well it seems to be the end of them as tallked about on the l2.rochand site by elmar and acompanying jpeg.....
Re: The new update
by AndreasK » Fri Apr 08, 2011 5:43 am
From the page above:
"When the fourth seal was broken, Shilen, the Goddess of Destruction, awakened from a long sleep in the darkness. In effort to eliminate the remaining three seals that confined her soul, Shilen sacrificed her followers in the Necropolis and Catacombs, using their dark energy to summon the "Dark Moon," which would be her eyes upon the world."
Does this indicate that catacombs will also be destroyed like the cities on the surface?
to which elmar replyed:
Re: The new update
by Elmar » Fri Apr 08, 2011 12:29 pm
That thought has crossed my mind, especially since on the GoD map the Catacombs and Necropoli are still marked with a black eye, but no longer named:
New player of only a few days here but the catas are a great place from what I have experienced so far duo with my friend. Ive found no other area where we can get great XP like that and actually team up without just destroying mobs and the duo feels pointless. I am not sure why they would want to get rid of such a nice party area for lower lvl and new players to get used to the experience of teamwork.
New player of only a few days here but the catas are a great place from what I have experienced so far duo with my friend. Ive found no other area where we can get great XP like that and actually team up without just destroying mobs and the duo feels pointless. I am not sure why they would want to get rid of such a nice party area for lower lvl and new players to get used to the experience of teamwork.
Actually cata's are great up to level ~60 from there exp in cata's is terrible compared to Valley of Saints or Forrest of the Dead.
On topic: Since level 40-85 exping is going to be redesigned so new players could reach level 85 faster. Exping in catas will become even more pointless so they chose not to waste server resources. It's fairly possible that cata's will be closed. All SSQ designed never worked as intended so I see no reasons to keep it.
nearly 6 years and i've only managed to collect 7000 ish of those magic scrolls... across my main and 3 subs...
and if they remove them... i probably will never be able to use them..
bad enough using them now is totally counter productive considering that there isn't even S grade armor/weapon scrolls that you can buy using the **** blank scrolls.
I think they will stay in the game. The map shows them so they will ingame. Maybe they upgrade the quests, drops, mobs etc, but I think they will have the same function in the game
Perhaps they are closed.. perhaps they no longer have a name...... and are all the same lvl and style...
who knows.. short of actually getting a screenshot/video clearly showing either access or no access to the catas..... all we can do is make assumption or theorize..
the followers are sacrificed, so maybe it will always be the dawn monsters?
maybe they will have new monsters who have taken refuge there?
would be interesting if they get collapsed, but i'm sure they won't remove them from the game, seems counter productive.
but i'm sure they won't remove them from the game, seems counter productive.
Dont be so sure about this. There have been indications that the method of exp up to 85 will be different and faster. Catacombs were great for grinding at lower levels, but now maybe "grinding" will be no longer needed. Who knows?
well, it isn't sure, that the in the Goddess of Destruction first of all will so big XP nerf under lvl 85, because I think under 61 really fast now the xp not really need decrease it.
Anyway around, the G-Star 2010, I read anywhere, that we will can decide, that stay at side of dusk or dawn or side of Shillien or dawn.
I can imagine, that there will be instance zones maybe.
But if the map sign them, almost sure, that they will have place in the game, I can imagine, that they will lock down in the Awakening update and what will follow it they will reopen again.
i think most likely the catacombs will be changed and maybe instanced completely.
If they make it so you can't enter from above but can only port, say from town, then there is no need for the catacombs to have names on the map anymore. My guess is they will finally change the level of at least some of them though, which should have been done a long time ago.
The catacombs and necropoli were a failure from the day they were added in C3. I for one would be only too glad to see the entire system gone with the wind.
The mobs were annoying, all the aggro mobs (which were exactly 50% of all the mobs down there) did not drop any seal stones at all and were the same generic mobs that you used to find all over the surface of Aden (until they added new mobs in C4 and beyond). Wth was up with that? Only making 50% of the mobs drop seal stones in the only place players could go to get seal stones was one of the worst decisions in a game that has been defined by bad decisions.
Of course there is the other problem with the catacombs/necropli being excrutiating boring to level in because every single spot and mob in those areas looks exactly like every other one in a different catacomb/necropoli.
The catacombs and necropoli were a failure from the day they were added in C3. I for one would be only too glad to see the entire system gone with the wind.
Totally agree...
It's a bit as if NCSoft thought back then it would be a good idea to open these botter heavens for the farmers so they can farm there in peace...