Server Merges Coming to Lineage II

General Discussion Started Last reply 250 posts
Hi everybody,

Over the past several months, we've received much feedback requesting server merges. Up to this point, we have not publically discussed any specifics about server merge possibilities, as we have been working to identify the most appropriate course of action. We have been reviewing all of your feedback as well as statistics of server populations and the optimal population averages. We will be merging the servers.

The server merge specifics are being planned and we do not yet have the dates on when they will take place. For a server to have a fun and functional player base, it should have an average population of 3,000 players. The server merges should result as close to this number as possible. We will keep you informed throughout this process and you will be well-prepared by the time this happens.

We would like to open up this thread for discussion. Please know that this thread is not a place for accusations or flames against NCsoft or against one another. It is not a place to report in-game issues or inquire about other aspects of the game. We will highly moderate this thread, so please keep it cordial. We sincerely want to hear your thoughts, but we would sincerely appreciate them being appropriate. :)
1st!!



Yay!! [read: It sounds like a great thing to do!]

That's all I have to say about that. =D
Instead of merging servers we will much appreciate keeping them alive and keep the interest of people for this game. Events, more moderation from GM's, bring updates earlier to NA serves make the game fun again.
-1, bad idea
Great maybe I can sell something now besides my soul everyday.
can you add more clan halls .........
I see the point of having a healthy server population, but I hope you learned from the last merges and don't put servers with super high lvl dominating clans together with a lower average lvl server. Because that will just result in the lowbies leaving.
its needed....+1 here
Ok but make it as the last PLEASE.

Just 2 servers 1 Euro 1 NA.
I see the point of having a healthy server population, but I hope you learned from the last merges and don't put servers with super high lvl dominating clans together with a lower average lvl server. Because that will just result in the lowbies leaving.


If they want 3k populations then it may end up being 1 Euro server (maybe 2) and 2 NA servers.
Good deal.

I'm for the server merge but I sincerely hope that the merge will be coupled with increased effort in actively curbing the use of third party software. If you can do this, we may just have a game again.


Also, like I posted in another thread (and if it's possible), let's set up the PTS as a tournament to decide the fate of the clan halls in the game instead of auction.
Hi everybody,

Over the past several months, we've received much feedback requesting server merges. Up to this point, we have not publically discussed any specifics about server merge possibilities, as we have been working to identify the most appropriate course of action. We have been reviewing all of your feedback as well as statistics of server populations and the optimal population averages. We will be merging the servers.

The server merge specifics are being planned and we do not yet have the dates on when they will take place. For a server to have a fun and functional player base, it should have an average population of 3,000 players. The server merges should result as close to this number as possible. We will keep you informed throughout this process and you will be well-prepared by the time this happens.

We would like to open up this thread for discussion. Please know that this thread is not a place for accusations or flames against NCsoft or against one another. It is not a place to report in-game issues or inquire about other aspects of the game. We will highly moderate this thread, so please keep it cordial. We sincerely want to hear your thoughts, but we would sincerely appreciate them being appropriate. :)

Hi Sace, I really wanted to point this out to you.

Looking at these statistics:
http://www.lineage2.es/misc/retail.php

If you put it to where there is 1 american and 1 euro server.
American server = about 4000 players
Euro server = about 3500 players.

This would also make monitoring for the GM's a much easier task.

This is just my 2 cents though.
I think that pretty much says, if they want 3000 players for an Active server, they go to 1 Euro and 1 NA server, as after the dust settles, I am guessing half the population will have quit becuase of the merges. Leaving, well still less then the 3000 they are hoping for.

Guess its time to look for a new game. :(
I hope you're gonna make a new server with a new business model and rates too, would bring A LOT of old players back! Look at Ragnarok online, worked great for them!

P.S merge Bartz with Sayha pls I wanna see my old friends again. :p
Questions:

1 - What servers are being merged?
2 - How will you deal with the "cluster bomb" that happened with the last one?
3 - Are you going to have more clan halls on the merged server?
Yay for Sace

My guess is:

Bartz + Sayha (West Coast)
Phoenix + Aria + Devianne (East Coast)
Franz + Luna
Teon
hmmm... I guess the wife will be happy... as this is something that could finally get me to quit the game completely...
Very bad idea!
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie
:p i think ... merges are necessary.... we need think about the number of the CH too ....

there are a lot of places to do so ... in Heine or Oren as exemple ...

as same ... Sieges CH (Hideway, Beast, Devasted, FotD) are not enough

would it be possible to complete fantasy island with one too ?

one as the same as Rainbow Springs Chateau .. with some clan cooperation with mini games ?

to finish ..; we would really appreciate any Bid in CH could be done with 3rd party programm or after their close, you would check logs of each Clan Leader as you did for April fool's event ... and give the CH to the first EULA respectful clan leader in the list

it would be really great to maximize the maximum bid of CH depending og their classifications ... C grade CH must be cheaper than A grade ones ... that would be more logical.

ending my suggestions on CH ... It would be really nice also to check about owners ... some are more than fade up to see unactive clans keep owning them ...

about servers ...

3 would be more interesting than 2...1 US 1 Euro and ...what about one roleplay/pve server ?

in whole servers there are some clans/players who are truly not interested in pvp except on sieges and territory wars ... why not letting them one server ?

you could also manage this one on middle time (not euro and not us time ... why not like +3 gmt or +4 gmt ?)
I love server merges! First one was sooo exciting
Very simple..

- Clan Halls - Too few.. and too many RMT's.. one on Teon was sold for 10k Euro.
- Clan will have to be remade - Huge penalty for people that don't use bots to get crp into clan
- CWHs of banned CLs will be probably have items sent to some1 inside that clan - More items to RMT.
- Starting all over on: Names, clans, etc.. is never good.

This could've easily been avoided if there was proper and decent investment in advertising the game.
This is great news to me. I also agree that it should be one US server and one Euro server which would make it alot easier to have active gms that partrol the servers for illegal actions like botting and 3rd party software usage. This could really do something for this game if done right.
We have been reviewing all of your feedback as well as statistics of server populations and the optimal population averages. We will be merging the servers.

The server merge specifics are being planned and we do not yet have the dates on when they will take place. For a server to have a fun and functional player base, it should have an average population of 3,000 players. The server merges should result as close to this number as possible.
It won't work.

Yes, your initial population will be about as high. But many people will be upset and will quit, which will bring server populations back to their current levels per server... just with less servers. It already happened after the previous server merges; what makes you think that it will be different this time?

If you need healthy servers, you need to attract more people, not to try to squeeze the remaining population into less servers.
I would like to point out, that possible merge combinations should be based on geographical server locations or you should introduce time limited free (or for symbolic price) server transfer.

Network latency is reason, why all servers aren't in one place and is surely one of main reasons for players while choosing their server.


EDIT: I welcome this initiative because with reworked areas and possible land expansions in future updates world (i mean ingame) would seem empty like on PTS server. And that would be really bad.
EDIT2: about CHs - it is possible that new towns will be added (i suggest to look for clues on fansites)
i am against because in merge server, bad server be merger with good server and the good server become bad server because the bad server have destroy the good server, so do you will give sick blood from a sick person to a healthy person ??

sick server will contaminate the healthy server

we dont need immigration from the others servers, teon and franz can keep their immigrants in their server

we have our own rules and organizations in luna we dont need teon say to us how play in luna

and wathever i hate the majority of people from franz and teon :)
Well it had to happen sooner or later.

Just like last time they probably won't merge west coast servers with east coast.

Bartz+Sayha+Aria
Devianne+Phoenix
Luna+Franz
Teon
I would like to point out, that possible merge combinations should be based on geographical server locations or you should introduce time limited free (or for symbolic price) server transfer.

Network latency is reason, why all servers aren't in one place and is surely one of main reasons for players while choosing their server.

good idea! We'd all hate to get locked onto a server with bad lag to our area.
Since we have to deal with this whole thing all over again with the name conflicts, losing clan halls, disturbing markets, upsetting customers in general, just get this over with and finish it this time...

1 NA, 1 EURO.

Maybe 2 NA, 1 west 1 east :P
the problem i have with server maerges is what you might note from the server transfers. once a server is merged or a clan transfers the server will quickly move to two sides. one side will lose and half of them will quit the game. i can see server mergers when you only have 900 people and below logged in at one time. most people know which servers have low traffic and many clans and people go to those servers to regear, get the lvls they werent able to on the pvp servers etc.
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie

you've already merged servers once... did that fix the problem?

explain what makes it so different this time, that you're absolutely sure it will?

it actually feels like an insult to my intelligence that you're asking why we think its a bad idea... i mean, its not like the server merges hasnt been discussed on other threas over and over and over and over and over and over...
FINALLY OUR PRAYERS HAVE BEEN ANSWERED

imo make it 2 NA servers, one east and west.

Bartz+Sayha+Aria

and

Devianne+Phoenix

or you could do

Bartz+Phoenix

Aria+Sayha+Devianne

You should make a poll!

Could probably keep teon the way it is and merge Luna+Franz

So 4 total active servers of Average 3000 player base.

With the upcomming raid bosses all being Instances and Valakas+Antharas having 200m HP more people are going to be necessary. There should be full xp grps instead of people soloing all over the place. This game needs to be active again and enjoyable to play with others, not just log on and grind solo like a zombie.

In freya this game will be more PVE than PVP, so bring on the more population and let's make our servers more lively.
The same people who would object to server mergers are the same people who are not part of the greater server politics and/or anything large/server scale.

Lineage II is not a single player game or small scale 2-12 person multiplayer. It is a massively multiplayer online game, in order for it to "work" it needs the massive population. I cant even begin to tell you how many people have quit because the "massive" part of multiplayer was missing.


3 Servers to rule them all.

1x US East Coast
1x US West Coast
1x Europe
I don't understand why people would quit... is a clan hall really that precious to you and your clan? Just make sure your clan leader takes the day off, and doesn't try and go for a CH in Goddard.. be smart with your future CH choice.
Is there any empty clan hall on Phoenix?

I don't really know why people mass-quit after server merges, but they do. Maybe they just need an excuse to break off with the game, and the server merge is a very good excuse. Maybe it's some new hostile environment that is introduced to their server, which they aren't willing to endure. Maybe something else as well.
Just check for bots in the new servers and populations should be ok.
Hello Sace and Moxie


Well, I'm both happy and sad to see a server merge.

I'm happy because there will be more people in the server, it means more fun, and more money generated by Market at Giran, more pvp, more epic raid.

BUT

I'm sad mostly because of clan halls. Remember the last merges. All people were camping the npc. But it's users-programs who get most of clan hall. What did they ask after ? One Baium and One Frint for this one, or 2k€ for the other one. And others clans could do nothing against that . I know that fortress could replace clan hall, but it's not the best deal ever.
So, IF there is anything against this problem, it'll be ok.


Secondly, it's most about your general policy but well it costs nothing to try. High populated server is good. High populated servers to compete between the best cheaters, it's not so good. I ask the moon, but if you have anything to try, do it please :)

(I seriously think that the Ruoff policy is the best right now ><)
For those of you who feel merges are a bad idea, can you please expound on your opinions?
Server merges are just a temporary solution. They don't do anything to actually address why people are leaving.

Not to mention it makes people loose faith in the game.

I would take this opportunity to suggest seriously considering how L2RU is running their operation. Micro-transactions would take a rather nice chunk out of the large private server community...
part of the greater server politics and/or anything large/server scale
Like... merging all the top players from the server into one clan, getting bored with no competition and mass quitting?

Server merges won't help then. You will still do the same, with the same result.
Hi everybody,

Over the past several months, we've received much feedback requesting server merges. Up to this point, we have not publically discussed any specifics about server merge possibilities, as we have been working to identify the most appropriate course of action. We have been reviewing all of your feedback as well as statistics of server populations and the optimal population averages. We will be merging the servers.

The server merge specifics are being planned and we do not yet have the dates on when they will take place. For a server to have a fun and functional player base, it should have an average population of 3,000 players. The server merges should result as close to this number as possible. We will keep you informed throughout this process and you will be well-prepared by the time this happens.

We would like to open up this thread for discussion. Please know that this thread is not a place for accusations or flames against NCsoft or against one another. It is not a place to report in-game issues or inquire about other aspects of the game. We will highly moderate this thread, so please keep it cordial. We sincerely want to hear your thoughts, but we would sincerely appreciate them being appropriate. :)

I say no to server merges.

I still disagree with server transfers tho..

Why no? simple.

The last time when NCSOFT used to do that it was great for like 1 month or so.
After the server died too fast.
Lots of people quited..

Im on phoenix and im watching at the moment on my 82 lvl that i cant find any hunting spot. Everything is taken...imagine they will be 3k ppl on a server..

But this is not only about exp the reason im saying NO for a server merge.

I was on the last server merge there and i saw things that i dont like too see again. Almost all my friends quited after the merge. It is nice to have many people on one server but sometimes its rly difficult to balance the server.
I dont like to see more bots like it was on the beginn of phoenix.. This bots still exist and are on Big clans..Its like when servers merges everyone cares about something else and the bots geting more and more on the server..Farmers adenas items stuff etc..etc.... etc...oh clan halls aswell..ch's getting bidded by 3 lvl clans and resell them after...

whats the fun on a server merge i still dont get it.
I have to add this:


1 NA server

1 EU server

1 Brand new server (heavily moderated)


This along with fighting for the clan halls on PTS in tournament style should make this entire thing successful.
Im on phoenix and im watching at the moment on my 82 lvl that i cant find any hunting spot. Everything is taken...imagine they will be 3k ppl on a server..



God , you realize this is Lineage 2? I have played since Open Beta. Back then all server populations were 4k+ and you had to spend 30 minutes just trying to log in. If you wanted to XP you FOUGHT FOR YOUR SPOT. Sword of Solidarity quest resulted in hours of pvp as everybody was trying to gank last hit on the quest. Elven ruins was packed, Cruma was packed everybody trying to kill each other for a decent xp spot.

Please take a tissue and dry up your carebear tears, this is L2 -- might makes right.
Luna + Teon + Franz
Devianne + Phoenix
Sayha + Bartz + Aria

So pretty much your looking to do this, not sure why details need to be held off so much. Your going to merge all 3 Euro servers, because if you only Merge Luna + Franz your going to have a server with only a population of 1200? If you merge Teon with any of the other ones, your going to be left with a server population of maybe 400 with people leaving that server for the good Euro Server, and a bunch of of people wondering why their Euro Server didn't get merged.

As for the NA Servers, your going to be left with just 2 (Phoenix + Devianne, Sayha + Bartz + Aria) primarily because of Geographic location and although this leaves 1 Server outside of that 3K Pop, that's really your only option.

Not sure why NcSoft can't just come out and say that!
If this causes people to quit, it's only the people that would've eventually quit anyway. Simply speeds up the process that's all.

Personally, i'd like to see what happens if they merged all NA servers to one....all the "big clans" could fight it out for a month or two then one would rule the server again. Would be fun for a month or two tho....
I think if anything, history will repeat itself. Take 2 low load servers, merge them, tick off a bunch of people in the process, and end up with 1 low load server and half the paying subscriptions. If L2 has much of a population drop, the server merge after that will be the result of 2 old servers being melted for parts for a new Honda.

Reasons to merge servers: The large PVP clans "Claim" they want more PVP. In reality they are more carebearish then the clans they poke fun at, and the result will be an even larger Top clan making life even more miserable for those around them.

Reasons not to merge: Smaller clans worked hard to get to where they are on their server, be it owning a CH, or owning a Castle ect. The merges destroy everything they worked hard for the last 6 years to obtain, and they get ticked, and leave.

And lol at telling Clan leaders to stay home that day. Beleive it or not, some people playing aren't children sitting at home and pretending to have a cold so they can stay home from school and bid on the CH when it opens. For many jobs/family/IRL > L2, and those clan leaders will log into a total fail. Even for those sitting at home, if they were to merge 3-4 servers into 1, there is probably about a 20% chance you will actually end up with a CH after the smoke clears.

Markets will be TOTALLY screwed up.
Lets say you want to keep open 2 US and 1 EU server.
e.g. Phoenix, Saya and Teon.
- Give every character a 1 time free server transfer option. (including all gear/adena/Qitems/ect)
- Characters can only move to 1 of the 3 servers that will remain open.
- Give a time frame of lets say 6 months for everyone to move to 1 of these servers.
After this period of time the remaining servers will closed and all characters that are not transfered yet are forced transfered to the server with the less population or to the server that fit your geographics, EU players to EU server and US players to US server.
- Close the option to tranfer to or to open new chars on the servers that will disapear.
- open option to transfer clans (lvl/skills/ect) that are bound to a specific character.
- compensate clanhall owners with adena when they transfer (open more CH in remaining server?)

Think this will be better then a forced merge maybe.
hmmm... I guess the wife will be happy... as this is something that could finally get me to quit the game completely...

Quit right now and go to spend time with her :D

But now for the right subject...

If you really want server with 3k ppl online or more do that:
1. merge servers as you want
2. make events/contests just a one for months
3. give very nice prizes in events/contests (more ppl will participate in it if there will be for example rare items like vesper armors atm and more ppl will going to play)
4. give information about all what are you doing/working for (I mean:
-If there is l2.bin error, and you know about it, tell to us that you cannot fix it or it schould be fixed till....
-If ppl ask about Freya or anyother thing give to us reply that its going to release in +/- and dont write "soon" because many ppl getting angry on it)
5. website... make new design and update information. For me when I visit Korean L2 website I want to "click" everywhere and check what is there even when I cannot read any letter on it but there is A LOT colorfull images/screens. The graphic is almost saying "COME AND PLAY THIS GAME" ^^...
6.1/2 What about lower price for timecards or making this game free to play ?
Just look at Russian official, there are very many players online... ^^
6.2/2 If you make game free to play (but for sure you will not do it) make new servers...

