1) Full XP Loss on War Death.
2) 3 Days after a clan declares on another clan regardless of whether the declared upon clan returns the war, both sides are forced into a two way war.
3) After 7 days either side can declare defeat ending the war or continue fighting for a period of time.
4) After defeat is resolved, those two clans cannot declare on each other for 21 days. The winning clan/player killers are rewarded with fame/crp/other things for performance and victory.
There are enough carebear clans out there that we can basically have a rolling war with everyone.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
I thought someone would be busy enough doing math and making charts/graphs to prove why the Tyr Warrior is so great cause of the gladi skills it has.
But w/e title is no more hiding. So you don't think a âcarebearâ clan or any clan "forcedâ into a war they don't want, won't just go into one the plentiful instances for individuals or a party. lol an old dragon puffin smoke that has seen stronger days.
I thought someone would be busy enough doing math and making charts/graphs to prove why the Tyr Warrior is so great cause of the gladi skills it has.
But w/e title is no more hiding. So you don't think a âcarebearâ clan or any clan "forcedâ into a war they don't want, won't just go into one the plentiful instances for individuals or a party. lol an old dragon puffin smoke that has seen stronger days.
Oh they can try, just dont get caught by the hall monitor.
There are enough carebear clans out there that we can basically have a rolling war with everyone.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
The indifference will continue. Actually might have to thank you then, not so bad taking a one week break from the game every now and then and do something else.
Probably will end up even worse for you than the current situation, at least now you have constant two-sided wars with some pvp clans, while in GoD you won't find ANY war targets if you only have wars with "carebear" clans.
I'd be willing to bet that this war system will be changed to no forced two-way war anyway after the Korean pve players complain about it.
1) Full XP Loss on War Death.
2) 3 Days after a clan declares on another clan regardless of whether the declared upon clan returns the war, both sides are forced into a two way war.
3) After 7 days either side can declare defeat ending the war or continue fighting for a period of time.
4) After defeat is resolved, those two clans cannot declare on each other for 21 days. The winning clan/player killers are rewarded with fame/crp/other things for performance and victory.
There are enough carebear clans out there that we can basically have a rolling war with everyone.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
they may add some anti walker system in goddes , so after 7 years u will have to kill a mob by using the mouse and keyboard
its cool u should try out
they may add some anti walker system in goddes , so after 7 years u will have to kill a mob by using the mouse and keyboard
its cool u should try out
I wont bet on that, it is likely they will let the game die and DV and others will be so happy they managed to kill it. www.100percent.info/exploss.jpg (courtesy of l2vault)
From what it shows there, I think the "death" of legit PvE clans has been wildly exagerated, I mean, come on, who doesnt have bishop in clan, where does it say brez and bsoe have been removed, not to mention bigger clans with clan hall and all.
Besides, if ppl think they will just camp dion gates like in C3 and kill all those pesky legits for free, they are wrong. Till level 70 ppl dont participate in war, so you get PK penalty.
100Percent is a very hated clan and many ppl have shown their "concern" about how we will be "disappeared" by a coalition of clans that hate us.
Well, besides the fact that exp loss wont really matter with new exping speed and all, the online will fall dramatically after GoD, so they wont really have the manpower to monitor all the places, presuming we wont be doing some instances or something.
And, even if they do, imagine who loses more time, us for 2-3 mobs exp loss, or them for hours of stalking and running around, making special chars to login and check the area and then assemble the execution team just to find out the PRs, regular or augments, BSOEs, and if that fails, BREZes and bishop rez are still in game. CRP will be much easier to farm, that wont affect us either, so, what was the OP saying again ? About which game ?
M
Well I kinda like this change. Even though I am currently not in a PVP clan we still do have wars. Its kinda nice to know that the other side has no choice but to fight after a while. I don't like the one way war thing, It was kinda stupid. I also like the fact that you are supposed to loose almost 4% on a war death, make killing someone worth more than just boosting your ego, it makes someone up to a fair fight think twice about ******* someone else off. Although the Big clans Nova and others are going to have a Hay-Day with this one. Maybe the server will unite and rise up, but i doubt it same BS different day. Have fun not going red to kill a 1 way anymore. LOL
P.S. The only other thing I wish they would change about the war system is some kind of reward. The player with the most Kills during a war gets like 10k fame and the winning side of the war gets like clan rep or something else useful. Real life war gets you something why not E-Wars too?
One thing that seems to be forgotten here is that a clan can not send out how many war invites as they like. This pretty much means that clans will first have there important wars and then well.. then they are out of war invites.
This will also set a stop to major clans declaring one way wars on smaller clans just so they dont get full xp lose, when they know the clan can not declare back.
This will also set a stop to dropping and opening wars at a wim, "oh it's and xp event I don't wanna fight no more" , "Lets declare back fast and kill them and then undeclare".
I dont think this is a 100% good way but this sure seems like an improvment, the one thing that bothers me is that one can't redeclare a war right after its done.
I also like the fact that you are supposed to loose almost 4% on a war death
Are you sure ? I think they dont give any percentage in patch notes, it only says it is full exp loss, which means, in my view, it will be like in case of PK as it is now.
And it should be, since it will be PK in most cases, PvP geared full party goes to execute AFK ppl 20 levels lower, as it happens today, because live ppl can pr/bsoe/logout, even AFK ppl can do that if they set their programs right.
It is like it always was, NC gives some hope to pwnzorz, that they will have much ppl to grief upon, they jump up and down in excitement, then, they either find out it isnt so and the supposedly easy victims learn to protect themselves, OR, after many quitting, NC changes and tweaks, so it wont be possible anymore.
I will quote again the classical c3-c4 bored bots that were camping Dion gates to kill ng and d grade toons, then the blessing appeared, and that sport lost all it's appeal. I wouldnt be surprised if the blessing will now extend to level 69, to all toons that dont participate in wars, so, it wont work as pwnzorz think it will, chill.
M
1) Full XP Loss on War Death.
2) 3 Days after a clan declares on another clan regardless of whether the declared upon clan returns the war, both sides are forced into a two way war.
I highly doubt your interpretation of the patch notes even scratches the surface of the changes in the War system. If you would step back for a moment come to think of, why would you need a mutual war declaring function if it ends up in a mutual war anyway? Duh Seriously. :rolleyes:
But you can untag anyway for XP a know practice to you? Maybe declare war on a twink clan with 10 members? Oh wait.
For the people who magically woke up with a lvl85 char, you don't lose 4% on a regular death in that level range.
