Are Necro's Still Worth Playing ? With Anchor The Way It Is ? I'm thinking probably .. just like any class is worth playing but hows anchor work now ? slows enemy for 15 then para for 7 ? i have no idea o i'm just asking thanx in advance
anchor is amazing, but not an "I win" skill anymore because if the enemy has a bsoe they can use it.... Anchor slows speed, atk speed, casting speed....some other things maybe (i'd list it if I was in game)
It's pretty nice when u have weakness enchanted for "add speed" so it has a slow effect. With mass mage/warrior bane, anchor, mass slow, weakness, curse of abyss....the enemy has next to no chance of escaping death unless they have bsoe/purify
Well played a nacro can be an extreme anoyance in pvp due to the amount of debuff they can cast on ppl even if u cant anchor ppl right away u can turn them into easy targets for others. Even though dark resist is very comon in game a lot of ppl are now more concerned about sts and mm so they dont always have their dark resist on.
anchor is amazing, but not an "I win" skill anymore because if the enemy has a bsoe they can use it.... Anchor slows speed, atk speed, casting speed....some other things maybe (i'd list it if I was in game)
It's pretty nice when u have weakness enchanted for "add speed" so it has a slow effect. With mass mage/warrior bane, anchor, mass slow, weakness, curse of abyss....the enemy has next to no chance of escaping death unless they have bsoe/purify
hmmm...... so i need to cast 5 debuffs before i can actually kill my target ? sounds like a good tactiic
lets see
dagger slow lol (teleport)
kameal slow lol (self cleanse)
tanks slow lol (smart cubic tons of defense)
archer slow loooooooool
whats left hmm dwarf glady destro id rather pump my whole mana into nukes before i try to slow them
i kicked my anchor from the bar replaced it with fear works for pve
The ppl that complain about too much dark resists in game is just playing the necro like another nuker class. Necro is probably the best debuffer in this game, why not take advantage of that in a pvp? Sure you might not get a whole lot of pvp points from it, but you will help ensure that your party/mass force gets the win.
What a Necro can do with Dark Vortex + Death Spike.. is easily outdamaged by a STS.. with a Dark AM.
The point of necros either in a high lvl party.. or a pvp party.. is to curse and disable enemies.. because their nukes are just LoL... I was having fun the other day on a 79STS.. full S grade +4 AM 150wind.. on duel with a 81 STK... full S80.. he only won vs me when his curses landed.. which was not that often. Besides that.. 1 crit would sit him on floor. Every time he tried just to dark vort + Spike me.. he would lose in a few seconds...
Metraton, no, a StS can't "easily" outdamage a Necro with a Dark Arcana Mace unless you don't know how to PvP on a Necro.
The Dark Resist is a huge balance issue for Necros.
Debuffs do not scale properly, and landrates do not scale adequately with M.Def, especially once you get into End-Game levels. This is true even with Curse Gloom (which, itself, is casually resisted by high level characters - even at high OE levels).
There is a reason why 90% of the Necros in the game play them like Elemental Nukers. It's cause the class has some serious scaling/balance issues.
The class is crippled in PvE and PvP now. Yes, with very high levels and exceptional gear you can do great things, but so can any other nuker - even a Mystic Muse or Archmage. That hardly makes up for the amount of PvE and PvP imbalance that affects this class.
I would not roll a Necro at this point in the game. NCSoft has already made clear what their stance on it is.
Metraton, no, a StS can't "easily" outdamage a Necro with a Dark Arcana Mace unless you don't know how to PvP on a Necro.
The Dark Resist is a huge balance issue for Necros.
Debuffs do not scale properly, and landrates do not scale adequately with M.Def, especially once you get into End-Game levels. This is true even with Curse Gloom (which, itself, is casually resisted by high level characters - even at high OE levels).
There is a reason why 90% of the Necros in the game play them like Elemental Nukers. It's cause the class has some serious scaling/balance issues.
The class is crippled in PvE and PvP now. Yes, with very high levels and exceptional gear you can do great things, but so can any other nuker - even a Mystic Muse or Archmage. That hardly makes up for the amount of PvE and PvP imbalance that affects this class.