Thats my opinion and sorry for my english.
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie


These server merges seem to me more like a controlled way to slowly diminish the population of game so as to close it down rather than . Not everyone in the game is all about PVP. There are many players that only enjoy the PVE aspect of the game and would rather not be involved in any wars or disputes, most being very petty, and would just like to play the game. With an increased population, this would only cause aggravation for PVE players as more PVP would be re-introduced both because of players that ONLY enjoy PVP and the need for resources within the game.

These issues could have easily been mitigated long ago by implenting PVE and PVP only servers, but NC Soft never chose to do so. Even if these types of servers were to be now implemented, NC Soft would first have to take a No Holds Barred type of attitude towards bots and ESPECIALLY players that bot. Server merges will only escalate the problems that L2 is plagued by, they are not a solution. Fix the Base issues within the game first such as botting players, adena bots, more social gameplay vs boxed gameplay, cap the market, fix the various class balance issues and of course once that is done (if ever), PROMOTE the game.

Real Estate, there is none. Clan halls simply need to be added and made available to everyone. This can be implented simply by making instanced clan halls. This would pacify most of the players with clan hall issues. Allow all clans to retain their CH with the total CHs equal to what currently exists among all servers. If this can be implemented as instance type clan halls, it should work for everyone. Also, add minor CH for use by smaller clans so they too can benefit fom owning a CH and enjoy the game more.

Names. Let players keep their name but add a permanent Icon next to ally/clan tags which would allow you to identify from what server the player came from originally. This tag would always be visible regardless of game settings and cannot be changed by the players. Not sure if this can be implented within the game's database though.
-1 the lvls (lvls, pvp exp, playstyle, equipment, epics etc) are different and even top clans form one server are not at the same lvl as top clans form other servers, this will lead to leave of a lot low lvls, because of the new server will just turn to one big pvp zone between those who wants to play on gods
Server merges = Bad Idea Here is my 2 cents on it:

1. Over population in Hunting areas, as it stands now on Sayha since some poeple have moved ot this server there is beginning to be pk'ing again for hunting spots, while its part of the game if you merge to havea higher population it will be even harder for people to get up to the higher lvl's to benefit from expanded content later.

YEah peopple complain "oh so and so is soooo carebear" they are more than half of the subscribers who keep the servers populated as well as get into the lore of the game. This makes a big impact, people who dont just play to pvp people also play because they enjoy the market, crafting, farming mats to craft, exploration. you have a little of everyone. (it all goes with Moxie sayign you cant please everyone)


2. CLan Halls as mentioned in other post, unless there would be a place to share clan halls with an alliance (or more CH's), it sgoing to limit people the use of them unless clan lvls get higher but that doesnt allow for the diversity of people keeping smaller clans that still hold them.

3. Markets are waaaaaay different between servers, people on one server may pay 12a for AA while another server pays 3a, you can really make people who have invested all there adena in somethign either come out smelling like a rose or lose more than half of what they had making them discouraged enough to give up on the game.

Other things to improve the population of the game or help re-populate:

Have more free return periods for old subscribers to come back, hold events during that period of time, get speople to play to see the changes as well as gives them reason to play and possibly reactivate. MAke all quest 75 and below give XP bonuses, or better rewards help a returning or new player get closer to the current population.


Everyone has opinions about the changes whether or not you agree this is how i feel and hopefully gave good enough feedback to why i feel that way, either way ill stay playing.
Why wait ... 1 NA ~ 1 Euro!
Total check of all accounts ... Any info from the game download removed or any info not of the game added = Instant ban!
I bet if players who left L2 learned, that bots no longer are able to run on L2 and the 2 servers are free of bots and 3rd party programs ... I bet a lot would return to L2.



... and anyone quitting can I have your stuff? :D
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.


The server population of 3000 might be healthy in theory, but at this stage of the game, everybody is in the same lvl range. The big clans (twice or three times as many after a merge) will fill up all the lvl spots everybody on the server needs, and the not so big clans won't be able to compete for them. So while the big clans will have fun initially, the rest won't.

And from the last merge we learned that even though the big clans will have fun initially, one side will win and the other will disband/merge into the big side (people leaving clan and joining the winning team).

So what we end up with is: casual or semi-casual and even not at all casual, but pve-centric players leaving, big clans getting bored after 1-2 months of pvp when the winner is decided, population drops again.

We learned all this from the last server merge. You are not fixing the real, underlying problems, you are just "hiding" the problem for a couple months.

What this game needs is an influx of new players. More advertising, incentives to join the game. And give players a real reason to stay. With this merge, you only satisfy the high lvl pvp fanatics who were a cause of the problem in the first place and enable them to do the same thing again.
I would take this opportunity to suggest seriously considering how L2RU is running their operation. Micro-transactions would take a rather nice chunk out of the large private server community...

Can't agree more. Free to play and micro transactions are way to go. Lots of people like Lineage, but wont go to official servers, as its too expensive. You can have this population paying 13 Euro per month, which is decreasing, or double, triple healthy population, who will not pay 13 Euro per month, but lets say 6-7 in average, if there are interesting items in cash shop. And I believe that making this servers Free to play would bring loads of players, that would bring lots of people who ended in past, and everyone would be happy.

Also I have strange feelings about merge, it would bring lot of mess to the servers, which would be good for big strong clans, but not for ordinary players. No place to exp on higher levels, no base, no bosses...ppl will leave because of this...
Also it is a sign that the game is really dying... but will keep my hopes up that things will change.
merge sayha and phoenix. I'm glad to hear this, great choice nc :). Looking forward to more fun!
For me the actual server merges aren't the problem (although im against them), to me it's Ncsofts lazy attempt to please players. Moxie & Sace, have you ever bothered to work out why the player numbers keep dwindling? It's because no one seems to bother fixing the problems with the game, the mountain of errors, balance issues and rampant cheating. THIS will stabalise the numbers, not just easy-peasy merging so we will shut up for 10 minutes.

tl:dr? FIX THE ISSUES WITH THE GAME instead of just server merges
well there are some + and - about merge.

-problems with clan halls.., do u have in mind to increase clan halls in best towns like aden/goddard/rune?-if no can be problem, because first person log and bid max price and 1clan hall taken:(
-names, again fight about names, who first log , got a name:(
-names number 2. atm we have broken site about l2 name change, we got bilions of bad players who botted and changed names to be 'legit', after merge server will be only worse..if the name is taken on server X...player Y can choose any of new name.

but there are some +:>
- more pvp
- more buy/sell shops...and new better prices in giran (hope so)
-more competition in olympiad, i know can be will be harder, but also more fun...

How many servers we will have after merge 3? 4?5?...
and the merge ideaa will help only for next few months..

better ideaa is focus more on game dear Gms...check how many new items events pets korean l2 have, and how many we have on NA servers...
The only problem is. If you are going to make server merges, you have to remove the option to server transfer, because I think eventually the servers will become imbalanced again and people will transfer away and kill one of the servers.

You could always just make 1 Euro Server and 1 NA server and make the NA server in Central NA and completely cut server transfers between the 2.
Please don't merge.

The merge will kill the fun of at least 9 clans per server removed. The current owners of Castles.

The merge will kill the fun of at least 39 clans per server removed. The current owners of Clan Halls.

The merge will generate less population after the initial surge, just like the last time.
God , you realize this is Lineage 2? I have played since Open Beta. Back then all server populations were 4k+ and you had to spend 30 minutes just trying to log in. If you wanted to XP you FOUGHT FOR YOUR SPOT. Sword of Solidarity quest resulted in hours of pvp as everybody was trying to gank last hit on the quest. Elven ruins was packed, Cruma was packed everybody trying to kill each other for a decent xp spot.

Please take a tissue and dry up your carebear tears, this is L2 -- might makes right.
That was good one Diego. Give the same lvls, same equipment, same chances, SAME LEGAL CLIENTS like you had 5 years ago and YES, we will fight for the places. But now? How dare you to say anything like that? It has to be "awesome" feeling to say something like "why don't we fight for the spots" when you are 83+ in clan that is recruting 81+ with epics, your clan farm all the main stuff, just because of you recruited half of the server after merge and the rest of your warriors were successfuly boted up in the next 6 months after the merge. Your clan destroyed all the competition on the Phoenix just by recruting the best players from other clans. It is all your fault that you are bored now. Enjoy your 27 heroes sitting in CH or griefing other clans. Live with it and don't even try to call somebody for PvP for exp spot... when you so far don't need any exp instead of those people that would do it. You want to fight for the spots becuase of you are bored, other would fight for it for the reason, but personaly me, I would better quit the game instead of facing your hero 83+ parties that are just BORED and fight for lvl 80 exp spot.

I vote against the server merges, this will only lead to the leave of lower lvl players, like I said before.
Teon+Franz+Luna or Teon+Franz
I was expecting this to happen for long...

I can't tell that i agree or disagree since all the good or bad answers will depend on Nc actions.

Maybe the community can get some feedback, just don't give it if you can't accomplished that, and not evasive answers too like the usual "We do our best..."

1 - Will the merge help Nc in anyway to policy the servers more often

2 - Will Nc take actions like they should have been done since servers 1st days against all the bad's (You know what i mean and I really don't want a public answer on this, act and publish it after if that will ever happen)

3 - Will the Auctions be checked so users with "special tools" can't auto-bid or be nulled (I have reported this issue on a action been placed, from the answer i got it just confirmed my point but the support decided the wrong way and I didn't care by the time to discuss it, apparently it was me and other 2 players who were with lag to not even the npc in town, just sad for someone with 50Mbps dedicated connection and top hardware)

4 - There is any planned new Clan Halls to feed the community hard work (at least for some), as many pointed before theres towns without any Clan Hall, Giran even have mostly of the buildings just as decoration, and a entire empty market place since every start.

5 - Will need a good explanation on the merge process specially for players like me who have played on the other servers and have characters created there too, same clan names, alliance names and character names, so what will be the priority on those and how will be decided the picking for the names (I think it will be by creation dates but can't be wrong, but if i want to keep the clan created by last with the same name that also can be a problem).

6 - I suppose having a merge and looking at the numbers (I expect Teon - Franz - Luna) all placed on the same bag, that would increase the number of players on the server and reduce a lot of Nc work so that change will cut only on servers or within the Nc teams for each server (if those in fact ever existed), if the "numbers" stay will be finally this time we will have watchers on Epic Raids / Sieges.

7 - Due to the economy differences on all servers what is the currently position on Nc since I can tell as based on a currently S84 weapon can be purchased on Teon for 500kk, Luna for 300kk and on Franz it can go up 7b or even more, i will not even talk about epic things since on Franz mostly of the deals are others on the top ones...

8 - Characters with names being forced replaced how can we know and distinguish those.

9 - Again about the Clan Halls but a completely different issue, as Nc know the current low level i would say it would be something as A Grade entry, and mostly till S-Grade the Buff functions are not used, some not even can reach the level of the Newbie Buffs, others are not even available, for top level players the Clan Hall Buffs are not used since they lack a lot of needed ones, not only that but the Clan Hall grades have been the same forever, so would like to know if there is any change planned to improve those. I look at that aspect of the game as something that would be upgraded by Adena / Quests / Clan Quests and force Clans to play as Clans not a bunch of headless chickens who only join and tag for sieges.

Thats all from me even if i know some of the answers would be more develop side and i don't read anything from Korea news for long about any possible changes, but US/EU feedback would be appreciated.

Tkx
LoL!! This suggestion will anger alot of people.

Bartz + Phoenix + Sayha = Only option! Need to destroy old enemies.
do not merge
Lineage 2 is a PVP game. This is not Everquest. Majority of people play this game to PVP. We PVE to PVP. If there is no PVP, then we get bored. Why do you think there are Sieges?Forts?Castles? This game is PVP. We fight for what we want.

Korean Servers have huge populations.

Next chronicle, with the element nerf. Soloing is going to be harder than ever and you will be forced to make parties. There aren't enough people on these servers to make full grps. Everyone is making subclasses to fill grps and most of the time, people have to box toons in order to complete raids.

The top level clans are the clans that really want the merges because they enjoy competition. They spend the most time playing this game, because they like to compete. They are higher level for a reason.
merge servers asap please,and make a new one with 24/7 gm online to check/ban bots, or install some new antibot software (like frost on russian retail) As i know many ppl don't want to start from 0 on old servers with many "endgame" players Fresh server will bring a new blood to l2 from other games/freeshards
Server merges will be fun.
i got now best idea i think... merge our servers with korean servers with our english clients or just transfer us to one new server in korea with all theirs events.
btw. is there any way to play on korean server living in europe?
i feel mergers are good.....

but downside LAG LAG and more LAG.....i remember the days when 4k ppl on servers....LAG..


so with that in-mind.... dont come running to me waving ur router about..i'll only say I TOLD U SO! :eek:
i know i've suggested it before...
but never got any response ...

but if we merge servers, please, please raise the character per server cap, at least to 14.

some people play on multiple servers, and it is very annoying to have to delete half your characters just because of a server merge.
AWESOME YES. IM So GLAD :) FINALLY <3 NCSOFT!. Dont listen to people worried about exp spots. Every server should have 3k pop. GRATS TO NCSOFT FOR LISTENING TO US :) PVP SHALL REIGN SUPREME ONCE AGAIN LIKE IN c2. :)

Completely true. Exactly as it will be.

i really dont know wats better. This announcement, or the reactions
I don't see why people are so happy.

Server merges are not a solution. -_-;;
Server merges = Bad Idea Here is my 2 cents on it:

1. Over population in Hunting areas, as it stands now on Sayha since some poeple have moved ot this server there is beginning to be pk'ing again for hunting spots, while its part of the game if you merge to havea higher population it will be even harder for people to get up to the higher lvl's to benefit from expanded content later.

YEah peopple complain "oh so and so is soooo carebear" they are more than half of the subscribers who keep the servers populated as well as get into the lore of the game. This makes a big impact, people who dont just play to pvp people also play because they enjoy the market, crafting, farming mats to craft, exploration. you have a little of everyone. (it all goes with Moxie sayign you cant please everyone)


2. CLan Halls as mentioned in other post, unless there would be a place to share clan halls with an alliance (or more CH's), it sgoing to limit people the use of them unless clan lvls get higher but that doesnt allow for the diversity of people keeping smaller clans that still hold them.

3. Markets are waaaaaay different between servers, people on one server may pay 12a for AA while another server pays 3a, you can really make people who have invested all there adena in somethign either come out smelling like a rose or lose more than half of what they had making them discouraged enough to give up on the game.

Other things to improve the population of the game or help re-populate:

Have more free return periods for old subscribers to come back, hold events during that period of time, get speople to play to see the changes as well as gives them reason to play and possibly reactivate. MAke all quest 75 and below give XP bonuses, or better rewards help a returning or new player get closer to the current population.


Everyone has opinions about the changes whether or not you agree this is how i feel and hopefully gave good enough feedback to why i feel that way, either way ill stay playing.


1. There are plenty of places to xp in this game and even more places to come in the next updates. Just because you're getting pked out of a very good xp spot, doesn't mean that is the only place to xp on the entire map. This game has had pkers since day 1, why are you even bringing that up? If you don't like to be pked, fight back. If they're pking you over an xp spot, they're most likely the same level as you. If you don't want to fight or get pked, go somewhere else.

Actually there are more pvpers on each server then there are carebears. Many of the carebears you speak of want to pvp someday when they are ready. You can only explore so much in L2... And as far as the market goes. What market? You can't even find mats to craft items at times. People sell ++++ weapons and armor that no one can afford along with boss jewelry. The market is dead and begging to be filled.

2. Lots of clan halls are empty and aren't being transfered to others. Yes the game can have some more clan halls, but there are plenty of forts to be taken and used as a clan hall. Having a clan hall is a luxury.

3. Everything will even out in the long run as far as the market goes. It always has and always will.
any idea of the overall time lines with this plan ? will it be done before or after Freya patch for example ? aka are we talking about Months before this is going to happen or will it be "soon" ?
another question...
do players get a refund for transferring within 6 months prior to server merge?
because that'd just be selfish to merge servers after someone transferred.

sorry X, but you're not allowed to run away from server Y, so we are now merging your new and old server together...
drama ensues.
Merging servers won't solve any problems. It's just a temporary fix that will explode in your face a bit further down the road. Just take a look at your last merge, everything looked awesome. Lots of people around, Giran court full with shops, pvp everywhere and three month later 1/2 of that population quit the game. A bunch of others a few more months down the road, gone too. Result? NCsoft ended up at the same place it was when they announced the mergers.
If you're looking to kill the game a lot faster than it's moving right now, then by all means merge the servers. If that's not what you want, then start getting involved in all the problems plaguing the game since it went online. Get rid of all those problems, promote a healthy community, advertise your product effectively, bring back people that quit and new players to the game and fill the god servers.

P.S.

You also need to fire 99.99% of the people that give customer "support" for Linage 2 and replace them with people that actually know the game.
I vote against. Worst idea ever. Its not the way to fix L2 population problem. If U want to get more ppl to play L2, just remove cheats from the game. Look at L2ru , they detect and ban cheaters, thats why they dont have population problem.
Well

Wich servers will get merged actually ?
ALL of them or just the low populated ones like last time?