For the people who magically woke up with a lvl85 char, you don't lose 4% on a regular death in that level range.
Unless they changed it, but I doubt, it would have been speciffied in patchnotes, that would be a huge change. I wonder how much lost exp will be in case of PK at levels above 85. Does anyone have some charts ?
M
1) Full XP Loss on War Death.
2) 3 Days after a clan declares on another clan regardless of whether the declared upon clan returns the war, both sides are forced into a two way war.
3) After 7 days either side can declare defeat ending the war or continue fighting for a period of time.
4) After defeat is resolved, those two clans cannot declare on each other for 21 days. The winning clan/player killers are rewarded with fame/crp/other things for performance and victory.
1) War with main Enemy Clan / second Side of Server ends
2) Declare War to some lowbies clans
3) After 3 days lowbie clans disappear from map
4) After 4 days lowbie clans declare defeat
5) Pro-Uber-Super-Duper-PvP clan easily farms rewards against some lowbies that did not have a chance anyway ..
That game mechanics give all top Clans the right to claim possible rewards without actually doing anything than declare war. On the same time some lowbies will be hiding for some days.
Apart from the fact that I don't really see anything useful coming out of that (is there something I miss ?), I can also predict some heavy exploiting of that system .. Unless I figured something wrong ...
For the people who magically woke up with a lvl85 char, you don't lose 4% on a regular death in that level range.
'4% death' is just an expression for 'full xp death' because it used to be that way. But it got changed in Interlude
Unless they changed it, but I doubt, it would have been speciffied in patchnotes, that would be a huge change. I wonder how much lost exp will be in case of PK at levels above 85. Does anyone have some charts ?
M
check chart (http://www.100percent.info/exploss.jpg) you posted (first line) ;)
1) That game mechanics give all top Clans the right to claim possible rewards without actually doing anything than declare war.
I doubt they will even bother. Since they dont set manor in castles and it is unlikely this "PvP" system will give more than that, probably not worth it.
I also doubt PvE clans will disappear from the map. God willing, many bots will leave the game because of botting and the map will be largely free, few chances to meet suitable (70+) free PK victims. The executioners will go alone or with their trains because will be hard to convince others to farm CRP for the clan when they have all skills possible anyway. Level 2 clans with 20 chars actively played in alliance with main for coordination or for each "const" are possible, if ppl really are afraid or wish to exp in peace, but I doubt it will come to that, all this hard talk about "retribution" for "indifference" comes from errors of judgement. Some "actives" are bothered we ignore them, they just need to get over that and care for their game instead of worrying about how others play and if they "cry/quit" or not at their command.
Yes, the patchnotes do give the impression free PKs will be possible all over, however, there are always loopholes to be exploited by ppl which can think right.
M
EDIT:
check chart (http://www.100percent.info/exploss.jpg) you posted (first line) ;)
Of course I know how it is now, I just wonder if that will apply the same to ppl above 85 also. It may be same or not.
1) Full XP Loss on War Death.
2) 3 Days after a clan declares on another clan regardless of whether the declared upon clan returns the war, both sides are forced into a two way war.
3) After 7 days either side can declare defeat ending the war or continue fighting for a period of time.
4) After defeat is resolved, those two clans cannot declare on each other for 21 days. The winning clan/player killers are rewarded with fame/crp/other things for performance and victory.
There are enough carebear clans out there that we can basically have a rolling war with everyone.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
I'm actually surprised that anyone even considers Nova a factor in game anymore.
They need every overpowered item.
They need every boss jewel
They need to take (or at least try to take) every hero at oly
They need to have every ward in game
They need every available advantage just to stay pro
and on top of that...
They've exploited every weak game mechanic (and can't wait to start finding ways to exploit the new system by the sounds of DV's troll)
Out of all the games, sports, and competitions I've been in during my life, I have never met a more handicapped group of players. Do they really get off that much on flexing all that steroid-induced virtual muscle? I've played other games against maphackers and aimbot users that didn't need as much of an edge to win as these guys do.
Diego, I'm not sure what was your intention, but you have forgotten to add small bit.
MAX NUMBER OF WARS == 5
A clan can declare war on up to 5 clansThat means you can't hunt ALL carebears, as you possibly want keep AT LEAST 2-3 'normal' wars :)
In fact that new ideas bring L2 into far more PvE game, as you can imagine.
At Naia we have 2-4 top clans (I class) and 10-15 strong once (II class), apart of them at least 30-50 clans (III class) that people juts farm exp in peace (to not say in bot ;) )
New rule means, means if you are in III class clan you don't have to bother about any war .. just pure PvE 24/7 ;)
Diego, I'm not sure what was your intention, but you have forgotten to add small bit.
MAX NUMBER OF WARS == 5
They will try to exploit the game mechanics by flagging from alt clan toons.
What they don't realize is that they will be mass-petitioned by the whole server and banned.
They will try to exploit the game mechanics by flagging from alt clan toons.
What they don't realize is that they will be mass-petitioned by the whole server and banned.
Mass petitioned on what ground though? Not saying they don't ever do shady **** (like 1/2 the server also) but the GMs aren't gonna perma-ban em over flagging with an alt clan.
In fact, plenty of power clans do that now, bringing some scrub along that has 2 way with whomever they're looking to kill.
Mass petitioned on what ground though?
1. Botting, as usual.
2. Exploiting the game mechanics in the way incompatible with the spirit of the game, conjoined with a public threat to eliminate the largest part of NCsoft's paying subscribers from the server.
In fact, plenty of power clans do that now, bringing some scrub along that has 2 way with whomever they're looking to kill.
Currently, you can cancel a war with a clan that you think wages it dishonestly. Besides, currently, such actions aren't a threat to the whole server (and thus to NCsoft's bottom line).
According to patch notes, its only the one char that actually declares the war in the first place, that looses 100% xp on death, dosnt say a word about everyone else in a clan.
"- The character that declares the Clan War loses 100% Exp. if he/she is killed by an opposing clan member."
2. Exploiting the game mechanics in the way incompatible with the spirit of the game, conjoined with a public threat to eliminate the largest part of NCsoft's paying subscribers from the server.
Currently, you can cancel a war with a clan that you think wages it dishonestly. Besides, currently, such actions aren't a threat to the whole server (and thus to NCsoft's bottom line).
1. Nobody in nova bots. We capitalize on the best sources of XP which are AoE. 1 Hour of Anakim AoE or tullys is better then an entire day of farming in a small room.