I would not roll a Necro at this point in the game. NCSoft has already made clear what their stance on it is.
I havent played for a while but last time I was active (April, May) my necro wasnt e-mazing class. The only thing I was good at was taking a lot of dmg (everyone of Nova wanted to kill me first in every pvp out there...ohh there was lots of kitting :D) and picking targets.
The thing is that the most powerfull debuffs of necro that were the so called i-win skills do not land... silence and doom are mental attacks. Getting higher at levels u meet ppl with +7 wisdom, a lot of mental and debuff resistance, antharas, zaken and very high m.def and lots of ultimate defence like skills. Anchor is still good to be honest but it is still pretty hard to land it due to low casting and low range.
The only usefull single target debuffs seems to be abyss and the add speed enchateble skill which name I forgot. But well... -speed debuffs arent useful nowadays due to the fact that every melee dps class has either teleport (daggers, kamaels), or huge debuff resistance (titans, gladi) or tons of uds + m.def ud only (tanks). Abyss is useful to cast on healers, rechargers and overlords but well... here comes the necromancers nightmare... Every party has it and it is called - cleanse.
To me it seemed that necro is currently a good AoE debuffer. 2 lvl 80 skills where day of doom seems to be really e-mazing debuff (but can be easily removed). Mass banes are really good in some ocassions and vampiric myst obviously is very good AoE debuff and nuke.
Oh well to be a good necro, first u have to be always higher level than ur enemies (83,84, 85 lvl atm); to have Antharas, Zaken, Frint/Valakas. To have very good gear and skill enchants (debuffs +20 anyone?). So yes if u are picking necro... better do not.
Edit: And yes necros nukes are lol in comparison with other nukers, but necro can still do equal dps with sorc for example. But yes if u compare +20 necro nuke and +20 sorc nuke u ll see a lot of difference. + the "I got for logging in game at least 30 dark resistance" thingie sux pretty hard.
Anchor is still anchor, not every1 has purify, they just changed it. In the begining i thought, there goes my necro. With no instant anchor my necro suxs. This turned out not to be the case.
Hmmm so Megatron if u have a class and some other type of that same class can do beter than ur class, then ur class is not the class is suposed to be?.
Talk about faulty logic.
Divine Protection: +30 Dark Resist
Cape: +30 Dark Resist
Attribute Potion: +30 Dark Resist
Unholy Resistance: +30 Dark Resist
1 Attributed Piece: +60 Dark Resist
Frintezza: +30 Dark Resist
82 Passive: +20 Dark Resist (IIRC)
S80: +8 Dark Resist
-----------------------------------
Total: +238 Dark Resist
No Frint/82/S80/Cape: +150 Dark Resist
That's without Sing of Invocation or Dance of Protection, which together add 60...
That's also without all the debuff/mental resistance and M.Def buffs/songs/trigger.
Anchor is only a small piece of the puzzle. Anyone who's been playing this class long enough knew it was coming, anyways. Everyone was complaining about it, and the class has been recieving nerfs since ~C5 or so - every update (directly or indirectly).
Don't forgot most buffers..(well mostly ee's and se's) OE unholy resist which gives even more dark resist...so yea. At seiges I have around 200ish dark resist..just with 1 peice of dark resist armor, the rest is buffs.
Divine Protection: +30 Dark Resist
Cape: +30 Dark Resist
Attribute Potion: +30 Dark Resist
Unholy Resistance: +30 Dark Resist
1 Attributed Piece: +60 Dark Resist
Frintezza: +30 Dark Resist
82 Passive: +20 Dark Resist (IIRC)
S80: +8 Dark Resist
-----------------------------------
Total: +238 Dark Resist
No Frint/82/S80/Cape: +158 Dark Resist
That's without Sing of Invocation or Dance of Protection, which together add 60...
That's also without all the debuff/mental resistance and M.Def buffs/songs/trigger.
Anchor is only a small piece of the puzzle. Anyone who's been playing this class long enough knew it was coming, anyways. Everyone was complaining about it, and the class has been recieving nerfs since ~C5 or so - every update (directly or indirectly).
oh bc everyone running around with a s84 cape on sureeee
everyone has a frint (lots do)
everyone uses s grade armor? (pretty much so)
everyone full buffed all the time from ee/pp (kinda?)