What about the european ones, will it be 3 in one or pick the server
to go on if they are divided in 2 ?

Or ...

Can we all just pick a server to go to ?
Fix bugs (hello TW jewels...), make events (elpy killing was nice but short and not all had time to participate). If you don't care about these, server merge won't help.

Imo.
finally
It can be a good idea, however:

-If NCSOFT dont care about the bots, the server will be the same. AS i said before, everyone that is 85 lvl 100% exp and lvl 80 o100% on all subs should be monitored;
-The support need to be better with faster answers;
-More events to the ppl that exp manualy catch the bots;
-Make the exp on low lvl easier to atract more ppl to start the game;

If NCSOFT dont take a look carefully with these new merges these merges will be fail, like some of the servers that started with 3k ppl on line and today have 900 ppl.

PS: Ppl that transfered on the last 3 monthes before this anouncment should get their money back or receive 2 monthes free to play.
Just a reminder, this thread is not a place for flaming, attacking each other, or discussing anything unrelated to server merges. Posts like this will be removed.
gj sace. we are all looking forward to seeing news about when and wat ! I wonder which servers will be merged? Pheonix and Bartz? :)
<3
Great maybe I can sell something now besides my soul everyday.
lol
Ok but make it as the last PLEASE.

Just 2 servers 1 Euro 1 NA.

i dont get this pheonix has a lot of euros - idk the split but its probably fairly even - u want all euros on pheonix to transfer ?
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!


phoenixdownI don't understand why people would quit... is a clan hall really that precious to you and your clan? Just make sure your clan leader takes the day off, and doesn't try and go for a CH in Goddard.. be smart with your future CH choice.
we lost our clan hall last merge n no it makes zero difference in real play - if u have luck 2 and maintain a fort as much as possible u get equal buffs/rez and the bonus of the fort passives - ppl just havent got past the idea of owning a ch sounding cool (had to edit) ^^


and amazingee ya they are trying , but trying things that already failed i see no positive here it will amuse u for a week or two maybe :-p
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie

Because it doesn't address the REAL reason the population is declining. All it is is a band-aid. If you want to actually get old players back, draw in new players, and keep on the ones you have it's actually very simple, and the one thing players have been saying for YEARS. BAN THE BOTS!!!!!!!!!!

Seriously, it doesn't take a rocket scientist to tell who is botting, one quick look is all you need. Players have no problem spotting bots, so what is so hard for GMs? Certainly they have more resources than mere players. Deal with the botters first, then look at server merges if you must. But merging doesn't do anything.

Servers were already merged once, what did that do? did it save the game somehow? Make it soooo much better? No, not really. Didn't do anything. Just created a lot of chaos as the merged servers tried to get everything balanced again and the merged server populations have STILL declined.

Fix the bugs, ban the bots and you are a whole lot closer to getting a game people want to play than just merging servers.
It won't work.

Yes, your initial population will be about as high. But many people will be upset and will quit, which will bring server populations back to their current levels per server... just with less servers. It already happened after the previous server merges; what makes you think that it will be different this time?

If you need healthy servers, you need to attract more people, not to try to squeeze the remaining population into less servers.

not going to happen (obviously) so merges are best choice.

PEOPLE ARE GOING TO QUIT ANYWAY they do everyday, the population keeps dropping on all servers, so not merging is worse, would just prolong the death with not-fun for everyone. The game is on a decline if you haven't noticed...

Yes a few vocal carebears are going to emo out and quit, byebye...

The pvpers, which are much more than half of the population at least on my server, will be very happy and probably it will get people to actually come BACK... because there will actually be pvp and new dramas for once !

About clan halls, -> take a fort, not a huge deal.

We BADLY needed this so I'm very glad it's finally going forward.
I would have to say No to server merges.

1) the clan hall issue is huge, you cant simply take something like that from people and expect them to be honky doory with it. Especially since the adena limit is gone.

2) It was tried previously and failed to work out properly, only 1 of the three merged servers is doing exceptionally well.

3) Im happy with my server lol

If it has to happen you Must simply put look into these issues, Fortresses add a dynamic to the clan hall issue but with it only being 1 week then you lose it you would have to continually spend time every week to get it back and that can become a hassle.
If you want to actually get old players back, draw in new players, and keep on the ones you have it's actually very simple, and the one thing players have been saying for YEARS. BAN THE BOTS!!!!!!!!!!



I agree 1,000,000,000%

If you get rid of the cheaters in this game it will make people want to start playing again.

I'm all for server mergers, but they have to be mergers with a renewed interest in removing all 3rd party software.

And for the third time....allow clans to fight for the clan halls.
I agree 1,000,000,000%

If you get rid of the cheaters in this game it will make people want to start playing again.

I'm all for server mergers, but they have to be mergers with a renewed interest in removing all 3rd party software.


TBH, I really doubt those who quit because of bots would come back. I know a lot more people who have quit because a lack of population and a lack of competition than because an overrun of bots. TBH.. there is not really a bot problem anymore..
i dont get this pheonix has a lot of euros - idk the split but its probably fairly even - u want all euros on pheonix to transfer ?

No one said the euros had to leave pheonix. Pheonix is already assigned to be a NA server and you guys play there anyway by choice. If the merge to 1 NA server and 1 Euro server happened, you could still play there the only difference would be that the NA players would outnumber the euros...maybe.
Merge ++
Forts/Castles are just as useful as clan halls, DR has not had a clan hall in a town since I've been in it and we constantly have either a fort or a clan hall you need to defend - which offers the exact same thing as a regular clan hall, except you have to pvp for it sometimes...

I'll LOL if Sayha+ Phoenix merge... then Legion will have to compete with nova again
i hope u wont touch teon, because it's populated enough.

but the problem of L2 is not low population of the server. the main problem which is killing this game is L2Ranger. ncsoft u must find the way how to block L2Ranger, and only after doing that make server merges and etc...
lol ok edited my post now it makes zero sense :-S


For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie
cos u tried it before has it improved anything ? tbh ur starting to look a bit desperate , made the game so incredibly easy its laughable and lost appeal, took away the things that ppl aimed for like baium n the sub raids and geared urselves purely to the high end players, u gave ppl that actually play nothing to aim for. You continually up the endgame lvls that is mostly the preserver of cheaters (not suggesting u cant get 85 legit - u can im talking majorities)

meanwhile u added anything that gave revenue - pay u can change sex, pay u can change class, pay u can change server, pay u can seperate ur sub from ur main .
Because it doesn't address the REAL reason the population is declining. All it is is a band-aid. If you want to actually get old players back, draw in new players, and keep on the ones you have it's actually very simple, and the one thing players have been saying for YEARS. BAN THE BOTS!!!!!!!!!!

Seriously, it doesn't take a rocket scientist to tell who is botting, one quick look is all you need. Players have no problem spotting bots, so what is so hard for GMs? Certainly they have more resources than mere players. Deal with the botters first, then look at server merges if you must. But merging doesn't do anything.

Servers were already merged once, what did that do? did it save the game somehow? Make it soooo much better? No, not really. Didn't do anything. Just created a lot of chaos as the merged servers tried to get everything balanced again and the merged server populations have STILL declined.

Fix the bugs, ban the bots and you are a whole lot closer to getting a game people want to play than just merging servers.


There is no way new people are going to start playing this game and fill all the servers, even if ncsoft went all out and marketed the game. This game is 5 years old and has lots of competition. As much as we all would like L2 to be full of players like it once was in Open Beta. It's NOT going to Happen. Do you expect all the people who are 83+ to just sit around and not do nothing because the lower level casual players are happy with what they have?

The people who want merges are the people who play this game everyday. Or the people who are on a verge of quitting because the populaton is horrible.

You're lvl 78... stop being so selfish. Server merges will bring more people to your level that you can xp with.
The reason why server merges failed the first time is because they introduced server transfers and the server transfers crippled a lot of servers and ruined markets. If they make 1 NA server and 1 Euro server there wont be as many server transfers.

You either go to Server A that has 50-80 ping

Or

You go to Server B that has 170-200 ping
everything but not TEON+LUNA please or at least check all accounts before merges
One thing the lower population servers has provided is opportunity for people who joined the game later on (I started CT3 and already was way behind) to get to try some of the higher-game stuff.

During the last merge the politics of the merge was a lot of fun. Meeting new friends was a lot of fun. Watching some of the top people be humbled by those from the "other side" was fun.

To my surprise the hunting areas were not particularly impacted. As a PvE I was concerned it would overcrowd. This was spotty, however. Some areas did get hit. I think these are the problems and some possible solutions:

Problem: Imbalanced hunting areas

(Particularly for 78-80, which is a horrific wall to overcome). We have areas like FoG and PI and SV that are over-crowded even now (because they are awesome) and then we have areas like Mithril Mines that are barren. Some of the new zones are for 83+, which doesn't help what I assume are the biggest populations of people 76-82.

Solution: Even out the XP/hour grind rates / drop tables to better distribute players across the available grind areas, particularly for 78-81.

Problem: Clan Halls

The system for getting Clan Halls after the merge was horribly unfair, and biases adena-farming clans over active clans. Why should a clan of ~12 level 83+ people (players) who have a boss on lockdown deserve a clan hall more than a clan of ~60 players who are still doing C/B/A/S grind?

Solution: Do not use the auction system for the clan halls. Make it based on merits of activity or raids or quests or some other criterion to offer this great game perk to people who will truly benefit from it.

Solution #2: More clan halls. Heine and Oren and Hunter's Village are all GREAT places to add them. This should not terribly impact the game and they are very cool places.

Problem: Merge Choices

Solution: Players and entire CLANS (including skills, etc.) should be offered the opportunity to select a server over some "grace period" with no cost. NCSoft will have a lower operations cost due to the reduction in servers, so the cost of transferring people would be balanced by that.

Another good server merge perk: Currently several servers have multiple castles controlled by a clan and alt clans. Merging will hopefully mean that it will be more difficult for them to have their hero team port around willy-nilly to all the sieges and ensure success. PvP will happen at EVERY castle for the entire siege and active REAL clans will hold the castles. Or so I hope.
would be cool. im really curious to see wat servers they are merging. Any comment being able to be discussed by sace or moxie of which ones?


*Claps Hands* THIS IS SO EXCITING
please dont merge/touch Teon.

i understand there is a need to merge some servers because the community/activity is very low. but teon has a nice established community which many people on teon choose to continue to play on this server

i dont think youl hear anyone from teon compaining there isn't enough people on Teon so please dont blindly assume that all servers need a merge
would be cool. im really curious to see wat servers they are merging. Any comment being able to be discussed by sace or moxie of which ones?


*Claps Hands* THIS IS SO EXCITING

+1

*dances under the mother tree*
please dont merge/touch Teon.

i understand there is a need to merge some servers because the community/activity is very low. but teon has a nice established community which many people on teon choose to continue to play on this server

i dont think youl hear anyone from teon compaining there isn't enough people on Teon so please dont blindly assume that all servers need a merge


+1 I agree
This is awesome, it will be nice to have enemies who dont confuse PR and Attack (one little funny flame, sorry, delete if you wish)


I do have one suggestion:

Everyone is worried about CH's. Last time there were many large PVP clans who lost CHs while many lvl 5 alt clans took them so the people could sell for RL money.

This time why not design a system that allows larger or higher lvl clans to win against lvl 5 alt clans with only a couple toons in them? Perhaps the larger clans get to bid first and make 2.1b still a limit, or something like that. Then I think people would be a lot more relaxed about the merges. Even smaller neutral lvling clans are higher than lvl 5 by now.



Edit: I like the idea to make clans fight for the CH's but I think this would be very difficult.

Thanks,
GIGLS
Just a reminder, this thread is not a place for flaming, attacking each other, or discussing anything unrelated to server merges. Posts like this will be removed.

Is mean we cant discuss about luna people spend 50$ to transfer to teon and 2 months later you will merge teon and luna ??
once the idea has started they won't stop it. only thing i reccomend now is that you take time on the merges. give plenty of time for people to know what is comming and for clans to merge, farm whatever so they can be prepared for the influx of people.
Server merges is a horrible thing. I wil deactivate al my accounts and never play this game again if this happens. here are my reasons.

A merger wil not fix long term issues with this, it wil ljust reduce your "NCSOFT" cost on issues and will only add to player frustration.

The last merge adding at least 5x the bot population to phoenix as well as added to th eissue of people botting toons to 85 and becoming overpowered because NC didnt ban anyone.

How can you be thinking of ruining the game with a merger when you cant even get Freya released yet. It is being released in Indonesia in 2 weeks and we dont have any news or updates.

Skills on this official website are not even up to date.

When you ask for GM assistance in Tullies or steel citadel the automated response says the GM is not allowed to interact in those areas.


PS are u guys gonna refund the billions of adenas clans saved up to buy CH with or just suck that iup also?

I think a server merger i sthe last thing NC should be thinking about.

TO MAKE EVERYONE AND MAKE EVERYTHING EASIER. Simply make a new server. Allow anyone and everyone from al lservers to transfer there for FREE!.

Plain and simple all the jerk botted toons and others can go and be happy in there own pathetic server and leave the legit players to there.
Will the server merges happen at the same time as massive server upgrades? If not then -10. Remembering back to the first few years of L2, server limits normal-high, Lag spikes Normal - constant. Last few years, Server limits low - Lag spikes rare.

Last time I saw the server come back up to Normal (One of the last events we had) lag spikes were yet again the norm, showing that the servers can not handle the load of extra people playing on it. Many people stopped playing during that event, becuase they were constantly dying to lag spikes. If the servers aren't first fixed, adding all these people will be a #1 reason for people to quit.
There is no way new people are going to start playing this game and fill all the servers, even if ncsoft went all out and marketed the game. This game is 5 years old and has lots of competition. As much as we all would like L2 to be full of players like it once was in Open Beta. It's NOT going to Happen. Do you expect all the people who are 83+ to just sit around and not do nothing because the lower level casual players are happy with what they have?

The people who want merges are the people who play this game everyday. Or the people who are on a verge of quitting because the populaton is horrible.

You're lvl 78... stop being so selfish. Server merges will bring more people to your level that you can xp with.

+1 merging will do EVERYTHING

fixing bugs, having events, and banning bots is NOT going to MAGICALLY cause people to come and start playing the game, lol
I'm both for an against this server merge.
I'm sure I'd be characterized as a carebear at this point lol. But hell, I'm a broke Heirophant, not exactly a great deal of pvpness in that xD.

I'd be kinda happy about the greater population, would mean I can stop soloing in varka with my Sub tyrant's A grade gear xD.

I try and avoid pvp right now, unless i have others cause i can't really do all that much, I'm using SoV and DC robe set, I would LOVE to participate in some pvp, but at current standing money doesn't allow for the gear... and if the server merges occur the economy will be bad. Someone mentioned the different prices in the other servers earlier (can't remember name and too lazy to search for it) But it looks like Pheonix server adena is a great deal less inflated then the other servers.... so basically when they come over here, they bring their hundreds of millions which they just got by selling their gear and i'd get a fraction of that for selling the exact same armor peice? and then when the servers are merged they have a rather significant adena headstart than i could possibly have, and I very much doubt the ability to bridge the gap any time soon. I wouldn't want this to happen to me, or if it was the other way around to some other poor Bloke on another server.

And true, us not so significant clans can't compete with your 80+ epic guys for, well pretty much anything. But we sure are trying to get up there, the carebear clans are slowly getting up to your levels and when I get there I would be completely be willing and wanting to be a part of the opposition to Nova/whoever is current leader. But in able to gear up and to be able to compete on your level we need the time to get it. Merging to another server would just bring another top clan in that probably has a very similar history to yours and it would probably be repeated once again after the server merges, leaving an even more top clan and an even greater gap to try to make up...


I hope this makes sense to any of those who actually bother to read it, and I apologize for the size, just couldn't think of how to make it to the 2 lines without feeling it was incomplete.
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie

They can't. Beyond "we can lose our CH" and "we won't be able to practically own this XP spot," etc. there is no really logical reason for staying on a server like Luna with 600 players, or any L2 server with < 1000 consistent players (non-shop, non-afk... keep in mind that maybe 10-15% of those players logged in are boxed buffers - maybe more since so many people box multiple buffers).

The game needs server mergers and more people to play with, or it's not worth playing IMO.

Hurry up and get it done.
Dear Sace and Moxie and dear player mates!

I don't write to forum so often, but im realy active player from more than 3 years. I would like to say now my opinion about this situation, maybe a bit will long but, I ask everybody let's read it!

So the most important for me, that I will can play Lineage 2 till very very long time, I don't care what will You do, but it do something that still I can play here 5 or 10 years too or more if I want!

Under this 3 years happend very much changes here. When I started play on was realy high the population, how I read the NCsoft's official statistic played about 5500-7000 player on Teon at same time now, I only see sometimes that Teon traffic's normal how I know it is normal from 3000 online players.

So I think the most bigger problem was that, You didnt start give bann for the cheaters enough fast and the cheaters only made more cheaters or gave reason for many legit players for quit from the game. Yes in the last times I see You do better and better work for bann the bots (I was so happy when I reported for the GMs 1 bot user and He cam and banned this bot in some minutes after my petition). But I think not the best idea bann tomorrow all players who used any time any cheat (I hate these guys too, because I'm legit player too, but I know it can make big damage in the population). My idea for it, let's You do an annoucement, that example from July 1 everybody who will use any cheat will get bann, so will some weeks, that everybody earn this information and decide he/she want play with this game on legit way or quit.

