Well all skill dont change a lot once evoluated, at least the dagger skill is the most similary of all other skill class, at least the skill " kick " is new. My google translator was not pretty clear but it give an idea
å¼·åç¸å½ Power Bomber
å°ç®æ¨é²è¡å¼·åçæ»æï¼ä¸¦æåç®æ¨ã
Perform strong attack, also knocks down target.
åéçç¼ Force Eruption
è¿´ææ*¦å¨æ»æèªå·±å¨åçæææµäººï¼ä¸ ¦ä½¿æµäººé·å ¥ä¼å çæ ã
Swing your weapon and attacks surrounding enemies, can shock enemies.
å·¨äººä¹æ³ Giant Punch
鿼大å°ï¼æåèªå·±å¨åçæææµäººã
Smack the ground, knocking down surrounding enemies.
颶風ç襲 Hurricane Rush
æç®æ¨çªæï¼ä½¿ç®æ¨é·å ¥ä¼å çæ ã
Rush to target and stun.
龿²é¢¨å°æ Tornado shoot
æç®æ¨é²è¡å¼·åçæ»æï¼ä¸¦å°ç®æ¨åä¸ ç´ç·ä¸çæµäººé*æå·å®³ã
Perform strong attack towards target, any targets in a straight line between (and behind?) target will also get damage.
å¼èº«è¡æ Bow Strike
æ®èå¼èº«æéæµäººã
Swing your bow to knock down an enemy.
ç²¾å¯å°æ Pinpoint Shoot
ç¡è¦å°æ¹é¨åé²ç¦¦åèç´æ¥çµ¦èå·å®³ã
Ignore part of target's defense and do direct damage
éè½ Reverse
æ¶èèªå·±çé«åé²è¡ç¬æ®º(instant kill)æ»æã
Using one's own strength (HP) to perform an instant kill attack (so 100% hp lethal chance is back?)
æå½±èå¿ Shadow Hide
é²å ¥æ½è¡çæ ï¼ä¸¦è§£é¤èªå·±èº«ä¸çè²*é ¢çæ ã
Enter stealth mode (hide), also removes debuffs.
é£å Throwing Dagger
æåæ¹ææ²åé¦ï¼éä½ç®æ¨ç§»åé度ã
Throws a dagger, slowing target (don't we already have this??? Or is this for FS, who will be joining the ranks of daggers in GoD)
å ç´*æ¯æ» Elemental Destruction
å°ç®æ¨é²è¡çççé*æ³æ»æã
Perform a devastating magic attack to target.
çµæ¥µå ç´*é¢¨æ´ Elemental Final Storm
å°ç®æ¨å¨åçæµäººé²è¡å¼·ççé*æ³æ»æ ã
Perform devastating attack on enemies around target (like the the current SH/SpS AoE nuke)
æ*»äº¡å°çä¹é Death Hell Gate
以å大å ç´*ä¹åå°ç®æ¨å¨åçæµäººé²è¡ å¼·åçé*æ³æ»æã
Perform devastating magic attack on surrounding enemies (so like Sorc AoE nuke that 'explodes' from caster)
æ*»äº¡è²*è¼ Death Load
叿¶ç®æ¨ççå½åã
Absorb HP from target
æ*»äº¡å*è Death Howling
åµé*é*æ³é*åãä½¿ä½æ¼é*åå §çæææ µäººåå°å·å®³ã
Creates a magical seal. Anyone that enters the area of the seal will receive damage.
æå½±å°ç Shadow Hell
åµé*é*æ³é*åã並å°é*åå §çæµäººéæ å°é*åä¸*å¿ã
Creates a magical seal. Draws all enemies that enter the area of the seal to the center of the seal.
æ·¨åå è¼ Brilliance of Purge
è§£é¤é伿å¡èº«ä¸çè²*é¢çæ ï¼ä¸¦å°æ æè²*é¢çæ å ç«ã
Removes debuffs from party members, also makes party members immune to debuffs.
æ·¨åå è¼ Brilliance of Purge
è§£é¤é伿å¡èº«ä¸çè²*é¢çæ ï¼ä¸¦å°æ æè²*é¢çæ å ç«ã
Removes debuffs from party members, also makes party members immune to debuffs.