2. The spirit of L2 ? dont even talk about such things. L2 is a conflict driven world, cowering behind 1 way wars and hiding in instances is playing L2 on your knees.
In that case it would be possible to lock out a clan from wars altogether by declaring 5 wars on them with some alt clans. The only way for them to get their warlist empty for real wars would be to declare defeat to those clans.
As for the guy saying nova needs every advantage to "win", the server tried multiple times to take away those advantages .. and guess what? FAILED
It's super easy to win a firefight when your side has nuclear weapons and the other side is throwing spears, regardless of the numbers. And please don't kid yourself, the "server" has never shown up to try to get rid of Nova. For the most part, the server doesn't even care. In order to have conflict, you have to have a threat. Nova isn't a threat, Nova is more of a cautionary example. People can look at Nova and say "If you want to know exactly how to screw up a competitive game, watch these guys and take notes."
I wish that the server would take up a collection to buy every member of Nova t-shirts that say "I won Lineage 2" so that they can have some tangible reminder of their glory days when they finally turn off the lights on Chronos.
I like to leave on a positive and friendly note, so I'll give you a bit of advice...
You guys want more wars and pvp???
Stop doing oly, give up the wards, lay off the scrolls, and then use just your much vaunted "superior" organizational skills to compete.
1. Nobody in nova bots. We capitalize on the best sources of XP which are AoE. 1 Hour of Anakim AoE or tullys is better then an entire day of farming in a small room.
2. The spirit of L2 ? dont even talk about such things. L2 is a conflict driven world, cowering behind 1 way wars and hiding in instances is playing L2 on your knees.
2. Diego is completely correct on this one. L2 is a PVP game. I PVPed against TD when they dominated Bartz long ago. They were 85 I was 62, they gave me props for trying, and hell in mass PVP I went unnoticed for a long time. Even killed someone. LOL. Either way if you want a care bare game find another, if you want to stay with L2 move to korea or get on their server. They don't PVP like us. They are a PVE based game in THEIR country. Do I like getting rolled by Nova just like everyone else does? NO but I understand that my 84 toon with one epic just cant handle a 85 tank in Vorpal with +30 skills and +8 vesper or better weapons. I get it, if I played to be the best I would quit my job. I play for FUN because its a game, thats what they are designed for. If NOVA or any other clan is stopping you from having fun in a game that you PAY for...... QUIT or grab your sack and do something about it.
P.S. I like the nova1 vs nova2 idea. Kinda funny if half of Nova went to Emnity (since they have all the clan skills) and duked it out. No hard feeling No grudges. Just fun PVP since xp doesn't *really* matter anymore. Hell recruit some random 85 toons that are bored of xping subs and gear hunting to tag along. You might find that some random people have some PVP skill to and in the end it just makes you stronger. Practice makes perfect after all.
1. Nobody in nova bots. We capitalize on the best sources of XP which are AoE. 1 Hour of Anakim AoE or tullys is better then an entire day of farming in a small room.
2. The spirit of L2 ? dont even talk about such things. L2 is a conflict driven world, cowering behind 1 way wars and hiding in instances is playing L2 on your knees.
1. Agree with everyone, is same in Naia, why bot after 85/80/80/80 and +30 skills ?
2. It depends.
There is plenty of conflict in 1 way wars too. Some ppl like to pk chars 30 levels below to prove they are strong and can one-shot them. Some even think they prove they are legit that way.
What is wrong in taking your enemy's castle/fort to deprive them of revenue ? PK their AFK bots ? Report them ? You dont need war for this, you dont even care if they are untagged.
A real pro does not care about pk points and karma. It fears nothing, including ban, after all, you can be back to full level in a month or so and you can have full level trains ready all the time, or, if you are lazy, you can always buy some char and rename it. So why fear PK penalties ? Let the noobs fear that, be Pro, prove how strong you are playing with a disadvantage for a change and see how things look on the other side of the fence.
M
In that case it would be possible to lock out a clan from wars altogether by declaring 5 wars on them with some alt clans. The only way for them to get their warlist empty for real wars would be to declare defeat to those clans.
Falexi
A clan can only declare 5 wars , but there is no limit on how many times your clan can be declared on.
They will try to exploit the game mechanics by flagging from alt clan toons.
What they don't realize is that they will be mass-petitioned by the whole server and banned.
That wouldnt be exploiting a game mechanic though.
And why would someone get banned for flagging?
I Blazing skinned an npc some ppl were hitting in Heine once, and the nubs told me they petitioned me for it. I petitioned a GM myself to have him inform me if I had done anything banworthy. Turned out I had just pvped them according to the gm.
So don't be so fast to judge what is banworthy or not. Most ppl dont have a clue.
A clan can only declare 5 wars , but there is no limit on how many times your clan can be declared on.
The question is then, and I didnt manage to find a clear answer yet, if you declared 5 wars, someone declares on you, can you declare back ? Or that is not actually declaration, that is acceptance ?
Or, since the war will start anyway, declaring back doesnt really matter, it is automatically accepted and what it only matters in a "mutual" war is the declaration, everything else automatically follows (3 days preparing, 7 days PK will go on anyway) ?
M
1) Full XP Loss on War Death.
2) 3 Days after a clan declares on another clan regardless of whether the declared upon clan returns the war, both sides are forced into a two way war.
3) After 7 days either side can declare defeat ending the war or continue fighting for a period of time.
4) After defeat is resolved, those two clans cannot declare on each other for 21 days. The winning clan/player killers are rewarded with fame/crp/other things for performance and victory.
There are enough carebear clans out there that we can basically have a rolling war with everyone.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
You are wrong about most, only the character that declares the war looses 100% exp. During the 3-day preperation period normal field rules apply. After that the war starts mutual or non-mutual. So, war toggle is hereby a memory.
You can only have 5 wars up simultaneously and after each war there is a one-week pause to that clan.
1) Full XP Loss on War Death.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
lol <3 diego :)
for me personally this doesn't change anything, if someone comes along pvp ready (geared + full buffs(+optional party)) and kills me (pve geared only + non uber buffs), i will lose full xp anyway since i'm never warred. :)
Also, where's the challenge in this and is it something to be proud of?
i don't see how unless you do it just for fun.
I highly doubt your interpretation of the patch notes even scratches the surface of the changes in the War system. If you would step back for a moment come to think of, why would you need a mutual war declaring function if it ends up in a mutual war anyway? Duh Seriously.+1
Drop tag, join smaller clan and then accomplish something.if you like challenge +1
The problem is, what do smaller clans accomplish? Hunting 3 hours a day in Dragon valey to get 1 wind stone each?
