Sorry I have been trying to find this on the forums but have not been successful!
If I awaken my Maestro as a healer, will I still be able to craft R grade items as she is a dwarf, or does she have to stay a warrior to be abl to craft?
Sorry I have been trying to find this on the forums but have not been successful!
If I awaken my Maestro as a healer, will I still be able to craft R grade items as she is a dwarf, or does she have to stay a warrior to be abl to craft?
Thank you!You wont be able to craft on the healer, but you will be able to craft on your awakened sub because it retains the dwarven race.
As dwarf, you get the racial skill Craft level 11, so w/e your class you could craft items level 11 :)
I think you are wrong.
If you use the Stone of Destiny and choose to awaken your character to a different class, your character will acquire Human Stats, Skills, and racial traits.
You could see the first skill listed as all racial traits (you could check them with their icons, Human racial traits have an human icon, Elfs an elf icon ...)
You could see that Orcs, Dwarfs and Kamael racial traits are listed. Why listing those if when you awaken as a different class, you get human traits ? (i.e. with your theory it's impossible to have dwarf/kamael traits on healer)
The fail in my theory is that Lvl 11 craft is not listed in racial traits :D
But i'm 90% sure that you will be able to craft items with your dwarf whatever you awaken in. Elmar may confirm it he has some time to spare
This question can't be answered that easily. Crafting was originally a Dwarven racial skill, i.e. you could craft items, even if you Awakened to become a Healer. But now it is not listed under the racial skills any more. It is not listed as a Tyr Warrior skill either, however. Those have at the moment only "Create Common Item": http://power.plaync.co.kr/lineage2/%ED%8B%B0%EB%A5%B4+%EC%9B%8C%EB%A6%AC%EC%96%B4+%EC %8A%A4%ED%82%AC
When kwondoh's Maestro->Tyr Warrior acquired Create Item lvl 11 on the PTS (this goes automatically), the skill went under "Equipment Skills" (ì¥ë¹ ì¤í¬) on the "Passive Skills" tab, not under "Racial Skills" (ì¢ ì¡± ì¤í¬): http://blog.daum.net/kwondoh/7758537
So at that time it was not a Racial Skill but a Tyr Warrior skill and would not be available to a Dwarf who converted to Healerism.
These things change constantly, however. So keep an eye on the Wednesday patches: http://lineage2.plaync.co.kr/board/update/list
It is far too early to decide on the basis of any published information what you want to Awaken as. And I don't think we will see an English GoD PTS before the balancing process has settled down a bit, let's say two or three weeks without any changes to skills :p
If you use the Stone of Destiny and choose to awaken your character to a different class, your character will acquire Human Stats, Skills, and racial traits.
I think thats outdated information, im not 100% sure on that thou so dont quote me :D .
The main problem with Create Item is that there are two skills required. The active Item Skill Dwarven Craft which every Dwarf gets at lvl 1 and which simply opens the window with the recipes. Then you have from lvl 5 onwards the various levels of Create Item, a passive Equipment Skill like for example Expertise D. One problem here is that for some reason Dwarven Craft is completely missing in the Powerbook Wikipedia: http://power.plaync.co.kr/lineage2/%EB%93%9C%EC%9B%8C%EB%B8%90%ED%8C%8C%EC%9D%B4%ED%8 4%B0+%EC%8A%A4%ED%82%AC
So even if Dwarven Craft would be a racial skill, as originally announced, we couldn't find that skill, neither on the Healer Page nor on the Warrior Page. Interestingly enough, the passive skill Create Item is also only listed until lvl 9, even the lvl 10 skill of a lvl 82 Maestro is missing: http://power.plaync.co.kr/lineage2/%ED%81%AC%EB%A6%AC%EC%97%90%EC%9D%B4%ED%8A%B8+%EC% 95%84%EC%9D%B4%ED%85%9C
So we couldn't find that either.
If only one of those crafting skills is not a secret racial skill it goes as Redneck said, it will be deleted like all other Maestro skills (except the Siege Golems, which are racial skills) and replaced with Cardinal skills.
Korean players seem to be very happy with their class. I have not seen one single report of anybody using the Stone of Destiny. So under normal circumstances we would have to ask Sace to try this out with the Dwarf who is facing Balok in her blog. The problem here is that in June the R99 Helios Cutter has been changed to look like this: http://power.plaync.co.kr/lineage2/%ED%97%AC%EB%A6%AC%EC%98%A4%EC%8A%A4+%EC%BB%A4%ED% 84%B0
and the Helios Dual Sword looks now like this: http://power.plaync.co.kr/lineage2/%ED%97%AC%EB%A6%AC%EC%98%A4%EC%8A%A4+%EB%93%80%EC% 96%BC%EC%86%8C%EB%93%9C
(it is made with a Forgotten Blade plus Helios Cutter, but the outer appearance is that of two R99 swords)
So, telling from the second screenshot in her blog, it looks like they have at the office in Seattle a pre-June 21 testing server, which does not help us. We'll simply have to wait for the PTS :)
have to agree with that, Elmar on the wiki for all awaken classes when you check their skills each class has the race skills listed separately and crafting is part of the dwarfs so for example a dwarven siegel knight can craft..