82 passive skill? you mean the book? that has a chance to go off?
s80 ? ppl have lvl 2 pads ??? (some may)
necros get TP a pet!!! and curse gloom and physical silence... and a bane
use there only nuke is dark but that dont mean there worthless hey look i made a post from my hearT!
Total: +238 Dark Resist
No Frint/82/S80/Cape: +150 Dark Resist <<--- SEE THIS!!!
oh bc everyone running around with a s84 cape on sureeee
everyone has a frint (lots do)
everyone uses s grade armor? (pretty much so)
everyone full buffed all the time from ee/pp (kinda?)
82 passive skill? you mean the book? that has a chance to go off?
s80 ? ppl have lvl 2 pads ??? (some may)
necros get TP a pet!!! and curse gloom and physical silence... and a bane
use there only nuke is dark but that dont mean there worthless hey look i made a post from my hearT!
1. There are S80 Capes. Play the game, much? They take a bit of effort to get, but it's not hard to farm an alt clan for TW (you just have to wait through multiple TWs to finish the quests and get it).
2. Yes, but learn to read, please.
3. If you want to think you are PvPing in A Grade, that's all fine and dandy, but it doesn't work well at all. If you are 78+ and aren't a Cardinal, it would behoove you to get out of crappy A Grade and wear S Grade with at least some Resist on it for PvP.
4. The book adds Dark/Holy Resist, and has a chance to proc M.Def.
Protection of Alignment: Resistance to tendency attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental attributes are additionally increased instantly depending on the probability.
Thank ya.
5. Does it really matter, it's only 8 Dark Resist. They are up to 150+ without the 8x stuff, which is more than enough to knock a Necro with a 300 Attribute Mace down to 80 Dark-level damage output.
Curse Gloom and Physical Silence, OMGZ!!!
Necro Pets get targetted fast by people who have a clue in PvP. Have you ever targetted one to see how fast/easy it is to kill? It's not like the Necro will be doing incredible damage to you while you kill it.
Debuffs are 600 Range, there is a load of Debuff Resistance in the game, and some classes that can rock you from 600 Range have a means to reflect debuffs back at you. I have Anchored myself before. Do you know what it's like to Anchor yourself while a Duelist is dashing towards you?
The grass may be green in Minnesota, but it's dying in Elmore.
Ya i wish idiots would learn how to read as well.
S80 cape gives u nothing as it was already pointed out, also please sell me ur frint since it gives double the dark resist as all the other frints in game.
Ofc every1 in game wearing s, s80 and s84 have fully enchanted armor, full resists, one of those awesome +30 dark resist frints and maybe u can add dark resist underpants as well from ur magic trunk of wonder and non existant resists.
Maybe try oeing ur skills and they will land more, my +10 ones land on most ppl runing around on s grade and even s80/s84 and im only 79.
Dont acuse ppl of being idiots when u cant even read the game text properly and please learn how to play ur necro b4 u cry more on future posts.
2)You forgot to add Baylor's Earring +30 Dark Resist
3)Necros are necros....NOT nukers,NOT summoners.....if you don't like this don't play it.Don't tell me that when you create your toon,you believed that he would hit like STSs
hmmm...... so i need to cast 5 debuffs before i can actually kill my target ? sounds like a good tactiic
lets see
dagger slow lol (teleport)
kameal slow lol (self cleanse)
tanks slow lol (smart cubic tons of defense)
archer slow loooooooool
whats left hmm dwarf glady destro id rather pump my whole mana into nukes before i try to slow them
i kicked my anchor from the bar replaced it with fear works for pve
stop being a smart [removed] do gloom+anchor first so they hit slow as [removed] then get doom and abyss on them or silence depending on class. I was just pointing out the usefulness of the debuffs, don't take it literally
Ya i wish idiots would learn how to read as well.
S80 cape gives u nothing as it was already pointed out, also please sell me ur frint since it gives double the dark resist as all the other frints in game.
