u really made it! u crippled the best game in the world to a kiddies game where no difficulties are left. xp is easy like hell and farming is waste of time, cause right in the next update every1 gets everything for free.
seriously, u shouldnt listen that much to all the crybabies in the forums, who still think this game is too unfair or too hard. Lineage II always was a difficult game, and i'm sure many ppl played it cause its not like World of Warcraft or other kids games, but u did your best in the past 2-3 years to turn it into an easy **** game.
i really hope the lvl cap increase is coming soon, but from the development in the past i guess u increase the lvl cap by 14 lvl's but reduce the xp needed for it by 50%^^
Dude, who really wants to grind until their eyes bleed so they can get 2% of a level? The game is old, they have to bring the population, as a whole, closer to end game to have the kind of needed competition that it is designed for. Levels is only one part of it, there is still obtaining OE gear, farming enough stones and crystals for super ele defense, spending a bil or more on pro augments, etc. Essentially, there is still plenty you can do to be more l33t than the next guy.
Dude, who really wants to grind until their eyes bleed so they can get 2% of a level. The game is old, they have to bring the population, as a whole, closer to end game to have the kind of needed competition that it is designed for. Levels is only one part of it, there is still obtaining OE gear, farming enough stones and crystals for super ele defense, spending a bil or more on pro augments, etc. Essentially, there is still plenty you can do to be more l33t than the next guy.
sure they need to increase the speed in lower lvl's and maybe they should add a quest where every1 can be lvl 76 or 78 after doing it. but i dont think it helps if ppl can do 50-150% with their bd buff at lvl 83 and it also doesnt help that they spamm every player with vit pots and stuff. it will just increase the boredom and force them to bring more and more new content faster and faster, but w/o new customers its useless. easier progress combined with massive advertising the game is fine. but easier progress w/o new customers is like playing a private server.
sure they need to increase the speed in lower lvl's and maybe they should add a quest where every1 can be lvl 76 or 78 after doing it. but i dont think it helps if ppl can do 50-150% with their bd buff at lvl 83 and it also doesnt help that they spamm every player with vit pots and stuff. it will just increase the boredom and force them to bring more and more new content faster and faster, but w/o new customers its useless. easier progress combined with massive advertising the game is fine. but easier progress w/o new customers is like playing a private server.
For me what was most boring in game was to hit hit hit 6 hours a day to get 2%...
I´d rather too much to lvl faster and spend my time doing oly, market, TW, siege, random pvp and other stuff we make when ppl are high lvl...
Dude, who really wants to grind until their eyes bleed so they can get 2% of a level? The game is old, they have to bring the population, as a whole, closer to end game to have the kind of needed competition that it is designed for. Levels is only one part of it, there is still obtaining OE gear, farming enough stones and crystals for super ele defense, spending a bil or more on pro augments, etc. Essentially, there is still plenty you can do to be more l33t than the next guy.
For me what was most boring in game was to hit hit hit 6 hours a day to get 2%...
I´d rather too much to lvl faster and spend my time doing oly, market, TW, siege, random pvp and other stuff we make when ppl are high lvl...
Beer for them! Or even Vodka!
They might have made the game ALOT easier (do you even know how long it took to reach level 20+ in Prelude?) but that was a needed change.
The grind in L2 was the most horrible thing and as the others already said ... grinding a whole day to go home with 2% is just plain ridiculous!
L2 grind is still 1000x harder than WoW or Aion but they made it a little more bearable especially for casual players who don't have 3+ buffpets or a strong clan/party to support their levelingprogress.
see, u are lvl 77 and complain, even before the tons of vit events, bd buff and all that stuff lvl 77 wasnt hard, bad players dont become better just cause of vit, all what happens is that we get more bad high lvl players.
May I ask if you are Lv 85 at all?
yes i am.
the thing is: at the double xp weeks a new player joins the game. started at lvl 1, when double xp was done he is 72, 1 weeks later he does 3rd ccq and 2 weeks later he is 78 (mostly with single target and some vit items) ...this is totally fine.
and after that? takes like half a month 78/79---> 80 (1-2 epic quest), and every lvl untill 85 takes also a month (with the current supply of vitality and reduced xp needed to lvl up. if u have birthday buff in that time its very fast 50-200% (depending if lvl 80 or 84)
so all in all a casual player COULD do lvl 1 - 85 in like 6 months. if some1 plays a lot or gets powerlvl'd he can do that way way faster. so what we have here? a high lvl player who has absolutely no clue of the game and we all know where he get his adena from.
and those who already played like 3-6 years and were still not 78+ before all that vit got added? they buy vit cakes like hell, lvl or bot up untill 85, join a "better" clan and load cheats to finally compete. recognize that they still suck and quit or join a real powerhouse and hide behind the bots/numbers and quit out of boredom.
I don't think it's entirely fast.. but it's definitely faster then the previous 5% or less i was getting in the same location for the same period of time.
But then again.. what's the real problem? When GoD launches and max lvl is 99, lvl 85 will look like what we think of lvl 65/70 now. Those below 85 will be 100% PURE newbs in many peoples eyes .. and without the reduction in required XP + the increase in xp gained per mob (which isn't really that significant).... it's still incredibly more time consuming compared to "easy" mode games out there already.
I know a number of people that were able to hit 85 in no time due to the mass resources they had available to them and the class they were playing making it easy and fast.... Now at least under these conditions i think there is less of the "solo" act of flying to 85 and then waiting for everyone to catch up.
