Isn´t possible to increase the time that the dropped items and herbs can only be picked up for the player that actualy kill the monster?
I ask this because once in a while bots (no live player yet) run to the dropped items and start to catch them, because i kill (mainly) from distance and sometimes i cant pick right away the drops.
If the drops stay in the ground 10 minutes and then disapear, why dont make them only possible to pick for the one that kill the monster in the first 5 minutes or so?
Isn´t possible to increase the time that the dropped items and herbs can only be picked up for the player that actualy kill the monster?
I ask this because once in a while bots (no live player yet) run to the dropped items and start to catch them, because i kill (mainly) from distance and sometimes i cant pick right away the drops.
If the drops stay in the ground 10 minutes and then disapear, why dont make them only possible to pick for the one that kill the monster in the first 5 minutes or so?
on my sub I kill things from a distance (sometimes in bot infested areas if I need a quest item ect) and have NEVER had a problem getting to my items before the bots, Ive also got last hit on a KS bot mob and got the drops before they could.
Isn´t possible to increase the time that the dropped items and herbs can only be picked up for the player that actualy kill the monster?
I ask this because once in a while bots (no live player yet) run to the dropped items and start to catch them, because i kill (mainly) from distance and sometimes i cant pick right away the drops.
If the drops stay in the ground 10 minutes and then disapear, why dont make them only possible to pick for the one that kill the monster in the first 5 minutes or so?
I prefer the actual system, because some bots dont take herbs, so i can take their herbs :D