April Q&A translated by WO's resident translator Dreams:
GoD is planned to test in May.
the test will be 2 parts:
first part will be tested in Korean server PTS only.
second part will be public and let player try out.
Awakening:
It is player to choice to learn awakening skill or not after awkening. You still can xp and level up without awaken. They will still try to balance the skills before and after awakening.
After awakening, around 70% of the SP will be returned. (including OE skill)
return SP is by SP scoll.
Giant Crystal amount is base on the OE skill level (the higher the OE, the more you get, this is the item use to OE awakening skill)
When a player reach a certain level, when the game update, you will be able to receive a "Fate stone"
In the awakening class quest, you will have to communicate with 1 of the Giant. You can use the "Fate stone" to change to 1 of any class. (No confirm if you can use this on Sub yet)
if you used the stone to change class, all your skill / passive skill will be changed to Human base. (because human has all class. but your race will not change)
GoD update, all 6 elements according to class will have major change.
the class after awakening, the 6 elements will have major increase.
Item:
Inventory / warehouse volume will have a major increase.
trading tax will be set at 0.7%. (you can post an item for sell in this place)
R armor will have 85/95/99 a total of 6 set (3 regular, 3 rare)
When you get the R armor, it is in unverified stage.
after Verified, the name will show "limited version" or "blessed version"
Limited Armor cannot be trade, drop, or sell. but if you try to turn into a Rare item, there is a chance to turn into Bless version.
Blessed armor can be trade, but the chance to get is very low.
Bless armor enchant increase is the regular enchant 2x.
in GoD, armor element is set at 120 x 3 per piece.
Weapon stay at 300 max.
Future armor will be depend on the status and have different bonus.
Armor will have " attack style, depend style, power style, , magic style, and regen style"
(attack style armor will be better attack bonus....etc)
in the future raid boss, there is a chance to get "yellow, green, and purple" soul stone, that use to get double SA on R weapon.
Class:
Every class will be able to crystalize, and craft SS.
Other crafts are still belong to Dorf's right.
planning to add belt/bacelet crafting.
due to BH is a dagger now, spoil idea will be change.
all dagger class will be able to "steal" stuff from a mob when it's HP dropped to a certain rate.
Wizard class will be able to change element after awakening, but not to the weapon. and element effect is still base on the weapon's element. (that mean Wizard will need to carry 4-6 weapons with different element if you want to utlize all your attack)
future element enchant tool will be easier to obtain. drop rate increase.
dual blunt weapon will be same as dual sword, take 2 blunts and craft it.
dual blunt effect will not have accuracy, but will have crit damage.
awaken enchanter buff is base on the current buff with better status, therefore, it will override the current old buff.
awakening buff will have grade penalty to lowbie. the lower, the less effect.
Summoner class is able to remain their current summon pet, but due to the speed of developer, the pet can only for watch (WTF??? watch only?? can't do anything??)
future update, summoner will continue to add more summon, and (still in developing) to let the old summon join the battle. (I want my pony!!!)
Overlord still do not have any specific awakening.
Hunting:
after update, developer believe it should take around 3 hours to get 2nd classed.
"Ground insect" (don't know the English name, but a creature look like the snake, if you cut it into half, it still can move) raid boss show up. Difficulty will be similar to Valaska and Antharas. This is the only Raid boss will drop boss Jewerly. Raid level require will be 85+, number limit is 200.
after update, many quest changed and will be able to get the appropriate gear to your grade fast as reward.
to balance to field hunter and **** hunting (I believe some area in hellbound). will be import an adventure proof system.
if you bring the adventure proof to raid, you will have a chance to get rare item.
Bless armor enchant increase is the regular enchant 2x.
yidao further translates this as the Blessed Armor (type R) that can be traded, when enchanted receives 2x the bonus that would otherwise apply to armor via scroll; i.e. double bonus pdef.
I think the developers has many really great idea. Maybe at this time will come their times and can build to the game their ideas.
So, seems if they balance the awakened and not awakened classes than we will have 43 or 44 playable classes from 85.
Maybe this will looks like as in the world of warcraft when released the death knight class the peoples can change it from lvl 50 or they could continue the game with their original class.
unique classes like warlords/overlords/bladedancers/swordsingers are still getting ***** over here so no until that's addressed am not getting to exited either..
further arguing is kind of pointless so let's see what the PTS will bring after their korean player base had a chance to check things out.
