HP, 3% chance

Enchanter (PP, WC, BD, SwS, Inspector)
Passive Greater MP Boost:
Passive Boost MP Regeneration: +0.5 MP/tick
Active Counter Invunerability: 5 sec, 3% chance

The ones that are blank I never really found the info for yet. Might sooner or later
What's the trigger rate of the knight UD?


My Main is A Dominator..

I'm thinking about getting passive Crit, Chance haste and knight UD.

Do I have to sub a rogue to get passive crit rate? Or just any class?

On the Hellbound update news page http://www.lineage2.com/news/hellbound_01.html

Every class is listed as; Master Abilities – Attack, Empower, Casting, and Focus
I am not sure about the trigger rate of the boost to pdef/mdef for sub cert's. You should be able to get the passive crit from any subclass - as long as you don't take the rogue class specific skills like long shot or evade boost. The "Master Abilities" would refer to the "Enhanced Passives" on the link I posted.
Why is critical rate and casting speed highlighted in green?
And thanks for your reply :D
No clue, I didn't make the pretty flow chart! :P

Maybe to have some difference between the common and enchanced passives?