The next problem in EU/NA region hasn't enough promotion for Lineage 2 don't get informations the peoples about Lineage 2 and this is the problem why much fewer the new players. I can connect to this problem, that We don't get information enough early about new updates, expansions and they release at us very late. Why the Lineage 1, Guild Wars, City of Heroes and AION players get information about the new updates before the release 2-3 months and We only get information about the Lineage 2 updates before the release 1-2 weeks and why still You don't tell us when come the Freya update? Why we haven't more events? Atleast every week one event.

So why You don't change the type of the Lineage 2 payment system or the monthly payment price? Higher part of Lineage 2 players from East-Europe where the 13 euro monthly payment is much money, this why about 100 or 200 times players play on free Lineage 2 java servers in EU/NA. You can see that in Russia and Asia the Lineage 2 has micro transaction type and they have much times more players too only in each-each country too like than together on America, Europe, Africa and Neareast-Asia regions.
Let's in microtransaction revita pops, enchant chance increasing scrolls, vitamin items. Or decrease the price of Lineage 2 monthly payment to 5-6 euro per month.

I think at first do these changes under the summer let's release the Freya in this month and if these things won't work after make maybe server merges.

If You do now only 2-3 servers than sure, that will be much players who will quit for the problems what my player mates wrote to forum before me. And if maybe You make this server merge action before the Freya and if in the Freya will return much players than won't enough the 2-3 servers, but maybe after won't be good idea open new servers because maybe will return this problem at anytime again.
Every servers has their own politic and I think the players would like to keep this and don't mix it with another servers's politic. So let's try take new players to every servers at first, let's do these things what I said for You believe me good example for this the another Lineage 2 regions or the Dungeon & Dragons Online what was so close to die but the they changed to F2P system and currently it is one of the most played MMORPG in EU/NA.

This is my opinion about this situation.

Let's make poll what the players think about the server merges and what they think about the idea of changing payment type. I think in this situation at firstly have decide for players or You should decide together with the players, because if You don't do this it won't help on our problem!
Just a reminder, this thread is not a place for flaming, attacking each other, or discussing anything unrelated to server merges. Posts like this will be removed.


u removed my post i do agree and its ok but why hiding actually..

serval of servers telling it and everyone knows it beacuse some people didnt done some work well ... transfering over bots on other server they still exist everyone knows about them why u never do something with that? why u never banned them and why u still leave them to play with programms ..

at least why u destroy the game ?

all know about nova.
This is not a secret.
ppl botting on one server to transfer to another is surely relevant sace ? as someone else said u really need to deal with the underlying problem rather than constantly plastering over it.
+1 for merges, i think it'll add fun for a significant amount of time

ofc worried about clan hall issue, like others already pointed out
im agree with merge server have more people in the server more fun :P hehe
serve merge appears...

few big clans fight each other, 1 side wins and recruits the best of the rest, will get bored again and cry for next server merge.

in fact u do that merge for all that bots in the big clans, to keep them playing. that will kill this game, the merge just will bring 6 more months.

if u really care about this game, u would ban all those bots first, just with that, every "server owning clan" would lose at least 50% of their members. that brings competition because the legit clans will notice that u actually do sumthing for the game. thats what brings competition and life to the servers, cause we wont feel like getting a knife in our backs by NC. (all i say is that funny poll about giving bots their clan back or several well known bots getting their accounts back).

when u banned all that crybabies-bots, THEN u should merge the servers and the game will live for many many more years.

so please NC, take your last chance and DO FINALLY sumthing for the players who actually PLAY the game! and dont merge the servers for all the bots, merge it for all those who love this game (which includes grinding for hours w/o beeing afk).
Sayha:
Great News finally!
I wish it didnt take so long a lot of people have already become bored and quit due to lack of server population which in turn makes less pvp targets, hence things to do in game.
The market on Sayha is dead to say the least, I have never seen giran so empty.
I would reccomend this in determining server merge info:
Determine each servers adverage lvl ammong the top active clans and active members
Try to keep lvl's as close as possible when deciding which servers to merge imo, thereby avoiding a hugh imballance.

It would be nice to see people actually have to fight for xp spots and fight to keep them not just auto log in/out. The days of sides holding down the lair or TOI then having huge battles over the spots were great.
Bartz and Pheonix FTW
With higher player populations, it should be easier for players to level to 81+ levels, and the level walls at 79-80 should not be as bad as it currently is.

79+ was not meant to be soloed. They're meant to be grouped.

I don't care about solo areas for 79+ characters that gives the same XP I was getting at 74 in BS/Shrine/FoTD. I really don't. I care about leveling at a decent pace in a group and being social. I want to be social with other players, in a group with me. Not boxed buffers while I ignore PMs because I'm getting 10k XP per 2 shot on my two toons and talking slows down my already incredibly slow XP pace.

Do you know how long it takes to XP through 79 getting 10k XP a two shot? Do you know how expensive it is to get through that level?

I guess it's okay that a few people who can solo darkness on their DDs/Polers with boxed buffers/dancers are opposed to mergers... They probably won't be able to "own" those spots after there are a couple thousand more people on the server. But that's too bad. Being able to level for 12 hours a day uncontested in PvP clan with several wars up was never intended, either.

I know it is normal from 3000 online players.
Subtract Shops, Bots, and boxed buffers/characters.

How many actual active players do you think there are.

Server numbers isn't what matters. The actually number of active, non-boxed, non-afk players running around is what matters. That number is very low on most servers. If Teon is fine, then they can leave Teon alone (although I see no harm in merging franz and Luna into it, since those servers have very low populations anyways and more players don't really hurt much).
They can't. Beyond "we can lose our CH" and "we won't be able to practically own this XP spot," etc. there is no really logical reason for staying on a server like Luna with 600 players, or any L2 server with < 1000 consistent players (non-shop, non-afk... keep in mind that maybe 10-15% of those players logged in are boxed buffers - maybe more since so many people box multiple buffers).

The game needs server mergers and more people to play with, or it's not worth playing IMO.

Hurry up and get it done.

luna can survive with 600 people, imagine luna without teon and franz to leech luna :)

and luna dont need teon and franz, we dont want you :)
eat all u say is true, however u profited from the last merge ( not a criticism just fact) which is what will happen again - everyone is whining about clan halls and i really dont get the relevance, but ppl will pay big money for them - so there must be a point to them or everyone else is stupid n im smart which isnt likely in l2 terms :-S

why r clan halls relevant ?

the reason ive not transfered to a euro server is i wont have a clan and there skills there and i really dont have the time/enery/will to do that over - with a merge u maintain all these things - ch is supplemental surely ?
luna can survive with 600 people, imagine luna without teon and franz to leech luna :)

and luna dont need teon and franz, we dont want you :)

I'm not on Luna, so I hope the use of "you" was merely coincidental.

No L2 server can "survive' with only 600 people.

They need to merge all those servers together. Franz + Luna won't be enough to make a decent server.
eat all u say is true, however u profited from the last merge ( not a criticism just fact) which is what will happen again - everyone is whining about clan halls and i really dont get the relevance, but ppl will pay big money for them - so there must be a point to them or everyone else is stupid n im smart which isnt likely in l2 terms :-S

why r clan halls relevant ?

the reason ive not transfered to a euro server is i wont have a clan and there skills there and i really dont have the time/enery/will to do that over - with a merge u maintain all these things - ch is supplemental surely ?

A clan hall isn't needed. It's just a nice bonus.

Before Fortresses were introduced, Clan halls were a bigger deal and the conquer clan halls were actually fought over. not anymore. People will just go take a fort.

Why waste adena on a Schuttgart CH when you can get a fort with better buffs and a max (50% Rez)? Not to mention Fortresses have passives, so any clan worth a will have one at all times, anyways.

Perhaps with fuller servers, the forts will see more battle, though XD
A clan hall isn't needed. It's just a nice bonus.

Before Fortresses were introduced, Clan halls were a bigger deal and the conquer clan halls were actually fought over. not anymore. People will just go take a fort.

Why waste adena on a Schuttgart CH when you can get a fort with better buffs and a max (50% Rez)? Not to mention Fortresses have passives, so any clan worth a will have one at all times, anyways.

Perhaps with fuller servers, the forts will see more battle, though XD

Because 78 clans that currently have a clan hall will also be looking for a fort after the merge.
if you aren't strong or active enough to hold a fort, you don't deserve it
If there are to be 2 US servers, then it would be:

Sayha+Aria+Bartz
Phoenix+Dev

This is based on the locations of the current servers.
serve merge appears...

few big clans fight each other, 1 side wins and recruits the best of the rest, will get bored again and cry for next server merge.

in fact u do that merge for all that bots in the big clans, to keep them playing. that will kill this game, the merge just will bring 6 more months. (...)


me fully agree to this .. yust look what happend at the last merge.
Better inform us which servers are merging, because I got characters on all servers so I know which ones to delete before merge.

However, I am +1 for the merge, even though less hunting spaces due to bots also merged, but more people is more fun.
I'm not on Luna, so I hope the use of "you" was merely coincidental.

No L2 server can "survive' with only 600 people.

They need to merge all those servers together. Franz + Luna won't be enough to make a decent server.

yes luna can and plz dont suggest to merge with them :(
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie
merge NO!!

With wars and limited hunting areas for players over 79 it will be nearly imposible to get any xp. As in the last merge many players left from the flustration trying to move clan & lvls forward. Without more areas to pve, clan hall, castles/towns, Cata's for lvl 80+ it will have 1000 population within 6-12 months. Also I have 7 toons on every servers so will be alot or work passing gear, wh and deleting the extra toons for all to fit on 1 server. I know of 3 friends that will be leaving game or letting it going inactive till the population is back to a enjoyable player lvl.
Server merges will only result in more players leaving and after a few months the population will be as scarce as it is now. Not to mention, many clans worked hard to attain their clan halls. I know we raided and sold many items at took months to save up for ours.

Personally I feel this is a bad idea and a much better alternative is to try and market the game better. How well did the 4th anniversay box set improve population? That is when I joined and I remember meeting many people new to the game at the time. Why not make another similar event. It may be too late for an anniversary edition, but honestly why not post signs in game stores, offer more deals rather than word of mouth free trials. Advertise outside the Lineage website. Most people I know in game got into it because a friend got them into the game. Is it our responsibility to market the game?
First:

For those who say so what about clan hall you can have a fort.... If that was the case why would anyone offer me RL money for a clan hall? Has happened on over 10 occasions.

Second:

You can own a clan hall and a fort to double the places where you can buff and port to and speed up porting and allowing more fun sieges. You take a castle you cannot hold a fort but you can hold a clan hal.

Third:

Aden + Rune allows you to buy recs and upgrade pets forts do not allow you to do this.

Fourth:

Forts can be stolen from you at anytime, siegeable clan halls only have specific times. If i log on and no longer have a fort I have to wait till I have enough clannies on and the 4 hours window has passed to get the fort back negating hours of possible xp.

So in summary my best suggestion is every clan leader who currently has a clan hall on their sever before merge gets a voucher to bid on a new clan hall on the merged server. No clan leader who does not own a clan hall can bid on a new clan hall. After all the prior clan hall leaders get a chance to bid and have bought the clan halls they wanted then it can be open to everyone else.

If you just leave up to a free for all then it will alienate loyal players and make they quit negating the reason for the merging of servers.

On top of that, if you merge all NA servers into 1 server or even 2 servers it creates toon problems. Some people have high level toons on multiple servers. I know at least on my my main account I have 7 toons on Dev 4 on Bartz and 3 on Phoniex if they were merged I would have 14 toons with 7 spaces all which I worked hard to level.
Sace and Moxie:

I hope you guys realize that in doing a server merge you have an excellent chance to restore some integrity to the game. Here a couple of suggestions on ways to make it work.

1. Give all players the exact same amount of cash after the transfer.

2. Make the PTS cats available after the server merge with all items up until S-grade for 90 days.

3. Make the PTS castle sieges a tournament to decide the fate of clan halls.


Everyone makes one level 85 character on the pts with choice of weapon. Only one character per account.
Clan leaders create a clan with the same name as the clan name on the merged server.
Allow players to join a clan, but remove the ability to withdraw from clans once they're joined on pts.
Let each clan sign for the clan hall they want to compete for. Only do four clan sieges at any time. This gives losers the chance to sign for a chance at a different clan hall.
Have GM's to watch each siege and make sure there is no use of illegal programs.




This is just some suggestions on how it could be done.
Why do people act as if their clans are going to disappear?

There is a hilarious dichotomy in the people posting here...

Pvp-centric individuals - pvp depends on a healthy server population to allow for sufficient players to foster competition.

Pve-centric individuals - pve depends on the server being turned on.

What does a clanhall represent besides a 50% rez, horrible buffs, and bsoes? None of these really lend themselves to improved pve experience.. especially since most of you probably only take brezes when you die.
Merge Mode - ON

:D
What does a clanhall represent besides a 50% rez, horrible buffs, and bsoes? None of these really lend themselves to improved pve experience.. especially since most of you probably only take brezes when you die.

So then I assume that Nova will not be bidding on a useless clan hall after the merge.

Thanks for leaving one for the rest of us.
It's simple...

Some are going to quit when and if these merges happen, and some will reactivate and play again. I think I speak for many when I say I would gladly watch 5 people quit this game over server merges for the chance to just have 1 person reactivate their account and contribute to Sieges, Epic Raids, PVP and the Politics in the game in general.

Those 5 people wouldn't even be missed if there would be competition of Castles, Fort's, Epic raids and XP Spots.
So then I assume that Nova will not be bidding on a useless clan hall after the merge.

Thanks for leaving one for the rest of us.

Actually, our intentions were to bid on all of them with our ALT Clans, so that there would not be any Clan Halls available for anyone. That way if you want a shelter, we have a chance to compete over Contest Clan Halls, Fort's and Castles. If that doesn't promote a healthy PvP/Server atmosphere, than not sure what else would!
Obviously not!

First: Some people would rather spend money for a permanent home over having to compete (read laziness).

Second: This is an issue with easy noble? Not to mention my boxed SE + PP > CH worthless buffs.

Third: Recs that everyone has had for years? An upgraded pet that looks a little different? Most people don't use pets other than for aesthetic roleplaying reasons.

Fourth: Why would losing your fort deter you from XPing? You mean you can't go off and solo by yourself with terrible buffs? You might have to share XP with a support class?! If you are out pve'ing with a buffer obviously then you don't need a clanhall!

Maybe I overlooked the regen bonuses of a CH, lulz.

Its not laziness im Sorry if you do not understand any kind of strategy and if they were so bad why does your clan even have a clan hall?

Really I did not realize everyone has a boxed 74 SE and Prophet.... again your ignorant.

Again there you go assuming you dont use pets but many people still do.

And lastly see one not everyone has a boxed SE and prophet tagging along, and great because there are so many support classes just waiting to asked to xp every single time anyone in my clan logs into game.


Think about it like this. Its a lot better knowing you have a home to come home to everynight then getting off work and worrying if you can find an open hotel to lay your head for the night.

Clan halls = Homes
Forts = Hotels.

Just like in real life you can own a home and still stay in a hotel, but a hotel is never better then having a home.
I'm all for the merge so long as the GMs actually take a firm hand on botting and 3rd party programs. The thought of wading knee deep through bot trains is not appealing in the least. Neither is the thought of more inane shouts from the supposed real hardcore L2 players who afk their lvls then pvp when at keyboard. I don't really care for the loss of clan halls and castles (the clan im in now has both) if it means getting rid of all the cheats.

It would nice to think that fewer servers would mean more GM monitoring to improve the game, but I'm pessimistic. It seems the merge has less to do with making the game a more enjoyable experience and more to do with cutting costs since the game has gone downhill.

What happens if all the crybaby carebears quit!? Oh thats right... nothing.

Isn't there an age limit to play this game?
Very simple..

- Clan Halls - Too few.. and too many RMT's.. one on Teon was sold for 10k Euro.
- Clan will have to be remade - Huge penalty for people that don't use bots to get crp into clan
- CWHs of banned CLs will be probably have items sent to some1 inside that clan - More items to RMT.
- Starting all over on: Names, clans, etc.. is never good.

This could've easily been avoided if there was proper and decent investment in advertising the game.

I'm guessing you weren't involved in the first merges... We didnt lose our clans or our characters... What we did lose was castles (ok initial seiges were a hellova lotta fun) CHs, definetaly not as much fun with 5x the number of clans vying for clan halls, last merges caused twice as many clans to try to get 1/2 as many clan halls, it was a burn for many clans, and many clans felt the clans who owned CHs prior to merges should have gotten dibs on the auctions..

The only real name issue was duplicate names, and the theft of a name, people making little level 10s on another server specifically to grief their enemy on their main server so that person had to change their name.


you've already merged servers once... did that fix the problem?

explain what makes it so different this time, that you're absolutely sure it will?

it actually feels like an insult to my intelligence that you're asking why we think its a bad idea... i mean, its not like the server merges hasnt been discussed on other threas over and over and over and over and over and over...