Ofc every1 in game wearing s, s80 and s84 have fully enchanted armor, full resists, one of those awesome +30 dark resist frints and maybe u can add dark resist underpants as well from ur magic trunk of wonder and non existant resists.
Maybe try oeing ur skills and they will land more, my +10 ones land on most ppl runing around on s grade and even s80/s84 and im only 79.
Dont acuse ppl of being idiots when u cant even read the game text properly and please learn how to play ur necro b4 u cry more on future posts.
You missed the part where people can get 150+ Dark Resist without all that extra gear, and you must only debuff people who run around with only half buffs.
People with stacked debuff resistance are not that easy to debuff. Anchor is a waste of a debuff in most factorable PvPs (Bishop will have it off in an instant).
You're right, thought. I need to L2P. I'm only level 3. I don't know how debuff landrates are despite having both a Soultaker and a Dominator. PM me some tips!
Ya i wish idiots would learn how to read as well.
S80 cape gives u nothing as it was already pointed out, also please sell me ur frint since it gives double the dark resist as all the other frints in game.
Ofc every1 in game wearing s, s80 and s84 have fully enchanted armor, full resists, one of those awesome +30 dark resist frints and maybe u can add dark resist underpants as well from ur magic trunk of wonder and non existant resists.
Maybe try oeing ur skills and they will land more, my +10 ones land on most ppl runing around on s grade and even s80/s84 and im only 79.
Dont acuse ppl of being idiots when u cant even read the game text properly and please learn how to play ur necro b4 u cry more on future posts.
I see u are from phoenix... who are u actually because I clearly dont know. I am 79 too with the same skill enchantment. My gear is bad tought.... but I do have hard time landing any debuff on the most Nova members. Who u are fighting on Phoenix?
He is my clan leader, and we are a pve clan. We dont fight anyone.
He has had the opportunity to land debuffs on Nova members recently though, but not coz we fight them, or side with them. It was just pure coincidence.
Maya I use arcana set and 150 dark mace, we do tw and sieges and when i go on necro i kill plenty of ppl wearing s grade and s80 gear. I do 5-15k damage to fully well geared ppl that i know have dark resists and my debufs land at a good rate, i have the word resisted to be shown underlined.
I never had a problem doing pvp on my soultaker, now ppl are more afraid of MM and STS so that makes it easier for them to have more resists against that and not fully against necros. As long as NCsoft doesnt increase the number of buffs one can have most ppl opt for other resists since they can have dark on an armor piece and every1 keeps saying necros r not nukers, which actually helps necros find less dark resist.
Im not comparing to any other nuker in game nor im saying necros can outdamage any other class since they cant.
I didnt miss any parts, just pointing out that having a soultaker doesnt qualify u to call other ppl idiots particularly since all the damage given and debuff landrate can be affected by a lot of factors.
Dont really see how the dominator part is even relevant to the necro discussion, i have 1 as well and.. oh wait no relevance.
Tips are given to ppl who listen, talking to those who already know it all is a waste of every1s time.
Oh well, that makes it clear... You are fighting ppl about ur level or lower level... with no epic jewels, no wisdom +7, not even mental shield +1, no protection and etc... Yes when u are fighting ppl that arent well equiped, lower level than u, bad skill enchantment, not properly buffed, dont run in UDs for 1 minute... then the things for necro are easy... I remember last time a grp of 2 dds and 7 supports where my necro was one of the DDs took entire clan on the siege field and that was one of the "good" clans at Phoenix - CC.
This is not the end game bro. The end game is when everything is stacked and everyone u fight is about lvl 82 with Zaken, Antharas, Frintezza at least and +++++++++ed dynasty lots of resists, at least +4 wisdom, buffs properly chosen, skills enchanted to madness (hi +20, +30 skills)
Ya im sure nova, cc, cd, divine, fs run around with no buffs, no epics and no enchanted skills, my bad i withdraw all ive said till now, ima run now and delete my necro.
dont cry bc your a fail necro and dont understand have to merge with your pet for pvp lol
lol go unseal your cape, bad representation of trying to prove capes do nothing. and necros are as good as people play them to be, just like most classes....win some and lose some.
lol go unseal your cape, bad representation of trying to prove capes do nothing. and necros are as good as people play them to be, just like most classes....win some and lose some.
not my toon
drrr
post a unsealed s80 cloak then it took me a bit to find that pic also lol
Doesn't matter, you can still get over 150 without the items. I put that line there just to illustrate that people don't need those things that "everyone doesn't have" to do this. You're clinging onto something that hardly matters.
