Attribute in GD

General Discussion Started Last reply 18 posts
Just want to know, the attribute set in armor need to modifiyng?
I mean right now the attribute set like this
3x wind + dark + water 2x earth + holy + fire

And for weap attribute also need to modifiyng? cause of new skills.
Just want to know, the attribute set in armor need to modifiyng?
I mean right now the attribute set like this
3x wind + dark + water 2x earth + holy + fire

And for weap attribute also need to modifiyng? cause of new skills.

I don't understand what you mean with this?
I don't understand what you mean with this?
all armor set have 5 piece right?
Upper + Lower + Gloves + Boots + Headgear, and can only 3 attribute put it each, so that means some attribute can put 3 and some only 2 time, understand now?
Which attribute need to put 3 time?
And for weap attribute, all cc2 skill will be useless after awaking, no1 will use those attack skills, so which class what attribute weap will use?
all armor set have 5 piece right?

Nope, some have only 4.
M
Hmm,good question.


If someone knows pls post,what attribute each class will/might use in god.For nukers we know they will have skills with the 4 elements,so they wont use dark or oly attack attribute.


Any class that will still use dark or holy?
Yep. Healer.
Nope, some have only 4.
M
but some yes, it have 5.


Krissa
And what attribute will use Feoh Wizard?
On a Wizard, you can freely select one of the 4 "elemental" attributes, at any time, I believe. By a toggle or by a selfbuff, I haven't checked into the details.
So the healer uses holy attriubute on his nukes?


The other classes/races keep the same attribute they had before god?Like lightlef tank holy/darkelf tank dark/kamaels dark ect?


Anyone who can post all classes skills attributes on god?
So the healer uses holy attriubute on his nukes?
Holy or unholy, depending on enchant path I believe.

The other classes/races keep the same attribute they had before god?Like lightlef tank holy/darkelf tank dark/kamaels dark ect?
Nope. But LE is slightly better in using water element weapons, DE wind, Orc fire and so on.
What is the Now atribute for wep for dark elf ? (st)
People will tell i'm on a rampage but whatever...

How the hell could we know the attribute for a specific race and class ?

The game is not even live on other territories except Korea, and it's impossible for a non korean players to play on their servers. The chance to see one Korean here is really small (I only know one, destructor, on the past 4 years) and the chance he knows the answer is low too.
There is no ultra-mega-no00bzor-super attribute which will rox anything I think
depending on race one gets +10 resist def & weapon

healers do NOT get holy as for ALL class all awakening skills are un elemented until the max lvl of the skill has been learned and only then can you OE it for an element/dual/cost/power..

if you want to know what OE options each class skill has just visit the korean wiki and look it up there or do a search on my posts as I have posted this before and not in the mood to repost it again as it's late.. need sleep..
all awakening skills are un elemented until the max lvl of the skill has been learned and only then can you OE it for an element/dual/cost/power..
Are you sure about it?
People will tell i'm on a rampage but whatever...

How the hell could we know the attribute for a specific race and class ?

The game is not even live on other territories except Korea, and it's impossible for a non korean players to play on their servers. The chance to see one Korean here is really small (I only know one, destructor, on the past 4 years) and the chance he knows the answer is low too.
There is no ultra-mega-no00bzor-super attribute which will rox anything I think

http://macromeme.com/cat/oh-he-mad.jpg

/woot.. I finally get use this one...
How the hell could we know the attribute for a specific race and class ?


Did you bother to read the Patch Notes and see that racial skills give element proficiencies?
Orc: Fire
Elf: Water
Dark Elf: Wind
Dwarf: Earth
depending on race one gets +10 resist def & weapon

healers do NOT get holy as for ALL class all awakening skills are un elemented until the max lvl of the skill has been learned and only then can you OE it for an element/dual/cost/power..

if you want to know what OE options each class skill has just visit the korean wiki and look it up there or do a search on my posts as I have posted this before and not in the mood to repost it again as it's late.. need sleep..
Actually, the Wizard toggle skills give all their magic attacks a base of 20 element, fire, water, wind, or earth.
Did you bother to read the Patch Notes and see that racial skills give element proficiencies?
Orc: Fire
Elf: Water
Dark Elf: Wind
Dwarf: Earth

Sorry to not count on something like +10 attribute when max attribute on weapon is 300 :)