+1 to this reply


For me the actual server merges aren't the problem (although im against them), to me it's Ncsofts lazy attempt to please players. Moxie & Sace, have you ever bothered to work out why the player numbers keep dwindling? It's because no one seems to bother fixing the problems with the game, the mountain of errors, balance issues and rampant cheating. THIS will stabalise the numbers, not just easy-peasy merging so we will shut up for 10 minutes.

tl:dr? FIX THE ISSUES WITH THE GAME instead of just server merges

So many bugs in L2, many which have existed since I first started playing in C3... I agree that merging isnt the answer, I do agree that fixing the bugs and getting rid of those using automated programs would go further towards the ultimate problem of L2


Servers were already merged once, what did that do? did it save the game somehow? Make it soooo much better? No, not really. Didn't do anything. Just created a lot of chaos as the merged servers tried to get everything balanced again and the merged server populations have STILL declined.

/agreed

all in all Sace/Moxie, we've gone down this avenue before and it was definetaly NOT the answer, look into some things from last merged before making this choice, things like:
-Number of Clan halls versus the number of clans that will become prominent
-Naming issues, people creating characters with same names to grief others on the merging server
-Clan names... same issue as character names

I disagree that we should merge servers, it is more of a headache and hassle then a benefit as we learned from the last merges.
So many people have absolutely no idea what they're talking about.

Clan halls have little impact on the game, and anyone who is level 78+ and relies on CH buffs to XP needs to just quit the game now. You're wasting your time and your money.

That, or make some friends. Actually, server mergers will help with the friend making since there will be more potential friends to interact with.

People offer and pay for CHs because they are ebayers and delight in paying for every and everything they "want" in these video games. That doesn't make it logical, and it doesn't make CHs mean more than they actually do... Which is not much.

BTW, I don't understand why anyone would even bother responding to SlyCutter, Lol.
...what about one roleplay/pve server ?

yes!
So many people have absolutely no idea what they're talking about.

Clan halls have little impact on the game, and anyone who is level 78+ and relies on CH buffs to XP needs to just quit the game now. You're wasting your time and your money.

That, or make some friends. Actually, server mergers will help with the friend making since there will be more potential friends to interact with.

People offer and pay for CHs because they are ebayers and delight in paying for every and everything they "want" in these video games. That doesn't make it logical, and it doesn't make CHs mean more than they actually do... Which is not much.

BTW, I don't understand why anyone would even bother responding to SlyCutter, Lol.


If clan halls are pointless why do all the clans have one for their main clans? See you top clan players contradict yourselves since you know you could use a program to autobid on the clan halls and not have to worry about losing one.

Why people would bother responding to me is no one can state why clan halls are useless yet they are all owned by top clans or long term clans especially in Rune Aden and Goddard.
I have suggested this before, but I think it needs to be in this thread too.

Why not just wipe everything and start 1 EU server and 1 US server with the Freya update?

You want to have good PvP? Do it in D Grade the first hour, C Grade the next day...

If nerfing over one half the game population is a good idea, this should be a GREAT idea!

And yes, I am serious.
The majority of the hardcore pvpers want pvp 100% of the time becouse they bot till 85 already. These ppl are the fist ones to gave up from game. The "carebears" are the ppl that keep the population up. If they dont have a chance to lvl up they will quit and after some time the "pvpers" (since they are so automatic game) will get bored and quited too.
My main objection to the whole server merge thing is because of character name loss. I rather enjoy being Shadowdancer on Aria, and RaistlinMajere. I just checked on the other servers; both names are taken. I really do not want to have to lose the names that are already associated with me as a player. I would like to know how you plan to address the character-same name loss. I imagine though this is not important to you as a company at all though. I do like the idea of a roleplay/PVE server; perhaps there would be people who can choose to go to there instead?

The other objection would be wealth; the poorer clans will not be able to compete either way, given the price differences on Bartz and Aria. How do you plan to address the difference in wealth and market?

I'm not sure how this would favor the casual gamers either; truth be told we've had a few people come back to play *with* our clan, less for the game and more for company.

Lastly, I doubt that the server merge actually addresses the problems of the game itself. Other commenters have listed them quite adequately, so I will not repeat them again.
It's simple...

Some are going to quit when and if these merges happen, and some will reactivate and play again. I think I speak for many when I say I would gladly watch 5 people quit this game over server merges for the chance to just have 1 person reactivate their account and contribute to Sieges, Epic Raids, PVP and the Politics in the game in general.

Those 5 people wouldn't even be missed if there would be competition of Castles, Fort's, Epic raids and XP Spots.


These merges may be enough to get me to keep playing. This account should be off soon as well as 2 others I turned off last month.

When we get mergers if its followed by some cool events I would probably keep playing. If they threw in a slight decrease in subscription prices I would probably turn on another account or 2. Ill keep my eye on how this all ends up and most likely be back after the merges are done.
My main objection to the whole server merge thing is because of character name loss. I rather enjoy being Shadowdancer on Aria, and RaistlinMajere. I just checked on the other servers; both names are taken. I really do not want to have to lose the names that are already associated with me as a player. I would like to know how you plan to address the character-same name loss. I imagine though this is not important to you as a company at all though. I do like the idea of a roleplay/PVE server; perhaps there would be people who can choose to go to there instead?

Same as before I'm sure, one person would get Shadowdancer1 and the other Shadowdancer2 and whoever logs it in first gets a choice to grab the Shadowdancer name. I've been through one merge already.
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie



I think it's a bad idea because all CHs will get reseted and unless you can manage to gather 2 billion adena or more before the merge, then you will lose your CH (if you have one).

You should petition NCSoft Korea and ask them to make a mod for you so that one CH can hold several clans (instances) or let the active clans keep their CH on the new server and the inactive clans lose theirs (alot of alt/inactive clans currently holds a CH) to the active ones.

Also there is a chance that the name you have been using for years is taken on another server, forcing you to change your username because a new player or an alt has loged in before you and claimed it.

So thanks, but no thanks to server merges before you can resolve those issues and also swing your ban hammer more often to get rid of rest of the trash on the servers.
This server merge will serve as a cultural reference for future mmo's. People will say "Remember when they did that second server merge on L2?"

Even the pro merger people dont think this will provide any long term high server population. the pvp will be intense for a month or so until one group quits or gets recruited. population will decrease from day one and within 6 months of a merge, I predict the new servers will hold around 800 peeps. roughly what each NA has right now.

btw, let me be the first to suggest new server names. my suggestion for new server names are Desperation and Cluelessness.
Please remember, folks, this thread is only meant for discussion specifically about server merges. This thread is not a place to talk attack or accuse other players or their clans, nor list suggestions for game improvements aside from server merges, nor to get into arguments with other posters in this thread simply over disagreement. Also, it is not a place to disagree or argue about clan halls. All of these posts have been and will be removed.

We understand that server merges affect nearly every facet of the game, but the quantity is so great that it cannot be contained in one thread alone. If you have suggestions, please visit the Game Suggestions forum section. If you want to debate over the benefits of clan halls, create a separate thread for that purpose.

We want your feedback (like it, don't like it, briefly explain why). Many posts thus far have been very informative and constructive. Please help keep the thread this way! :)
Actually, our intentions were to bid on all of them with our ALT Clans, so that there would not be any Clan Halls available for anyone. That way if you want a shelter, we have a chance to compete over Contest Clan Halls, Fort's and Castles. If that doesn't promote a healthy PvP/Server atmosphere, than not sure what else would!

I kinda like this idea.
Unfortunately Sace people dismissing the fact of clan halls state they have no purpose so if we cannot state why we think clan hall ownership is a major issue the producer who ultimately decides how this happens might think we do not really care :(
Pros:
-Higher server population which could potentially result in:
More people in attendance at sieges/raids
More people to party with
More people to PvP against
More people to compete with in oly
-New server politics (Let's face it...from reading forums, it looks like most servers are dominated by one or two clans. If only for a little while, the server politics would be tweaked.)
-New server market prices. (this could be good or bad, but i'm putting it under pro's)
-First sieges on new servers will be amazing! (that alone makes it all worth while)
-It will add a little drama to the game if only for a month or two and may temporarily keep some players from quitting.

Cons:
-People lose their clan halls
-Possibility of Clan name losses
-Possibility of character name losses (Which could always just be viewed as a free name change...)

All in all the pro's outweigh the con's. While it may not be a permanent fix to all of the problems in L2, it's a nice incentive to keep some people around/bring some people back for a little while. If all you're worried about is losing your clan hall it really seems silly to give up a higher server population for some buffs that another player could easily give you.
Just Dont Merge TEON.. Else I dont care...
My 'quick response' to the OP...

Big no on the server merges.

Big 'ol mess last time. Seemed like it was just yesterday, hearing news about this actually made me cringe. No thank you.

If you want more people, advertise the game more...not just the 'come back' promos. We're down to mostly veterans and no new people. Can't keep it going very well if you don't keep 'feeding' it new people, like any ad campaign. Stop promoting, and the stir for it kinda dies.
I would be for this, but only if GMs really start cracking down big time on EULA violators. I honestly wouldn't be too upset if I lost the clan hall if that one request was fullfilled, but quite honestly, you know how the game is basically played these days, so chances are "the top dogs" and their alt clans will obviously buy them all up just to be pricks..sigh. Less servers to manage, though more people per server to patrol I guess... I don't know.

I am a market nut, I need Giran to be full of people again.
Please remember, folks, this thread is only meant for discussion specifically about server merges. This thread is not a place to talk attack or accuse other players or their clans, nor list suggestions for game improvements aside from server merges, nor to get into arguments with other posters in this thread simply over disagreement. Also, it is not a place to disagree or argue about clan halls. All of these posts have been and will be removed.

We understand that server merges affect nearly every facet of the game, but the quantity is so great that it cannot be contained in one thread alone. If you have suggestions, please visit the Game Suggestions forum section. If you want to debate over the benefits of clan halls, create a separate thread for that purpose.

We want your feedback (like it, don't like it, briefly explain why). Many posts thus far have been very informative and constructive. Please help keep the thread this way! :)

Well what happen to people payed their 50$ to transfer server, many teon people were in luna and have burned their 50$ to go to teon and 3 months after you say to us than luna will be merge with teon ??

I pay to play in luna, not in franz, not in teon

And what happen if the NA and Euro server population down below 500 people in 2 years ?? another merge in one server ?? and after if the only one server drop below 500 people what will be your solution after your burned all the servers ??

I cant speak for the others servers, but the solution to save luna is in luna not in franz or teon, its is no teon and franz will save luna, its is only luna and good decision of ncsoft will save luna, franz and teon only bring more problems to luna
Guys...with respect to the requests to adding clan halls, plz stop asking. There are literally hundreds of L2 official servers. Adding a clan hall requires changes to the game which happens in Korea. It is completely outside the control of NC West.

With respect to the server mergers what makes sense is:

1 West Coast US server
1 East Coast US server
and the question is....1 Euro server? or 2?

My #1 suggestion to Moxie or others concerning these server mergers is regarding the clan halls. Clan halls are of key importance for large clans. Most clans made large sacrafices to obtain their clan halls and consider their "winning" the auction a hard-earned victory. If any 2 servers merge then it is understandable that clans will lose their halls. I would ask you to manage this process a LOT better then in the past. What I suggest is....
award the clan halls on the merged servers manually. Specifically the leaders of the clans with Rune clan halls on server 1 and their counterparts on server 2 have some sort of process where the "winner" gets the clan hall on the new merged server. At least half the clans would then keep their clan halls. I would suggest looking at clan activity as a means of determining the more worthy clan.

The reality is the server mergers are needed because some servers are dying. Many clans are dead. Well if you have clan A which has 50 active people and clan B which has no activity, then clearly clan A is more deserving of the clan hall on the new server.

I don't have all the answers but wanted to share an idea here. During the last server merge the first person with a clan to log in simply big the max bid of 2 billion, and they "won" the clan hall. Instead of the clan hall going to the most deserving clan it went to the guy with the best internet connection who camped the login server. They then often turned around and sold the clan hall for many billions in profit. That sucked.

All in all, server mergers good. Lets do this :)
If clan halls are pointless why do all the clans have one for their main clans? See you top clan players contradict yourselves since you know you could use a program to autobid on the clan halls and not have to worry about losing one.

Why people would bother responding to me is no one can state why clan halls are useless yet they are all owned by top clans or long term clans especially in Rune Aden and Goddard.


Clan Halls aren't useless, and the main reason most 'End Game' clans have them, is their position to a castle that they want, and frankly at the time they merged last servers, the Max-Bid on a Clan Hall was roughly 2bil... if you were a top clan, this is hardly an issue to afford it, so top clans get clan halls so they don't have to rely and organize every 2 weeks for a contested Clan Hall, and or going back and forth on Fort Battles constantly, but in the end, having a Purchased Clan Hall is more of a convenience/luxury opposed to having a Contested one, but in actuality Fort's and Contested Clan Halls provide better benefits, and ports than Purchased ones.

Although, since your attempting to act like you know this so much better than us, please inform the L2 community how Auto-Bidding on a clan hall works, especially now if they are going to make the Max Bid on a Clan Hall is no longer Capped?
I think what many of you are forgetting while suggesting that we need a new player base is the fact that this game is so late on its content. Some people have been playing for what, 7 years? Bring a new player to start at level 1 to have to level to 80+, and gain 7 years worth of "farming" to be at the current content of the rest of the player base and i guarantee that new player will quit within 2 weeks. You can't expect to start fresh with advertising unless you are going to wipe the servers clean and have everyone start at level 1. It's unrealistic at this point in the game. So, imo, the only way to try and salvage the current player base is through a server merge. Sure some people are going to lose their ch's, but that will increase activity through having to maintain a fort or contested clan hall.

Realistically, the pro's far outweigh the cons on a server merge. The top clans are already free to romp about the servers making whatever server they choose as their resource to gain more on other average players, killing off whatever players were left on that server and leaving the server in ruins while they leave to repeat on a different server. A merge is a far better option than that. This way, all the top clans will have competition for that servers' resources.

A merge is the only option left before freya.
+1 to merge

I mean is a good idea,i am old player around 6 years playing this game, and just talking about merge makes me happy : D

I think is a good idea khown new people, better marked at towns,new allys or enemys.. all that will help to many people playing l2 for long.. almost me! :P

About what servers will be nice to merge? i think:

Aria/Sayha/Devi


Bartz/phoenix


Franz/luna


:D
Guys....THE SERVERS ARE MERGING. Accept it, move on. You might as well stop discussing your dislikes and let's focus on what you can influence. That is which servers merge with which, and any rules of the merge. If you have any questions go re-read the original post


We will be merging the servers.
Maybe now I'll have a reason to start logging in again :o

I hope you're gonna make a new server with a new business model and rates too, would bring A LOT of old players back! Look at Ragnarok online, worked great for them!

P.S merge Bartz with Sayha pls I wanna see my old friends again. :p

Phnx/bartz/sayha = winz
And the names and clan halls are the two main issues needed to be address and the problem with having too many toon when servers are merged.

And how do you auto bid on a clan hall? simple the same way the bots auto turn in seeds its the same program that has not been dealt with in years.

Just letting everyone bid on clan halls is not fair to people losing them considering they will be merging down to 3 - 4 servers total.

One other possible issue is the people who already been merged one time are going to get merged a 2nd time. Meaning they get double hurt.
offcorse and the problem will not be solved with the server merges (as long there are bots not fast updates etc etc) but it will give some life back to servers :))


for me

teon (luna+franz) (aria+sayha+phoenix) (bartz+devianne)
if they did this every server will have around 2k.



(teon+luna+franz) (bartz+sayha+aria+phoenix+devianne)
will make 2 servers with around 5k people each but if they doont stop bots etc they will go empty once again. ;)
If clan halls are pointless why do all the clans have one for their main clans? See you top clan players contradict yourselves since you know you could use a program to autobid on the clan halls and not have to worry about losing one.

Why people would bother responding to me is no one can state why clan halls are useless yet they are all owned by top clans or long term clans especially in Rune Aden and Goddard.

People get them for their main clans because they can, and because they're available. People have had them for years on their main clans because there was a point in time when the buffs were actually good and the ports actually went to areas where people XP. Some Clan Halls actually allowed non-nobles to port to noble ports.

Time to move on. Clan Halls aren't as good as they used to be, and they aren't all that great to begin with. No level 79+ player is going to release to CH. All decent clans, regardless whether or not they have a CH, are going to want a Fort for the benefits a fortress brings, the same way every high level clan will want a castle. Doesn't matter if they can take Aden or not. They will take what they can get.

If people are getting CHs to sell them for RL$, it's cause people are willing to pay RL$ for something that isn't even that big of a factor in a dead game.

I'm not saying CHs are useless, I'm just saying they aren't all that good to begin with. Outside of seiges, a large majority of PvP does not happens at Hot Springs or Varka ports anymore.

Jyrki is right about proximity to castles, and he's also right that forts offer better benefits than Castles. There's nothing wrong in fighting for something you want in game. Seems like some people detest PvPing in this PvP game. Game is not even worth playing if you're going to do nothing but take 10 years to get to 85 and act like a factor when you're the only clan full of people playing the game...
We barely managed to bring Franz back to life and it's actualy balanced pvp at this moment.
A big no to transfers !
Suggestion : fix shadow step + backstab (huge disadvantage for mages in olympiad) and block usage of anti-backstab hide/see hide programs.
I don't know why all cheaters play this game for "look mom no hands" ??? where is satisfaction here?
Take care of these servers like koreeans do ! that would bring old and new people back !
More vitality increase events please, it makes you sick to level till 85 .
Just my suggestions to avoid server merge.
offcorse and the problem will not be solved with the server merges (as long there are bots not fast updates etc etc) but it will give some life back to servers :))


for me

teon (luna+franz) (aria+sayha+phoenix) (bartz+devianne)
if they did this every server will have around 2k.