Make a cohesive response to the other points. Gratz, the 80 Cape only adds 20 P.Def!
How does one know how good or bad someone is from an Internet forum post? Are you Miss Cleo? Do you play a Soultaker?
Doesn't matter, you can still get over 150 without the items. I put that line there just to illustrate that people don't need those things that "everyone doesn't have" to do this. You're clinging onto something that hardly matters.
Make a cohesive response to the other points. Gratz, the 80 Cape only adds 20 P.Def!
How does one know how good or bad someone is from an Internet forum post? Are you Miss Cleo? Do you play a Soultaker?
1. There are S80 Capes. Play the game, much? They take a bit of effort to get, but it's not hard to farm an alt clan for TW (you just have to wait through multiple TWs to finish the quests and get it).
2. Yes, but learn to read, please.
3. If you want to think you are PvPing in A Grade, that's all fine and dandy, but it doesn't work well at all. If you are 78+ and aren't a Cardinal, it would behoove you to get out of crappy A Grade and wear S Grade with at least some Resist on it for PvP.
4. The book adds Dark/Holy Resist, and has a chance to proc M.Def.
Thank ya.
5. Does it really matter, it's only 8 Dark Resist. They are up to 150+ without the 8x stuff, which is more than enough to knock a Necro with a 300 Attribute Mace down to 80 Dark-level damage output.
Curse Gloom and Physical Silence, OMGZ!!!
Necro Pets get targetted fast by people who have a clue in PvP. Have you ever targetted one to see how fast/easy it is to kill? It's not like the Necro will be doing incredible damage to you while you kill it.
Debuffs are 600 Range, there is a load of Debuff Resistance in the game, and some classes that can rock you from 600 Range have a means to reflect debuffs back at you. I have Anchored myself before. Do you know what it's like to Anchor yourself while a Duelist is dashing towards you?
The grass may be green in Minnesota, but it's dying in Elmore.
Ya im sure nova, cc, cd, divine, fs run around with no buffs, no epics and no enchanted skills, my bad i withdraw all ive said till now, ima run now and delete my necro.
why fail at sarcasm?... u are just a person having experience for skill land rate of a necro from sieges and tw where u land 2-3 debuff per 2 hours... seriously... as far as I know u dont daily pvp with nova, fs and the rest. please... dont make me continue embarissing u.
necros are ok for the most part. Stuff thats bad for necros is bad for all mages tbh, like getting 1-2hit by daggers. I play necro lvl 80, my dmg is ok, like 1500-1800 a nuke. Debuffs land ok too, but I am not playing end game people, only people like me ~lvl 80. If you play people higher than you, and better gear that you, you have to realize that you will most likely lose, if you still win, that means that ether they are bad, or your class is op.
Main problem for me with necro is that they have not done anything with pet for the long time. When I started necro 3 years ago, most players were around 70-75, the pet level was ok then, it took a while to kill so TP was good. Now pet die in 1 hit, TP is useless with how fast pet die. They added new pets for summoners after 3rd class, i dont see why they wont for nec. Or at least add hide like they did to DA pet, so you can hide your pet and not have it die so quick.
Didnt know u could read minds or tell the past to see how many debuffs i landed in 2 hours.
Amazing how u deduced by smities post saying wer pve that i dont pvp everyday.
In order to embarass me again shouldnt u have embarrased me to begin with?
Maybe try not assuming u know everything next time and we can maintain a decent convo.
Why you say that and then quote something else !!!
wait weren't you a hero pheonix knight on lionna that got banned from the forum a year or two ago? think you were called a panda or something...used to be in...boss? littlepigs?
