TW Goddard earring stat or typo-glitch?

General Discussion Started Last reply 11 posts
I noticed today in my passive skills/item skill that my s80 goddard earring is doing 15% sleep defence and 15% sleep attack.

According to the earring description it is supose to be 15% stun attack not sleep attack.

Anyone know whats up with that?

Is this a typo or were the wrong stats put on the earring, or what?

This raises multiple questions in my mind. How many other stats or typos in game are effecting me.

I personally think the charactor status needs and overhaul and needs to be expanded to include all of the stats in game.

Nukers have needed their magic crit rate displayed forever. An overall stun resist stat would be nice, sleep resist, debuff resist etc. etc. would all be nice to have in you status.

To come to the point when I equip something I would like to see a stat go up because honestly if decriptions aren't typed correctly, how can i trust that the effect was applied properly?
its glitched, both jewels that give +stun attack do that. no word on if they will get fixed or not
So basically I added 15% sleep attack to my adventurer. Just what I wanted! +15% to an attack I don't have, and a skill that was horrifically nerfed on a jewlery I can't even pass off to a toon that might possibly could have a chance to use it.

Isn't that a win win situation... I got the earring just for the stun attack. Now I have a defence to a skill that most probably won't be used against me, or if it is it takes so long to cast they will be dead and... an offencive bonus to a skill I don't have.

If that didn't make sence dont worry about it.. It was just some QQ-ing.

It is stuff like this that needs immediate attention guys!
So basically I added 15% sleep attack to my adventurer. Just what I wanted! +15% to an attack I don't have, and a skill that was horrifically nerfed on a jewlery I can't even pass off to a toon that might possibly could have a chance to use it.

Isn't that a win win situation... I got the earring just for the stun attack. Now I have a defence to a skill that most probably won't be used against me, or if it is it takes so long to cast they will be dead and... an offencive bonus to a skill I don't have.

If that didn't make sence dont worry about it.. It was just some QQ-ing.

It is stuff like this that needs immediate attention guys!

are you sure that +15% stun attack will help bluff? im not sure if anyone has ever tested to see if bluff is counted as a stun type of attack since it does other things as well.
Well if you look at the bluff skill it says it makes the enemy turn their back to you and stuns them.. not word for word but it does say stun in the description of the attack.
Well if you look at the bluff skill it says it makes the enemy turn their back to you and stuns them.. not word for word but it does say stun in the description of the attack.

yea i know it does say stun, but it is also a weaken skill in the sense that it forces their back to you. thats why i was wondering if it is a "stun" type of attack or a "mental" type of attack, as both would make sense.
It's both actually. The stun-like part of bluff is a stun attack, the turning around part is a mental attack, and you can land none, one or both of them.
It's both actually. The stun-like part of bluff is a stun attack, the turning around part is a mental attack, and you can land none, one or both of them.

hmm interesting.
But they still have that elemental bug too. I still cant get the elemental boost of of any of my S80 TW jewls.

I know this was talked about in other threads but i was wondering if anyone knew or heard what will happen with the elements on those jewls?
interesting.
Can we get an official answer if its +sleep attack or +stun attack?
The petition i did ingame was an automated answer that didnt even knew what i was asking and answered randomly lol...
Dont care about the element just need to know the correct effect.