Personally it's revitalized my interest in lvling my bd more often and not as much concentration on my subs to get sub skills.
so all in all a casual player COULD do lvl 1 - 85 in like 6 months. if some1 plays a lot or gets powerlvl'd he can do that way way faster. so what we have here? a high lvl player who has absolutely no clue of the game and we all know where he get his adena from.
sure they need to increase the speed in lower lvl's and maybe they should add a quest where every1 can be lvl 76 or 78 after doing it. but i dont think it helps if ppl can do 50-150% with their bd buff at lvl 83 and it also doesnt help that they spamm every player with vit pots and stuff. it will just increase the boredom and force them to bring more and more new content faster and faster, but w/o new customers its useless. easier progress combined with massive advertising the game is fine. but easier progress w/o new customers is like playing a private server.
If anything it makes the game less boring. spending an evening grinding and then taking a look on your exp bar, your armor, your weapon, your jewels (anything that could be improved) and realizing that the several hours you just spent basically didn't improve your pixel dude at all is a pretty terrible flaw in terms of game design
It doesn't matter how much they advertize if the game is in the state it was pre-patch, sure, any advertizing is better than none, but the player-retention on a game that is as grind-tastic as this one would be near 0.
Lineage 2 will never be a "popular" MMO in it's current state, whatever the veteran L2 player might think, it needs to be way way more refined, the interface needs to be easy to use and understand. There is a lot of things that NC would need to improve, and in some cases completely rework before L2 would have a shot at being in the same group as wow, lotro and EVE, but until then we wont see a whole lot of subscribers here.
so all in all a casual player COULD do lvl 1 - 85 in like 6 months. if some1 plays a lot or gets powerlvl'd he can do that way way faster. so what we have here? a high lvl player who has absolutely no clue of the game and we all know where he get his adena from.
CASUAL?
CASUAL?
What the hell have you been smoking.
see, u are lvl 77 and complain, even before the tons of vit events, bd buff and all that stuff lvl 77 wasnt hard, bad players dont become better just cause of vit, all what happens is that we get more bad high lvl players.
yes i am.
the thing is: at the double xp weeks a new player joins the game. started at lvl 1, when double xp was done he is 72, 1 weeks later he does 3rd ccq and 2 weeks later he is 78 (mostly with single target and some vit items) ...this is totally fine.
and after that? takes like half a month 78/79---> 80 (1-2 epic quest), and every lvl untill 85 takes also a month (with the current supply of vitality and reduced xp needed to lvl up. if u have birthday buff in that time its very fast 50-200% (depending if lvl 80 or 84)
so all in all a casual player COULD do lvl 1 - 85 in like 6 months. if some1 plays a lot or gets powerlvl'd he can do that way way faster. so what we have here? a high lvl player who has absolutely no clue of the game and we all know where he get his adena from.
and those who already played like 3-6 years and were still not 78+ before all that vit got added? they buy vit cakes like hell, lvl or bot up untill 85, join a "better" clan and load cheats to finally compete. recognize that they still suck and quit or join a real powerhouse and hide behind the bots/numbers and quit out of boredom.
the thing is: at the double xp weeks a new player joins the game. started at lvl 1, when double xp was done he is 72
so all in all a casual player COULD do lvl 1 - 85 in like 6 months.
Seriously... u should really consider to get a real life if u think that one ppl with that behavior is a casual player
I wouldn't like to imagine how long do u play a day if that is casual for u :P
see, u are lvl 77 and complain, even before the tons of vit events, bd buff and all that stuff lvl 77 wasnt hard, bad players dont become better just cause of vit, all what happens is that we get more bad high lvl players.
I am only really playing on SrTortuga since end of december btw :P
New to oficial server
Starter player here is diferent from a bad player
oh.. and i am what ppl consider a casual player...
Someone who plays here for fun during free time and have a life out of computer´s chair
Dividing players by level is most stupid way, and good MMOs withdraw from it. On the other hand, dividing players by gear obtained from group activities (RB) is the way to go... the fact that all you can do is exp with your personal army of boxes doesn't make you pro.
Also, they need to push everyone to 85 before GoD comes.
A casual player logs in 2-3 hours per day max and most likely not every day either.
And don't you think that the type of player you mention (who gets his adena from ... you know where) wouldn't hit Lv 85 in six months with lower exp rates?
The vitality options we get now might not only aim at casual players but affects them the most. This is an imporant change imo since L2 never really allowed casual players to participate in end-game content because a) they were Lv 78 max and b) are still in A-Grade probably.
Even though you are Lv 85 I'm pretty sure you still have many goals in this game. At least I have and it's not only reaching Lv 85 ... ;)
Ever considered playing a twink? I learned that taking things less serious on your main and playing a twink can be very relaxing! (not really possible when you got heavy group/clan activity though)
Anyway, I like Nevit's Advent Blessing and the removal of the heavy 79-->80 grind!
Seriously... u should really consider to get a real life if u think that one ppl with that behavior is a casual player
I wouldn't like to imagine how long do u play a day if that is casual for u :P
i play 4-5 times a week for 1-4 hours/day. so i think i am very casual. i have 1 box and i dont even cared about aoe to maximize my xp nor did i buy vit cakes like hell or anything. log in, get the daily news from clanies/friends and chill out on single target spots. if that not casual what than?
Long long time ago i played MU Online where this issue with the "End game" was solved like the person who reached max lvl had an option to do so called "reset" which made him again lvl 1, BUT...he gained soem free points he was able to distribute amongst base stats...so imho.. it was nice idea and it made ppl start again from scratch again and again and nobody destroyed the game with "end game" contents changes as we may see it in last 2 years at L2 done by "developers" from NCSoft... :)
a casual player logs for like 30 min..... or an hour, maybe 2-3 times a week. Look at vit...in most places vit goes in about an hour and takes 2 days to regen. So that equals 1hr every 2-3 days.
thats who vit is really aimed at.
im the same as u. THink 1-4 hrs a day 3-4 days a week is a part time job lol, i play the same as u, and i consider myself a medium player :)