Quick glance at the notes they put up so far reveals:
- change to birthday buff (you get a hat and a 12hour buff pot via mail, you do not lose buff on death, the hat gives a party buff which give vit to party members for some minutes)
- some other changes to the vitality system
- one new kamael skill which increases hp/cp
- changes to several existing skills, including nerfs to wind storm/blade storm
- changes to cubic pieces (scrolls will become cheaper to buy and apparently you can exchange cubic pieces for other stuff)
- changes to hotkey bars (consumables now show how many are left, you see cooldown time of skills in seconds, you see the complete skill description when you mouse over a hotkey)
Kameal get a weak battle roar (LOL as if they need more skills, more nerfs imo).
Necro gonna becone even more uber as a raid debuffer as curse gloom now does surrender to all elements but only -15% m.def (currently 30%?), Also landrate is increased, so should boost damage of all attacks against a raid.
Anyway considering going inactive till HF will hit us. Leveling now is kinda useless as I level really casually. I better save those 50 revita pops for HF and make 83.
Anyway considering going inactive till HF will hit us. Leveling now is kinda useless as I level really casually. I better save those 50 revita pops for HF and make 83.
Revita pops will be deleted in Freya if im not wrong
- changes to hotkey bars (consumables now show how many are left, you see cooldown time of skills in seconds, you see the complete skill description when you mouse over a hotkey)
Oh man, it's about time. It's something simple, but it helps. I hate running out of SOE's when I couldn't be any further from a town :D
Edit: If I'm looking at a picture right in that Ellie Belly thread... an S weapon cubic + 45,000,000a gets you a blessed scroll?
Edit: Guess not... separate pieces. Surely rare :D
All this tell me is NCWest is now 3 updates behind, although shortly 2. :/
Tbh I don't think it's really a big update. As Elmar wrote it on EllieBelly, there is no new area, no news skills, no new npc, for me it's like an Big Weekly Maintenance :P
Right now you have to pay 15 million "commission" for a regular EWS: http://wiki.elliebelly.net/index.php?title=A_Special_Order (all the way at the bottom of the page)
In High Five Part 2 this would be 7.5 million. So 45 million for an BEWS in the picture seems to be correct :)
Kameal get a weak battle roar (LOL as if they need more skills, more nerfs imo).
Necro gonna becone even more uber as a raid debuffer as curse gloom now does surrender to all elements but only -15% m.def (currently 30%?), Also landrate is increased, so should boost damage of all attacks against a raid.
Gloom is currently 23%.
Yes, that's a decent change to Curse Gloom.
However (From EllieBelly via Elmar/Nuku):
1. Necromancers' Servitors now finally get 100% of their master's Elemental Attribute
2. Necromancers don't need corpses to summon their pets any more
Indeed!
Now they just need to either make some of our debuffs less useless (Change Curse Weakness from -P.Atk to -% Damage dealt, Curse Chaos to increase rate at which skills miss in addition to accuracy, etc. just some examples) or give some decent OE options to some of them.
Vortex Power going up in High 5 (Drain Decreased), so I can't really complain about that (until I see the change and notice it's underpowered still, if that is the case).
Archers will crit for probably twice as much as they do now in ^5*2.
Ugh, if the "number left" on consumables in the hotkey bar tops out at 99+, then that's not going to be too useful, especially for things like Soul Shots. I don't know about anyone else, but I'd like to know if I'm running out of SS long before I hit 99 left. For SOE's and things like that, 99 or lower is fine.
For numbers over 100, they should show three digits up to 999, and past that, do number schemes like 1.1K, 4.3K and so forth.