I just want to know from exp player in playing a Mystic muse.
Which sub classes and which skills are best for PVP (again melee class)? I read several topics and think about an idea:
- Boost P.def from 1st and 2nd skill (29 (common passive) + 50 (enhace passive) = 79 X 3 sub = 237 p.def)
- Boost CP from 3 skill warrior sub class (+738 CP)
- Defence skill from tank sub class (5% counter: +20% P/M.def in 15 sec)
- Resist element from summoner sub class (+5 resist all elements).
Is this idea practical??
Is you have another in mind, tell me or give me some advices pls
For me you better get + m.atk ( a dead warrior do 0 dmg)
CP + 738 = ok
tank sub for def... = not my first choice but ok
last sub a (pp,wc,bd,sws...) 5 sec immortal = you win!
1) You can either A) Choose an Enhanced Passive, or B) Chose a Class Specific skill, not both like you are saying there.
2) You cannot take an enhanced passive more than once.
Both of which you've indicated in your plan, Figured i'd tell you before you start trying to do that and realize you've just wasted your subs.
Enjoy
P.S. And with the change in element system, that +5 resist to all elements is a complete waste. Might as well go support sub (sws,wc, pp) and get the celestial.
Why everyone go for p.def... on a nuker... you don't need p.def...
I don't understand maybe going on m.def for nuker vs nuker... or m.atk to kill faster but p.def WTF you already kill warrior in about 2 hit in oly... so WTF def if for ...