The game turned into a insane cancel everything. It turned impossible to even pvp someone with that. A dagger can simple rip off all your buffs in seconds and theres no way to avoid it, nor time to get a rebuff.
Everything i've seen that prevents the debuff, EVEN stacked within a bubble that prevents debuffs, the cancel weapons rip through all 24 buffs like they were never there in the first place..
So overpowered? I'd say yes. Should they be toned down? not necessarily but they should be limited to specific weapons and not be just thrown onto anything, AND the decrease debuff "buffs" should actually appear to do anything, like decrease the chances of being debuffed to the point of never been debuffed within a 5 minute period of being wacked by a dagger or hero pole with 1000atk speed. or better.
I think it's meant to bring new life to mass pvp having active live buffers instead of boxes so that they can apply buffs on demand.
(meh, just give provoke a cancel function, that will make the warlord feared again in sieges :P)
If they didnt want people to box buffers, why the hell did they made the once-so-pwning Prophet class so useless?...
Its a 100% buff class, and 99% useless... Making it just dumb to play it as main.
I think it's meant to bring new life to mass pvp having active live buffers instead of boxes so that they can apply buffs on demand.
The only buff classes which can do that are the orc buffers. No pp can keep up with constant cancelling of multiple party members. If anything, these cancel weapons/talismans made the pp even MORE useless than before.
minor detail but this "Icarus swords and upper cancel buffs" isn't true.. it's still CP steal on swords all the way to Freya's Elegia Top s84 one.. (my vesper cutter is cp steal)
btw just nerf hero pole so it can only be used by a class with pole masteries which should solve most of the hero abuse issues..
The game turned into a insane cancel everything. It turned impossible to even pvp someone with that. A dagger can simple rip off all your buffs in seconds and theres no way to avoid it, nor time to get a rebuff.
/discuss.
another brilliant "non-plan" plan by the devs.
They boosted offensive output of some classes for about 3 years (randomly) with the random nerf tossed in--completely without any sort of PLAN.
When they finally got to the point that 2 classes (basically archers and nukers) one hit everyone else in the game, the hue and cry from players screaming "how about a little DEFENSE here" somehow trickled into their awareness....and in true NCSoft fashion, rather than doing what was "best", they did what was "easy".
They nerfed archers a bit, left nukers uberish, boosted daggers into the stratosphere and added a ton of cancels as their approach to 'balance'.
Defensive toons still have little defensive difference, but they can 'cancel' like crazy now! Lol.
This is what comes from the weekly drinking session of the Lineage developers where they randomly generate stupid ideas and call it a "plan"........
minor detail but this "Icarus swords and upper cancel buffs" isn't true.. it's still CP steal on swords all the way to Freya's Elegia Top s84 one.. (my vesper cutter is cp steal)
btw just nerf hero pole so it can only be used by a class with pole masteries which should solve most of the hero abuse issues..
well at least at l2 info central icarus sawsword have cancel too, ves have cp drain (what sucks btw since the ammount of cp it drains is ridiculous)
Cancel madess in this game. The cancels and steals are way overpowered as they remove too many in one go, which means a coupel of cancel hits or spells/skills and you got nothing left.
What annoys me the most about this is the frankly stupid situation where you can lose your birthday buff due to a freak PvP *not even* by dying, but through a simple CANCEL while fighting someone.
Cancel madess in this game. The cancels and steals are way overpowered as they remove too many in one go, which means a coupel of cancel hits or spells/skills and you got nothing left.
What annoys me the most about this is the frankly stupid situation where you can lose your birthday buff due to a freak PvP *not even* by dying, but through a simple CANCEL while fighting someone.
Would be nice yep if:
a) debuff resist more effective
b) only proper buffs were stealable (or perhaps cancelable like birthday buff) such that ud/unique class self buff/many other important skills were exempt, these are more like skills than buffs and do not help live buffers be more useful
What annoys me the most about this is the frankly stupid situation where you can lose your birthday buff due to a freak PvP *not even* by dying, but through a simple CANCEL while fighting someone.
My favorite are the heroes that feel the need to hunt for ppl with their bday buffs(not necessarily war tags), cancel off their buffs then pk them.
The only buff classes which can do that are the orc buffers. No pp can keep up with constant cancelling of multiple party members. If anything, these cancel weapons/talismans made the pp even MORE useless than before.
A wc will be out of mana inside siege if he keeps buffinf and rebuffing havening nothing to attack to reg,recharge will go to dds and dominators ,not to mention people usually split rushing to enemys .
When cancel sticks appear the only thing to do is sadly...run away.I even used to have pots from events or siege scroll buffs to survive.
Hero sticks should be used only from classes with mastery and buff still as pvp weapon should be removed.
If they didnt want people to box buffers, why the hell did they made the once-so-pwning Prophet class so useless?...
Its a 100% buff class, and 99% useless... Making it just dumb to play it as main.
The very reason i was talking about being able to provide single buffs on demand.
The only buff classes which can do that are the orc buffers. No pp can keep up with constant cancelling of multiple party members. If anything, these cancel weapons/talismans made the pp even MORE useless than before.I was talking about PP's indeed, a good PP knows what he/she does, but i agree cancelling goes so fast nowadays its hard to keep up... :(
A wc will be out of mana inside siege if he keeps buffinf and rebuffing havening nothing to attack to reg,recharge will go to dds and dominators ,not to mention people usually split rushing to enemys
True, but my point still stands - it is even WORSE for pp who have to single target buff, which takes ages and uses up lots of mp if you have to rebuff several party members, while a DC can just rebuff a whole party within a few seconds and for far less mp. And at least a DC can regen mp on some npc in town, while it does not really work that well for a pp.
Nevertheless, the OP is correct - there are just too many cancels in the game now. Every dagger S+ with pvp on his weapon has it, fist weapons have it, every hero has it, talismans, buff steal chickens, it's just too much. It seems the devs want to fix the "overpowered due to stacking buffs" problems by making sure nobody ever HAS any buffs >.<
NO buffer can keep it cause as soon as you are unbuffed you are dead. The only way a pp can do it is IF you survived a rush at siege so he can have the time to look to your buff bar and buff what you lost. When he finish he will be oom and the second rush will probably be knoking yor door.
This is a siege scenario.
Now at daily pvp its simple impossible to even do this.
Well i think its not fair that such important skills are aviable via argument or stuff like that or passiv on weapons. At fighter they are very effectiv cause they can hit hit hit hit hit and all buffs are gone. A mage (Archmage/MM) that have that skill can make it once and cancel maybe 2 skills? most of time not important skillls. So wtf take away that cancel stuff and do it like it was in past that it was just special for mages. I think even heroes shouldnt have things like that cancel stick.