GratzYou know what the problem is? to expect that everyone that plays the game wants to accomplish something...
Alot of those ppl just play the game for fun, no accomplishments or anything needed there.
You know what the problem is? to expect that everyone that plays the game wants to accomplish something...
Alot of those ppl just play the game for fun, no accomplishments or anything needed there.
This. I play the game to relax after work, I do not need "challenge" or to be "the best" or an ego boost by lording it over others. I play this game because of the friends I made, and for the satisfaction of seeing my toons slowly grow/gain that new skill at the next level. I could just as well play WoW, Diablo 2 or Minecraft - this here just happens to be the game where most of my online friends are. Which also means that if most of my friends here leave because some other clans decide it's time to be super annoying, I'll leave too, and not shed a tear about it.
Kind of funny if Nova wants to punish us for our "indifference", when all they will get for it is even MORE indifference when most of us then simply go to some other game and leave them all alone with all their nice shiny equipment.
This. I play the game to relax after work, I do not need "challenge" or to be "the best" or an ego boost by lording it over others. I play this game because of the friends I made, and for the satisfaction of seeing my toons slowly grow/gain that new skill at the next level. I could just as well play WoW, Diablo 2 or Minecraft - this here just happens to be the game where most of my online friends are. Which also means that if most of my friends here leave because some other clans decide it's time to be super annoying, I'll leave too, and not shed a tear about it.
Kind of funny if Nova wants to punish us for our "indifference", when all they will get for it is even MORE indifference when most of us then simply go to some other game and leave them all alone with all their nice shiny equipment.
Great post, and I think this is inevitable. They won, managed to make most ppl leave and more leave every day, will remain a few "actives" to prove to each other how fast their computer is and how well can they level in their sleep.
The sad thing is they are not to be blamed for this, but NC for allowing this to happen, for encouraging them, for striking down anyone who is talking about this, for "creating" a community like this and "manage" it the way they do it, a game where if you play by the rules you have little chances to see all content, no matter how many years you play, how much compromise you do with the cheaters, good job NCNA, congratulations from all my heart.
M
There's no such thing as winning when abuse of gamemechanics comes into play.
They won in their quest to drive away the legits from the game. In all games there are at elast 10% cheaters which some are caught some are not, but in l2 "community" as it has been built and nurtured by the GMs and CMs, 10% dont cheat because the originally 10% managed to drive away most of the 90% of legits and now they are the big majority.
As the huge majority they can twist the arm of GMs and CMs into doing what they want, merge when they want, ban whom they want, unban whom they want, etc. If this is not a full victory, I dont know what is.
In the times legits were 90% they couldnt apply same tactic because GMs were saying, bah another **** that leaves because he cant exp in catas, who cares, we have a nice PvP game and community that likes it, let them go. Now, if the bots leave, the game closes, so the 90% should be provided for, the 10% legits dont matter anymore, lets ban them and keep the community "clean".
M
War is War, but being happy finding a way to use game mechanics so even more casuals quit game is another thing .. It does not have to do with wars, sides, allies anything .. If all 1-2 hr per day players quit or log 1 hour per week ..
Reminds me of Luna situation some weeks before merges .. A dead server and some PRO wondering around alone, shining in Hero Glow, having nothing to do .. Just flaming each other .. Saddest thing is that most of them were not happy either ..
They figured out they were also sad and bored to death
They could not do anything about it any more, just transfer leaving everything behind
They figured out that they had played their part in that miserable situation
They have figured out that amongst all their great accomplishments [Server Population - 100] would always remember them (rightfully or wrongly it does not matter anyway) as the people that managed to destroy a Server to become non-factors at Naia and eventually also quit at same rate with them the "casuals" ..
But that's not "just a server out of many" any more .. It's Lineage II we all used to love and (still ?) love .. One more step and there's nowhere we can transfer to play the game .. It does not have to do with Wars / Sides / Allies / Abilities / Achievements .. It has to do with mentality ..
People that really feel superior IG, that really feel they accomplished everything Lineage II offers, that really feel they have nothing to prove to other players any more, display vastly different qualities .. Not obsessions ..
Growing number of PRO players displaying behaviors contradicting their "UBERNESS" points to different conclusions ..
And that does not concern Diego in person or Heroes in general or Nova or RedSky as clans .. It concerns a very slow but steady shift in mentality all those years ..
It started as group of friends moving to Official Servers to have a better game experience and fun together .. Playing without shots, avoiding teleports, exploring new grouds, making friends, getting overexcited to kill a strong Raid Boss .. It evolved to a fierce competition .. Where everything was OK as long as there was some benefit .. Even if that was against any rule of logic involved in PLAYING A GAME ..
It ended up to a point where there are people that would be happy if everyone else would eventually quit game .. As a proof of their accomplishments .. Even though there would not be a game to play after all .. And all the rest would blame them for that ..
It does not concern me who's to blame and why, I don't really care to be honest, it's too late for tears .. What concerns me most is that I can really feel that mentality all over the place .. A mentality that has to do with ..
The game is slowly declining, we can see that, we can "feel" that there is not much time left IF it continues that way .. But .. It does not matter even if the game dies as long as we still feel superior or above average ..
Well honestly this game is a MMORPG which is focused to PvP. As we all know we can attack anyone at almost everywhere.
Yes now will be automatically declare wars, but we get many features why won't be so hard life for PvE lover gamers:
- We will get many instances and Story line bosses mostly will be in instance too.
- The leveling process strongly decrease so won't be so hard get the top level.
I play on Naia there is I experience, that the currently top clan members start quit, while the middle clan members are mostly fine.
So honestly those peoples who mostly tried destroy the game with their not nice steps, now they start quit massively.
This is great because mostly those clans will become soon to top clans who has legit players and if they can say "no" to players who want later join to their clan from these currently top clans, slowly these ppls will disappear and can come a better future.
Dream on, while I agree they didnt read well the patchnotes or are incapable to project the consequences of the changes and how that (wont) affect their "enemies", the legits, the game will continue to lose players.
It is not the mechanics here, they can make it non-PvP all over except arenas/duels, that will still mean ppl quit, because it is the attitude, the cheating, the abuse, not only in HV that is tolerated and encouraged and even added to by GMs/CMs in the name of a "competitive" game where some cheaters rule the world and make good dollars/euros out of it.
