The "any business is good business" reguardless of how utterly pointless.. useless... helps our excistance.... even if it HURTS humanity as a whole is taken advantage of.
We have been drilled in the head with "where there is business.... make it go or get out"...
so essentially anywhere anyone can essentially "screw" another person out of cash.... they've promoted it as being a good idea...
I draw the line at where everyone starts getting their heads barried in a game to make money out of it to the point that people are investing more money and time and putting more priority on useless unessetial ****.... and ignoring the real needs such as food/shelter/at least some physical labour of some sort..
This is as rediculious as the fact that hundreds of thousands of schools that figure it's a good idea to keep computer education and gym/phys.ed seperate.. (meaning you choose one of them.. can't have both)...
Usually what i'm trying to say falls on deaf ears though..... which just compounds the problem further.
the game is unbalanced in classes , but also unbalanced on drops/monney.
On manny high levle grounds mobs dont even drop over 100 A... who are u kidding ? U cant even buy one S-shot with that when u use like a good 20 to kill it ratio 1:20 u spend 20 to get 1 back wont work and quest dun make up for the loss.
Or make more monney quests, like monney wiht at least 6 zero's, or u make mobs drop more and problem solves itself.
I agree It doesnt make since that 80+ mobs drop only one basic mat at a time if they drop any at all. I have always hated the manor system and always will. I personaly wish basic material drops would go back to the pre manor system.
I have beeen playing for a long time and have gotten use too the xp grind and the adena grind, but the adena grind is getting harder when adena is needed even more. Dont take this as a complaint its more of just a vent. I was just wondering if others are experiencing the same issue.
I hunt in Valley of Saints a lot right now, and the mobs there drop around 1500-3000 adena, so it's depressing when I see a higher level area like Pavel Ruins, and they're dropping the same amount. It's like it doesn't go up after a certain point? Although, to be fair, 1500-3000 per mob is at least enough for me to pay for soulshots and then save some adena, but it'll take me forever to get anything unless I get a lucky drop/rich treasure chest/shiny S cubic.