Summoner class is able to remain their current summon pet, but due to the speed of developer, the pet can only for watch (WTF??? watch only?? can't do anything??)
future update, summoner will continue to add more summon, and (still in developing) to let the old summon join the battle. (I want my pony!!!)
Yet more proof that dev team thought "owh *** we got summoners, but no ideas left for classes. lets just give them random ****"
When a developer is putting out an update and flat out says we haven't figured out how certain are going to work that is very scary. Especially when things like oh Dominators have no awakened class we still trying to figure that out and we can't figure out how to make the old summons work with the new classes or screw it we will just make them stand there?
Seriously its like these guys never made a game before. These are too major changes to be rushed out and will likely kill the game if not implemented right. Forcing people to give up all their skills for some skills that aren't even as good sounds ******ed at best.
ok so after reading htis TINEY line with HUGE content
future element enchant tool will be easier to obtain. drop rate increase.
Where are our tools t o enchants ?? why havent we got them yet ???
No wonder koreans got the high S gears to + 16 and even to +20 !!!
We want our enchant tools tooo, and preferably yesterday then today !
That's a bit of misunderstanding :)
The éå · in æªä¾å±¬æ§å¼·åéå ·å°ææ´æ®å means in a video game context not "tool" as in "software tool" but simply "item". The developers were trying to say that Attribute Stones and Attribute Crystals will be easier to obtain in the future, dropping with a higher probability :p
further proof of them just rushing this out and they have no idea wth they are doing. High 5 was their best update and GoD will be their worst.
High 5 addressed many issues but this new update just causes so many new issues.
All of that screams of a NEW Game at lvl 1
it just seems they will patch that up Over our existing game in whatever way they can, no matter which class fall over on the wayside as a side effect
April Q&A translated by WO's resident translator Dreams:
Wizard class will be able to change element after awakening, but not to the weapon. and element effect is still base on the weapon's element. (that mean Wizard will need to carry 4-6 weapons with different element if you want to utlize all your attack)
WHY these developers HATE Nukers sooooo bad???????????????????
The éå · in æªä¾å±¬æ§å¼·åéå ·å°ææ´æ®å means in a video game context not "tool" as in "software tool" but simply "item". The developers were trying to say that Attribute Stones and Attribute Crystals will be easier to obtain in the future, dropping with a higher probability :p
I was actually thinking of a actual item, the korean dimensional manager sells those no ?
and item to increase the succes rate of an OE on weapons and armors ?
Did u look on korean front page?
Everyday they show off S80 and S 84 + 16 or higher weapons.
I was actually thinking of a actual item, the korean dimensional manager sells those no ?
and item to increase the succes rate of an OE on weapons and armors ?
Did u look on korean front page?
Everyday they show off S80 and S 84 + 16 or higher weapons.
The Koreans use that quite a lot nowadays, but the last one to +16 is still good old-fashioned luck :)
This all has nothing to do with the April Q&A, however. You must always keep in mind, these are people who have watched far too many martial arts movies talking to people who have watched far too many martial arts movies - they express themselves in a permanent real-life role-playing way.
屬æ§å¼·åéå · means "Elemental Attribute strengthening magical item". In a real life context that could be dog blood or a little piece of paper with magical ideograms written on them, but here, in Lineage 2, those are Attribute Stones and Attribute Crystals. And since this is not a text about real-life sorcery, or about the movie "A Chinese Ghost Story (http://en.wikipedia.org/wiki/A_Chinese_Ghost_Story)", we must choose the meaning which refers to Lineage 2 :)
In theory yes, but a friend of mine who has been hunting for them has had no luck so far. Possibly the drop rate is lower than in Korea, or maybe they use many characters several levels below the Boss to increase the drop rate?
SAM, who is regularly monitoring the PowerWiki, says that that the number of +10 ~ +15 weapons in the Monday statistics has definitely increased.
ok so after reading htis TINEY line with HUGE content
future element enchant tool will be easier to obtain. drop rate increase.
Where are our tools t o enchants ?? why havent we got them yet ???
No wonder koreans got the high S gears to + 16 and even to +20 !!!
We want our enchant tools tooo, and preferably yesterday then today !
