H5 known issues is.... disaster.

General Discussion Started Last reply 11 posts
since last year merge players complaining so much for game quality,disconnections,lags,bugs,etc

Im asking whoever from NcSoft stuff can explain truth about it.I decide to no paying anymore for game play until i will sure it works good.
since last year merge players complaining so much for game quality,disconnections,lags,bugs,etc

Im asking whoever from NcSoft stuff can explain truth about it.I decide to no paying anymore for game play until i will sure it works good.
Yeah mate, I get your pain too every day and every siege/Tiat raid. Donno if they plan to improve anything, and for sure they won't care about some players leaving, unless it's like top two allies from the server... but hey, you, like me, should be thankfull that they actually fixed the LEGENDARY L2.BIN crash ;)
Yeah mate, I get your pain too every day and every siege/Tiat raid. Donno if they plan to improve anything, and for sure they won't care about some players leaving, unless it's like top two allies from the server... but hey, you, like me, should be thankfull that they actually fixed the LEGENDARY L2.BIN crash ;)

Ill take the L2bin crash over the perma white screen of death every client gets after being in an afk sell shop for a few hours. Typically happens when u stand from the shop and try to port. Screen goes white and stops responding only to be force shut down or crash. Happens 100% of the time, and almost everyone i know is experiencing it.

Also, the new DV/LoA mobs/bosses are bugged to hell.
Ill take the L2bin crash over the perma white screen of death every client gets after being in an afk sell shop for a few hours. Typically happens when u stand from the shop and try to port.

Yes, I can confirm this too. Usually I just exit the client before doing any action like re-logging or porting, but at least I am not getting d/c during the shop time like it was before.
Ill take the L2bin crash over the perma white screen of death every client gets after being in an afk sell shop for a few hours. Typically happens when u stand from the shop and try to port. Screen goes white and stops responding only to be force shut down or crash. Happens 100% of the time, and almost everyone i know is experiencing it.

Also, the new DV/LoA mobs/bosses are bugged to hell.
Hmm, and I thought it's something wrong with my pc... but I remember you have really good pc Hyperlite, so if you and others confirm that, then it's another game bug.
Before it used to be that if your memory got filled, the game would crash because it was not freed up correctly (or not at all), maybe the same problem just morphed into this ...
Ill take the L2bin crash over the perma white screen of death every client gets after being in an afk sell shop for a few hours. Typically happens when u stand from the shop and try to port. Screen goes white and stops responding only to be force shut down or crash. Happens 100% of the time, and almost everyone i know is experiencing it.

Confirmed.

Also, the new DV/LoA mobs/bosses are bugged to hell.

Which ones ? or is this about the spoil/drop table issue ? Haven't experienced any bugs with the mobs inside DVC yet, just wished the spoil/drop rate of noble stones was way higher then it is now..

Only issue outside aka DV that I've found is the lol Korean random on the summoning of raids as some how it's near impossible to get all 7 raids even with 50+ Bones..
Confirmed.



Which ones ? or is this about the spoil/drop table issue ? Haven't experienced any bugs with the mobs inside DVC yet, just wished the spoil/drop rate of noble stones was way higher then it is now..

Only issue outside aka DV that I've found is the lol Korean random on the summoning of raids as some how it's near impossible to get all 7 raids even with 50+ Bones..

No, the spoil issue is different and I wouldn't call that a "bug" necissarily. I would call the Enhanced Zaken Earring never dropping a bug though, as it seems the loot tables weren't modified to correctly drop it (as the Korean and Russian clients experienced, which prompted a patch).

The glitchyness I am talking about is how mobs will get stuck in walls, they randomly stop hitting you and walk away for no reason, and when AoEing the mobs, some mobs like the slug things don't allow AoE to be done with a pole. Mobs in LoA are the same way with the polearm hit detection. They will be stacked ontop of each other and only half will be getting hit.

I know it isnt an issue of the target reduction as my polearm mastery and fell swoop are both OE'd for + targets, and I am under the max of targets I can hit. Not to mention I am next targetting to full HP mobs, which even if i has too many mobs, i should be doing damage to all of them slowly, not missing the same ones over and over. I have tried different corners and different areas, and it seems to be common everywhere.
Confirmed.



Which ones ? or is this about the spoil/drop table issue ? Haven't experienced any bugs with the mobs inside DVC yet, just wished the spoil/drop rate of noble stones was way higher then it is now..

Only issue outside aka DV that I've found is the lol Korean random on the summoning of raids as some how it's near impossible to get all 7 raids even with 50+ Bones..
My clan allready killed all 7 bosses :D. But yeah, I must agree, it's again korean randomness ftw :(.
hmm haven't noticed that but then again I stopped doing pole aoe since H5 as for me, lolsws, that's not anymore a good option.. not inside ze cave and I kill them fast enough as is.. I do die ofc a few times but only when I pull more then 2 dragon groups but hey xp is so easy now so w/e :D
My clan allready killed all 7 bosses :D. But yeah, I must agree, it's again korean randomness ftw :(.

good to know that it is possible as long as one persist ^^