Spending their time to find more ways to abuse the system and clear the game of anyone else, not only "competition" just everybody else, is not to be unexpected from the "greatest" of the community here, the "trendsetters" and "role models", "hardcore" and "active" players. You will see what will happen to those clans you are talking about, it is not hard to imagine especially since things are moving for months, just try :)
About the war thing on carebear clans, they just need put up 5 wars everytime against alt clans and u will not be able to war them. End of story.
I am afraid you are wrong there, you can be declared an unlimited number of wars, so, nope, there will be many PKs without penalty, we will see heroes roaming VoS, EV, HS, WoA to "punish" all those "non-factorz". Experienced and smart ppl will survive and thrive under pressure, but the numbers will decline even more.
M
Not that am fine with this up date about new war system but i will say my little word on this.
Is every one remember the story that run around L2 ? L2 is made for PvP mainly .
This up date will force clan to make more politics between clan to try to not be war.
Some clan will surly said " if you pay me i won't war you " or thing like that.
There is 5 clan declare war in same time so they can't declar war to all clan , ofc there is big chance that every clan get war by hight pvp clan , then they will need to deal with who is more important to war.
Nova has many ATL clan , same for every big clan .
L2 will becaume a game more pvp then pve . player will lose the same xp in pvp as they
lose in pve but the xp will be greatly faster.
The game was based on pvp before,and it has change and becaume more pve then pvp.
With the new war system the pvp base will come back. If a big clan war your clan fastly will mainly be because your clan has annoying this clan and it has made know your clan.
Some pve clan love annoye pvp clan and when the pvp clan war them they just don't accept it but they continue to annoye this clan by flag / pk , trash talk etc etc. when that happen its juste normal to get war.
In true life when a war is declared , the other side cannot just no accept it ,they most deal with it because the other side did something to the 1st side.
PvE clan will need to be more carfull on what they do to not attract attention on them.
I was on a pve clan before and my leader was alway said " let them do cause they will war us and we haven't the ability to fight them " it will be the same thing but it will be more serious this time.
I know , lot of ppl will desagree with me but just tell me , Nova , bregan , fs ,Redsky or else has war your pve clan, why ? , one or many player of your clan has ****** them off so they /war you.
PvE clan will need to pay more attention to what they do ,thats all
Wow was certain they were all banned...never see em around...hmm weird...
Lald
You must kiding ?
They love so much use Anakin in Siege and TW its hard to don't see them ( Funny to see their hero use Anakin ). And they are just flooding on the hero chat like kids. " Hero chat : My *** is bigger then yours !!"
Anyway after boting all their lvl they no need xp anymore, they just search to pvp with their +30 skill .
I just can't wait GoD to make them lose their +30 skill.
Nova very much still around, notice they still have all the wards still and 4 castles; BUT they also have an incredibly high turnover rate of ppl going into and out of clan so you never know who will be in it or how active they might be at any given time
Anyway after boting all their lvl they no need xp anymore, they just search to pvp with their +30 skill .
I just can't wait GoD to make them lose their +30 skill.
rofl bregan talking about botting , and yea we gonna lose our +30 skill and you gonna start cry about our +10 awekened skills
There are enough carebear clans out there that we can basically have a rolling war with everyone.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
this msg made my day , people that were on server with you are probly laughing right now cuz everyone remembers how the mighty DIegovargas was hideing in his little cave when Nova arrived on Sayha back then , till he hit 85 100% then he joined the zerg to be cool haha
how does it feel to be always number 2 oh wait gicobbe is even better then you so be #3 my friend
carebear calling others carebear once he finished xping , what a ironic :D
The problem is, what do smaller clans accomplish? Hunting 3 hours a day in Dragon valey to get 1 wind stone each?
Gratz
As for the guy saying nova needs every advantage to "win", the server tried multiple times to take away those advantages .. and guess what? FAILED
About anakim ( yes its A N A K I M not anakin ) lol they are free for everyone , its not like nova has a monopol on them ...
u must be speaking about chronos with the 1 windstone , cuz i am in a None overpwnd Clan with a good community and yesterday we had plenty of 9v9s and killed freya/tezza/ about 15 dv raids , and no we didnt needed 7 grps to accomplish that :D just One Green pt
rofl bregan talking about botting , and yea we gonna lose our +30 skill and you gonna start cry about our +10 awekened skills
'' Rofl bregan talking about botting ''
Lol its not because that am in bregan that i bot .
'' You gonna start cry about our +10 skill ''
Lol the only skill that can be enchented right away after awakening is some passive skill, the rest you will must wait the lvl 99. But for a pro clan of bot , the first lvl 99 will be in nova.
Bot more nova you are the best on all these **** of programme
I think all game is updated in "korean style" and maybe some updates should be fixed for NA/EU style.
As you see, NcSoft tried to improve pvp system making some of epic bosses an instance that not very good geared people to can farm them (Zaken by example) but they set a very low drop rate (until now i think i killed 50+ times Zaken and not even 1 earring dropped). Probably the GoD will be lauched and i still won't get 1 earring at least.
Anyway, i think that pvp fun should be enabled in another way. People like competition but they want to know that all have same chances and is all about pvp skill. So, i think pvp should be limited to max 5 lvl difference anywhere on the field, else, is you kill to loose pvp points or fame points or anything else. Then people that are "overpowerd" by items should get "points penalty" and the one that is only a simple char to be rewarded for his courage to pvp. More than that, ncsoft should find a way to make tournaments daily/weekly/monthly (they choose) where those penalty rulles apply and at the end, most people that have points to be posted somewhere on a website in a "Hall of Fame" and the top pvp players, parties, etc to be rewarded with some fashion things that people can recognise them (like agathions that got people who came from L1 servers) and best pvp's movies posted on site.
When tournaments starts, there should be a 2 mins penalty of use of the most powerfull skills. I'm tired to see oly like: bluff+backstab = match finished, vortex+1 skill = match ended, etc. I think all this (and much more, i won't write now) would make pvp more interesting and people will pay and play for much FUN.
Btw, none thought to implement in game multi recipients text messages? By example, sometimes i have to loose precious time to write email for every people from my group/cc/friends.
As I saw in some Korean video, the leveling process won't be so hard anymore, if you ask 1 free week on your work place I think you can get the lvl 90 under this time if you are lvl 85 now.
With the fact, that the over enchanted skills will reset to +0 only just the top players of the top clans will loose, for the legit players and middle clan players as we are mostly just can win, with this changes we will can go to much closer to these top guys.
