Seed of Destruction @ H5

General Discussion Started Last reply 31 posts
NCsoft assemble a team and go check it out. Impossible lag, I have never ever seen such lag before and I'm playing l2 for 7 years. Done tiat many times and I can tell it's bugged. Whole instance is bugged. It's more of the slide show than anything playable.

Would like to hear so comments when it's getting fixed.

Notice: No lag once you just stand hover just engage any monster group and slide show begins.
Been 2 times in Tiat instance since H5 launch.I never saw Tiat (bug,half of the CC didnt see the raid),some of the mobs inside are not visible too.
Please check it and fix it.
Same issue, huge lags, invisible monsters and archers now have ability to penetrate the walls (not all, but some), this is really disturbing.
and the worst thing is that tiat moves.
I could live with invisible monsters or even Tiat tha moves as issue with invisible monsters can be solved by simply making RR but I CAN'T LIVE with 1 FRAME PER 30 seconds ON LOWEST POSSIBLE SETTINGS. Seriously this needs to be patched soon.
Yes, i have the same experience - in last tiat instance 90% of peoples from command channel was forced to restart client and regroup again inside, because we had app 0-5 fps. Even my client was not able to shut off - i was forced to use task manager from win.
Yesterday we had same problems at tiat as people write here about. Impossible low fps, people dying in the tunnels AFTER they cleaned all the way, dying from mobs that can't be there by default, invisible mobs.
Half of CC couldn't see Tiat, I had huge freeze, I had to turn off my connection to get "connection to the server has been terminated" or whatever. And during connecting to Internet again my PC decided that it can't handle it and rebooted :D

NCSoft, please check that instance.
Sounds much like my siege expierience ... maybe sieges are bugged aswell? xD
+1 same pb yesterday, unplayable.
Same happened to our CC last night and ofc we failed Tiat...

Something is wrong with the instance for sure and I'm suprised NCSoft hasn't already replied to this issue.
Something is wrong with the instance for sure and I'm suprised NCSoft hasn't already replied to this issue.

Or even listed this bug on the official H5 bug list... :confused:
Let's hope they fix it! I think we are all quite excited about learning if NCSoft adjusted the drops to match the HIGH FIVE update. It would make no sense to do Tiat at all anymore if they didn't. I mean what's the point of getting Runes and Cloaks from Tiat when you can do zaken raids or just hunt Seul Mahum or FoW/FoS for an hour.
Sounds much like my siege expierience ... maybe sieges are bugged aswell? xD

Last siege on dion field while farming fame I had all details max, player limit max, ground details just no shadows and those fancy details and yet had stable ~15 FPS when X rushed you at gates. So having 1 frame per 30s on SoD is definitely bug, not to mention I have done it before many times and never ever experienced anything like this.
+1
never have i once lagged at tiat on full settings. since the H5 update, i have been in the instance twice.
The first time, the whole command channel experienced rediculous lag and the npc server crashed while killing mobs outside tiats room.
We obviously soe'd and waited for the npc's to come back. once the npc server was up we restarted the instance.
Got about to the same point as before and over half of the command channel dc's.
In the process of them logging back in, others continued to drop like flies.
We inturn failed the raid because of the constant dc'ing.
The second time was earlier this week, it went pretty well and quick.
Although we did experience the same excruciating ungodly lag, we ended up completing without having mass dc's.
Something needs to be done with the horrendous lag :mad:
haha tried it today I just had the giant freeze after another and then 2 second at 1 - 2 fps to do something then freeze again :D

So yea please fix :)
I guess we're all looking for an answer by Sace,right?
I wonder how they can reproduce the lag if their team is not 36-45 people? :) Can they create that many toons to run with them inside and check?
I guess we should petition and put here our ticket numbers. Who wants to start? When someone petitions and posts his number we all can put it as reference.
When I was here in High Five, I had no freezes, no slide shows, but constant lags (similar to network lags) up to 30 seconds long. And no, I didn't experience such lags the same day (or even the same year) anywhere else... unless we count the new High Five SoE lags too.
Yup I can confirm myself - instance is bugged.
Lags as in worst Siege ever.

Before Tiat raid was free of lags to me.
I have a feeling that now client have to deal with ALL people in instances, even those in parallel "world".
That would simply explanation of those lags.

Again it is amazing how unpredictable software is.
2 laptops same configuration played in same instance, same party.
At 1st I can move without lags ... but without mobs as well
At 2nd 2-5 FPS but all mobs (or at least a lot) :)
Not sure what is better but we died both quite often.

Anyway what I've observed at Tiat was almost identical t situation from Oren siege 2 moth back.
I was running almost free of lags ... without ''enemies''

Both of us every few minutes (5-7) were hit by 10-30 sec freez.
We haven't got d/c but around 20-30% of raid get d/c during those freezes.
At 1st I can move without lags ... but without mobs as well
At 2nd 2-5 FPS but all mobs (or at least a lot) :)


What graphic cards you have?
I feel that NVidia is fine and ATI has problems, but need more confirmation.
What graphic cards you have?
I feel that NVidia is fine and ATI has problems, but need more confirmation.

I have a Geforce 460, and since this expansion, I have the horrible graphics lag in SoD. I see all the mobs, but e.g. at the gates, as soon as several people start hitting and the SS effects go off, my framerate drops to literally 1 fps. Only when I zoom in totally onto my character, the framerate goes up again a bit.
I had all, terrible lags and no mobs and disconnect at the end. ATI card here :) I doubt it's the problem with video adapter.
What graphic cards you have?
I feel that NVidia is fine and ATI has problems, but need more confirmation.

Both laptops have same NV , same amount / type memory, same HD, same CPU (i7).
Difference is one is one has Win 7(32) second Win7(64).
2-5 FPS was x64 version but I wouldn't call success of x32 platform while I've seen maybe 10-20 % of mobs inside :)
Solution to lag:

Before starting fortress all made restarts. No lag, no invisible monsters. Tried today. Worked like a charm no lag like old times b4 patch.
We tried mass-restarting in the middle of the raid. It helped for maybe 5 minutes. Then the lag returned.
We restarted and run fine for rest of the instance.
We restarted and run fine for rest of the instance.
agreed, after we restarded all lag dissapeared
Before entering into Tiat instance, what was memory usage before restart and after?
We restarted and run fine for rest of the instance.

its not a decision
I think the problem is with all instances. When I'm entering delusion chamber - lags starting too... this is really annoying... low limit on party in instances and still lags? n/c