(teon+luna+franz) (bartz+sayha+aria+phoenix+devianne)
will make 2 servers with around 5k people each but if they doont stop bots etc they will go empty once again. ;)
Can't have 5k people on a server.

You really don't want that many people. Servers would be laggy as hell and it would be way too crowded at the top. PvP is good, but there need to be breathing room to actually allow people to do other stuff.

Plus, we don't want the casual crying rivers on these forums because the PvPers keep PKing them out of XP spots.
+1 to Merges. It a long ago it is necessary it was to do. Merges of servers not interesting only those, who however on the policy of server.


+++ for Merges !
Pros and cons to server merge I'm kinda impartial/undecided.

Regarding clan halls, as a clan leader its a pain in the to make sure I'm on before, during and after the merge process (incase server comes up early or such) to ensure best chance @ getting clan hall back, basically an all niter (so its hope its weekend when merge happens).

Last time the original bid on ch was returned to the clan (and thereby used to rebid) so I hope thats still the case, although people who got their cwh cheap or through other means get screwed.

Perhaps if number players per server is the purpose, there is something much better than merging that wud increase total accounts more than anything else, and thats some decent advertising/pushing the game. I've never once seen it advertised, I only found out about the game through word of mouth.
No wonder everyone on vent was so excited. It wasn't bs!

Server merges are a very welcome sight. the horizon is bright and I welcome new people to play with. Well done NC Soft for at least exploring it.

However I understand where the detractors are coming from...

Clan Halls: This is an issue. The clans that have them now should be the only ones who have an opportunity to bid directly after the merger. You need to deal with name conflicts before the clan hall conflict. Don't try and do everything in a single day.

Bots: There are tons of third-party program users. I run into them everyday. You need to remove as many as possible. Simple as that. You need to be compiling a massive dossier of players who use on PvE and PvP. Check on siege grounds, all popular xp spots, (all dark corners where they hide also).

Just keep doing it for several months. I hope you started this last year even (or have the ability to check history). Just keep on doing it. When it gets closer to the time, hammer these people. Simple as that.

I know it would crush some clans and some of the best parties to fight, hell I know even my clan has them, but I don't care. Crush them all. Server merges will bring new and old blood back and clans can re-build anyway. This is the perfect opportunity to take some soap to these dirty servers.


However way you go about doing this, just actually get it done. The excitement level is so high, I'm even having talks with enemies about how cool it's gonna' be when all we normally do is flame each other... That's progress!
Nice.
WTB More People on battlefields for PVP.
Please Merge Teon with Franz + Luna.
It will be mad fun.
This is for Sace:

Since you see our feedback. Why don't you do sth for bots etc.? There have been WAYYYY more topics for MANYYYYY years about bots than the merge topics.
Also, feature request topics such as the ones that DEMAND the content from PTS to be avail. on live servers. Those are feedback topics that SHOULD have been taken under consideration.

Answer that Sace. It's feedback. ;)
I am for servers merge because it will give easier possibility for 3-rd program users monitoring.It will give more challenge, more PvP sides and much more fun.

P.S. My clan have CH in Aden and if we lost it I do not care.

P.P.S. Dont look at my postcount I am playing in L2 for 3.5 years.
luna can survive with 600 people, imagine luna without teon and franz to leech luna :)

and luna dont need teon and franz, we dont want you :)

viko right now there is 419 players online on Luna, out of those 419 logged chars 103 are private shops. That leaves 316 chars, out of which maybe like 50 are boxed buffers / BD's etc. That leaves Luna with like 250 active players - and that's ok? :D

The highest number of people online didn't even touch 700 players over the last week, Luna NEEDS the server merge like never before.
Well I can only repeat myself the server merges WON'T HELP! Maybe it will nice after it till some months or 1 year but after start again the problems.

First of all you have to bann the players who use cheat. You can see the 80% of forum users ask You to this step!

The second step be, that You take out the Freya update, because with it can return more players.

The third step be, that You start think about the another payment type of Lineage 2, You can see a lots of forum user asked You this too.

And the 4th step be the server merges if these three options won't help!
+1 for one PVE-Server with high controll. If someone means he has to cheat, dont ban him, but transfer him to the PVP server.

greetings,
lucarD
+1 to merge

I mean is a good idea,i am old player around 6 years playing this game, and just talking about merge makes me happy : D

I think is a good idea khown new people, better marked at towns,new allys or enemys.. all that will help to many people playing l2 for long.. almost me! :P

About what servers will be nice to merge? i think:

Aria/Sayha/Devi


Bartz/phoenix


Franz/luna/Teon


:D

+1 with teon
If i hear merge, first i think nice idea. But after reading the post of others, and think about it more deaply, i just can find many disadvantages.

First of all...the pvp issue. Ppl have to pvp for spots, so they have do fight vs bots at 90% of all spots, especially at cata/necros...and to be honest, those bots often dont care exp, they farming and just coming back automatically. Please dont say petition them...i made my subclasses at catas, petitioned bots there on my 1st class, and they still were there and my last. Anyway, fighting for spots if i need XXX hours for 0,XX% is not a nice feature of a game imo (Endgame Issue).

I just think the game is not made for such high player numbers. Lets take a look at any mass pvp spots like epic raids, sieges, but also oly arenas and exp spots. With high lvl players and their skills the game looks like a bit unbalanced.

About marcet, i just think ppl who saved much money will have a disadvantage, or who farmed many rare items on their server, which are not rare on the merged one. But right, some server marcets are just dead...and its hard for small ones to get anything.

Already at franz its sometimes not possible to find a mats crafter or even mats sellers.

btw. what are the advantages of a merge? except saving many for servers and administration for NC?

I dont think there is any difference between 20vs20 ppl fighting for epic, of 200vs200. The participants got fun anyway...mhh...for myself, those masspvps are not so funny as smaller fights.

Also, dont forget some ppl left servers also because of other ppl or clans, and now you want to merge them together again.
+1 for server merges.

I think this move will encourage many old players to come back and even new ones to create a new char in the game promoting PvP/PvE all over the map.

Finding live players will be much easier than before with 3000 players playing in the server and Sieges will be even more Epic to play at.

The faster these server merges get implemented the better imo.
i wanted to read all posts before making my answer, but thread pages are growing faster than i read :/

with no offence my first idea was that you are trying to cure virus damaged places instead of fighting the virus. so the result with high chance will lead to "death" because there wont be healthy place left anymore (btw virus should think about it! and i'm talking about real viruses now :D)
i would say first lets try to do something that new players would start coming to server instead of merging old servers.
- improve support performance - really, i try to petition something only if i see it necessary, because i get automated answer, no real help when it is needed, no feedback if its not me related issue etc.
- more events/fixes and feedback again so that users would see that they dont play with someones bugs. lately community was heard and we have some new vitality events upcoming, which i would say that vitality overall was wrong step - people play as long as they have to achieve something
- updates! even main lineage2.com page is outdated. there is 20 other pages that show current situation better than official page
- while writing this post i got a feeling already that i dont want to post - why to post if noone cares :D

so conclusion - no to server merges if possible, because each server has developed their own play style which may be and is totally different of other servers. i am player of teon. after transfers started my first words were- it shouldn't be possible to transfer to teon, because something is easier to achieve here than in other servers, and something is harder, like level because of population. then 85 lvl ppl transfered, full gear which u cant get here easily and they try to show us how to play :D

btw, i would really like transerver pvp tournament - just to see the differences of/between people in different servers
I for one ask myself question about this action.

Why merge servers?

Because the ones that have used "aid" programs to level up their toons are tired of looking for PVP because of low population want to have server merged?

Why did you implement server transfer and take payment for this when people already at that time wanted server merges?

What about those who have struggled to get clan halls and want to keep them, but cannot afford to buy it back because of toons on the other servers have more adena and can buy whatever clan hall they want?

I'm in a not so large clan player wise, but we that are core players work together to achive our goals in this game. We have war against a few clans that have much more players in it and they usually have to come and gank us or have twice as many players to take us down because they cannot play the game. They only gain levels and gear by means that are discussed elsewhere on this forum.

Not that i have the final vote in this matter, but i say NO TO SERVERMERGE.
Please leave Teon, It's the healthiest server in terms of population and I don't hear many Teon players complaining. As someone said before, pls don't assume all servers are in need of the same thing.
This is for Sace:

Since you see our feedback. Why don't you do sth for bots etc.? There have been WAYYYY more topics for MANYYYYY years about bots than the merge topics.
Also, feature request topics such as the ones that DEMAND the content from PTS to be avail. on live servers. Those are feedback topics that SHOULD have been taken under consideration.

Answer that Sace. It's feedback. ;)


Yes can someone from NCSoft please answer this?

If merging the server so that you can save some $$$ is more important than giving us all the missing content that could also have the effect of bringing more players into L2 and make the game more fun, then NCSoft has gotten my last payment for L2.

You tried to merge the server once already...it worked for 2-3 weeks and then it was back to square one...not to mention all the complaints that was flooding the forum after the merge back then.


Here is what I suggest:
Create a form that people that wants to merge/transfer can fill out, then when the time comes you transfer all those chars to the new server with the same rules that you used during last server merge.
Clan leaders can transfer the clan over keeping the level and skills.

This would allow the ones that doesn't want to merge the option to stay behind and enjoy the game the way they want it.
and an important question ! Which Name will you propose :D
This is a trial account, my regular accounts have been inactive for like a year.

Server merges might get me to reactivate an account or two. The reason I quit was simple, too many bots and not enough people to actually play the game, especially endgame. Merging AND maintaining a tougher anti-bot stance will most definitely not revive the game or attract new players. New players are a pipe dream at this point, this game has been around too long and has been badly managed way too long for new players to come. However it will improve the gaming experience for those that still play the game. Argue as much as you want that you like your deserted server, but come craft time you need a market, and seeing servers with 60 shops online is not healthy, especially when you are trying to buy or sell something to move your character forward.

Clan halls ... who cares. The big clans need them for the siege benefits. They will get them. Smaller clans need them for the kudos effect, if they plan right they might get them too. But clan halls is most definitely not the end-all requirement to play lineage2. It's not like C2 when CH buffs mattered and the ability to go there with Karma saved your life. Plus going from past merger experience, those that already own a clan hall will receive whatever they paid for it in their CWH before mergers happen.

What to merge? IMO L2 population warrants max 3 servers. One NA East Coast, one NA West Coast (or CT) and 1 Euro server. Merging for example Franz with Luna would be silly, a huge amount of trouble for what? 300 hundred fresh players? (that's roughly Luna population AFAIK). IMO you should go big, shake up the servers and hope that stops the constant bleeding of live players L2 has been suffering since Chronicle 4.

Peace ... and maybe when all this plays out I might start posting again from my regular account :)
merges wont bring more life to the servers. LOL @ the comments about its easier to take care of bots on less servers. that will never happen!

merge the servers if u think that helps, but please after that fails again, try to consider real solutions which are also suggested for years now and dont listen to the crying ppl of the botted clans again. stop sucking the bot's ***** and do something for real players, plz!

just an example:
to get more new ppl u should think about the whole concept of the game. we had the time to make our experiences in 4-6 years. but new players dont have that. imo u should make a LARGE quest which takes like 1-2 week and consists of all parts of the game (hunting mobs, use skills, tactics, kill raids, pvp, take part in siege/TW and everything else) and after that quest ppl should become instant lvl 76 and get non tradable weapon/armor/jewels. that would bring new players and bring life to the servers. but its very needed that this quest will be hard and includes all parts of the games, else we just get dumb ppl, who have no clue of anything and going on the nerves of old school players.
What I'm going to say might be a repeat of some of the other posts, but since we are asked for our opinion I think I should show that there is one more player thinking that way.
We cannot stop the merge but I also think that it is a bad idea. If not handled properly - aka like it was last time - the game is only going to loose more players.
I think NC soft should really consider the following and deal with it if they don't want to loose more players.

SERVER LOCATION:
Having only 1 US server is a bad idea because of the ping. 1 west coast and 1 east cost is needed. And no you can't tell me that if I am a european player I should play on a european server....
The reason being that I am an Australian player and there is no server here. The only servers I can play on are Aria, Bartz and Sayha at 200 ping.
That ping is the limit and anything higher will make the game unplayable for us.

CLAN HALL:
The way it was handle last time was poor and unfair. Like many players have suggested there is space in Oren, Heine and Hunters for clan halls.
But even more than that just running around Giran and other towns, there are plenty of space that can still be used for clan halls.
Though there is the problem of having to change the game and that is done by the developers over in Korea, so that really is a big change and a long shot.
The way it should be handled is the following: take a current clan hall and the leader of both the clans owing it.
Only those 2 leaders get to choose between their current clan hall or one of the new ones mentioned above.
If they don't pick the same (one leader goes for the current one, the other goes for the new one) then all good.
If they pick the same then the leader with the oldest clan gets first pick.

If implementing new clan halls is impossible then NC should really look at who owns a clan hall,
clan lvl 3-4-5 with 2-3 members are alt clans barely using the clan hall and those could be used instead of the new ones.
That way whoever currently owns a clan hall will still own one after the merge.
This is way more fair than taking everything from everybody and then alt clan (with only 2-3 members)
getting a clan hall and having the top clan trying to sell those at some crazy/exploit prices.
To those saying a fort is the same I say no. A clan hall is permanent, and pve clan probably won't get access to a fort if there are more players.
And no, pve players shouldn't be penalised just because they are pve.

Finally, I find this a straight blow to the heart.
You're pretty much taking away what some of us have worked so hard on, getting 2 bil for the clan hall was definately not an easy task.
Took a lot of work and sacrifice from everyone involved in the clan. This already happened to us last merge,
we lost our original clan hall and now you're telling us that there is a good chance we'll lose this one too? Give us a break!!

CHARACTER NAMES:
Same principle as above. Make it a fight only between the 2 toons owing the same name, do NOT make the names freely available to everybody.
The following should also probably apply to clan halls: do not make it a first in/lucky person that does not work, to get the reward.
Give lets say 48 hours for the 2 players that have to same name to try and claim it. If both claim that name then whoever created their toons first wins.
In the mean time it will stop loosing our names when the other toon is inactive/banned, or simply because enemies have gone on the other server and created a toon with our name just to bother us.
We lost good friends because of the last merge, they lost their name because they couldn't come online when the servers came on due to real life circumstances.

I'll remind everyone that this post is for feedback purposes, no need to call me a carebear or whatever. I have the right to give my opinion about the server merge as much as you do.
please dont merge/touch Teon.

i understand there is a need to merge some servers because the community/activity is very low. but teon has a nice established community which many people on teon choose to continue to play on this server

i dont think youl hear anyone from teon compaining there isn't enough people on Teon so please dont blindly assume that all servers need a merge

+1

Please, dont touch Teon as it is already a healthy server. Also, I see newcommers choose Teon because relative high activities exists compare to the other EU servers.
Teon will assimilate any incomers with ease (as it already happened in the past) and nothing will really change in it's politics and wars.
But I feel bad for Phoenix players (at least from what I read about this server), cause they will have to face an even bigger zerg than they already do, and pvp will probably totally die out there :S
Very bad idea..it's not enough that every zone is overpopulated by bots or players now we are going to have even more bots and players coming from other servers...really great...

Btw an avarage of 3000 is good with lvl range 0 to 85 not when almost 75% of server is 76+
My assumption is that euro servers will only be merged with other euro servers due to time zones ect. This brings up my next point, Franz, Luna and Teon. Its clear that Franz and Luna must be merged, Luna's max numbers since last restart aren't even 650? While Franz which is doing a bit better still has under 1000 as its number.
My point is unless all 3 euro servers are merged, we will not be left with a healthy server for play. 1600 people is not enough for a functional server, merging just luna and franz would do nothing. I have no clue why many of the people posting are trying to keep Teon as it is and not be involved in the merger but there is zero logic in Franz + Luna alone.
Dear Sirs/Madam at NC west.

Regarding the upcoming server merges in Lineage2.
First off I’m against server merges and will always be, but the decision is already made.
That said let’s get to my thoughts on how to help with the merge.

My suggestions on servers:

• 1 EU Server (PvP/PvE)
• 1 US Server(PvP/PvE)
• 1 Role-play/PvE Server (if plans are to have a 3rd server)

My suggestions on clans / related functions:

• Give the clan leader the choice to select what server to merge the clan to. (there are many EU clans on US servers and vice versa, and some like PvP some PvE / Role-play)

• Since NC west can’t change game mechanics and clan halls are in shortage during a merge, maybe try and get it tweaked so that an alliance can bid / use a clan hall making tree clans merged into one clan hall. This will not solve the shortage completely but at least make things a bit better for most of the clans since two out of the tree clan halls occupied will be free on the marked for rest of the alliances merging. Or maybe enough to make all currant clan hall owners keep a home after merges are done.

My suggestions on character moves:

Give players the choice of four selections of merging:

1. Option 1: move to Server 1 EU
2. Option 2: move to Server 2 US
3. Option 3: move to Server 3 PVE / Role-play (if a 3rd server are planed)
4. Option 4: follow the clan/ally during merger (if chose to move clan during merger are given)

My suggestions on character names:

• Since name conflicts are about to appear maybe give the player an option to select an old server selected name like: “old name of server” as for me “Trinity of Aria” or similar alternatives to keep some of the six years of history intact after mergers.