I don't missing these enchant tools from our client.
These simply just make to unfair the game, if these items will release than will two player:
1. rich real life player = strongest player
2. poor real life player = weakest player
I just welcome these tool in our client if they drop from mobs bosses or quests.
I was actually thinking of a actual item, the korean dimensional manager sells those no ?
and item to increase the succes rate of an OE on weapons and armors ?
Did u look on korean front page?
Everyday they show off S80 and S 84 + 16 or higher weapons.
it is increase the enchant success rate between +4 +9.
But not so many. I saw a video where a Russian guy used this item to enchant his weapon to +4 and it is broke when he tried enchant the wep to +4 from +3. So you see there many oe wep cuz so many Korean ppls plays it and much higher the chance to make an oe wep
In theory yes, but a friend of mine who has been hunting for them has had no luck so far. Possibly the drop rate is lower than in Korea, or maybe they use many characters several levels below the Boss to increase the drop rate?
SAM, who is regularly monitoring the PowerWiki, says that that the number of +10 ~ +15 weapons in the Monday statistics has definitely increased.
What exactly do these scrolls do?
At S-Grade the "Weapon Enchantment Helping Stone" increases the success rate of an enchantment attempt by only 10%: http://power.plaync.co.kr/lineage2/%EB%AC%B4%EA%B8%B0%EC%9A%A9+%EA%B0%95%ED%99%94+%EB %B3%B4%EC%A1%B0%EC%84%9D+-+S%EA%B7%B8%EB%A0%88%EC%9D%B4%EB%93%9C
That means unless you are enchanting items at an industrial rate you won't even notice a difference. Those items provide by no means a "safe enchantment". When those stones were introduced in China, there was a lot of bad blood from players who had believed exactly that and felt cheated out of their hard-earned real money. In the meantime people have learned to read the item description and mostly don't use those stones any more.
In Korea and on our servers they are supposed to drop from the Destruction Raid Bosses, but as mentioned above, the drop rate seems to be really really low. In China (and if I remember correctly, also in Taiwan) they once were available in a kind of event, where you had to buy a Treasure Chest for real money and with a certain probability the Chest contained one of those super blessed scrolls. There was a major outrage and the event was stopped after one or two days (I suspect anti-gambling laws also came into it).
correction, both Bounty hunters and warsmith classes are dead, ther's gona be the few left there are now .
BH : spoil gets turned into theft , so all daggers be spoilers....
WS : every single class will be able to crystallize and craft shots
Goodbye Maestro's shots market...
They killed the entire dwarven race, dwarves will just be short and underskilled daggers nows, pfft...not an improvement!
Plus, if i had been in NCsofts team, i wouldnt have turned dwarves into daggers, but into Tanks, they already were half-tanks or HP-tanks as u can call them, why not just build up on that and make them True HP tanks with litterally huge hp and give them dual blunts and u got an excellent char that wont lose its identity.
correction, both Bounty hunters and warsmith classes are dead, ther's gona be the few left there are now .
BH : spoil gets turned into theft , so all daggers be spoilers....
WS : every single class will be able to crystallize and craft shots
Goodbye Maestro's shots market...
They killed the entire dwarven race, dwarves will just be short and underskilled daggers nows, pfft...not an improvement!
Plus, if i had been in NCsofts team, i wouldnt have turned dwarves into daggers, but into Tanks, they already were half-tanks or HP-tanks as u can call them, why not just build up on that and make them True HP tanks with litterally huge hp and give them dual blunts and u got an excellent char that wont lose its identity.
Gotto hire me for real.
GF NCSoft, u lost 1 customer : me. but how cares about a FS. FS will be underpowered, underskilled daggers... really GF
L2 will be the first MMO where there is less contents at end than at begin...!
In Korea and on our servers they are supposed to drop from the Destruction Raid Bosses, but as mentioned above, the drop rate seems to be really really low.
I got the feeling we don't have those scrolls.... They are a really big thing to forget mentioning in the patch notes.
GF NCSoft, u lost 1 customer : me. but how cares about a FS. FS will be underpowered, underskilled daggers... really GF
L2 will be the first MMO where there is less contents at end than at begin...!
Can I have your stuff?