Don't forget much of them loose his/her const party too.
The Goddess of Destruction will can break up this negative atmosphere what was around the Lineage 2's end game part in the last 2-3 years.
Now every middle strong clan and character will have nice chance to become top clan and top player.
NCsoft makes well his bot cleaning so if the Nova, X, ITT try to use bot to their leveling they all will be banned on the first week:D
The new party system and party matching system is a good step too, to break up the "constant" party idea in our region, because those players who play in constant party, they are useless to us, because they don't play with us just with their party members in the GD they have decide to play with us too or at least with their clan or they will become to lowbie chars:)
Top Clans/Players will be Top also after GoD launch.
There is a reason why they are (and no, pls dont come with afk/ebay etc.)
Just talk with some of them how they handle things, farming etc. Thats why they are top. Too many "casual" players/clans dont farm at every chance and after some time they wonder how others can be top.
Top Clans/Players will be Top also after GoD launch.
Sad but true. But they are Top because of mass people that play and they kill with or without war/with or without reason. And i'll give you a little example: me and my friends we stopped to try to finish the quest that have as reward a vesper weapon from DV rb's because those "TOP CLANS" killed us multiple times(ussualy they came 2-3 parties, they pk us and they finished to kill the rb that we just summoned). So, how can people advance with their equipment if those "top players" always stop you. My decision was to do instanced rb's on respawn time and sell the drop but it's much harder they you think when u have to equip a full party with friends?
You see, that why i said that should be found a solution for a balanced pvp and maybe protected when you are in the middle of rb time.
this thread is about GoD pvp system mister , go to the QQ section if u wanna talk about your what your not doing .......
He asking me a question and i response thats all , so keep your owne thing for you and just stop QQ when someone is give a response to an other. cause giving a responce in an other thread is just ridiculus.
He asking me a question and i response thats all , so keep your owne thing for you and just stop QQ when someone is give a response to an other. cause giving a responce in an other thread is just ridiculus.
'' Rofl bregan talking about botting ''
Lol its not because that am in bregan that I bot .
'' You gonna start cry about our +10 skill ''
Lol the only skill that can be enchented right away after awakening is some passive skill, the rest you will must wait the lvl 99. But for a pro clan of bot , the first lvl 99 will be in nova.
Bot more nova you are the best on all these **** of programme
You said right there that you bot, but not because you are in Bregan. So I asked, why is it then?
1) Full XP Loss on War Death.
2) 3 Days after a clan declares on another clan regardless of whether the declared upon clan returns the war, both sides are forced into a two way war.
3) After 7 days either side can declare defeat ending the war or continue fighting for a period of time.
4) After defeat is resolved, those two clans cannot declare on each other for 21 days. The winning clan/player killers are rewarded with fame/crp/other things for performance and victory.
There are enough carebear clans out there that we can basically have a rolling war with everyone.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
farking brilliant
9/10
Your score was deducted from a perfect 10/10 because there was not enough spelling errors and no sparkly crying eagle flag gif.
Would be interesting to get some feedback how the korean players like this change so far. Sure there are some PvP clans but the majority prefers party type PvE/Raid there. Is it getting abused as a grieftool there or are the kr players just farming their altclans for fame?
I'm actually surprised that anyone even considers Nova a factor in game anymore.
They need every overpowered item.
They need every boss jewel
They need to take (or at least try to take) every hero at oly
They need to have every ward in game
They need every available advantage just to stay pro
and on top of that...
They've exploited every weak game mechanic (and can't wait to start finding ways to exploit the new system by the sounds of DV's troll)
Out of all the games, sports, and competitions I've been in during my life, I have never met a more handicapped group of players. Do they really get off that much on flexing all that steroid-induced virtual muscle? I've played other games against maphackers and aimbot users that didn't need as much of an edge to win as these guys do.
WWW
You forgot one:
They need to have the most stupid enemies ever, handless players that just plain suck at the game, unable to organize enough to even kill at 5:1 odds.
They are however fighting ppl that are the same lvl as them.
And you might be overestimating how much those things make a difference.
It's still 5:1 odds.
not having those things i cant kill full grp of same lvl chars against me , having all these things fighting people that dont have them i can kill easily 8 out of 9 people , cuz the 9th is a buffstealer/taker >_>
and bjs were mentioned ya ? if my opponents dont have stun resist then it be even easier xD . but oh well
lets get back to topic . so Nova gona farm lowbies to get R grade ? :D
They need to have the most stupid enemies ever, handless players that just plain suck at the game, unable to organize enough to even kill at 5:1 odds.
And this one: they need to recruit every remaining semi-decent player from the opposing clans as well as from completely carebear/PvE-only clans, to reman their already overpowered ranks.
Now, having done that, what kind of opposition they are left with?
Yet they have the nerve to complain about the quality of said opposition??
If I was in charge of creating an entertaining PvP-oriented server, I'd just take the strongest clan, split it in half and force these halves to fight each other.
But NOOOOOOO, let's keep jumping on the bandwagon then whine about the lack of competition.
And this one: they need to recruit every remaining semi-decent player from the opposing clans as well as from completely carebear/PvE-only clans, to reman their already overpowered ranks.
Now, having done that, what kind of opposition they are left with?
Yet they have the nerve to complain about the quality of said opposition??
If I was in charge of creating an entertaining PvP-oriented server, I'd just take the strongest clan, split it in half and force these halves to fight each other.
But NOOOOOOO, let's keep jumping on the bandwagon then whine about the lack of competition.
And you are still not in Nova, huh.
You sound real bitter.
And please dont post about exploits and cheats from that location. I might die from laughing.
Would be interesting to get some feedback how the korean players like this change so far. Sure there are some PvP clans but the majority prefers party type PvE/Raid there. Is it getting abused as a grieftool there or are the kr players just farming their altclans for fame?