More in-depth on the clan /ally use of server functions:

• Both Clan halls, fortress, and castles should be changed to alliance based rights to enter / exit, use functions etc. instead of clan based, this will open up for both more PvP (now one ally runs tree castles, tree forts, and tree clan halls) if this small change of rights go from clan members to ally members with ally leader cresting or bidding more clans and allies will get use of halls, forts, and castles. This also will solve the clan halls issue since tree servers can merge with no clan hall shortage in practice.
I really hope you listen to the community this time so we can avoid making the same mistakes that occurred during the last merger. One thing can be to ask clan / ally leaders on what options they would like to be given during this merger.

// Triny of Lionna, Aria, New server

“May our new server live long and prosper”
(Been playing since mars 2004, leading clan since 2004, leading ally since 2005)
server merges?
bye bye half of your customers.


why this isn't decided via a referendum / poll is beyond me.., the players affected by this are afterall your paying customers.
Because Teon is healthy? Adding Franz + Lolna would be too much. Don't want a "HB xp spots : 90mins from here" queue. More players on Teon would be great, just not that much.
Who in there right mind would want to play on the Luna Franz merged server though.. certainly not me.
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie

We worked too hard for too long to get the 2.65bil for our clan hall in Rune. If we are refunded the 2b official limit, we lose out 650m - whilst this wont be an issue IF we are successful in getting a replacement hall in Rune, but I truly believe it is a show-stopper for a lot of our people.
Unless more clan halls are created on the servers to cater for the relocated people, I think it will cause departures. Certainly from me and my accounts. I'm guessing a few of my RL friends will probably depart at the same time, as we tend to XP together.
JUST from my little group's perspective, that = 8 accounts leaving.
@agreed with shannai ~ merges are chaotic and benefit the people who are bored because they haven't had to do as much as the rest of us to get more than what we can due to ncsofts lack of policing of toons.

@agreed with eat simply because business decisions are made all the time by people who are only looking to fill their pockets.

@to the non legit community ~ selling your adena and gear that normal players do not have the ability to get = the source of your income. When those players are pk'ed, harassed, outmatched and then you take their clan halls too...simple math for me. Your fun will be lost as well.

Server Merges need to be done with a fine tooth comb by someone that gives a about those of us that refuse to use programs to now catch up to the "norm" that ncsoft has allowed.
Well first of all I agree that merges are needed and we must do that asap...

There are 2 kinds of players in this game today:
Carebears that dont like pvp and like to know and have fun with the game(not that i dont like them, they have the right to what they want.. they pay for it, but is a with more pvp than other one)
PVPers that are the players who kill the most majority of the raids... have war declared.. do olympiads and always get at least some heroes sometimes...

Carebear have problems with spots(since they dont fight for it) for clan halls(farmes also try to get more RMT with that) and dont fight for raids(in freya it is going to over, since only baium and AQ will have PVP)

Castles arent a problems, cause today each server has 2 sides only .. and these clans have the majority of them.. but with a merge with more sides more clans are going to get casttles...

u cant say that a server with more than 2k ppl is bad... teon is that way and works very well... Russian servers and koreans dont have problems also...

today there is a lot of CH with no owner(clan is dead, CL banned) they just need to manage how to make bids fair...

and if ur CL cant be here at the time of the merge.. ask some1 to have the CL at that time.. transfer the leadership to some1 who can do the bid ... is not that had to think...

yes we need merges....

2 us server and 1 or 2 euros
bartz+aria+sayha
deviane+phoenix
teon + luna+franz or
teon
luna+franz ...
(sorry for not so good English)
I like the idea of server margining! That could be really good !

I do think that merging 1 Euro and 1 NA Server is the best choice though.

But I also agree that the game needs more attention from GMs and more events to keep it active and players interested ;)
.... another clan hall we will loose ? Next character's name, which I will loose, ..and a more laggy game, with 3k players/Server ..:mad:

Thank U NC Soft, for destroying my/our efforts (which I had to pay for all 60 days) for new.

U want to have 3K Players each server ? Then try it on other way, than always to draw off the result of some Years from the legit and loyal players. Otherwise, dream on !

Improve the game, ... create ne and more interesting quests, and first of all: Improve it for beginers and lowbie chars, who don't have a bot program and still real life.
To make the game more attractive: That would be the way, to get more ppl on Servers.

I will think about quitting the game (with 5 Accs+3 from family), if the merge will be only an improvment of NC Softs profit.

.... a sad Soultaker :mad:

and @ Trinity .... +1 on that if merge is really nec
higher numbers means lag would be too great
Being against server merges doesn't make you a carebear...

I want more people playing Lineage. I don't have a problem with overcrowding areas forcing confrontation.

What I do have a problem with is half-baked "solutions" to the issue of the dwindling population. Simply packing what little people are left into 2-3 servers shouldn't be the response. Instead, NCWest should be focusing on why players are leaving in the first place.

Stop the problem at its source; don't apply bandages.
I do not support the merges, simple as that .

1. I can lose my name
2. We can lose clanhall
3. Do not need more 3rd programs players
4. Too much lag

That's for Teon+Luna+Franz or anything with Teon, it has enough players and everything else there is.

Luna+Franz ok with me, since apparently they are wanting merges to happen for a long time.
teon+luna+franz? Would be interesting.. but still..
Oh guys! Perhaps, when servers will be not much count, they finally back GMs to work? Saw only 1 GM yesterday on Sayha... and all.. go Teon plox :(
Dear NCSoft.
I have a good suggestion, please read it.
It would be cool for players and for you ;)
Make 2 servers:
EU & NA
Teon & Bartz
Know why? First of all, its good coz online. It will be high online on both servers.
Second, it easier to GMs! At least 2 GM for 2 servers (1 per 1) and no bots anymore. But, after it u will need to open another server coz ppl will be come back ;)
stop QQ about the numbers and potential lag issues.. Teon USED to have 4.5+k players every day compared to todays number of a mere 2.2+k on average.. adding Franz & Luna will put it back to the old days so yes it's possible and can be done.
My assumption is that euro servers will only be merged with other euro servers due to time zones ect. This brings up my next point, Franz, Luna and Teon. Its clear that Franz and Luna must be merged, Luna's max numbers since last restart aren't even 650? While Franz which is doing a bit better still has under 1000 as its number.
My point is unless all 3 euro servers are merged, we will not be left with a healthy server for play. 1600 people is not enough for a functional server, merging just luna and franz would do nothing. I have no clue why many of the people posting are trying to keep Teon as it is and not be involved in the merger but there is zero logic in Franz + Luna alone.


true. and ev en teon is strating dieing. think teon +franz + luna would be a very niec joice taht will give pvp at the whole map at the new server :)))
This is one hot topic...

I've only been playing here for a year.

I've noticed a decent drop in the number of shops in Giran since I started playing. for that matter, the shops that even used to be around the Gludio gk are for the most part, gone.

As for what servers to merge and so forth...

Merging Aria with Pheonix would perhaps improve the roleplaying sector of the game. That is the only advantage to that particular option that I can see at this time [ or recall from previous posters].

Merging Aria with Sayha and Bartz would certainly improve the economy as far as selection and perhaps lower prices for a bit. But keep in mind that I really haven't been playing as long as a lot of you others have. And besides that, I havent played on Bartz or Sayha all that much, especially to the point where I use the shops set up.

Merging All the NA servers together brings with it considerations and possible modifications to the table. Its quite possible that at least in the short term, you'd need to perhaps monitor areas where a high volume of players are foreseen. Such as Silent Valley among others. The reason for this proposed area monitoring would be to watch for bots and such, also a heavy complaint by previous posters.

Also, especially with this last option, the issues of fortresses, castles, and clan halls become quite apparent. One option is to perhaps add castles or fortresses to the Gracia continent to move the high level clans away from the main continent in order to further expand variety.. But that is an idea for further exploration in the future. Clan halls could be temporarily increased for a period of 3-6 months after server merge, allowing clans to keep their ch intact with moving. Other considerations would be temporarily adding more gatekeepers to higher traffic towns like Goddard, Aden, Giran, Hunting area considerations, loot drop rates being also increased to deal with more players hunting. Also perhaps temporarily increased bandwidth if possible to ease the lag that will certainly be present for many.

I may not be much for pvp, being I am one who tends to pve, but it is clear that hunting zones and loot drops [and possibly the rates] will have to be at least temporarily modified to accommodate the players on One or even two merged servers. Not doing so will be akin to shooting ones self in the foot thereby discouraging people from playing.

While perhaps a server merge is needed, the methods for going about it are under furious debate. Please consider and pay attention to those who have given you good suggestions and encourage those who do make the final decision to look at the options presented. Those in charge need to look at the community and follow the wisest options presented so that this game doesnt lose anymore players then it has already. Pay attention and address our concerns.

Later.
make 1 NA & 1 Euro server and have serious GM presence to police them, anything else just means we will have this discussion again in 3 Months from now.

look at how Korea & RU Off police their servers and apply the same here, there's an eula for a reason.
more players on the server is a good thing, I can understand playing on a server were it is 500 online expect stores, that must be very boring.

When you server merge YOU MUST take on the issue with clan halls, clans loosing clanhalls will result on more people leaving.
First of all...the pvp issue. Ppl have to pvp for spots, so they have do fight vs bots at 90% of all spots, especially at cata/necros... (.....................) Anyway, fighting for spots if i need XXX hours for 0,XX% is not a nice feature of a game imo (Endgame Issue).

I just think the game is not made for such high player numbers.


I dont think there is any difference between 20vs20 ppl fighting for epic, of 200vs200. The participants got fun anyway...mhh...for myself, those masspvps are not so funny as smaller fights.

First of all, you cannot say "the PvP issue" in regards to a PvP game. Since you said this, i'm assuming you're more PvE than PvP (which really gives you no grounds to stand on when you post about PvP throughout this post). Fighting for spots is not "an issue"...it's actually pretty fun. That's how the game used to be and it gave more excitement to lvling knowing that you might have to put up a fight for your spot instead of just standing there and grinding all day.

Next point, "The game is not made for such high player numbers."....what? You do know this is a MMORPG and correct me if i'm wrong, but I think that stands for Massive Multiplayer Online Roleplaying Game, so yes it IS made for lots of people.

Also, there most certainly IS a difference between 20vs20 and 200vs200! The battles aren't necessarily meant to be "funny"...they're meant to be won. They're "funny" at times now because people mess up and do stupid things. I for one would rather be running into siege fields of 200vs200 rather than 20vs20. More people to fight = More interesting PvP.


New players are a pipe dream at this point, this game has been around too long and has been badly managed way too long for new players to come. However it will improve the gaming experience for those that still play the game. Argue as much as you want that you like your deserted server, but come craft time you need a market, and seeing servers with 60 shops online is not healthy, especially when you are trying to buy or sell something to move your character forward.

Completely agreed. People need to stop looking at this from a "new player's point of view" because Lineage 2 has hardly any "new players" at all. Most new players i've seen are returning players who deleted their account and have to start over or the very rare 1 or 2 new players who either get p lvl'd like crazy and join PvP clans or take it slow and join PvE clans. Either way, face the fact that WE ARE NOT GETTING ENOUGH NEW PLAYERS FOR IT TO MATTER AND THAT WILL NOT CHANGE


But I feel bad for Phoenix players (at least from what I read about this server), cause they will have to face an even bigger zerg than they already do, and pvp will probably totally die out there :S

Yeah, Pheonix has a huge zerg, Nova. As it is, PvP is mostly dead already so saying that it will "totally die out" should probably say "has already died out". Aside from the few 1vs1 or 4vs4 that Nova occasionally has with it's opponents, we don't really have much PvP, we simply have Nova WTFPWN'ing everyone. If servers merge and we get some new players there might be a small possibility that for even a little while there will be some good PvP once more.


Dear Sirs/Madam at NC west.(......)

+1. I like your post. I mostly agree with all of it maybe a few tweaks here and there, but good ideas.


Facit:

Live Players who are tired of no PvP/low population: Plz merge we want to PvP moar cause that's the entire point of the game and it's FUN!

PvE players and/or Carebears: merges are bad (followed by QQ'ing about CH's and Player names and bots!(because bots are totally the whole point of this thread.))

NCSofts decision should be pretty clear...

Fixed.
Dear NCSoft.
I have a good suggestion, please read it.
It would be cool for players and for you ;)
Make 2 servers:
EU & NA
Teon & Bartz
Know why? First of all, its good coz online. It will be high online on both servers.
Second, it easier to GMs! At least 2 GM for 2 servers (1 per 1) and no bots anymore. But, after it u will need to open another server coz ppl will be come back ;)


I bet that 10% or more of the current live legit player base will say bye bye when the merge hits the servers leaving the botters to fight between them.
Still i say that I'm not support the server merges but I have an idea what will good for maybe everybody.

Lets make 5 servers:
1 NA server
1 EU server
1 new and clean NA server
1 new and clean EU server
1 server with Chaotic Chronicle 4 update

Why is it good? on the old NA and EU servers every person can keep his/her levels and will aviable for them the high end part too.
On the new EU and NA servers you realy should make 24/7 GM police for detect and bann the cheater. Next of them, You can give chance for higher level legit players to come on this servers for help the newbie players and the players who want return to game after longer time break.
Chaotci Chronicle 4 server why is it good? Maybe in EU/NA region was this expansion the most popular so let's build up one for them let them to play with it if they want I think much old players who like this part of game will return to here.

For me and for the players the most important that We can play in peace!
For You the most important, that earn mucher and mucher money ofcourse and this offer will good for players and for NCsoft too. If it is succesful and won't be enough the servers u can re-open more servers
what I find interesting is the "an average population of 3,000 players" put up by Sace. according to the real time population site, only teon and phoenix have ever been over 3000 players maximum. In order to get an average of 3000 players, you would have to merge all NA servers into one. if they leave it at one east and one west, then they will never hit the 3000 player count. If they are committed to merges, do it once and get it over with. 1 euro and 1 NA.
not everyone likes 3k people online. some players have gotten used to low online, which means less competition for spots etc. maybe they got used to wrong things in this game but still, they might just quit if they won't like too much competition. and if they quit, do you think new players will take their places? I hardly think so!

though I still think merge is needed, but not so drastic - maybe make only 2->1 merges.
Please remember, folks, this thread is only meant for discussion specifically about server merges. This thread is not a place to talk attack or accuse other players or their clans, nor list suggestions for game improvements aside from server merges, nor to get into arguments with other posters in this thread simply over disagreement. Also, it is not a place to disagree or argue about clan halls. All of these posts have been and will be removed.

We understand that server merges affect nearly every facet of the game, but the quantity is so great that it cannot be contained in one thread alone. If you have suggestions, please visit the Game Suggestions forum section. If you want to debate over the benefits of clan halls, create a separate thread for that purpose.

We want your feedback (like it, don't like it, briefly explain why). Many posts thus far have been very informative and constructive. Please help keep the thread this way! :)

I don't mind more population and having to fight over xp spots or forts etc..I know the beta days with pvp on every corner and having 1 pk point ment you drop on the next time you got killed (red or not). That really doesn't scare me off....I however would hate to see more of the same old dirt being just stirred around and continue to sicken the 'new' servers like they did the old ones. I think it speaks for itself what I mean with 'the dirt'.

We understand you wish to keep the focus on mergers but all that's been addressed by a majority is result to those mergers. Maybe if one of you can explain to us your 'vision' on these mergers and how you 'forethink' to proceed/implement them, we might be able to give you better feedback in how we 'feel' this would or would not work and you might get the answers or thoughts (brainstorm ideas) you are looking for from this community.

It would be nice to see if something has been learned from previous merger and what might get addressed in a better fashion then the first try. Only then could we see if this is indeed going to be a good solution.

Many thanks upfront in name of the community
That 3k won't last long, number will drop fast.

that's your opinion, you 're obviously entitled to it but it doesn't mean it's right :)

Only reason I m here and even aware of this topic is cause my (old) clannies MSNed me about it. And it definitely generated some buzz among us retired folk, the ones who got bored of 2vs2 party fights max and might reactivate again for some real oldschool large scale PVP.

So you know ... I m in no way saying mergers will bring people back in droves, but you never know, some people who quit might come back (I m one of those) and they may balance out those that quit cause they can't camp FOG when they want to.

And as a possible side benefit, 3 servers will be easier to police than 8, so you never know, game might get better.
I don't mind more population and having to fight over xp spots or forts etc..I know the beta days with pvp on every corner and having 1 pk point ment you drop on the next time you got killed (red or not). That really doesn't scare me off....I however would hate to see more of the same old dirt being just stirred around and continue to sicken the 'new' servers like they did the old ones. I think it speaks for itself what I mean with 'the dirt'.

We understand you wish to keep the focus on mergers but all that's been addressed by a majority is result to those mergers. Maybe if one of you can explain to us your 'vision' on these mergers and how you 'forethink' to proceed/implement them, we might be able to give you better feedback in how we 'feel' this would or would not work and you might get the answers or thoughts (brainstorm ideas) you are looking for from this community.

It would be nice to see if something has been learned from previous merger and what might get addressed in a better fashion then the first try. Only then could we see if this is indeed going to be a good solution.

Many thanks upfront in name of the community

Very correct
+1

On the other hand, i remember that when iw as plain AION the GM answering my email about bot and when i was planning start the game. He said "We are in alert mode for the bots and we know players hate this blah blah blah. So it will be our main target" Wht happened? AION full of bots. So its kind NCSOFT team credibility is too low. IF they say will be alert for these ppl when server merges should we belive on it?
Very correct
+1

On the other hand, i remember that when iw as plain AION the GM answering my email about bot and when i was planning start the game. He said "We are in alert mode for the bots and we know players hate this blah blah blah. So it will be our main target" Wht happened? AION full of bots. So its kind NCSOFT team credibility is too low. IF they say will be alert for these ppl when server merges should we belive on it?