O an on topic, yea stacked dark resists, and debuff resists+ cleanse and summon pvp damage nerf, and debuff reflect, one of first targets in pvp, summon is easy kill and very hard to resummon in pvp with no corpses around where you have to kill another summon and summon off it, pretty much cuts down on soultaker effiency but hey I heard soultakers are very powerful...in the arena.
What happened? You aren't killing 78+ mages at 6x on you Necro anymore?
I never said 78+ I said 76 and some 77, are you butthurt that you are widely known as a subpar soultaker that can't kill anyone and complains on the boards with falso information? Or the fact that everyone comes to prove you wrong? Or people tell you you can't play your class because you can't find a way to pvp effectively? How about you go learn how to play before you come up with bs such as a s80 cape with dark resist or your super boss jewels?
And to the original point of this thread before it got sidetracked by the QQ, yes you can still play a necromancer without anchor especially since landing anchor was a crazy challenge in itself being 400 range and a slow cast.
wow and interlude is how long ago? we had Throne 1, Throne 1.5, Throne 2.1, 2.2, and 2.3 and almost going to throne 2+. We've had 5 past major updates and your talking about interlude.... the change we're talking about happened in the update we're still in, not 5 updates ago.
Well for me is all about the buffs i play with Sharazade, taken my matk with empower is like 3500 or so with arcana mace and arcana robes. Every buff u add pre 80 is more or less 1 k matk. Magnus, mystic and arcane power puts me a bit over 6500 matk, which is nothing compared to other mages who have way more than that i know, but is still 6500 matk, add gloom to that and u get pm's asking "wth u hit me with".
Im sure i could learn how to play it beter if i pvped all the time but ive tried doing "pvp runs" and find em extremely boring.
I only play for fun and i like my necro, dont care if hes a disabler, not a nuker or a dorf in disguise tbh, still a fun class to play for me.
Anchor got a INCREASED land rate helllllooooo
Remember how Necro Damage was in Interlude? That was before the Attribute System and after they added in the Dark Resist Buffs.
Unholy Resistance + Divine Protection + Song of Invocation = ???
Well for me is all about the buffs i play with Sharazade, taken my matk with empower is like 3500 or so with arcana mace and arcana robes. Every buff u add pre 80 is more or less 1 k matk. Magnus, mystic and arcane power puts me a bit over 6500 matk, which is nothing compared to other mages who have way more than that i know, but is still 6500 matk, add gloom to that and u get pm's asking "wth u hit me with".
Im sure i could learn how to play it beter if i pvped all the time but ive tried doing "pvp runs" and find em extremely boring.
I only play for fun and i like my necro, dont care if hes a disabler, not a nuker or a dorf in disguise tbh, still a fun class to play for me.
I prefer not to play with that non-revamped tunnel-vision prophecy.
They should have given it some defensive stats. NCSoft is ******ed.
Great for XPing, though.
Magnus is 10% more M.Atk than most other Prophecies. I'd now take Prophecy of Fire over Magnus Chant. M.Atk doesn't scale well enough for me to take it, even if the number is pretty.
I think they try too much making each class able to PvP 1 v 1. In other games I have played the necromancer was an awesome debilitator and a master of attrition and had no direct damage. In L2 they made him part-nuker so he is a jack of all trades and master of none.
Indeed, this is the worst Necro class I've ever played (it's the only class I play in MMORPGs). The Devs should have played EverQuest. That game has, perhaps, the best Necro class in the MMORPG industry. L2 Necro is even more fail than the AoC Necro.
was playing an 80+ necro in tw this weekend and it was sad how skilless the class has become
back when i played my necro i was always silencing this and para'ing that but all i done on that thing was nuke nuke next target, nuke nuke nuke next target :(
wow and interlude is how long ago? we had Throne 1, Throne 1.5, Throne 2.1, 2.2, and 2.3 and almost going to throne 2+. We've had 5 past major updates and your talking about interlude.... the change we're talking about happened in the update we're still in, not 5 updates ago.
im pretty sure anchor is a major factor in ppl rolling necros and it does not matter they still got buffed and one of the better classes in oly tell me when you get into the oly will ya
cut this pls... the only time I ever used to pvp cdl was in the long fights of 200 vs 200 for Lilith fights we had back in Redemtion vs FS at Hindemith. Everyone was running out of mp there so u had to btm to have some mp to nuke.