They try to tailor the game towards needs (and abilities) of average WOW player. Next step will be replace current heals with mass heal over time so everyone can press one button and go make a tea ;)
But there is logic....
If they (NC) change all to be 'auto', like:
- Auto heal party member by cubic/summon/tree
- Auto cure/debuff/etc
- Auto buffs
- Auto CS (aka 1 HP)
é³éæè Sonic Star
ç¨å ä¸è¬çé度å°èªå·±èº«éçæµäººé²è¡ æ»æã
At the speed of light, attack surrounding enemies
Wow, at 299792458 m/s? I wish I could say I'd like to see that, but of course you can't actually see anything which is happening at the speed of light, so I guess the surrounding enemies will simply fall dead where they stand ...
Wow, at 299792458 m/s? I wish I could say I'd like to see that, but of course you can't actually see anything which is happening at the speed of light, so I guess the surrounding enemies will simply fall dead where they stand ...
Akji sorry to tell you .. you ARE TERRIBLE wrong.
It is speed of light in vacuum.
There are materials where speed of light can Faaaaaaaaaaar below that number ..even 25 km/h* (yes like someone on bicycle!)
In theory if that Sonic star would be 'given' in such material surrounded by 'normal' air you would be possible to see moving ray of light towards to enemy.
Hence! They can even avoid such ray ;)
Akji sorry to tell you .. you ARE TERRIBLE wrong.
It is speed of light in vacuum.
There are materials where speed of light can Faaaaaaaaaaar below that number ..even 25 km/h* (yes like someone on bicycle!)
Those materials only slow down a narrow band on light though (and most of the ones we can create not even one of the visible bands). Besides, I kinda doubt the action of the game will move to a solid nano-scale lattice. :D
The other kind of light slow-down happens in gravity fields, but that is small enough as to not make any difference until we get displays capable of billions of frames per second.
And it was a good idea to add the Chinese original for proofreading and double-checking :)
The "runic skill" of the Enchanter class is indeed missing, also on the screenshots taken by reporters on the High Five Party. Either it's not yet finalized, or the developers simply forgot about it. It should raise some stat of the whole party, except yourself. Since Knights increase melee P.Atk., Warriors increase Crit.Rate etc., we might by elimination arrive at some idea what stat the Enchanter increases. But that would be speculation :)
One question,
How will this fourth job?
I read about that song and dance will have a unique skill..
For example:
I have a bladedancer it after doing the job will become the fourth "enchanter" ...
I'll have all the skills of bladedancer + ONLY 4th job new skills? style "improved" by adding several skills in one?
Or
I'll have all the skills of bladedancer + song + wc etc. AND the new 4th job skills?
I'm thinking of doing a BD, but if my future WC have the same skills for the BD does not compensate ...
and Rochand needs to loosen up on the register aspect as the below question is lame..
Who developed "Lineage 2"?
answer is somehow not: Taek-Jin Kim, James Bae, Steve Chae, Jae-Hyuk Han or Kim Hyeong-jin, Hwang Cheol-wong, Park Yong-hyun
back on topic:
when reading the latest about the classes I really don't like the weapon/gear restrictions.. in particular for enchanters as it means after 4th class change we're stuck with useless weapons..
Elmar, any idea if the Koreans will hold to their promise that in case one doesn't like how their char will be 4th classed that they get a free class change to another class ?
@ Draecke:
That promise has not been mentioned again. But they have also not said that you will be tied to what your old class leads you to. I guess it depends on the reactions of the Korean players after the PTS whether you will be given one free class change, and since this is basically a kind of account service, maybe you will have to pay for it at NCWest? I simply don't know :(
A long time ago the developers said that you would keep them, and your one unlocked subclass would also get them. But we have no recent confirmation for that.
å¬å坿ç Summon Cute Bear
å¬åä¾èªå¦ç²¾çãé²ç¦¦è½ååªç§çå¯ï¿ ½ �çã
Summons a cute bear. Strong in defense.
å¬ååé½è Summon Saber Cougar
å¬åä¾èªéç¸çã使ç¨åçè¿èº«æ»æï¿ ½ �åé½èã
Summon saber cougar. Uses strong close range attacks.