That's precisely my problem. Here is the Sigel Knight: http://power.plaync.co.kr/lineage2/%EC%8B%9C%EA%B2%94+%EB%82%98%EC%9D%B4%ED%8A%B8+%EC %8A%A4%ED%82%AC
Under Dwarf race skills you will find Dexterity (ë±ì¤í°ë¦¬í°), Endurance (ì¸ëë°ì¤), Bless Earth/Earth Blessing (ë¸ë*ì¤ ì´ì¤), Earth Tremor (ì´ì¤ í¸ë*모), Summon Siege Golem (ì먼 ìì¦ ê³¨ë*), Summon Wild Hog Cannon (ì먼 ìì¼ë í¸ê·¸ ìºë ¼) and Summon Swoop Cannon (ì먼 ì¤ì°í ìºë ¼), but neither Dwarven Craft nor Create Item.
What we have under Passive Skills -> Equipment Skills (í¨ìë¸ ì¤í¬ -> ì¥ë¹ ì¤í¬) is Create Common Item (í¬ë¦¬ìì´í¸ 커먼 ìì´í ) :p
I agree with you two that with a very high probability Dwarven Craft and Create Item will be racial skills. It's just that I can not confirm that from the current published information.
We must always keep in mind that most of the Powerbook Wikipedia is not handwritten but consists of imported data from the client and server files. This also means that (text) bugs get directly imported. You will probably remember that Beleth's Ring had in the Powerwiki originally the icon of the Ant Queen Ring, and when Beleth was finally killed there was an on-screen message that the Ant Queen was killed; the raid leader could not talk to Beleth's coffin which was supposed to give the ring. So the wrong icon was an indicator for a true bug.
We just might have something similar here, like Kamael can, contrary to a previous announcement, not unlock their Judicator subclass. I simply can not guarantee Luthiene that her Dwarven Healer will be able to craft. And don't forget, the Stone of Destiny is a one-off thing. Fixing any related bugs might not be very high on the developers' to-do list :p
If you use the Stone of Destiny and choose to awaken your character to a different class, your character will acquire Human Stats, Skills, and racial traits.
You will get the skills of the human equivalent of that awakening class, i.e. if you awaken your dwarf to a healer, you will get the same skills a cardinal (human healer) would get. But your race (looks AND stats AND racial skills) stays the same (except that if you were a fighter class and awaken to a mystic type class, your stats get switched to the mystic ones of your race). That is why there are "dwarf mystic" stats even though there is no dwarven mystic class in the game so far.
This is not working as intended. When you look at the Awakening Class Information in the Powerbook Wikipedia, you can see the Judicator (쥬ëì¼ì´í°) listed as a class which can Awaken to become an Is Enchanter (ì´ì¤ ì¸ì±í°): http://power.plaync.co.kr/lineage2/%EA%B0%81%EC%84%B1#hd71684
As socketka said, this goes via the Dual Class. If you want to unlock and ultimately Awaken your Judicator you must do a Dual Class Quest (http://power.plaync.co.kr/lineage2/%EB%98%90+%EB%8B%A4%EB%A5%B8+%EC%9A%B4%EB%AA%85%EC %9D%98+%EC%8B%9C%EC%9E%91) on your Judicator sub when it is lvl 80. At present the NPC Hadel on Talking Island won't let Judicators pick up this quest. My personal theory is that this is because a further condition for the Dual Class Quest is that you must have completed the 3rd Class Change Quest on your sub (ìë¸ í´ëì¤ 3ì°¨ ì*ì§ ìí). Judicators have a different Class Change Quest from all other classes (no 700 eyes, no Archon of Halisha ...), so maybe that's not recognized by Hadel as a valid class change.
So far I have not heard about a fix, but I am sure the developers are working on it. After all, that's a key feature of "Goddess of Destruction -Awakening" :)
Thank you very much for all the detailed replies, looks like it is still a bit of a wait and see thing!
Somewhere, somehow, here at the forums, I had found a table with all stats for all controversial awakenings... But it disapeared when Sace merged the topic with another one (the class discussion was considered Off-Topic, for it had nothing to do with the op).
Too bad, I had doubts myself. Don't wanna have to compete with a Dwarf Healer for a party slot. ^^
This is not working as intended. When you look at the Awakening Class Information in the Powerbook Wikipedia, you can see the Judicator (쥬ëì¼ì´í°) listed as a class which can Awaken to become an Is Enchanter (ì´ì¤ ì¸ì±í°): http://power.plaync.co.kr/lineage2/%EA%B0%81%EC%84%B1#hd71684
As socketka said, this goes via the Dual Class. If you want to unlock and ultimately Awaken your Judicator you must do a Dual Class Quest (http://power.plaync.co.kr/lineage2/%EB%98%90+%EB%8B%A4%EB%A5%B8+%EC%9A%B4%EB%AA%85%EC %9D%98+%EC%8B%9C%EC%9E%91) on your Judicator sub when it is lvl 80. At present the NPC Hadel on Talking Island won't let Judicators pick up this quest. My personal theory is that this is because a further condition for the Dual Class Quest is that you must have completed the 3rd Class Change Quest on your sub (ìë¸ í´ëì¤ 3ì°¨ ì*ì§ ìí). Judicators have a different Class Change Quest from all other classes (no 700 eyes, no Archon of Halisha ...), so maybe that's not recognized by Hadel as a valid class change.
So far I have not heard about a fix, but I am sure the developers are working on it. After all, that's a key feature of "Goddess of Destruction -Awakening" :)
This is a "theoretical" article, Yesa not having Awakened a Judicator himself but just doing spreadsheet calculations about the skills, but in the discussion thread there are no protests from other players who attempted the Dual Class Quest and couldn't pick it up.