Subclass

General Discussion Started Last reply 5 posts
Hey there,
I got some question about comming subclass system.
Atm you get many diffrent Subs to choose which gives many diffrent Class based skills like warrior haste.
So question is, if there will be class based skills in GoD too or doesnt it matter which subclass you choose. Cause every sub can just choose between the skills posted in this (http://boards.lineage2.com/showthread.php?p=3072880#post3072880) threat.


Increases P. Atk. by 5 and M. Atk. by 10.
Sub - P. Atk. / M. Atk. increase

Increases P. Def. by 15 and M. Def. by 15.
Sub - P. Def. / M. Def. increase

Increases Atk. Spd. and Casting Spd. by 10.
Sub - Atk. Spd. / Casting Spd. increase

Increases P. Critical Rate and M. Critical Rate by 1.
Sub - Critical Rate increase

Increases physical and magical critical damage by 10.
Sub - Critical Damage increase

Increases resistance to physical attributes by 5.
Sub - Physical Attribute Resistance increase

Increases resistance to mental attributes by 5.
Sub - Mental Attribute Resistance increase

Increases Max CP by 200, Max HP by 100, and Max MP by 50.
Sub - Physical Ability increase

Decreases the MP cost and reuse time of skills by 1%.
Sub - MP Cost / reuse Time decrease
You answered your own question. No more class based sub class skills. Current sub class skills will be removed and you need to choose from the new ones.
What level can these skills go up to? lvl6 or higher?
oh ha , Nurul in here o_O .

tbh i think your wrong, the current sub skills get removed becuz u get 3 items to change ur subs to whatever u want them to be and then u can relearn all your subskills , those listed bonuses will be passed out with the lv 80 certs. if you noticed that Patk bonus on these skills are much less then the usualy sub skill for patk .
this should help a bit, translated it from goha..

Sub P.atk / M.atk
1 lvl - P.atk +10 / M.atk +20
2 lvl - P.atk +15 / M.atk +30
3 lvl - P.atk +20 / M.atk +40
4 lvl - P.atk +25 / M.atk +50
5 lvl - P.atk +30 / M.atk +60
6 lvl - P.atk +35 / M.atk +70

- Sub PDef / MDef
1 lvl - PDef +15 / MDef +15
2 lvl - PDef +30 / MDef +30
3 lvl - PDef +45 / MDef +45
4 lvl - PDef +60 / MDef +60
5 lvl - PDef +75 / MDef +75
6 lvl - PDef +90 / MDef +90

- Sub atkspd / cstspd
1 lvl - Velocity Attack / Cast 10
2 lvl - Velocity Attack / Cast 20
3 lvl - Velocity Attack / Cast 30

- Sub crit.chance
1 lvl - the chance of physical / magic crit 10
2 lvl - the chance of physical / magic crit 20
3 lvl - the chance of physical / magic crit 30

- Sub crit.power
1 lvl - physical force 18 / 14 magic crit
2 lvl - physical force 36 / 28 magic crit
3 lvl - physical force 54 / 42 magic crit

- Sub phys.debuff resistance
1 lvl - protection from physical debuffs 1%
2 lvl - protection from physical debuffs 2%
3 lvl - protection from physical debuffs 3%

- Sub mag.debuff resistance
1 lvl - protection from magic debuffs 1%
2 lvl - protection from magic debuffs 2%
3 lvl - protection from magic debuff 3%

- Sub phys.ability
1 lvl - +41 CP, +51 HP, +36 MP
2 lvl - +62 CP, +77 HP, +54 MP
3 lvl - +82 CP, +102 HP, +72 MP

- Sub MP consumption - Sub MP consumption
1 lvl - MP consumption and rollback skill is reduced by 1%
2 lvl - MP consumption and rollback skills is reduced by 2%
3 lvl - MP consumption and rollback skills is reduced by 3%