So, lets talk here about the remade leveling process. I has read today the Korean powerwiki there I found new information about the leveling process between lvl 1-20.
So first of all characters will start the game on Talking Island in the rebuilt Talking Village.
Will be a lots of new quest they will give nice XP, SP and adena rewards next of them useful full items too. The First newbie location is Sagira here in this part of Talking Island you will can find about 18 quests if you complete them all you will get about the level 18 and you will have already a mid or high no grade gears.
After these you will can go to a Labyrinth, this place will have about 4-5 zones and at firstly made for parties if you complete them than you already can get the lvl 20 (and maybe you make anywhere here the class change quests too). You will get quest items as rewards from these quest items you can buy Common High D-grade weapons, armors, jewerly and some soul or spirit shots too, what are not able to trade.
Seems, the development team will make nice job with the new leveling process. This process will be very interesting for the new players and they won't feel, that they make 1 quest through 1 hour and only get and useless reward. Next of them complete these quests and the party places will much more funny as simply grinding. This role-play style may give effect to currently high level players too to make new alt characters and reveal the new places, quests under this time can experience together the new players or the players who returned to the game after many years, they or we will can help the newbies by this way much.
But it is good too, that if we want the top items in the different Equipment Grades than we will need to the some extra work for them (so the game won't become too easy).
Well, this was the first 20 levels I hope in same mentality and style will the development team make the leveling process at least to higher levels too, if yes this can be good way to success.