Kamael classes in GoD?

General Discussion Started Last reply 24 posts
Hiya, was just thinking, that with all the changes thats gonna happen to kamaels in GoD, such as them being able to wear robe and hvy armor, and them literally merging with all the other warrior, rouge, enchanter classes at 85+ 4th class.....

Is there a possibility that kamael will then also be able to sub human, elf, DE, orc and dwarf classes too? (and visa versa, other classes subbing kamael classes)....

Dosnt seem like theres much unique about kamael anymore, seeing as most of their exclusive skills are now almost owned by every class.... rush, disarm, crossbow mastery (in GoD).... ect. ect.
In all good moral conscience this would give too much hardship from the kamaels who already passed 75 on their mains and have 3 subs.

The kamael race was brought into game to be an apart class not created by the gods but turned into good by Einhasad from the nightmareworld.

But there is an idea that can be followed:

A secret/forbidden 4th sub:

This would allow all classes -not just kamaels- to take a sub that was forbidden to them in the first place.

Like for a Sorceress to sub a Spellhowler, or to sub a maestro or an Overlord, and a elf to take a dark elf sub or vice versa.
And annyone could also pick one kamael class at their liking then on anny class.
Dosnt seem like theres much unique about kamael anymore, seeing as most of their exclusive skills are now almost owned by every class.... rush, disarm, crossbow mastery (in GoD).... ect. ect.
There won't be anything unique about anyone anymore.

It won't matter if your kamael subs human warrior or orc warrior, because when you turn it into Tyr Titan or Tyr Duelist, it will have the same skills as the Tyr Doombringer.

Soulbreaker will have the same skills as the other Nukers, Inspector will be the same as the other enchanters, and Arbalester will be the same as the other Archers.
what about spoils and craft?
I think we simply still don't know much about the upcoming changes to draw conclusion if we become a merged classes or we will keep some kind of specialty coming from our main class.

The few skill we have seen on the videos are just not enough to tell how the whole game will be alike.
yesi think they will make same classes but with specification , for example my spoiler will be rouge but can use heavy armor with UE + some dagger passive + spoils, and other daggers would have their speciality
it's a scary change coming.
myself, i want to keep my abilities...
so if it's an option, i will probably stay my current class.

but as for the new classes, i think they are like reverse class change...
basically, you will be learning new skills... but they are as if you were level 20, and you meet a level 20 of another race... all the same skills depending on your class Warrior, mystic...
well orcs have always been a bit different.
what about spoils and craft?
R-Grade equipment is not craftable. It will all be Bind-on-Pickup and obtainable from instances.
thats ridiculous..

the lvl cap will be also easy to get? no new xp fields? just instances? this game is going to suck.
thats ridiculous..

the lvl cap will be also easy to get? no new xp fields? just instances? this game is going to suck.

Koto...I heard on a fan site that kamael get /prfromclan skill on next update...you gonna reroll?
... the lvl cap will be also easy to get? no new xp fields? just instances?

Telling from the class videos, the old Wasteland will be upgraded to lvl 85+ and still be an open exp field. Apart from that, the Genesis Gardens and the Fairies' Hiding Place in Magmeld also look like open hunting grounds. You will find a Google Translate-able description here:
http://gametsg.yatta.com.tw/lineage2/index.php?view=article&articleid=314447&viewboard=1

We have so far no information how hard or easy it will be to get to lvl 99.
Nice , i liked this info :D .

Now i just hope we get R grades craftable :D and tradable ^^
There won't be anything unique about anyone anymore.

It won't matter if your kamael subs human warrior or orc warrior, because when you turn it into Tyr Titan or Tyr Duelist, it will have the same skills as the Tyr Doombringer.

Soulbreaker will have the same skills as the other Nukers, Inspector will be the same as the other enchanters, and Arbalester will be the same as the other Archers.

You could be right, the Kamael classes are the only different ones in game. The other classes in game are basically copies of others with minor differences. So for the them I can understand why the devs want to consolidate all the classes.

We have three different tanks right? All of them are identical, except DE gets dark magic, LE gets heals etc. The same with Archers. So imagine instead of being called a different class name, instead they just make DE dark magic a racial skill and LE heals a racial skill. Get what I'm saying? I think dwarves craft and spoil will be racial skills as well, so in theory classes should be not much different than they are now.

This is all just a guess however....its ncsoft so we'll never know.
the point is if they make the R grade not craftable... or tradable... makes spoil/craft useless
the point is if they make the R grade not craftable... or tradable... makes spoil/craft useless
but if they made dwarfs stronger due to the consolidation of classes making them as strong as other warrior classes, isn't more than enough compensation? o.o
but if they made dwarfs stronger due to the consolidation of classes making them as strong as other warrior classes, isn't more than enough compensation? o.o

I've been playing since OB, when I first made my Fortune Seeker it was with the intention of being a merchant class instead of a fighter or mage. I'm sure that was many of the original L2 players intentions as well. To make it short the direction of the dwarf classes is no longer the same as when the game first started. They were designed to be merchants, now they are just normal dds. I don't mind though, but its such a drastic change.