GF NCSoft, u lost 1 customer : me. but how cares about a FS. FS will be underpowered, underskilled daggers... really GF
L2 will be the first MMO where there is less contents at end than at begin...!
NC soft korea has to see that ther are already PLENTY if not massivly enough daggers arround , we dont need more of those!
They reallly need to re-see it totally because a dwarf is closer to a knight class then a dagger class, plus they are rare , that's the class we need more then daggers !
MAKE them unique by making them use Dual blunts , so no shield def like a regular tank but evasion instead .
Dwarves are small enough to duck from mobs, hell even now if u try to lure a mob with a dwarf runnign to fetch it, it will not come,
True story, mobs are blind , they dun see dwarves ...or they got a stiff neck and cant look down, just joking on the side .
im still a passenger on the "when this goes live i'll move on" boat, unless i can get some sortof awakened aoe specific class. and no u cant have my stuff :-P
im still a passenger on the "when this goes live i'll move on" boat, unless i can get some sortof awakened aoe specific class. and no u cant have my stuff :-P
tickets for sale, boatride to other games :D
anyhow , as a spectral dancer , i completely agree with you. I wanted to be a heavy support fighter, not a glorified cloth wearing buffbox.
im still a passenger on the "when this goes live i'll move on" boat, unless i can get some sortof awakened aoe specific class. and no u cant have my stuff :-P
as i understand it as a Tyr warrior you get X skills to compliment your existing skill set. given the extensive variety of warrior types (titan, gk, dn, duelist, mae, db etc) a GK tyr warrior would naturally be different than a DN tyr warrior, and in that respect have a certain different flavour. i expect much of the tyr warrior and rogue classes to be generic passive types, with one or two ultimate power attack skills, or some type of hold.
time will tell, but i have confidence that the update will maintain a much better difference between classes.
mainly that difference being just exactly how you do 1-85. that will make your 4th class to be varied and special.
such as the healer types. yes they have some magnificent buffs, but a prophet with these buffs will be less effective than say a cardi, or EE. because naturally they have different skill sets.
so my tyr gk will never be equal to your tyr dn, because of your affinity for aoe. we will still have our individuality.
Hello , im a bit confused about that system of Class merges!
As far i understood is that all classes get reduced to 6 *i think* !
All Charakteres loose their Class based skills. U need to AWAKEN ur charakter!
What i dont get is : Stay Charakters as they are before they AWAKEN?? Or will charakters will be forced to change anyway *loose skills etc*?! Or can i choose if i want to AWAKEN or stay as i are now *means Do i have a chance to keep my Gladiator or have i say BYE BYE to HIM?!*
Dnt blame me about the english and or the way i wrote the text XD hard to get in words exactly what i want XD !!!
Hello , im a bit confused about that system of Class merges!
As far i understood is that all classes get reduced to 6 *i think* !
All Charakteres loose their Class based skills. U need to AWAKEN ur charakter!
What i dont get is : Stay Charakters as they are before they AWAKEN?? Or will charakters will be forced to change anyway *loose skills etc*?! Or can i choose if i want to AWAKEN or stay as i are now *means Do i have a chance to keep my Gladiator or have i say BYE BYE to HIM?!*
Dnt blame me about the english and or the way i wrote the text XD hard to get in words exactly what i want XD !!!
If it helps any, if you ever had a point in that rambling, it was lost on me.
What was your exact question? I do see a questionmark somewhere in there.
as i understand it as a Tyr warrior you get X skills to compliment your existing skill set. given the extensive variety of warrior types (titan, gk, dn, duelist, mae, db etc) a GK tyr warrior would naturally be different than a DN tyr warrior, and in that respect have a certain different flavour. i expect much of the tyr warrior and rogue classes to be generic passive types, with one or two ultimate power attack skills, or some type of hold.
time will tell, but i have confidence that the update will maintain a much better difference between classes.
mainly that difference being just exactly how you do 1-85. that will make your 4th class to be varied and special.
such as the healer types. yes they have some magnificent buffs, but a prophet with these buffs will be less effective than say a cardi, or EE. because naturally they have different skill sets.
so my tyr gk will never be equal to your tyr dn, because of your affinity for aoe. we will still have our individuality.
this is true, u do keep your skills, but the tyr warrior looks as tho it will be a dual sword oriented fighter.
they have stated it can use all fighter weapons, but as everyone knows, there will be one or two weapons choices which are the best, and the other weapons will be there for people who want to be different or use a different "build". each class will have one OP way to play it, just like every single class in every single mmo ever has been.
also, regarding olympiad, having 8 hero's total is a total joke, especially when you lump duelists/tyrants/titans/warlords/maestros all into the tyr warrior class, which will win 1v1 in oly? they arent the same classes, but are being considered the same in GoD.
if they made each class awaken and get special skills associated with their specific class it would be one thing, but moving to 8 total classes instead of 36 is just dumb and destroys the game.
