Hero weapons attribute power

General Discussion Started Last reply 28 posts
Hero Weapons have been enhanced as follows:
...
Very strong Holy Element attack power has been added on all Hero weapons. However, the Mage's two-handed weapon, Infinity Scepter, has received Water/Wind/Fire/Earth/Dark elements instead.
It blows my mind! What were they thinking?! (c)
I mean attribute power is great, now you may want to use not just CS for buff cancel effect, but the other weapons for damage and few other bonuses along with it.
But why Holy only? :confused: Those who have holy-enchantable skills or holy attributed skills by default will get the profit, while others won't.
I hope I just missed something.
+1 I think it's dumb to make all weapons holy.
And what classes exactly are getting "op" from this holy attribute?

Please elaborate.

No hero healer will be in inquisitor btw, not in pvp.
You get it wrong. Not who will be overpowered, but who won't get anything from this Holy power.
Yet TK and Pal will do fine with those, as well as BD and SWS. Others? They cannot enchant for Holy, except maybe Enuma Elish of the Doombringer.
Tanks, and bards.

Those dont even kill stuff.

I dont understand how holy will make anything overpowered.
And not every tank, but just Paladin and TK.
Ya, so no biggie.
It's not OP it's bad because I think it would be cooler if they'd make the dagger, the duals, the two handed sword, the rapier and the ancient sword wind/fire/water/earth/holy/dark.
Nah, max CP under hero weapons and the debuff reflect stuff is pretty good on the ones that have it. Should be making PvP less about heroes and more about player skills than the other way around imo.
Keeping it Holy is a good way to balance things a bit since no tank or even archer will ever use the Bow over the cancel stick so it's fine. Just need to kill the cancel stick a bit more and fix program abuse and all will be fine.

Hero zerk and Valor alone are worth working for hero. Also the tokens in high 5 will mean another source of income via the oly armour shop. I fully expect to see vesper weapons in there at some point also. More than justifies a hero slot even without the op stick and semi-useful hero weapons.
Smittie doesn't get what the topic is about - at all ...
250 Attack attribute, all holy attack except 2h mage blunt (that have wind I think).
250 Attack attribute, all holy attack except 2h mage blunt (that have wind I think).
:rolleyes:
the Mage's two-handed weapon, Infinity Scepter, has received Water/Wind/Fire/Earth/Dark elements instead
Smittie doesn't get what the topic is about - at all ...

OP is qqing coz she thinks having holy attribute will make heroes overpowered.

Now I'm willing to bet that those same heroes already have way better weapons to do dmg with than those hero weapons are gonna be.

I really dont see what the big deal is...
OP is qqing coz she thinks having holy attribute will make heroes overpowered.

Now I'm willing to bet that those same heroes already have way better weapons to do dmg with than those hero weapons are gonna be.

I really dont see what the big deal is...

Actually, I think the OP's point was that the mage 2 handed gets multiple elements added to it, while all the others only give Holy, which sort of screws any hero toon that doesn't have holy based skills.

You're right though that most of those toons will have better weapons anyway and probably won't care all that much.
In terms of attribute sure. In terms of effectiveness though, I don't think so. The stat boost makes most of the new hero weapons similar to almost +10-15 Vesper weapons. Only a few people have weapons that good outside of lol RuOff.

Attrbute isn't really a big deal anyway as most high-end PvP toons are getting to the point where they have at lease 200 base resists to every attribute. With numbers that high, 250-300 just doesn't matter. Even if you can pad the numbers for holy/dark with buffs/debuffs.

After that the differences really come from the SA. If you use a similar SA or it just doesn't matter, you're probably much better off with a hero weapon in PvP. Of course no one ever wants to use anything but the CS stick if they can...
having holy attribute will make heroes overpowered.
You still didn't get it.
Or he's high jacking the thread with his own complaints! =D
HOLY ****!!! 337 MATK? WTFFFFFF!

