Critical buffs ripping you off?

General Discussion Started Last reply 12 posts
Hi, I did a test on several chars, mainly my kameal, and its clear the game is bugged with its critical rate buffs and ripping off players in the process.... for example i did furious soul lvl 1 on my trickster (+20% crit rate) it gives only 10%;;; i did blessing of queen buff (+30% crit rate) it gives only 10-15%.... I did this both fully buffed and no buffs, none of which resulted in anywhere near correct numbers......

Maybe other ppl should test this too, im sure they wont get the correct amount either, i havent tested with normal focus buff, but most likely its the same too, giving only half or 3/4 of what it should.
Those buffs are calculated on your BASE stats.

Fast example...if you have a BASE crit rate of 150, and you get a 20% boost, then +30 is your boost.

But then you have +4 Dex, +15 focus from clan skill, +30 focus from subclass skill, +crit rate from armor, a focus weapon etc etc and you may wind up with a 300 crit rate. Then when you get a buff that adds 20% crit rate from this example your new crit rate would be 330, not 360.
Furious Soul isn't good for crit rate increase, it's the crit damage bonus (which isn't capped). Without that it would be pretty rubbish tbh...
not true

Furious Soul = 90 second buff which increase BOTH crit rate and crit damage by 20%, and decreases pdef by 20%
not true

Furious Soul = 90 second buff which increase BOTH crit rate and crit damage by 20%, and decreases pdef by 20%
Uh, I don't remember saying it didn't 'give' the crit rate boost...
not true

Furious Soul = 90 second buff which increase BOTH crit rate and crit damage by 20%, and decreases pdef by 20%

55 Furious Soul 2 Physical 25 0 147,000 For 1 minute 30 seconds, increases user's critical attack rate by 30% and critical damage by 30%. Decreases P. Def. by 20%.
55 Furious Soul 2 Physical 25 0 147,000 For 1 minute 30 seconds, increases user's critical attack rate by 30% and critical damage by 30%. Decreases P. Def. by 20%.

Oh dear.. it's lvl 2 for Berserkers and lvl 1 for the other classes which get it before the 2nd class transfer. Stop duking it out fellas...

To the OP: You are almost certainly calculating things incorrectly. As others have said, the % boost is to your base rate.
To understand critical rates you need to first understand that in L2 your critical chance score, or "critical" in your stats window is calculated off of your weapon type first coupled with your dex score. then percentage modifiers (buffs, passive skills like a Treasure hunter's "critical chance", etcetera) are calculated, and set aside for addition with the additive modifiers. Then additive modifiers ("+X to critical" stuff, like weapon augments and SAs, subclass passive focus, etcetera) are added to the values calculated from the percentage calculations prior.

Sounds confusing but it's not.

Base critical rate with a 1 or 2 handed sword/rapier/ancient sword is 80 without any dexterity modifiers. Daggers and bows are 120. Blunts are 40.

So, let's say you are a Dominator like myself with a forgotten blade (80 base critical score) 1 handed sword. Without any modifiers other than my native DEX score my class has 83 BASE critical rate, or 8.3 % chance to critical every time I swing with any sword. This is the score that all of your % calculations are based off of. Weapon type + DEX modifier.

Now, let's say that I'm self buffed with two critical enhancing buffs, (critical of paagrio, +30% to critical rate and Victories of Paagrio +20% critical rate), and my forgotten blade (80 base crit rate) has focus on it (+84 critical), with an augment that has +17 Critical and +19 critical on it. Let's also take into account that I have the passive focus subclass skill (+30 critical) as well.

Base sword rate = 80 and with 24 dex puts our toon's BASE CRIT SCORE at 83 (you get negative penalties to crit score if DEX drops below a score of 20 also). Then you apply the percentage modifiers, in this case the buff Critical of Paagrio and Victories of Paagrio.

83 * the 30% of critical of paagrio, or 83* .3 = 24.9 Crit score Set this aside and do the rest of the % calculations off of the Base critical of 83.
83 * the 20% of Victories of Paagrio, or 83 * .2 = 16.6 Crit Score. Add this to the 24.9 from before and you get 41.5.
Now add all the additive values to the 41.5.
41.5 from % modifiers
+84 from focus SA
+17 Crit from augment
+19 Crit from augment
+30 from passive critical sub skill
+BASE of 83 = 274.5, which the game rounds up to 275 in the window, or 27.5 % crit chance.

For clarification, if you add song of hunter to this you'd add another 100% crit rate of your BASE (83) and you'd be at 357.5, or 358 crit score, and 35.8% chance to critical hit.

Make sense?
not true

Furious Soul = 90 second buff which increase BOTH crit rate and crit damage by 20%, and decreases pdef by 20%

ti gives 30% crit rate and 30% crit dmg, pdef go down for 20%
who cares how much % it really gives, use them all untill u reach the cap, then start worring.
Hi I only get 500 critrate all the time when I want 9000 and I only do 10x the damage on crits compared to normal hits when I wanna do 50x the damage.
Something must be seriously bugged HALPZ MI PLIZZ!!!!1111oneoneoneeleven
Hi I only get 500 critrate all the time when I want 9000 and I only do 10x the damage on crits compared to normal hits when I wanna do 50x the damage.
Something must be seriously bugged HALPZ MI PLIZZ!!!!1111oneoneoneeleven

I want that too.

Bump!