GF NCSoft, u lost 1 customer : me. but how cares about a FS. FS will be underpowered, underskilled daggers... really GF
L2 will be the first MMO where there is less contents at end than at begin...!
Well, we get everyday another information I remember we get at first this:
1. Version: Awakened classes will loose their 2nd and 3rd class skills and will study new 4th class skills
2. Version: To the Awakened classes will only optional change their new skills, but not necessary.
3. Version: We balancing the 2nd and 3rd class skills to 4th class skills.
So you can see how the interviews follow each other, they seems let for the request of the players and modify their ideas week by week.
Will still many changes under the Korean PTS and under the Global PTS. May at the end we will have 36 different 4th classes:)
About the Maestro and Fortune Seeker. I think it won't be so big problem, that every classes will can craft their own shots, first of all not because Maestros will can study Shirt, Belt, etc recipes to can craft them.
Yes the spoil system will be interesting, but may will change many things still.
Yidao wrote some weeks ago, that the developers won't change their plans just because 100k players don't like their idea. Well by some statistic seems Lineage 2 has now world wide around 2,5 millions active players on different official servers, by this statistic I think at least 500k-1kk players who really don't like the new class changes and about 1 million players who are likes a part of them, but don't like another part of the class changes, and at the end may we have 500k players who like or want that idea.
They won't make an expansion that would cut their playerbase drastically without bringing new players, or they are stupid. What's the interrest to lose 10% of players over an expansion just because you forced it?
But it's worrying if they actually think that there'll be more new players and veteran coming back than players leaving because it's not their game anymore.
Well, we get everyday another information I remember we get at first this:
1. Version: Awakened classes will loose their 2nd and 3rd class skills and will study new 4th class skills
2. Version: To the Awakened classes will only optional change their new skills, but not necessary.
3. Version: We balancing the 2nd and 3rd class skills to 4th class skills.
So you can see how the interviews follow each other, they seems let for the request of the players and modify their ideas week by week.
Will still many changes under the Korean PTS and under the Global PTS. May at the end we will have 36 different 4th classes:)
About the Maestro and Fortune Seeker. I think it won't be so big problem, that every classes will can craft their own shots, first of all not because Maestros will can study Shirt, Belt, etc recipes to can craft them.
Yes the spoil system will be interesting, but may will change many things still.
Yidao wrote some weeks ago, that the developers won't change their plans just because 100k players don't like their idea. Well by some statistic seems Lineage 2 has now world wide around 2,5 millions active players on different official servers, by this statistic I think at least 500k-1kk players who really don't like the new class changes and about 1 million players who are likes a part of them, but don't like another part of the class changes, and at the end may we have 500k players who like or want that idea.
They won't make an expansion that would cut their playerbase drastically without bringing new players, or they are stupid. What's the interrest to lose 10% of players over an expansion just because you forced it?
But it's worrying if they actually think that there'll be more new players and veteran coming back than players leaving because it's not their game anymore.
The thing that scares me is that statistically, only Korean player input dictates what all the other territories get as far as game experience. So of those 2.5 million players worldwide, 100k players in Korea will dictate what the other 2.4 million get.
NCsoft has always done this, and I don't see why they wouldnt here. Yea they are having an open PTS, but what does that matter? Are they going to apply the resources to translate all player concerns and issues with the update for the dev team in Seoul? We can barely get a translated client in 6-8 months...
im still a passenger on the "when this goes live i'll move on" boat, unless i can get some sortof awakened aoe specific class. and no u cant have my stuff :-P
I'm really afraid of that part actually, that they want to "smoke" the AOE so people wont level that fast annymore.
AOE is the biggest fun in this game, its already pretty reduced to what i knew from the beginning, well its been slashed to 1/10th of what we used to do...