Lv85 100% Spectral Master going to be retired soon. Removal of Demons, removal of Unicorns, r, removal of Cats. What you get in return? A bear (where does that come from?), a Cougar (¬_¬') and 'The' Grim Reaper... Which uses magic attack, hello! Grim reaper has a Scythe for a reason!
Sorry, but if this how the multi-summon skill that has been announced in Freya is gonna turn out, it's byebye Lineage II for me.
As I heard some of you started talk about, that the peoples who change to 4th class they will loose automatically their pre 4th class skills.
It isn't true. When u made the 4th class than if you open your skill menu there the skill system give you a choice. Example: you want study the new backstab, than you click to this skill there you will see which of your skill/skills will remove from the old skills.
So this is why the developer told the change of the new awakened skills only optional, but not necessary.
Some of new awakened skills almost sure, that will available without disappear an old skill.
Example the Hierophant who change to 4th class says: I study the Poem of Harp skill because it is only remove my old Guidance buff, but I will can give Guidance, Evasion and Vampiric Rage buff.
While the Doomcryer who earned his 4th class says: I don't study the Song of Poem, because my Vampiric Rage is stronger, maybe my Guidance and Evasion buff will weaker, but my VR buff will better.
Ah, Yidao if you says, that Korean players also really don't happy to class reduced system, can't they force the NCKorea under or after the PTS, that keep the 36 classes at 4th class or simply delete the 4th class idea and give the new skills without class change?
using a translator..... it says something i understand and i'm guess didn't translate right.. and dual mace for enchanters as the only 2 types of weapons we can weild..
I've found one more thing developers did to nerf mages once more!
the buff for increase critic.rate comes from summoner class,there were allready close to 0 endgame summoners in servers(only the hopeless inlove with their pets)seems like in GOD there will be noone left to give wizards their buff....shame on developers they did it again.
using a translator..... it says something i understand and i'm guess didn't translate right.. and dual mace for enchanters as the only 2 types of weapons we can weild..
I've found one more thing developers did to nerf mages once more!
the buff for increase critic.rate comes from summoner class,there were allready close to 0 endgame summoners in servers(only the hopeless inlove with their pets)seems like in GOD there will be noone left to give wizards their buff....shame on developers they did it again.
Funny to read this. As I know many end-game summoners like me will leave L2 because NCSoft totally destroyed the class with GoD changes.
[EDIT]
Actually it's not funny... it's proof of NCSoft that they totally had no idea what to do with summoners, because they know summoners are outcasts in any (constant) party. Dev-team just thought: owh let's give them that one buff mages need and they will have party.
In my mind, im sure that this will be like starting summoner all over....
Using WL/AL as example (following the order u aquire servitors):
Cute bear = Kat the Cat (supposed to be the current "strong def" servitor)
Grim reaper = Mew the cat (current magic using servitor)
Saber cougar = Kai the Cat (current strong p att servitor)
So next logical step would obviously be a replacement for feline queen, and finally a replacement for feline king.
I guess they will both be in a later update after GoD.
I still miss info on what happens to summoner cubics tho.... no mention of those in those GoD skill lists. :(
I guess nobody has noticed, but stackable buffs (namely Dances and Songs the stack with your regualr buffs) and "Prophecies" are missing from the new skills. Perhaps they realized how unbalanced PvP could get if someone was missing songs or a prophecy?
In my mind, im sure that this will be like starting summoner all over....
Using WL/AL as example (following the order u aquire servitors):
Cute bear = Kat the Cat (supposed to be the current "strong def" servitor)
Grim reaper = Mew the cat (current magic using servitor)
Saber cougar = Kai the Cat (current strong p att servitor)
So next logical step would obviously be a replacement for feline queen, and finally a replacement for feline king.
I guess they will both be in a later update after GoD.
I still miss info on what happens to summoner cubics tho.... no mention of those in those GoD skill lists. :(
On GoHa something is mentioned on Cubics. But dunno how it works, but 5 or 6 cubics listed for the new cubic introduced to GoD. But you're right... 4th Class Summoner isn't a boost, it's going back to lv40 and be non-factor again because of totally unknown and not updated skills. IF just there was the chance to upgrade i.e. Spectral Lord + Nightshade into a lv90 summon, then maybe it would've made sense...
