Nope ther is no info of how exactly fst will be to go from 1 to 85 on GoD they just said "fast". In Lineage 2 terms this can be easily 6 months, what isn't that bad imo, remember there is people here that pllayed and payed for 5 years+ adn see anyone doing the lvl on a speed that makes us think we wasted our money for a long time.
Apart from that, the number of exp points you need per level has little meaning as long as we don't know how much exp the quick-level quests give, how much each monster in the reworked hunting grounds gives etc. pp.
We will have to wait for reports from the Korean PTS :)
Apart from that, the number of exp points you need per level has little meaning as long as we don't know how much exp the quick-level quests give, how much each monster in the reworked hunting grounds gives etc. pp.
We will have to wait for reports from the Korean PTS :)
i am reading daily news on inven.co.kr and lineage2.co.kr about GoD.. i havent seen that numbers too.. just asked maybe u have seen in any other site that we dont know link:))
inven.co.kr said that pts on march 30... so 1 week more?
and for sure new area mobs will give more exp than these ones.. so if we know that exp interval will be decreased 3 times.. it means that we will level up at least 3 times faster...
early videos mark some lv 85 mobs as giving 5.9 million exp per kill in a group of 7 with full vitality.
draeke and mysteryhouse have posted exp graphs for GoD over at the rochand forum. i won't quote it or give links, but suffice it to say it looks like our initial information was correct - it will be about 2x as easy to level to 85 as it currently is, with lv 85 pegged at 2.8ish billion exp vs the current 5.x billion exp.
however the exp per mob what we have so far seen is greatly increased so i do not worry about the 37billion exp req'd for lv 99.100 after all, even if lv 85 mobs give 6m exp per kill then to get to 90 based solely on those mobs will take approximately 3500 mobs.
if we assume that the mobs slowly give a bit more than that post 90, say for example about 8million per kill, then to get 90-99 on paper would be approximately 18000 kills.
is that so different from the current setup for 1-85?
early videos mark some lv 85 mobs as giving 5.9 million exp per kill in a group of 7 with full vitality.
draeke and mysteryhouse have posted exp graphs for GoD over at the rochand forum. i won't quote it or give links, but suffice it to say it looks like our initial information was correct - it will be about 2x as easy to level to 85 as it currently is, with lv 85 pegged at 2.8ish billion exp vs the current 5.x billion exp.
That is not quite correct, the exp req. for levels 78+ have been lowered already in Freya patch (that's why 77-78 needs a bit more exp than 78-79), but the developers connected the next 86+ levels to the same curve without adding additional "walls" like we know them from level 60-61 for example.
That is not quite correct, the exp req. for levels 78+ have been lowered already in Freya patch (that's why 77-78 needs a bit more exp than 78-79), but the developers connected the next 86+ levels to the same curve without adding additional "walls" like we know them from level 60-61 for example.
no, Cryo said this:
Decrease in Exp. required for level-ups across all levels.
from post number 1.
this to me means they further reduced req'd exp per level to 85, before adding 86+ graph points.