If now the game is gonan be focussed to mobs that take a long time beating to kill then ... pure 1v1 to high hp mobs ....YAAAAAWWNNNNNNN.
Where's the thrilling part in that ?
That's why shots still being sold overpriced in giran goddard rune and hunters village ?
Are you saying ppl that play Maestro mains overprice in those towns?
Or are you saying there is no way ppl make lvl 70 ws alts (or is it only 62 needed to make s grade shots?)?
I myself have two lvl 76 Maestros.
I do however not craft shots, nor sell them overpriced, just no time to craft, and I have 5 Elders/Saints on different accounts, so in theory I could craft very fast.
actually, last time i checked sss/bsps price, it was a bigger profit to not buy the soul/spirit ore and just sell the crystals to an npc shop (forget if it was sss or bsps). so shots arent overpriced imo.
The thing that scares me is that statistically, only Korean player input dictates what all the other territories get as far as game experience. So of those 2.5 million players worldwide, 100k players in Korea will dictate what the other 2.4 million get.
where do you get these numbers hyperlite?
last time i knew, it was the other way around - 100k players in non-korean territories, 2.4m korean.
ofc i dont have a source for this that is newer than 2009.
last time i knew, it was the other way around - 100k players in non-korean territories, 2.4m korean.
ofc i dont have a source for this that is newer than 2009.
someone else got the numbers not me (who i quoted). i just used them as if they were correct. i personally thought 2.4mil was a bit high for outside territories.
IMO, i would guess there are equal numbers of korean players and outside korean players. Last time I read anything I thought Korea had 40-50 thousand active accounts on L2 (maybe 2.4million created but not active). My guess is there is prolly 40-50 thousand accounts accross US/EU/Ru/Taiwan/China/Etc. but this is based purely on my guess, nothing concrete.
well that is a good guess i suppose, however a TERA blog recently stated they have 33 servers with 15k player caps.
i think this more accurately reflects the Korean MMO experience. Destructor when he was here showed us that there was 17 servers running over on that side; knwoing that only L2RU has 4 servers and the rest of the territories lave less than that i can only surmise Korea to have >50% of the playerbase worldwide.
someone else got the numbers not me (who i quoted). i just used them as if they were correct. i personally thought 2.4mil was a bit high for outside territories.
IMO, i would guess there are equal numbers of korean players and outside korean players. Last time I read anything I thought Korea had 40-50 thousand active accounts on L2 (maybe 2.4million created but not active). My guess is there is prolly 40-50 thousand accounts accross US/EU/Ru/Taiwan/China/Etc. but this is based purely on my guess, nothing concrete.
Your info is fake.
Korea has 30 servers all of them has high populations and there is the server caps may higher too as at us, so you can calculate about 4-5 online players on each server and about 5 times more the total active accounts number.
The created accounts I think already 20 millions or higher at world wide.
At middle of 2010 the Blizzard gave out some results too where is showed that the Lineage 2 the Lineage and the AION their most stronger rivals and to the Lineage 2 was wrote 2,2 millions active accounts.
Next of them the NCsoft's financial income statistic can confirm these numbers.
well that is a good guess i suppose, however a TERA blog recently stated they have 33 servers with 15k player caps.
i think this more accurately reflects the Korean MMO experience. Destructor when he was here showed us that there was 17 servers running over on that side; knwoing that only L2RU has 4 servers and the rest of the territories lave less than that i can only surmise Korea to have >50% of the playerbase worldwide.
You have too totally fake info mate
TERA online has 5k server caps (if don't believe me ask the game's developers) it had only 15k cap under the server stress test on one of beta test. I hate the tera online but the different technical and business informations interesting me what is happening in the gamer world:).
Next of them tons of the players left the tera after the first month or first two months.
Lineage 2 Servers:
Korea: 30
Taiwan: 15
Indonesia: 2
Russia: 13
Vietnam: 2 or 3
Japan: 12 or 13
Thailand: 3
Europe: 1
US: 1
China: Good question:D
May has another Asian countries too official Lineage 2 servers but I haven't info about it.
Most of these servers has very high populations except our servers where are middle populations.