Example the Hierophant who change to 4th class says: I study the Poem of Harp skill because it is only remove my old Guidance buff, but I will can give Guidance, Evasion and Vampiric Rage buff.
While the Doomcryer who earned his 4th class says: I don't study the Song of Poem, because my Vampiric Rage is stronger, maybe my Guidance and Evasion buff will weaker, but my VR buff will better.
U have link to list of this skills for hierophant, doomcryer, bd , sws?
When you choose your Summoner to become your second main, he or she should get trigger increase attack, CS and CP, like your main.
But that was more than 3 months ago. There will be a quest you have to do to unlock one of your subs. When the Powerbook Wikipedia publishes a walkthrough for that (like this week for the Awakening quest) maybe they will add a few more details, confirming or correcting the statement from January :)
Ah, Yidao if you says, that Korean players also really don't happy to class reduced system, can't they force the NCKorea under or after the PTS, that keep the 36 classes at 4th class or simply delete the 4th class idea and give the new skills without class change?
It is illusory to believe that the 4th class idea will be scratched just because maybe 100,000 players worldwide are unhappy about it :)
As far as retaining the old skills is concerned, you must keep in mind that their enchantment will be automatically removed during the Awakening quest. When a Hierophant changes to Enchanter, he or she is left with all buffs and debuffs at +0. Those skills are then traded for the new Awakening skills. Whether you will be really happy with a +0 skill at lvl 85 depends on the specific case, but mostly the option to keep your old skills after Awakening is a theoretical one. The only thing you can do is not to Awaken. You can join a party of Awakened characters, getting "powerleveled" by them, and maybe still be of use until lvl 90. After that ...
It is illusory to believe that the 4th class idea will be scratched just because maybe 100,000 players worldwide are unhappy about it :)
Not really. They have already scrapped the whole Lineage 3 development once.
As far as retaining the old skills is concerned, you must keep in mind that their enchantment will be automatically removed during the Awakening quest. When a Hierophant changes to Enchanter, he or she is left with all buffs and debuffs at +0. Those skills are then traded for the new Awakening skills. Whether you will be really happy with a +0 skill at lvl 85 depends on the specific case, but mostly the option to keep your old skills after Awakening is a theoretical one. The only thing you can do is not to Awaken. You can join a party of Awakened characters, getting "powerleveled" by them, and maybe still be of use until lvl 90. After that ...
If there is a single reason left why any pre-awakening skills are better than their awakening replacements, the game will be more complicated than it is now, and much more complicated than the developers are planning for GoD.
It is illusory to believe that the 4th class idea will be scratched just because maybe 100,000 players worldwide are unhappy about it :)
Well, the disliker peoples are always much louder as the peoples who like it. So if I watch GoD videos on youtube many times see negative comments, but the peoples who vote to "like" or "dislike" video at usually 80-90% of them like what they see in the GoD promotion videos.
And these peoples aren't Korean or Asian players. Most of them Russian, Lithuanian, Ukraine, Hungarian, Polish, Greek, Brazilian, Argentinian, American and Chilean players.
I got these information by my youtube channel's community statistic.
So, we can says the 80-90% of peoples like the new update.
Well, the disliker peoples are always much louder as the peoples who like it. So if I watch GoD videos on youtube many times see negative comments, but the peoples who vote to "like" or "dislike" video at usually 80-90% of them like what they see in the GoD promotion videos.
And these peoples aren't Korean or Asian players. Most of them Russian, Lithuanian, Ukraine, Hungarian, Polish, Greek, Brazilian, Argentinian, American and Chilean players.
I got these information by my youtube channel's community statistic.
So, we can says the 80-90% of peoples like the new update.
Will those 80-90% of youtube voters ever be L2 players though?
start posting the subscription fee next to your youtube movies with the text if vote like "yes" only if you would pay it.. see how many votes you get then :)
It is illusory to believe that the 4th class idea will be scratched just because maybe 100,000 players worldwide are unhappy about it :)
depends on how the Korean player base responds to it, if they don't like it then not much choice left imo..
as things stand now I will not stay in GoD as an Enchanter myself so it's up to me to decide how to respond to a company that gives me the finger after 7 years of loyal gaming.
I always ask to just know about a new expansion when its pts up.