In Korea there is no such thing as the griefing of clans Diego describes. Nevertheless the neutral players are very happy about the changes to the PK system. The changes to the clan war system only concern the big PvP clans like for example Legend Of Knights on Sieghardt. Their main concern is that they seem to consume more Fame (like for example by using the Clan Summon skill) than they can earn: http://www.inven.co.kr/board/powerbbs.php?come_idx=390&l=814
Diego's original post and this whole thread demonstrate to our Korean friends what a dump the USA really are, thus increasing the chances for Peaceful Reunification. Please, my dear friends from Nova, keep this discussion going for many many pages :D
In Korea there is no such thing as the griefing of clans Diego describes. Nevertheless the neutral players are very happy about the changes to the PK system. The changes to the clan war system only concern the big PvP clans like for example Legend Of Knights on Sieghardt. Their main concern is that they seem to consume more Fame (like for example by using the Clan Summon skill) than they can earn: http://www.inven.co.kr/board/powerbbs.php?come_idx=390&l=814
Diego's original post and this whole thread demonstrate to our Korean friends what a dump the USA really are, thus increasing the chances for Peaceful Reunification. Please, my dear friends from Nova, keep this discussion going for many many pages :D
Their main concern is that they seem to consume more Fame (like for example by using the Clan Summon skill) than they can earn
And they will probably never find a way. Unless they get some tips from the UBER (though deserted) NCNA district. We are PRO on issues like exploiting all possible and slightest weaknesses of otherwise correct game mechanics. If they mastered some of the tactics explained here, I guess they would not have any problem apart from driving everyone else out of the game but that's not a problem .. Oh wait .. It is ..
1) Full XP Loss on War Death.
2) 3 Days after a clan declares on another clan regardless of whether the declared upon clan returns the war, both sides are forced into a two way war.
3) After 7 days either side can declare defeat ending the war or continue fighting for a period of time.
4) After defeat is resolved, those two clans cannot declare on each other for 21 days. The winning clan/player killers are rewarded with fame/crp/other things for performance and victory.
There are enough carebear clans out there that we can basically have a rolling war with everyone.
Time to make you guys cry/quit .. after 7 years, at last retribution for you indifference :D
To be honest except for the forced war start these are the biggest carebear war rules we have seen in any expansion so far. So the carebear clans will sit in Town for 7 days and craft and sell, then play 21 days unhindered. Big deal.
In Korea there is no such thing as the griefing of clans Diego describes. Nevertheless the neutral players are very happy about the changes to the PK system. The changes to the clan war system only concern the big PvP clans like for example Legend Of Knights on Sieghardt. Their main concern is that they seem to consume more Fame (like for example by using the Clan Summon skill) than they can earn: http://www.inven.co.kr/board/powerbbs.php?come_idx=390&l=814
Diego's original post and this whole thread demonstrate to our Korean friends what a dump DiegoVargas and his clan really are, thus increasing the chances for Peaceful Reunification. Please, my dear friends from Nova, keep this discussion going for many many pages :D
I like it better this way, lol
"Must have no honor, no dignity, no loyalty. Must be either proficient in 3rd party software, or prone to bandwagon hopping, or both."
- I don't think I meet their recruiting standards. http://forums.goha.ru/images/smilies/dunno.gif
You sound real bitter.
Yes I do.
Program users have ruined the pvp aspect of the game completely.
Due to NCsoft's half-arsed stance on cheating, cheaters must be happy now, honest players are not.
I've been playing in a single-player mode since the 1st merge but it doesn't mean I don't like pvp, it's just my way of boycotting it in its current state.
And please dont post about exploits and cheats from that location.
What's wrong with the location? (whatever it is)
I might die from laughing.
That's disturbing. Are you located in the middle of a cannabis plantation or something? ;)
I don't think this will affect random carebears, but affect clans that want to help enemies on a siege weekend and the hide behind 1-way wars (cough AE cough).
****, if I even cared to play I would say that Nova forgoes clans against **** clans we've already crushed.
I don't think this will affect random carebears, but affect clans that want to help enemies on a siege weekend and the hide behind 1-way wars (cough AE cough).
****, if I even cared to play I would say that Nova forgoes clans against **** clans we've already crushed.
AE
Enmity
RR
IS
FS/Bregan
There.. 5 kids who are f'ing carebears.
no offense to you personally, but Nova *ran away* from Bartz and xped with all the carebearness you can muster. Then pwned the real carebears over there and stayed there for a couple years until merges where they emerged with the best gear and levels out of all clans because they had ~2years worth of gear and level farming, while clans in servers like Bartz had to deal with constant wars.
And, no I don't hate Nova, I was actually part of Nova until they left bartz. I just dislike people being hipocrites.
no offense to you personally, but Nova *ran away* from Bartz and xped with all the carebearness you can muster. Then pwned the real carebears over there and stayed there for a couple years until merges where they emerged with the best gear and levels out of all clans because they had ~2years worth of gear and level farming, while clans in servers like Bartz had to deal with constant wars.
And, no I don't hate Nova, I was actually part of Nova until they left bartz. I just dislike people being hipocrites.
Should probably get your facts straight...
Nova was on Sayha exactly 6 months, and the second all of our penalties were up we transferred off to Phoenix to fight a 200+ person zerg with 90 people. The transfer off happened over 2 years ago, and there are less than 10 people from that time still playing in Nova. Let me tell you how the dynasty armor farmed on Sayha has an effect on today's game... it doesn't.
Also Bartz had competition? Enmity ran bartz without competition the second Nova left. Enmity then folded in LP, TD, Vestige, AE, etc etc. Enmity had a clan vote to transfer to Phoenix to face Nova, and decided against it. Bartz had zero pvp before Nova transferred off, except for epics. Enmity did nothing but log off if someone went to gank them.
When you post about in game cheats, while living in Russia, yes I find it a bit ironic.
When you try to sound smart on the forums, while living in a land of blondes... :rolleyes:
(yep, I know what you can reply to this. Back at ya with your Aconyte hypocrisy)
Nova was on Sayha exactly 6 months, and the second all of our penalties were up we transferred off to Phoenix to fight a 200+ person zerg with 90 people. The transfer off happened over 2 years ago, and there are less than 10 people from that time still playing in Nova. Let me tell you how the dynasty armor farmed on Sayha has an effect on today's game... it doesn't.
Also Bartz had competition? Enmity ran bartz without competition the second Nova left. Enmity then folded in LP, TD, Vestige, AE, etc etc. Enmity had a clan vote to transfer to Phoenix to face Nova, and decided against it. Bartz had zero pvp before Nova transferred off, except for epics. Enmity did nothing but log off if someone went to gank them.
I was in Nova just before they transferred off, and admittedly it was completely one-sided with emnity doing exactly the same thing before (carebeared for 1-2 years farming) and then coming back 'owning' everyone cause clans like Nova, StripClub, TD...etc. were in constant wars and never got much leveling or gear farming done.
Nova then transferred to Seighart and dominated that server easily pretty quickly. I didn't really follow their progress since then, the new recruits you have had since then are completely unknown to me, but from what I gathered from nova clannies I still somewhat keep in contact with, it *was* a bot heaven clan. He himself admitted getting plvled to 85 in a bot group. Can't say it is now as xp isn't too hard and Nova is mostly maxed out on levels and gear already.