TERA online has 5k server caps (if don't believe me ask the game's developers) it had only 15k cap under the server stress test on one of beta test. I hate the tera online but the different technical and business informations interesting me what is happening in the gamer world:).
Next of them tons of the players left the tera after the first month or first two months.
Lineage 2 Servers:
Korea: 30
Taiwan: 15
Indonesia: 2
Russia: 13
Vietnam: 2 or 3
Japan: 12 or 13
Thailand: 3
Europe: 1
US: 1
China: Good question:D
May has another Asian countries too official Lineage 2 servers but I haven't info about it.
Most of these servers has very high populations except our servers where are middle populations.
If someone find something on ncsoft.net, tell us. I remember there were details of the numbers of servers per game per country in the IR releases, but I can't find them anymore in the last ones.
I also found the number of server worldwide for Aion in the press, but nothing concerning L2. It's hard to find anything through google when "Lineage 2" and "server" together bring all the private servers as a result. :/
The latest server in China (set up in 2009) is no.62: http://news.lineage2.com.cn/XBBS/ReadArticle.aspx?boardID=6&articleID=492166411101007222
But there were merges in between, so, without having counted them, I guess there will be about 40 servers. This doesn't mean anything though, since because of the telecommunications war between Dianxin and Wangtong with incompatible systems. Shengda (which has the license, like Innova in Russia), must maintain a double infrastructure. When you look at the number of shops in Giran, I would say that the 40 Chinese servers are population-wise equivalent to 20 NA servers.
The latest server in China (set up in 2009) is no.62: http://news.lineage2.com.cn/XBBS/ReadArticle.aspx?boardID=6&articleID=492166411101007222
But there were merges in between, so, without having counted them, I guess there will be about 40 servers. This doesn't mean anything though, since because of the telecommunications war between Dianxin and Wangtong with incompatible systems. Shengda (which has the license, like Innova in Russia), must maintain a double infrastructure. When you look at the number of shops in Giran, I would say that the 40 Chinese servers are population-wise equivalent to 20 NA servers.
But, as I know there is the players pay after the hours and after the months. So this is why there aren't high populated the servers just may light and normal, cuz expensive business let them their characters always on the market.
1 hour game in China = 0,6 euro = 0,8 dollar. So if they want a shop char always on market they have to pay 432 dollars after a month. What is pretty expensive and really expensive if you count, that the Chinese peoples at usually get 150-300 dollar monthly payments after their works.
And yes the telecommunication war is big in China next of them the Chinese censure mostly against the MMOs at firstly the western MMOs (WoW servers was already closed in China in the last year mostly for these reasons.)
So when I told, that we have to multiplied the P2P MMO's average online player numbers with 5, in China we have to multiplied this number at least with 10 may sometimes with 20 too.
That's why shots still being sold overpriced in giran goddard rune and hunters village ?
Giran craftshops I use are less than 1a per shot. I don't see how it's "overpriced".
But, as I know there is the players pay after the hours and after the months. So this is why there aren't high populated the servers just may light and normal, cuz expensive business let them their characters always on the market.
1 hour game in China = 0,6 euro = 0,8 dollar. So if they want a shop char always on market they have to pay 432 dollars after a month. What is pretty expensive and really expensive if you count, that the Chinese peoples at usually get 150-300 dollar monthly payments after their works...
Actually we pay per minute, with the time counting only in non-peace zones :p
But that's the minor problem. The main reason why there are less shops than on NA servers is that most people in China play in internet cafes. If you are a "club member" that means 2 Yuan per hour. For 2 hours you get a bowl of noodles with lots of beef, i.e. a full meal. So most players actually play their character when they are in an internet cafe and use the community board as "auction house". Nevertheless the number of shops can give you a rough idea :)
So everyone rambles numbers and noone links a source?
Hmmmm.
you have to follow the NCsoft's incomes on their official sites and you will get every informations.
I try explain to you the statistics what are on their websites. Let's start with some numbers:
NCsoft told to the media not so long time ago AION has 3,5 millions players world wide.
After if we watch the NCsoft's income statistics we can see, that AION incomes is nowadays about 40-45%, Lineage 2 incomes is 20-21% of the total incomes.
Well, if we calculate, than the half of 3,5 millions is 1,75 millions.
As we know NCsoft sells different ingame and real life items too and the players have to buy the game too what with they want play.
