I don't know if it is on all servers but the item lag on Teon is getting worse...
Also the period i.e. soulshots being used increased. (first like 1-3 hits ss not working, now like 5-15 hits).
The problem is not only soulshots but all items.
When i craft on my dwarfs it can take a while before I actually get the items.
When i pickup loot it takes a while before i get the loot in my inventory..
This also means: No HP pots, No CP pots nor any other pot being able to use during the lags. People will lose exp because of this.. When ur playing with a WL and poling 5-6 mobs, when the lag kicks in, ur dead..
hopefully the ppl who wants server merges read this..
Luna ~ 600 ppl, Dev is getting there fast, considering 75% of them are bots, well wish you tons fun, I rem when Dev had like 5k ppl playing and lag was not an issue, so yeah guess you're right, or mb NC is cutting down expenses, paying less for net or saving from quality hardware or who knows what, basically things typical for a dying game. Anyway I don't rly care, not gonna renew for a while, mb for Freya, who knows, still like the game but this cheating is just lol.... On topic yeah been experiencing the same as almost all ppl, hope gets fixed but no surprise there rly.
I had it once, the on and off for a short time other day...but thats it. And the problem with shots is solved if you just reapply them, turn them off then on again. Haven't had any of the other lag people are talking about.
Plenty of times today on Teon. after a while I started to nuke in a more safer area as 2 shots that turn in to a 4+ shoot in a crowded mob area can mean xp loss. :)
this has been happening for approximately an entire 2 weeks steady.
The "server" responcible for items and soulshots/spiritshots and so forth is for whatever reason is having some serious hiccups.
See there is a "server" that controls the NPCs, one that controls the items, one that controls plenty of various things individually. So while your brow beating a mob without SS/SPS, your not lagging, the item server is. And when you see a mob standing there taking a killing and not fighting back, the npc server is lagging not you.
If you hop/skip/jumping around your lagging not the npc/item servers :p (at which point you either DC or Die or merically survive out of pure luck)
This same issue cropped up about 3 years ago for MONTHS before something was finally resolved.
Has anyone submitted a ticket to support on this issue? Did they get anything back? What was the response? Or does everyone just come to the forums to QQ without taking the support channel that NC has put in place to resolve this type or issue. OR has the response been, we have no idea try updating your drivers or do a check file?
Has anyone submitted a ticket to support on this issue? Did they get anything back? What was the response? Or does everyone just come to the forums to QQ without taking the support channel that NC has put in place to resolve this type or issue. OR has the response been, we have no idea try updating your drivers or do a check file?
Yes everyone just come here to QQ /Sarcasm
And a suggestion to the other people that have the issue, state your server and country also when you say you are lagging.
Lag in game(have delay between mouse click and action)some times this delay is so big i cant xp.
Items delay(many times ive died cause i was hitting mobs with halph dmg),this is happening since valentines'event ended,i havent expierence that before.
Most of clannies complain about same situation,we often have problems on forming raids partys cause healers complain they cant target fast.
Sometimes (very rarely) SS lags for a couple seconds.
ALWAYS (as in, every day for months now) 5-15s complete game freezes. We have found out now that these game freezes happen once every hour, on the minute, after you port somewhere into a completely new zone (e.g. porting into HB, porting into Citadel, etc.). EVERYBODY in the party who ported at the same time also gets the game freezes at the same time. Which means in the case of e.g. Citadel, when the whole party ports at the same time, that also the whole party gets a 5-15s game freeze. Fun.
Since always those who ported at the same time get the game freeze, but others in the party who ported at a different time do not, it seems to be a game client problem and not a server problem (something like the game client doing some memory/paging stuff exactly one hour after loading a new area). It is such a "reliable" game feature by now that we make sure to have the healer and the recharger not port at the same time, but 15-20s after the other, that way they do not freeze at the same time.
most likely still playing on the same servers (pcs) the game got released with, over time they tend to slow down and need to be replaced or atleast formatted and cleaned out
most likely still playing on the same servers (pcs) the game got released with, over time they tend to slow down and need to be replaced or atleast formatted and cleaned out