Conclusion, *you* (person in Nova) might not be a botter, but I know a large number did bot in safety and seclusion after being beaten out of Bartz (I know, I was on the losing side as well). I'm just trying to stop this bragging about people 'running away' when *anyone* including the old Nova would do the same thing in the same circumstances. You should try and fight against another clan with half the power in gear+levels and even remotely try to win even with a 3:1 odds.
Even if both sides have the same amount of power, 10 people would beat 30, e.g. it's much easier to coordinate 10 tanks than 30 infantry.
So pretty much just stop with the useless trash talk and putting people down for your own short-lived amusements and just enjoy the game. It's better to have 100% fun for 5 years than 120% fun for 6 months.
Enmity did nothing but log off if someone went to gank them.
And that is exactly what a sane person would do to win to the gankers.
Make them lose more time to search another soloer to gank and only "win" to those too lazy to setup their client to logoff when certain clans are in range.
Executions are not PvP, not even CvC, if you want fun you should fight prepared ppl, similar numbers, gear, etc. If you dont find them, you should ask yourself what YOU did wrong, not them.
M
Cheating well vs. cheating poorly.
Cheating is always poor, but some ppl arent good even at that and it's somewhat understandable.
If you cant play the game without cheating, clearly your skills are poor and you wont get much better at scripting.
As I said in a deleted post, some clans need guides for setting up bot, they keep losing CRP to autorez afk ppl, even to this day there are some that cant set bot right.
It's so funny to see BSOE festival on the battlefield when full trains vanish even if they are regged.
It doesnt happen so often now, but there are also fewer trains left, in spite of what ppl say, bots dont save the game, they leave also when there is nothing left to "Pwn" or when all the others are "Pr0" and "hardcode" like them. There is no advantage, so why bother...
M
Cheating is always poor, but some ppl arent good even at that and it's somewhat understandable.
If you cant play the game without cheating, clearly your skills are poor and you wont get much better at scripting.
As I said in a deleted post, some clans need guides for setting up bot, they keep losing CRP to autorez afk ppl, even to this day there are some that cant set bot right.
It's so funny to see BSOE festival on the battlefield when full trains vanish even if they are regged.
It doesnt happen so often now, but there are also fewer trains left, in spite of what ppl say, bots dont save the game, they leave also when there is nothing left to "Pwn" or when all the others are "Pr0" and "hardcode" like them. There is no advantage, so why bother...
M
Cheating is always poor, but some ppl arent good even at that and it's somewhat understandable.
If you cant play the game without cheating, clearly your skills are poor and you wont get much better at scripting.
As I said in a deleted post, some clans need guides for setting up bot, they keep losing CRP to autorez afk ppl, even to this day there are some that cant set bot right.
It's so funny to see BSOE festival on the battlefield when full trains vanish even if they are regged.
It doesnt happen so often now, but there are also fewer trains left, in spite of what ppl say, bots dont save the game, they leave also when there is nothing left to "Pwn" or when all the others are "Pr0" and "hardcode" like them. There is no advantage, so why bother...
M
Just a few questions to the so called "PRO"-players:
What whimpy lil people are you in RL so you need to be a "big" one in game???
Why do you hate the carebears?? Is it because they still have fun with the game without cheating??
I am a carebear and proud of it, sieges and TW is enough PvP for me. I dont have the gear and I dont have the time to play like the PROs. And believe it or not I dont want to be a PRO, I have a RL and I love it.
Rethink, its a GAME, even if you rule the server, its still a game and it means nothing in RL!!!
These types of post always make me laugh out loud (LOL). Two points to consider when coming across such carebear anger. Those that are l33t, PRO, Hardcore players in any game may be disabled in a hospital or a care facility and derive great pleasure from succeeding in the virtual world. Why should we get so upset at their success and the means they choose to get there?
We should also take some of our own advice and remember it is only a game and it doesnât matter if some virtual character smashes your face into the ground with diamond crusted boots of Baylor while you were out picking strawberries. Itâs just a game and carebears shouldnât mind getting the snot beat out of them. That pwnage means nothing in real life.
No matter which side you stand or fall on you shouldnât point a finger at the other screaming they take this game too seriously, because every time you do that remember you are pointing three fingers right back at you.
Those that are l33t, PRO, Hardcore players in any game may be disabled in a hospital or a care facility
I wonder if there are jails with Internet access.
We should also take some of our own advice and remember it is only a game and it doesnât matter if some virtual character smashes your face into the ground with diamond crusted boots of Baylor while you were out picking strawberries. Itâs just a game and carebears shouldnât mind getting the snot beat out of them. That pwnage means nothing in real life.
No matter which side you stand or fall on you shouldnât point a finger at the other screaming they take this game too seriously
Enough with demagogy, already!
It wasn't about "pwners vs carebears", it's about "cheaters vs honest players".
Whoever feels the need to cheat in a multi-user game (be it a game of cards, soccer, or some MMO) is, most certainly, an absolutely despicable person IRL. Period.
Yes you can be disabled IRL yet do well in a video game (as a legitimately hardcore player).
At the same time, I just cannot imagine a well-doing, mature person with such a low self-esteem that can be satisfied only by showing disrespect to others in a game.
A cheater is a disrespectful person first of all, therefore, cheaters are disrespectable.
funny you mention that as in China that's precisely what happens in some prisons.. inmates being forced to farm gold for their guards, google it as it was in the news not long ago.
A cheater is a disrespectful person first of all, therefore, cheaters are disrespectable.
you just made me remember some ppl I used to know on Kain that had huge fun in griefing lowbies and neutrals and talk smack all the time.. for them their fun ingame was to roleplay being a jerk but for their victims the above would most definitely apply
my point being not everyone plays a MMO for the same reasons and MMO being a reflection of today's society but one in where the offered anonymity takes away certain character restrictions well yeah things can get funny.. look at all those forum warriors on l2bleh no way they would post & act like that under their real names :)
for them their fun ingame was to roleplay being a jerk
Good one :) Those griefers/cheaters are just roleplayers! In real life they work with nursing animals in a pet hospital and spreading love on the streets by handing out flowers.
Good one :) Those griefers/cheaters are just roleplayers! In real life they work with nursing animals in a pet hospital and spreading love on the streets by handing out flowers.
Only frenchies in SH.