Broken Olympiad Refresh Times on skills for Maestros

Dwarf Classes Started Last reply 12 posts
I have fought in the Olympiad on occasion and it must be noted that the 83 skill, Golem Armour, is very limited at best. Not only do your OE'd dwarf skill not work in this form, which any 83 player should have, but the reuse time for this skill stays an hour, even when used in the Olympiad. That means if you wish to use, a class skill, in the Olympiad, you can only do so once every hour, as it does not reset upon the start of the next battle.

I thought this was supposed to be fixed, that all resuse times were to be reset if more than 30 minutes for Olympiad use.
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Dwarves are overpowered in Olympiad by most all other classes with similar level, gear and experience. This should be fixed, and stop giving daggers all the new skills. The Maestro has been overlooked for long enough.
I have fought in the Olympiad on occasion and it must be noted that the 83 skill, Golem Armour, is very limited at best. Not only do your OE'd dwarf skill not work in this form, which any 83 player should have, but the reuse time for this skill stays an hour, even when used in the Olympiad. That means if you wish to use, a class skill, in the Olympiad, you can only do so ohnce every hour, as it does not reset upon the start of the next battle.

I thought this was supposed to be fixed, that all resuse times were to be reset if more than 30 minutes for Olympiad use.
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Dwarves are overpowered in Olympiad by most all other classes with similar level, gear and experience. This should be fixed, and stop giving daggers all the new skills. The Maestro has been overlooked for long enough.


Amen on that, but...for what it's worth... they won't do anything! It used to be like 30 min reuse time, right? And they changed it to 1 hour... it's not so UBER skill to be afraid of, anyway, so why make its reuse time an hour? Rubbish...
bel, agreed. It is a fun skill to use, but offers very little to the 83 player in its current form. Now it is were for a 78 player, it would be a powerful skill, and I could see limiting the use of it. How about making the skill level dependant on reuse time? The higher the level, the faster the reuse time.
there used to be like a 30 second cooldown on the skill before they nerfed it
there used to be like a 30 second cooldown on the skill before they nerfed it

that's how it must be for dwarfs, tbh!!!!
actually the reuse before it was made to a 83 skill was instant.

*sniff* it used to be so nice to run around with +50% patk buff all the time, made me feel like a decent DD for once.
NC gave us Merchant Golum want more could we ask for???

*yes I'm being sarcastic!
actually the reuse before it was made to a 83 skill was instant.

*sniff* it used to be so nice to run around with +50% patk buff all the time, made me feel like a decent DD for once.

You kidding me, right?

WHAT BOOST are you guys talking about??? It doesn't even stick with simple MIGHT buff lvl 3 !!! So. Either lol, or you exp w/o buffers and buffs, which is a IMPOSSIBLE cause you're dwarves!

Care to elaborate?
just don't give yourself might and you have the buff but TBH i don't even bother using it for the 4 mins of xp i get before it wears off and i have to fumble on my WC to rebuff might
just don't give yourself might and you have the buff but TBH i don't even bother using it for the 4 mins of xp i get before it wears off and i have to fumble on my WC to rebuff might


I think that explain how a dwarves swear to have around 4k p.atack when in Golem Armor state (they have +10 DB I guess and this buff on).

But hey! Does p.atack really influence the dmg. I do from the stun skill? And if I buff might AFTER the skill is applied - will it wear off too? (I can check it myself, just need time to go back from work).
wouldn't be hard to get 4k pattack with a bow in golem armor and i would assume that buffing might would overwrite golem fuel buff although i never really tried
ok, Checked. Might overrides the GA buff....