Only we could see an info in every official region at X day at Y hours PTS server up.
Not this, "it will release at anytime", "we have no public information about this feature yet", "it hasn't release date".
I just would like to know about something when it is 100% finished and I can play with it:)
if it were a little less insane lvl 1 to 85, to make 3 subs 80 ... equipment ... I did not worry me plan what to do, as it is very difficult for me (and for others too) given the short time available, I can not afford to wait to launch the pts to get information, so I think I want to know as well as the various information as soon as possible, I am planning to make a new char from scratch today ...
imagines start today to make a bladedancer, and have a doomcryer, and would be equal possibility of both enchanters...
I agree with Profeta, we need information NOW :p
Do the healers really have no group heals anymore?
Or is the Tree like the Flytrap in City of Heroes and follows you around?
If yes, how easy is it to destroy the tree? Does it take much aggro?
Could I heal the tree? How long does it last?
Also the inquisitor mode seems missing. Thats what I like most about my SS.
Is it possible to stack pre GoD buffs with God buffs, so you just keep unenlightened Buffers, Dancers and Singers with you for bigger benefits?
It seems that the Healer really doesn't have group heals any more. You can get an impression of the Tree of Life at the beginning of this video: http://www.youtube.com/watch?v=NJiLqY2qrR4
It doesn't look like it could walk like the Treants in the Enchanted Valley. We have also no information about how much aggro the Tree takes, how long it lasts and how easy it is to destroy.
As to the inquisitor mode for dealing damage, that is supposed to be the Rumi/Romeo servitor. (I wonder whether there will be a female "Juliet" for male healers).
We have also no information whether the Awakening buffs overwrite any pre-Awakening songs and dances, or whether they stack. One trick that comes to mind would be to run a Spectral Dancers through the Awakening quest for the increased MP but then not learn the new Awakening buffs but re-enchant the old skills. But as Krissa has pointed out above, that would make the game even more complicated than it is now, so I am afraid the developers will not permit that.
Still will interesting what will happen with the Fortune Seeker. He has many warrior skills too. Could be really strong the FS if he could keep these skills.
I guess they will give something " mp potion " to recharge is there is no mp recharger ( i know that there has elexir but i mean an other kind of potion )
Or they will increase mp recovery. If they realy copi thing on aion , in aion you just sit and 1 minut you are full mp so ...
Anyway we still must wait and see, or a mp recharge will be maked at the korean pts..
No matter what the changes are...l2 will always be the best of the games already released in market cause of the ''humanistic'' graphics :D
They already have started to destroy the graphics too :(
I guess they will give something " mp potion " to recharge is there is no mp recharger ( i know that there has elexir but i mean an other kind of potion )
Or they will increase mp recovery. If they realy copi thing on aion , in aion you just sit and 1 minut you are full mp so ...
Anyway we still must wait and see, or a mp recharge will be maked at the korean pts..
one mp regen skill is already posted in this thread, from an archer:
Funny to read this. As I know many end-game summoners like me will leave L2 because NCSoft totally destroyed the class with GoD changes.
[EDIT]
Actually it's not funny... it's proof of NCSoft that they totally had no idea what to do with summoners, because they know summoners are outcasts in any (constant) party. Dev-team just thought: owh let's give them that one buff mages need and they will have party.
No recharge? No Balance Life? etc...
I think that the new skills will not remove all of the old skills, but just come on the place of similar skills. That means that a human GoD healer will have Balance Life and elven healer will have Recharge. human buffer will have Counter Critical and orc buffer will have Chant of Protection / previous OL will keep debuff skills like Seal of Limit, Suspension etc. Overwise it doesn't make any sense.
So as I see, TK and ST will get some **** ugly cubic, DA and Pala will get nice summon... or it will be choose on one of these skills on all tanks (fe DA can choose knight cubic)? I don't think so :\
On the 28th there is going to be a GoD page on this site. I hope that shows all the new skills with descriptions and what will be traded in order to get these skills. The skill lists that people have posted so far seem to vary depending on when the linked posts were posted which indicates skills are still changing or skills are being outright deleted by the developers (that shadowy NCsoft cabal that likes to yank our chains). Links from a month old post may no longer be what is really happening and it certainly does not show all of the 8 classes 4th CC skills.