Soon I get 50k mcrits on my tank :<
Same M.atk as +8 top S84 2h mage weapon. Not the easiest OE task for the current prices and availability of high-end stuff. Though no one shall use 2h for mage purpose... I wonder how much power 1h mage has. And a bow - must be around insanity.
I heard that not just PvP damage bonus, but the other bonuses will be boosted for hero weapons too. Even though those weapons don't have common SAs such as acumen for mages or focus for warriors, crazy power should overpass it. But holy... attribute makes it much more complicated about choosing the right one for daily activity.
Same M.atk as +8 top S84 2h mage weapon. Not the easiest OE task for the current prices and availability of high-end stuff. Though no one shall use 2h for mage purpose... I wonder how much power 1h mage has. And a bow - must be around insanity.
I heard that not just PvP damage bonus, but the other bonuses will be boosted for hero weapons too. Even though those weapons don't have common SAs such as acumen for mages or focus for warriors, crazy power should overpass it. But holy... attribute makes it much more complicated about choosing the right one for daily activity.


I will still get the pole -> 2 buffs cancel'd on crit + insane patk + holy attribute. And since I am PK holy is just perfect for me :P

PS: Also pro for my powerlevellin services =D
Poor glads, daggers and lol dwarfs. They are mostly relying on skills. Kamaels too, but who cares about them, even with common weapon they still pwns everything. Enuma Elish though...
I will still get the pole -> 2 buffs cancel'd on crit + insane patk + holy attribute. And since I am PK holy is just perfect for me :P

PS: Also pro for my powerlevellin services =D

You really think AoEing is still worth it without Polearm Mastery? Oo
Those who have holy-enchantable skills or holy attributed skills by default will get the profit, while others won't.

OP is qqing coz she thinks having holy attribute will make heroes overpowered.

http://silenthorrors.net/forums/images/smilies/facepalm.gif

Since you probably still don't get what he's trying to say I just won't bother anymore ...
You get it wrong. Not who will be overpowered, but who won't get anything from this Holy power.
Yet TK and Pal will do fine with those, as well as BD and SWS. Others? They cannot enchant for Holy, except maybe Enuma Elish of the Doombringer.

TK and Pal don't have attack skill to OE for Alignment. Tribunal has Holy rute, but more usefull is ModifyCritRate or Power. Shiled Slam has a route to decrease target's resist to holy attribute, but every tanks that choose that rute instead of +Chance is dumb.
And nowadays DDs are already starting OE their attack skill for PVP, instead of element. So element on weapon matters only for normal swings.

P.S.
Yes, heros can't exp good cos their skill don't have 300 element boost with OE element skill, but do a char (strong enought to become hero) need exp?
TK and Pal don't have attack skill to OE for Alignment. Tribunal has Holy route, but more useful is ModifyCritRate or Power.
It has holy power by default, no need to enchant for holy so the weapon attr will stack.
Shiled Slam has a route to decrease target's resist to holy attribute, but every tanks that choose that rute instead of +Chance is dumb.
Sure, were no doubts.

P.S.
Yes, heroes can't exp good cos their skill don't have 300 element boost with OE element skill, but do a char (strong enough to become hero) need exp?
Still not every hero is 85 and also you gotta exp from time to time to get back to 85.100 - even with the sweetiest exp decrease passives, two-side war and most powerful res, exp that lost is lost.
And don't forget about SP for skills OE.
(strong enough to become hero)
Some of them are feeded... Can't wait till H5 :rolleyes:
--
I didn't say Pal/TK and bards gotta have only Holy, but it's the best one attr they could use - few holy skills, toggles & buffs for holy power. All in all it's better with it.
Can you name a few of the feeded heroes of your server?

Since you seem to think you know stuff.
http://silenthorrors.net/forums/images/smilies/facepalm.gif

Since you probably still don't get what he's trying to say I just won't bother anymore ...

So explain then. Or do you also not "know" what she is trying to say?

You have said twice that I dont know it, but never even hinted at what she is trying to say.

I guess both you and the OP have trouble communicating with others.

Maybe you should try working on that?