Necro is beyond bad if it has no Antharas, Zaken and at least Frint. If it is not currently lvl 83 and has main debuffs at plus 20 at least. If u have all of this then you can say u play a necro and actually do something in pvp... if u dont, then u play a class that is close to a dwarf... oh w8 dwarfs got better disables and survivability than us.
cut this pls... the only time I ever used to pvp cdl was in the long fights of 200 vs 200 for Lilith fights we had back in Redemtion vs FS at Hindemith. Everyone was running out of mp there so u had to btm to have some mp to nuke.
Necro is beyond bad if it has no Antharas, Zaken and at least Frint. If it is not currently lvl 83 and has main debuffs at plus 20 at least. If u have all of this then you can say u play a necro and actually do something in pvp... if u dont, then u play a class that is close to a dwarf... oh w8 dwarfs got better disables and survivability than us.
lol your crying so much. must be a bad necro. necro is not bad its just ppl who play them.
cut this pls... the only time I ever used to pvp cdl was in the long fights of 200 vs 200 for Lilith fights we had back in Redemtion vs FS at Hindemith. Everyone was running out of mp there so u had to btm to have some mp to nuke.
Necro is beyond bad if it has no Antharas, Zaken and at least Frint. If it is not currently lvl 83 and has main debuffs at plus 20 at least. If u have all of this then you can say u play a necro and actually do something in pvp... if u dont, then u play a class that is close to a dwarf... oh w8 dwarfs got better disables and survivability than us.
Arent you the guy who gets called an idiot everytime you post? I can see why.
I think idiot is anyone who CDLs in PvP or Mass PvP in the "Burst DPS" days of Lineage II.
Yes, this was a great way to PvP back when you could resist buf up and required 2-3 nukes for another nuker to break you CP (or an Archer Crit, but they didn't have 11-1200 range back then). This is not viable in today's Lineage II.
Don't really care about some rediculous and exceptional circumstances. CDL is not a generally viable way to PvP. It's idiotic to even suggest that.
I think idiot is anyone who CDLs in PvP or Mass PvP in the "Burst DPS" days of Lineage II.
Yes, this was a great way to PvP back when you could resist buf up and required 2-3 nukes for another nuker to break you CP (or an Archer Crit, but they didn't have 11-1200 range back then). This is not viable in today's Lineage II.
Don't really care about some rediculous and exceptional circumstances. CDL is not a generally viable way to PvP. It's idiotic to even suggest that.
But CDL can be a effective, has a last chance attack, if we are very low in HP, and actually helping win some combats?
Actually for the most part most of you guys are right on both sides of the argument.
The biggest issue is that weather you are for Necro's or against doesn't matter L2 does have balancing and scaling issues... Always....
Rather then just taking an OP class and nerfing it to be mediocre, or an under powered class enhanced to be on par with other decent classes, NCSoft seems to feel that going from 1 extreme to another is some how the better thing to do, or maybe just there ooh so funny ways in there demented sense of humor, or lack of a brain.
Necro's are jack of all trades and have many different ways you can go about pveing for Xp or PvPing, some are just not very desirable over others, or are pretty redundant/slow ways to go about doing whatever you are trying to do.
Everytime NcSoft nerf's Necro's I'm always trying to find different ways to compensate for the nerf, but you can't always do anything about NC does to you.
I find a lot of people, including myself do get upset about the Dark Resist in this game, but not just from the PvP aspect, for me its more of the PvE in this game, you can't deny that every update we get all the new mobs we get in the game for the most part, 70%+ of them are Demon/Undead with Dark Resist atleast the ones that matter in end game content not just our current end game but the varying types of end we've had through out all the updates, not to mention the game as whole over all is not Necro friendly.
But you see hears the Bull of it all and the hypocritical BS of people, If someone says this game's PvE content is not Necro friendly, we get told "stop QQ your a PvP class", but then we PvP, people in turn QQ and call us OP, for being what we are.