But mostly the NCsoft sells ingame items to AION and the AION game price is higher too as the Lineage 2's price, while the subscription of them is same.
So this is mean if we just count by subscriptions ratio it than the AION's ratio is lower while Lineage 2's ratio is higher with 10-20%.
So by this calculation we already count about with 1,95 millions Lineage 2 subscriptions.
But the NCsoft don't give to these numbers their royalty incomes. Example NCsoft get royalty from the Innova (l2ru) or from Indonesia too or from Vietnam too.
So if we watch the L2ru there is about 250k gamers (anywhere I read about 350k), while Indonesia and Vietnam has together about 75k subscriptions it is + 325k Lineage 2 active accounts.
So 1,75kk+175k+250k+75k=2,25 millions active accounts.
tbh, GoD is great and all but i hate a few things
1) u lose all ur skill enchants for somethingsomething
2) u have to give away ur old skills for new ones cuz they will be too OP to just not bother doing
3) i heard the max party members reduces to 7 from 9 (lf confirm), and if thats true, that's the worst, imo
tbh, GoD is great and all but i hate a few things
1) u lose all ur skill enchants for somethingsomething
2) u have to give away ur old skills for new ones cuz they will be too OP to just not bother doing
3) i heard the max party members reduces to 7 from 9 (lf confirm), and if thats true, that's the worst, imo
1, when you made the 4th class change ur all skills will +0 again and u will get back your SP and get 4th class skill enchant items.
2, when you made the 4th class change than will simple optional to change your new skills and remove by this way your old skills. Under this time too the development team is balancing the 2nd and 3rd class skills to 4th class skills. Next of them only you will have about 8 new skills so pretty sure, that many currently skills what u use now will use in future too at every classes.
3, yes it is true.
But still can happen drastically changes under the Korean and Global PTS, like will 36 4th classes or skill enchants won't be removed just if u want exchange that skill for a new skill. And many other changes can and will happen.
Profeta forgets to mention the moment you start the 4th class change all our skill oe's are being reset to zero so even if you chose not to trade them in for the new GoD skills you still will need to oe them from scratch..
Profeta forgets to mention the moment you start the 4th class change all our skill oe's are being reset to zero so even if you chose not to trade them in for the new GoD skills you still will need to oe them from scratch..
Maybe under the PTS tests this will change, I think, that u already done your 4th class change quest, but the skills wont be reseted automatically to +0, they just will be remove with the enchant when you exchange them for a new skill.
Mostly I enchant my skills to +10 it is pretty enough and I won't loose so much money can happen any thing and I will get after it 4th class skill enchant item
correct, to be able to learn the awakened skills you have to sacrifice your old skills which by NC Dev standards have become obsolete once your awakened..
One more thing that me and my clan mates cant understand, when we awaken, do we continue in our awaken state ( 4 class) in the world or is it in the new areas and if we go to the old areas we cant use the new skills etc..?
GF NCSoft, u lost 1 customer : me. but how cares about a FS. FS will be underpowered, underskilled daggers... really GF
L2 will be the first MMO where there is less contents at end than at begin...!
I got the feeling we don't have those scrolls.... They are a really big thing to forget mentioning in the patch notes.
Can I have your stuff?
don't even think about it !!! stuff of my hubby belongs to me XD
from my side, complains are pointless until we get true live infos...
and as far as i can summon fairies ... everything gonna be fine !!!!
In the Awakening article of the Powerbook Wikipedia it says:
ì*í ì´ëì íµí´ìë§ ì´ëí* ì ìë 85ë*벨 ì´íì ì*ê· ì¬ë¥í°ë ì¡´ì¬íë¤. http://power.plaync.co.kr/lineage2/%EA%B0%81%EC%84%B1
(halfway down the page, next to the screenshot with the blue Starting Point)
The position of the ë§ ("only") is not where I would expect it, but the sentence seems to mean that movement by jumping will only be possible in the new lvl 85+ Hunting Grounds. Maybe destructor can confirm or correct this?
Therefore I was thinking that the Dragon Valley will possibly be upgraded a bit beyond lvl 85, like the Wasteland. In the class videos you can see that the vegetation is different, so it could be that they did not just spawn the high level monsters in the desert to have a halfways neutral backdrop, but that those guys will actually live there :)