Chronos and Naia down

General Discussion Started Last reply 23 posts
yuppppp
/confirmed
and no npc on naia ><
zeuz has killed Chronos
I want a refund! :)
Q.Q
Both are down! :p
The hamsters on both servers are experiencing some fritziness, and we are currently investigating the problem. Standby for solution... :)
stop make post of the same problem!



my english is bad :3

:3

wow ! i want play QQ
Chronos is up.. but no NPCs. First indication of problems was a Clannie lost his summons.
Servers down? No problem! GM buffs and 1000% Vitality with quadruple XP for the next 24 hours should rectify any ill will. Make it so! :D

Was hoping to ding 67 tonight, but I guess not...
Chronos is up.. but no NPCs. First indication of problems was a Clannie lost his summons.

I knew something was wrong when everyone started complaining about lag, except me. I almost always get lag first. ha ha
Chronos up again.. with NPC's too.
Naia too.
zeuz has killed Chronos

Almost Win. Zeus*
9:42pm PST / 11:42pm CST

Eek, seems the hamsters went on strike again.
Please consider feeding the hamsters that power the servers.

They do deserve at least a little food for their hard work.
Looks like the servers are back up right now. :) The support team will investigate the problem.
Looks like the servers are back up right now. :) The support team will investigate the problem.

Good negotiators.
Major lag on Naia now.
1. Some mobs cant be hit. Target them, press attack, nothing happens, no error like cannot see target, mob is not aggro also, just sits there.
2. Pole hits only one or a few mobs. Rest same problem, just sit there.
3. After death, mobs stay dead forever.
4. Dances and buffs count down to 0 and stay like that, new buffs/dances, not only dont rectify the problem, but dont land at all. In the server they do, tested with shadow dance, in client didnt show up, i was running fast but kept tp back and ppl saw me with dance on.
5. Some chars never get out of fighting mode, reloging can be done by killing client.
6. There is no lag in the sense of moving, chars are responsive.
Maybe i forgot something, but this is a very serious issue, we had to cancel party after runing out of killable mobs in three rooms in fog.
This seems to be up after client update yesterday. I had the pole-hits-just-a-few-mobs on and off in the evening too. Now it is just much worse and permanent. Looks like client=server "misscommunication" to me and this builds up lagging the server too. In my opinion server restart wont solve the issue, just aleviate it for some time. Protocol needs fixed somehow, either new update or rollback of the yesterday one.
M
More bugs on Naia
Pets can not be summoned.
Whats the problem Sace/moxxie/cabel ?

i just know the mobs freaked out on us killing us without us being able to move or atk them and then later they didnt atk us and then they dissapeared .
can we have that fixed plz
servers are ****** up since yesterday
We have a new build on the test servers now and will be rolling it out as quickly as possible. Keep an eye out for an emergency maintenance announcement.

Thanks for your patience!

-Moxie