To all the haters of GoD, go enjoy the 7th anniversary event and when its done, you can come back and see what the preview site has to offer.
To Moxie, you can read here what everyone wants to see from the GoD page, please dont disappoint us with a generic preview page. We want to see skills, stats, skill trade ins, new quests, gear, and a smattering of lore and all the other stuff. it might be cool to see pictures of mounts, but its the skills that everyone wants to see. Thanks in advance
... Elmar, any idea if the Koreans will hold to their promise that in case one doesn't like how their char will be 4th classed that they get a free class change to another class ?
Update:
Yesterday Chief Developer Han said in an interview with Inven.co.kr that when "Goddess of Destruction" will be installed on the live servers, players (not characters, but that may be a figure of speech) who have reached "a certain level" will obtain a "Stone of Destiny" which enables them to resonate with whatever statue they want during the Awakening quest, i.e. you can freely choose your Awakening class: http://www.inven.co.kr/board/powerbbs.php?come_idx=390&l=684
That's good - there were rumours that you could freely choose your awakening class, and it is great that they will put that into the game. Some of the classes will change A LOT in playstyle because of all the changes, so quite a few players might not want to play their character anymore. Also, there would be far too many enchanters, so some of them may want to go for a different class because of that.
Update:
Yesterday Chief Developer Han said in an interview with Inven.co.kr that when "Goddess of Destruction" will be installed on the live servers, players (not characters, but that may be a figure of speech) who have reached "a certain level" will obtain a "Stone of Destiny" which enables them to resonate with whatever statue they want during the Awakening quest, i.e. you can freely choose your Awakening class: http://www.inven.co.kr/board/powerbbs.php?come_idx=390&l=684
So, let's see if I am getting this right: A player will be able to awake in his "inherited" class, but will also be able to change this class at a later stage.
A point I don't understand in the translation is this:
"Goddess of destruction revision, the game quality of all professional roles will all change in six
After the awakening of the role will have greatly improved the quality of six"
That's a misunderstanding. "The quality of six" (å *大ç´*質) means the six basic stats MEN,CON,INT etc. Those will increase in an extreme way (極大çæå) for all classes/professions :)
The "later" in "later stage" is a relative term. You have to decide to which class you want to change towards the end of the Awakening quest. If you are not sure about this, it will be better to keep your Stone of Destiny and not start the Awakening quest yet. You could say the Stone of Destiny is a kind of quest item given to you as a one-time gift by the GMs.
- they plan to start the tests in Korea at may.
- the level 40 and the 2nd class change will available to make under 3 hours.
- every characters who received the 4th class change will get much greater stats as they has now.
- to every characters will available to craft their own soulshots, spiritshot, but the Maestros will can craft Shirts and Belts.
- Every characters will get after the awakening a special quest item what with he can change another class too. Example if a Maestro want be Siegel Knight, than he can transform to Siegel Knight and at this situation he will receive the passive stats of the Hell Knight class.
problem lies when not taking new skills is that those new ones are supposedly stronger then the old ones and if true then there's not really any choice in the matter eh..
let's wait for PTS to see if it's possible to partially "awaken" and only learn those skills which might be useful without having to sacrifice very good/strong old skills. Also I read some where that once you start the quest for 4th class change at a certain point all your skills would be reset to zero ?
problem lies when not taking new skills is that those new ones are supposedly stronger then the old ones and if true then there's not really any choice in the matter eh..
According to the current published info on the new tank skills, some of them are actually weaker than the skills they were going to replace.
... let's wait for PTS to see if it's possible to partially "awaken" and only learn those skills which might be useful without having to sacrifice very good/strong old skills. Also I read some where that once you start the quest for 4th class change at a certain point all your skills would be reset to zero ?
기존 ì¤í¬ ê°í ìì¹ë ì´ê¸°í ëë¤ means "the enchantment values of the existing skills will be reset to their initial value [i.e. +0]".
And I agree, it is far to early to form an opinion about the Awakening skills. What sounds like "closed beta testing" will start in the beginning of May. The developers speak of a "balancing process" (벨ë°ì± ê³¼ì*), which might take a considerable time. So I guess we won't get anything even remotely finalized before June :)