It doesn't matter what we do, there is always going to be someone that is going to cry about our debuffs and what we can do, its a never ending issue. So each update we get a nerf or a "different approach" to how we should play our class.
When it comes to a balancing issue with aspects of L2 NcSoft usually gives us opposite of the problem a way to combat it back, somethings is an easy way others in hard ones.
But you got got admit that when it comes to Stacking Dark resist over any other resist, we do have it bad, and our only thing we can do about it is to 300 element our weapons which is hard and expensive to do so right now.
But most Necro's can't say anything without butt-hurt people getting mad at us like "how dare you complain" even though they were right up there QQing about how they hated our Anchor and TP and QQ this QQ that. Hypocritical much?
1 of the reason's for having forums is for people to voice there opinion(within reason), not flame us because you hate our class or can't stand someone who has a opinion other then your own. Or because you have issues with our class in the past.
There is a lot more I could go into that actually shows what makes things OP in some ways and Under Powered in others, but I don't feel like getting into a novel worth of text on a forum post to show how this and that is good or bad etc etc.
But CDL can be a effective, has a last chance attack, if we are very low in HP, and actually helping win some combats?
There is a difference between using CDL when you HP is low and going into a PvP with 300 HP to "PvP with CDL."
I never said anything was wrong with using CDL when you HP is chiseled down that low.
Many skills are balanced that way: CDL, Bison, Frenzy, Revival, Balance Life, and Benediction - for example.
It's not like the demon/undead new content thing is a new trend, this has been the same for years.
Nice that ppl try to act surprised though.
Primeval Isle is not filled with Dark Resist MOBs.
FoG is not filled with Dark Resist MOBs.
Necros are usually debuffers/DDs in HB, so what attribute those MOBs are doesn't matter. The DDs kill them fast enough, and have adequate surviveability in their Dark Resist gear with Dark Resist Buffs/Pots.
At the lower levels, there are alternatives at every level range where there is little to no Dark Resistance. CDL is a viable leveling path from 52-78, making places like BS/FoTD unnecessary.
The Dark Resist has more to do with PvP than PvE, since people who level in places where Necros function as debuffers/DDs (i.e. they don't need to nuke to be more useful than a StS/AM/MM). Since many MOBs are Dark Attack, DDs require lots of Dark Resist to have acceptable surviveability.
While an end-gamer may have one or two pieces of Fire/Water/Earth/Wind resist gear, they often have 3-5 pieces of dark resist gear for HB/Tullys/whatever. It sucks, and yes, you have to just deal with it.
You almost talk like the Necros should all reroll their relatively high level toons and play something else. Lol. PvP balance should always be a factor in whether someone decides to play a certain class, or not.
pve is fine, who cares if they made hb dark resist, iop is not, you can lvl to 85 there. its not like if hb wasnt dark resist you would lvl there.
A Necro will usually get a HB party before any Elemental Nuker, unless it's one of those overstacked Nuker AoE groups at Green or Chimeras.
Problem is that idiots all think are smart ... not saying this one or that one is an idiot, but if you'd be one, you'd still think you're smart.
Where I said I am smart? Whatever...
The dark resist is a problem for necros. First because necros should play with nukers not with archers and melees... this stupid content came with HB. Second because currently with the 110 dark resist HB mobs got you get badly screwed and u have to cdl to get close to dps of elemental nukers when u are in single target nuking groups. And third if u join one of these stacked AoE grps this group becomes permanently weak not stacked at all untill they get another nuker instead of you. Basically everything is opposite of what it should be... We are cursed to solo or play with buffs that are not good for us in archer/melee grps.
And yes u can go to IoP till 85 or Dino till 84. But will u preffer 10 mil per hour with bad drops over 20 mil per hour with good drops? No. So going to these places is not a solution. What will happen if IoP becomes a place where in the entrance is written "For necros only" and you are able to gain solo 30 mil exp per hour and get arround 30 mil from loot for that hour... everyone will start QQ and ask they got permition to this place... So now we QQ and ask for permition in the best XP places and to be in good nuker parties not stupid melee parties... we are not melees but freakin nukers with bad debuffs and transfer pain.