:) I understand your drive and you have a good point, but that's an entire different discussion :)

Sace, I think it would help for the community to have an idea of how you guys wish to proceed so we can give you a better feel on what works or not based on our gaming experience with last merger (my previous post states it all).
that's your opinion, you 're obviously entitled to it but it doesn't mean it's right :)

Only reason I m here and even aware of this topic is cause my (old) clannies MSNed me about it. And it definitely generated some buzz among us retired folk, the ones who got bored of 2vs2 party fights max and might reactivate again for some real oldschool large scale PVP.

So you know ... I m in no way saying mergers will bring people back in droves, but you never know, some people who quit might come back (I m one of those) and they may balance out those that quit cause they can't camp FOG when they want to.

And as a possible side benefit, 3 servers will be easier to police than 8, so you never know, game might get better.

he speaks out of experience of the previous merger. It was good for one or two months and then the same 'symptomes' showed face again which is leading to this second merger.
he speaks out of experience of the previous merger. It was good for one or two months and then the same 'symptomes' showed face again which is leading to this second merger.

previous mergers were half baked, and what killed them was people transferring around from server to server either to hide and bot or to find an easier server to play on.

These mergers look pretty much like you know the final step in consolidating the game. People won't be transferring around anymore.It will be like you want to play l2? That's it, no server hoping unless you want to lose any chance of participating in server politics by joining a server way off your timezone.

What I guess I m trying to say is, in some respect, this is IMO the last chance of keeping this game entertaining for the 10,000 or subscribers it has. If it fails yeah in a couple of years servers will be back down to 1000 online and that will be it for l2, nothing more to merge (or do about the game)
I am against merging.

I believe Teon has good number of ppl and I dont see point in mergin it with other servers. It will only force many people to quit game.

IMO best solution is to offer free server transfers from death servers. But no merging.
that's your opinion, you 're obviously entitled to it but it doesn't mean it's right :)

Actually, you can look at what happened after the last merges and see why Nuku made the statement that the numbers will drop fast. History is a good indicator of the future and those unaware of history are doomed to repeat it.

After the last mergers, populations quickly reverted to the pre-merge numbers and then continued to drop leading us to the current sorry state of affairs. I believe much of the initial population drop was professional bot handlers dropping duplicate trains, no need to run two trains in the same place on the merged server. Furthermore, the next wave of population loss was the people that lost clan halls/names/clan names. After that it was the people that saw what the game has become and slowly, but steadily, left because it was impossible to get $15/month of enjoyment. Finally, the "I'm 85/80/80/80 and bored because there is no PvP" group that is currently leaving brings us to the present.

Given that history, it is the definition of insanity (http://www.brainyquote.com/quotes/quotes/a/alberteins133991.html) to do merges again.

And as a possible side benefit, 3 servers will be easier to police than 8, so you never know, game might get better.

I LOLed.

If you really think the NCSoft will ever police the server(s)... well I'm just sayin' they wont. They can't.
The market on Franz is just at a stand still. There is just not enough players anymore for economic circulation. I imagine its similiar on other servers, but unless you have a high demand item and have a really good price, its going to rot in your sell shop.
... loosing our names when the other toon is inactive/banned...
this will never happen if they deal with duplicate names as they did last time:
after merge, the first time you select your character (now named 'oldname+servernumber') and try to enter the game, you will be given a chance to rename it and whoever chooses the old name first wins
if the other toon is inactive/banned then they have no chance to beat you in this process and you will surely be first to rename your toon back to the old name

p.s. people who are smart, care about keeping their name, and remember how it worked last time have already made alts with their char name on the other servers^^
previous mergers were half baked, and what killed them was people transferring around from server to server either to hide and bot or to find an easier server to play on.

These mergers look pretty much like you know the final step in consolidating the game. People won't be transferring around anymore.It will be like you want to play l2? That's it, no server hoping unless you want to lose any chance of participating in server politics by joining a server way off your timezone.

What I guess I m trying to say is, in some respect, this is IMO the last chance of keeping this game entertaining for the 10,000 or subscribers it has. If it fails yeah in a couple of years servers will be back down to 1000 online and that will be it for l2, nothing more to merge (or do about the game)

Previous merger proved it was NOT the solution to keep it interesting for the population it still had back then. So no this is not 'the' solution to the problem.

It will all depend on how this decision will get implemented and that is why I asked to NC to give us the insight on what they plan to do with these mergers and show what they do differently this time around based on the gaps the previous one has shown. Only then MIGHT it be a way of keeping the left over base happy and who knows attrackt old ones back and new ones in.

Tabbi clearly explained why we are not believing this merger to be the solution to the actual problem unless NC can show us that this merger won't be as 'half baked' as you state the previous ones to have been.

So back to my initial post, Sace can we have an insight please because I think it shows this might be of interest to both NC and the community to know exactly what we are trying to fine tune?
Actually, you can look at what happened after the last merges and see why Nuku made the statement that the numbers will drop fast. History is a good indicator of the future and those unaware of history are doomed to repeat it.

After the last mergers, populations quickly reverted to the pre-merge numbers and then continued to drop leading us to the current sorry state of affairs. I believe much of the initial population drop was professional bot handlers dropping duplicate trains, no need to run two trains in the same place on the merged server. Furthermore, the next wave of population loss was the people that lost clan halls/names/clan names. After that it was the people that saw what the game has become and slowly, but steadily, left because it was impossible to get $15/month of enjoyment. Finally, the "I'm 85/80/80/80 and bored because there is no PvP" group that is currently leaving brings us to the present.

Given that history, it is the definition of insanity (http://www.brainyquote.com/quotes/quotes/a/alberteins133991.html) to do merges again.



I LOLed.

If you really think the NCSoft will ever police the server(s)... well I'm just sayin' they wont. They can't.

And I 'll tell you the same thing I told the other guy. You are trying to assign qualitative elements to numbers with nothing beyond your own perception to go on.

I could tell you that a) bot lords quit L2 cause it ceased being profitable then b) people started bleeding out cause i)they got banned and never reactivated or ii)just got bored with the game and guess what? I m neither closer or further to what actually happened than your assertion.

My point is you can't sustain 8 servers with subscriptions trending towards 500 accounts per server on 6 of them. That's the definition of insanity. You might as well shake things up and see what happens, cause the alternative is what? Wait till there's 20 people playing on a server THEN merge it? Bottom line is mergers or no mergers if L2 keeps bleeding subscriptions at the rate it is right now a year from now 6 servers will have to be closed down on purely financial reasons. Might as well take a chance now, maybe it will change the trend.
And I 'll tell you the same thing I told the other guy.

I'm a girl thank you :)

And I agree on your point that 8 servesr with bleeding population is not helathy for any company. I am not debating if mergers should happen or not, I stated why most believe it won't solve anything based on previous experience and that is also why I made my initial reply a question to NC in opening up the drawing board idea towards the community to get the feedback they seem to look for. Cause based on the repeated posts by Sace that what's being placed by the community onto the board right now is not at order for change, we obviously need a look at what is.
Stop asking for Clan Halls to be increased, it can't be done. No matter how many times you say it, the answer will be the same, the game is made in Korea, that's the clan halls all lineage2 servers have, NA can't change that.


I should agree that, It's "fun" to see people suggesting stupid things. Please, all readers, know how the game works before saying stupid suggestion


We have 12 pages now, and it's mostly about I agree / I disagree but NCSoft doesn't want your agreement, they decided to merge already

So let's focus of the problems who could appears after the merge

1°) There is an issue about Clanhall. A lot of people fear to loose their clan hall. There should be several reasons for that, the most important for me are a) the money needed to buy clanhall b) the program users who could put the first bid before everybody.

Here is a suggestion : Before Merge, add the money used to buy clanhall in the Clan Warehouse, if it's possible (dunno tbh)

And of course, I strongly advice to do something about programs users. May be create a captcha before validating bet ? I know some packets are not used in the NA version of Lineage 2, we could try this too.


2°) A lot of people fear about their character names. Well do you ever know if your name is already used ? I personally have two characters on each servers with my names (Ptitlaby & Lutea) to prevent those problems. When the date of the Server Merge will be announced, I'll calculate the right moment to delete those alt characters . It's only a suggestions FOR PLAYERS but it greatly decreases the risk of loosing your name. If the name is already taken on other server, well be faster than the others.



3°) People fear about high populated servers, less spots to xp, more PvP, more competition but I would like to say that it's how the game is designed. You want something ? Fight for it. You got pk-ed for your spot ? Came back with friends, and pk the pk-er again. Remember old times. It was far funnier than now for me, i would like this fun be back :)



4°) About Servers which will be merged, I just want to attract attention of Sace and Moxie on some Server stats. I would like you to make the difference between Stores, and "Live" People (as somebody posted on this site (http://www.lineage2.es/misc/retail.php)) . And before merge, may be you could try to watch the internal policy of some servers. For exemple it could be good to merge to "one sided" server.



5°) To conclude, I want funny names for new Servers :D
And I 'll tell you the same thing I told the other guy. You are trying to assign qualitative elements to numbers with nothing beyond your own perception to go on.

I could tell you that a) bot lords quit L2 cause it ceased being profitable then b) people started bleeding out cause i)they got banned and never reactivated or ii)just got bored with the game and guess what? I m neither closer or further to what actually happened than your assertion.
You point is taken, but still we agree that the last merges were a disaster for the game. Last merges fixed nothing and caused a great number of subscribers to leave the game.

My point is you can't sustain 8 servers with subscriptions trending towards 500 accounts per server on 6 of them. That's the definition of insanity. You might as well shake things up and see what happens, cause the alternative is what? Wait till there's 20 people playing on a server THEN merge it? Bottom line is mergers or no mergers if L2 keeps bleeding subscriptions at the rate it is right now a year from now 6 servers will have to be closed down on purely financial reasons. Might as well take a chance now, maybe it will change the trend.

Take a chance on doing the same thing that has shown NOT to work AT ALL?

Merges nerf the majority of players' experiences, as noted many times in this thread. NCSoft nerfing the majority of players is somehow going to keep those same players in the game?

A far saner policy would be to just wipe everything and start over on 2 servers. If everyone loses everything it would hurt, but it would hurt far less than some losing everything and others keeping everything based on the luck of the draw (to be kind).
One of the biggest problems with server merges is the total lack of clan halls, add like 4-5 clan halls in every town in game (even including starting towns and floran village which got a single big building for it already, someone will still want them), then it may work out a lot better.

Would make it 75 clan halls as opposed to 38 clan halls now (and those 75 clan halls are with 4 clan halls in each new town, and 1 for floran) so it could be even more.

And also, make clan halls only obtainable from lvl 5 or 6 clans and higher, to avoid 1 or 2 man clans to buy them up just for investment or whatever, clan halls should be for clans who use them and need them.

Until that happens: a big NO and -1 from me.
My idea for clan halls:
put a clan hall manager in each town
make clan halls a instance
make all clan halls the same level
make so every clan level 5 or above gets a clan hall no charge
if ports from clan hall are kept make them from town where u enter clan hall from

This way clans with botted toons and billions at the ready dont get the few good clan halls in game and lower level people in game can be in a lower level clan and still have access to clan halls
to control clanhall problems should be like this...

only clans with more than 15(or more) can bind in a clanhall ...
that is going to solve a lot of problems.... but not all ...

I agree with the guy who said about ppl getting out of the game....

merge will be good for some reasons..

more ppl to play with...
more clans to fight agains....
less servers to ncsoft manage...

today keep a server with less than 1k ppl playing on it is very bad... for them is just better have less servers pay the rent...
I don't think there's a problem with the clanhalls at all. Clans that have them will get their money back, clans that don't will get a chance to get one. Seems like win imo
to control clanhall problems should be like this...

only clans with more than 15(or more) can bind in a clanhall ...
that is going to solve a lot of problems.... but not all ...


Thats not gonna be fair at all, either clans just get 15 alts to join their clan and buy clan hall afterwards, then they all leave again..... OR if u bind it, its not fair to clans who payed for it when they were bigger, and for some reason lost the members..... or a clan taking a break and is on standby or so.

better with more halls and less restrictions than more restrictions and less halls.

they want bigger playerbase, then the supply of clan halls should follow that.
but u agree that something should be done...

so if 15 chars inst enough... maybe GMs need to do a work like doing it manually...

for exemple in aria there are a lot of inactive clans with clan hall.. i think there are some on others servers...

after seeing what ch has a inactive owner try to see if there will be 2 active clans with the same ch ... them see if can be done somethings about it....

i dont know... maybe manually doing this is more fair than automatically...
if they merge, at least can they dissolve all the clans to begin at 0 ?? i am ready to sacrifice my clan if nova will be dissolved just to see if jirky, phoenixdown can keep their big mouth about carebear and pvp without nova :)
but u agree that something should be done...

so if 15 chars inst enough... maybe GMs need to do a work like doing it manually...

for exemple in aria there are a lot of inactive clans with clan hall.. i think there are some on others servers...

after seeing what ch has a inactive owner try to see if there will be 2 active clans with the same ch ... them see if can be done somethings about it....

i dont know... maybe manually doing this is more fair than automatically...

I agree very much so that something must be done, but for them to do anything manually, they will have to be 100% sure about it, or they wont do anything.... and its almost impossible to be 100% sure about things like this..... and so, nothing will happen.

And u cant put down a wall between small and big clans, just cus a clan is small, dosnt mean its not a serious clan.... some small clans are very much alive, thats the trick.
Warning: Constructive idea follows

How about giving the clan members of clans that lose out on the clan hall due to the merge some simple compensation?

My suggestion is a 6 month shadow item that will give a 50% rez (to town not in place) and give clan hall buffs in a peace zone. Unlimited use, but will be gone in 6 months. Also a pile of Dimensional Diamonds to compensate for the clan hall SOE to travel to a specific town.


Perhaps something similar for all current castle owning clans.
For those of you who feel merges are a bad idea, can you please expound on your opinions? While we understand no major decisions can please everyone, we'd like to better understand your reasons.

Thanks!

-Moxie


Just one question, Clan Halls...
How are you going to be fair, at least half of the current clan hall owners will loose their clan hall and being as they are the most controlled resourse in the game, how are you going to make it up to them.

What price will you put on the value of a clan hall, can't be 2 billion since the law of supply and demand will show the true value of all of them is much greater now.
How will people get new ones, what if you bought one long ago before the price was top price but now the hall is worth 2 billion if it was sold today?

You are reducing / taking away something of great value to clans and how are you going to make sure that the clans in rune have a chance to get their old clan hall back? If it is a lottery, then people could move up or move down, again, the value has to be compensated to the clans loosing out on this.....
Server megre its good to begin with saveing L2,but that is first step!
Most important is to stop 3th party programs,like Ranger and l2Control!This staff are killing the fun of game!And im sure that its not so hard,alot of free servers and Russian Offi are doing it well.I know 3 big clans that left oficial servers because of thins PvP programs,and now they playing on free servers! You can bring this ppl back in game after you sove that problem,after that make server megre how you want it:)
Best regrats
Amber
PS:sorry for my eng :)
Fight for clan halls before the merger. Plain and simple.
Maybe you could call me mad, but I play a Maestro, without cheating.

It is hard enough to find somewhere to level at the moment on Franz, if I had to PvP for every monster I hit, the lack of balance would make the game incredibly boring. With full epics a mage can crit and kill me in two nukes - there is no fun in being killed every single time I would want to play.

I love my name, I love my clan hall, I love the market, I love finding a quiet place to level. I really will be sad if I lose this, which I would if there was a merge.
Please find a different way to deal with character name collisions this time. Being name griefed and losing a name that you've had for over 5 years is not funny. If you want it simple just let whoever had the name longest keep it.
if they merge, at least can they dissolve all the clans to begin at 0 ?? i am ready to sacrifice my clan if nova will be dissolved just to see if jirky, phoenixdown can keep their big mouth about carebear and pvp without nova :)


I was about to ask if clans dissapeared after last merge, but this comment seems to say they don't. Good
if they merge, at least can they dissolve all the clans to begin at 0 ?? i am ready to sacrifice my clan if nova will be dissolved just to see if jirky, phoenixdown can keep their big mouth about carebear and pvp without nova :)

You really think dissolving a clan would stop a recreation of said clan? It isn't very difficult to level a clan when you own castles and take 20+ heroes a month.
I hate to say it, but probably the best merge would be Phoenix/Bartz. Hopefully the 2 big clans would keep the war up, and not join each other after 1-2 weeks of fighting.
OK, so server merges are coming, can't do much about that. Losing ch, might suck, but not THAT important (was mainly only used as a convenient meeting spot anyway).

But imagine this: 3 servers are merged to get one big server with the elusive 3k average server population. But at this stage of the game, these 3k won't be spread out evenly over all the xp spots, but mainly concentrated in the high lvl areas. You have the dominating clans from all 3 previous servers in those areas, pvping until their eyes bleed, they are (probably) happy with that. But what about the rest of the people? They will effectively be locked out of ANY xp spot which is worth going to (because they cannot win against 3 times the amount of uber equip people). And what about 3 times the amount of soloing nukers? I see a huge amount of people who will have trouble getting anything done because there are simply too many people in the same level range and not enough spots for them, because many can't fight back, but need those same spots due to game mechanics. I just can't see how this should work.