Probably for the best because when they weren't DDs they couldn't really get groups.
normal DDs? No way , when Soa opened i sued to do 500m ez with vesper mats, same to delusion when it was created ,alot of adena....

and crafters? dude they own 5m each craft and many ppl trys it , so dontcome here tell me that dorfs are just normal dds and not merchant .

ok they helped the balanced game, BUT I DONT WANT TO BE STRONG AS A DUESLIT , i already can beat daggers with my stun same to archers , some supports also . and in open field i can carry 700 gcp and 700 scp so im hard to die.


the market of l2 is one of the best in every MMO , and i dont want to see it become AION , wich is a carebear game where theres no market.


plus if theres no craft or spoil , basic mats = worthless , aa= worthless , resuming , EVERYTHING IS WORTHLESS , so we will see 0 dorfs in giran , and many players that plays for the market will leave game , i dont see how u guys like it.
normal DDs? No way , when Soa opened i sued to do 500m ez with vesper mats, same to delusion when it was created ,alot of adena....

and crafters? dude they own 5m each craft and many ppl trys it , so dontcome here tell me that dorfs are just normal dds and not merchant .

ok they helped the balanced game, BUT I DONT WANT TO BE STRONG AS A DUESLIT , i already can beat daggers with my stun same to archers , some supports also . and in open field i can carry 700 gcp and 700 scp so im hard to die.


the market of l2 is one of the best in every MMO , and i dont want to see it become AION , wich is a carebear game where theres no market.


plus if theres no craft or spoil , basic mats = worthless , aa= worthless , resuming , EVERYTHING IS WORTHLESS , so we will see 0 dorfs in giran , and many players that plays for the market will leave game , i dont see how u guys like it.

They are normal dds now with economical skills as more of a added feature. I'm not sure if you started to play recently but both Maestro and Fortune Seeker were very different classes when the game was new. So I'm going to guess you are basing your reply to me on your experience as a dwarf class in recent times, which is fair.

While in recent times the devs have actually attempted to compensate for the butchering of both classes, the fact remains that share spoil, manor system and craft shops destroyed the classes. It was so bad that you only found FS in farmer groups and Maestro as a alt class only.

I agree with what you are saying about the market, I don't think Aion's market is bad but it lacks the dynamic interaction of the market in L2. Probably because all transactions are done on the auction house. Sadly it seems that L2 will become a Aion clone soon.
i play the game since prelude i know that dorfs were 100% merchants b4 , and yes those systems realy sucked for those classes, but thats doesnt means they dont do money anymore . they still are focused more in the market then any other for sure dude!

the problem is that ncsoft needs to keep creating new craftable itens and new spoil areas for them , and it'll mean alot of adena... for every1 , the rich ppl will start pay alot for Materials (basic +key mats), and ppl that farms them will make alot of money;



for example : im sure that if vorpal / elgia were craftable + top/mid s84 wpns were craftable too , there would be alot of spoil areas for thsoe , and that would mean 34413431413 adena , making the market work and the rich ppl ( top players ) use their adena ,making the market not dead.
This is just an educated guess based on the little bit of information about the GoD update.

I am reading things like "Bind on Pickup" for the new R grade gear.

I am not seeing anything about new craft skills, mats , key mats etc.

I am seeing a 36 classes being consolidated into 9 "Alpha" classes.

I am seeing the word "microtransaction" thrown around.

Is it possible that GoD will be the end of crafting. The end of a true in game economy as we know it. Right now the gm's have worked hard to cut off the adena seller's and buyer's. As a result , the in game market's and items have crashed in value. Each update we see more and more gear being sold in the luxury shops. Over the past few updates high level gear like icarus , vesper and now vorpal have become easier and easier to come by thru quests and/or instanced raid bosses. Master Work items need a crafter to have a shot at crafting them. That is no longer the case. Now with that new crystal (starts with an N.. neolithic or something like that) you can take current weapons and turn them into MW for a small fee. Maybe in the next update more of these crystals for the highest lvl gear will be available?

Maybe, just maybe, with "Bind on Pickup" and "Microtransactions" there may be no more player driven economy in L2. I hope I am wrong. One thing I love about MMO's is the economy.

People will say, "Well we need adena to teleport". I can respond, "we are getting new rides (horses) in the coming update."

Only time will tell how this tale will unfold.
no ur totaly wrong , l2 is one of the best MMOs when its about market. and yes the adena sellers got hit after thei bots are getting baned now.

but the problem is that ncsoft took to long to react to that, and now our market is deppendent on those bots cuz alot of ppl quit cuz of those.

and dorfs are the base of market. anyway , ive played all famous and good MMOs so i know wht im talking about.
no ur totaly wrong , l2 is one of the best MMOs when its about market. and yes the adena sellers got hit after thei bots are getting baned now.

but the problem is that ncsoft took to long to react to that, and now our market is deppendent on those bots cuz alot of ppl quit cuz of those.

and dorfs are the base of market. anyway , ive played all famous and good MMOs so i know wht im talking about.

Yup you are right, if bots were banned a long time ago the market wouldn't be so overpriced. Right now the amount of money players can make legit is "slowly" catching up to the prices set by RMT.

I don't know if the market will ever recover, regardless its better than what it use to be. And yea dwarves were suppose to be the backbone of the economy, thats even in the class description and lore!
More subs = bad idea most of people simply hate to need redo the lvling 3 times, why add another time?
well is just my oppinion but in part i agre with the change of have only 8 heros , 8 classs because i have feel the pain of a big nefring in archers long time a go ... and yes i change main for sub ...I do not regret!!!!!


always a class get all the nice stuffs and another class end forgotten o worse (ask to the dorfs and in the last update the PPs)


with the new change it "MAY" finish the mass cry of the unbalanced class and finaly stop stuffs like leve for many updates the miss skills or unbalanced skills to