High Five part 2 !

General Discussion Started Last reply 29 posts
lol

if they do another quick PTS (1 week, so before we get Freya live), we might manage to be 3 updates behind on our servers :D
omg.. will be finall after it? >_<
Quick glance at the notes they put up so far reveals:

- change to birthday buff (you get a hat and a 12hour buff pot via mail, you do not lose buff on death, the hat gives a party buff which give vit to party members for some minutes)
- some other changes to the vitality system
- one new kamael skill which increases hp/cp
- changes to several existing skills, including nerfs to wind storm/blade storm
- changes to cubic pieces (scrolls will become cheaper to buy and apparently you can exchange cubic pieces for other stuff)
- changes to hotkey bars (consumables now show how many are left, you see cooldown time of skills in seconds, you see the complete skill description when you mouse over a hotkey)
Kameal get a weak battle roar (LOL as if they need more skills, more nerfs imo).

Necro gonna becone even more uber as a raid debuffer as curse gloom now does surrender to all elements but only -15% m.def (currently 30%?), Also landrate is increased, so should boost damage of all attacks against a raid.
- changes to several existing skills, including nerfs to wind storm/blade storm

;~
Anyway considering going inactive till HF will hit us. Leveling now is kinda useless as I level really casually. I better save those 50 revita pops for HF and make 83.
Anyway considering going inactive till HF will hit us. Leveling now is kinda useless as I level really casually. I better save those 50 revita pops for HF and make 83.

Revita pops will be deleted in Freya if im not wrong
Revita pops will be deleted in Freya if im not wrong

Source for your doomsday prophecy?
Source for your doomsday prophecy?

I actually read some weeks ago from a Sace's post that pops will not be deleted. If yes, they will refund (soz don't remember where was it posted)
So are vita pops getting deleted with Freya? Should I blow through mine now?
- one new kamael skill which increases hp/cp

Kamaels: The Frankenstein of L2

I better get +cp with my lvl 1 battle roar or I'm gonna be ******!

p.s "is applied in addition to the effect of already existing HP/CP-increasing buffs"

screw you korea
Revita pops will be deleted in Freya if im not wrong

You're wrong, so keep the boogey man **** to yourself k thx
We do not expect that Revita Pops will be deleted with Freya.

Just wanted to stress that point, again. Please stop spreading that rumor.

If this strange thing does happen for some inexplicable reason, we will be on top of it and reimbursements will follow.
You're wrong, so keep the boogey man **** to yourself k thx

Try to read with understanding.
I wrote IF IM NOT WRONG, so keep the boogey man **** to yourself k thx

lol...
- changes to hotkey bars (consumables now show how many are left, you see cooldown time of skills in seconds, you see the complete skill description when you mouse over a hotkey)

Oh man, it's about time. It's something simple, but it helps. I hate running out of SOE's when I couldn't be any further from a town :D

Edit: If I'm looking at a picture right in that Ellie Belly thread... an S weapon cubic + 45,000,000a gets you a blessed scroll?

Edit: Guess not... separate pieces. Surely rare :D
All this tell me is NCWest is now 3 updates behind, although shortly 2. :/
All this tell me is NCWest is now 3 updates behind, although shortly 2. :/
Tbh I don't think it's really a big update. As Elmar wrote it on EllieBelly, there is no new area, no news skills, no new npc, for me it's like an Big Weekly Maintenance :P
... If I'm looking at a picture right in that Ellie Belly thread... an S weapon cubic + 45,000,000a gets you a blessed scroll?

Edit: Guess not... separate pieces. Surely rare :D

It is correct that for a Blessed Scroll you need a special Cubic Piece which will certainly be extremely rare, especially for an S-Grade Blessed Weapon Enchantment Scroll.
But it is also true that the adena you have to pay in addition to the Cubic Piece will be halved in High Five 2:
http://v3.elliebelly.net/index.php?option=com_kunena&Itemid=55&func=view&catid=15&id=21073&limit=25&limitstart=575#26632

Right now you have to pay 15 million "commission" for a regular EWS:
http://wiki.elliebelly.net/index.php?title=A_Special_Order (all the way at the bottom of the page)
In High Five Part 2 this would be 7.5 million. So 45 million for an BEWS in the picture seems to be correct :)
Gk totems lasting 5 mins not 2 (apart from bison)
punch of doom will NOT self stun anymore :D:D:D:D
Kameal get a weak battle roar (LOL as if they need more skills, more nerfs imo).

Necro gonna becone even more uber as a raid debuffer as curse gloom now does surrender to all elements but only -15% m.def (currently 30%?), Also landrate is increased, so should boost damage of all attacks against a raid.

Gloom is currently 23%.

Yes, that's a decent change to Curse Gloom.

However (From EllieBelly via Elmar/Nuku):

1. Necromancers' Servitors now finally get 100% of their master's Elemental Attribute
2. Necromancers don't need corpses to summon their pets any more

Indeed!

Now they just need to either make some of our debuffs less useless (Change Curse Weakness from -P.Atk to -% Damage dealt, Curse Chaos to increase rate at which skills miss in addition to accuracy, etc. just some examples) or give some decent OE options to some of them.

Vortex Power going up in High 5 (Drain Decreased), so I can't really complain about that (until I see the change and notice it's underpowered still, if that is the case).

Archers will crit for probably twice as much as they do now in ^5*2.
where the **** are mergers, where the **** are updates.
blah blah.. so I can't really complain about that ..

OMG The End of the World must be near.. Tren not complaining.. o0

just couldn't resist ^^

@Kent yes in High Five we get a 4th hotbar which will be just added next to the 3rd..
...
http://static.plaync.co.kr/powerbook/lineage2/50/79/633a05b05ec93ec932ba3082.jpg
Today we have 3 shortcut bars, but this picture there are 4 shortcut bars... :confused:

Ugh, if the "number left" on consumables in the hotkey bar tops out at 99+, then that's not going to be too useful, especially for things like Soul Shots. I don't know about anyone else, but I'd like to know if I'm running out of SS long before I hit 99 left. For SOE's and things like that, 99 or lower is fine.

For numbers over 100, they should show three digits up to 999, and past that, do number schemes like 1.1K, 4.3K and so forth.