Servitor/Summon Bug

General Discussion Started Last reply 5 posts
I am writing this letter so as to inform you of major bug that i've found after a lot of testing on my Summoner...
I will try to explain how this bug is making the summons almost useless Vs Kite...

Subject A = Summoner
Subject B = Summon/servitor
Subject C = Target PC

Subject "A" w/ speed "163" is using /attack on Subject "C" w/ speed 130
when "A" catches up "C" it lands a single hit... and so on and on and on...

However when

Subject "B" w/ speed 239 is commanded to /attack on Subject "C" w/ speed 130 despite the fact that "B" is catching up "C" it nevers attemp a hit unless "C" stops any movement

I've run this tests in a Combat Zone... and in the Monster Derby track's Arena...

I dont know what is causing that Reluctance to the Summon on attacking the PC... but i am certain that it has nothing to do w/ attack speed... since Summon has higher attack speed that summoner...

Please take this matter seriously cause it is extreemly detrimental to Summoner class
This i suppose is a very old Bug that have never been unfolded since not many ppl play the Summoner classes...

thank you in advance...
This bug exists since open beta, where I reported it - it doesn't only affect summons, but also real players kiting each other...

It is VERY annoying - and sadly never got fixed...
Not a bug, working as designed =D
Not a bug, working as designed =D

I know, I stopped caring about this ages ago - this line is basically what they told me in open beta too when I reported it...

Obviously for a player the workaround is, don't let yourself autofollow, move by "hand" until you are close enough, then do the skill you wanna do...

But with the Summons it is pretty much impossible to have that kind of movement control, so it is REALLY annoying in that case..
I know, I stopped caring about this ages ago - this line is basically what they told me in open beta too when I reported it...

Obviously for a player the workaround is, don't let yourself autofollow, move by "hand" until you are close enough, then do the skill you wanna do...

But with the Summons it is pretty much impossible to have that kind of movement control, so it is REALLY annoying in that case..

Guys that's not entirely true... since i've run tests for both PC and Servitors...

If u spam /attack button as player u have no problem... where as if u spam /attack button for your summon then it never delivers a Hit...

Even if u dont spam, /attack as a player it lands hits not 100% but at a very high rate...

this Bug is devastating for Summoners in Pvp... since Most classes Kite Summon... droping Dps down to 0...

I only have 1 Question for NC...

How can a Summoner Kill a kiting Archer class that fires from 1200 range?

It makes Pvp Boring... It forces me to play LOS and pvp lasts for 20min...