Awakened Classes: Names

General Discussion Started Last reply 36 posts
I asked Sace at the Meet & Greet and wanted to make sure we had a documented question:

Where do the names of the awakened classes come from, lore-wise?

Why Aeore, Wynn, Yul, Iss, etc?
I'll give you a hint: the secret to the names of the classes lies in the rune-like icons of the each class' Force skill. :) Take a look around the internet to see what the rune shapes mean.

You can see the icons on the preview site. We're missing the Enchanter one there because it's missing from the game currently, too.
Aeore: Elk-Sedge.

That's a endangered specie of plants, mostly used by north american natives to feed tamed wild animals.

:eek:

~Lux

EDIT: For the effect of listing

Aeore Healer: Elk-Sedge.
Sigel Knight: Sun.
Tyr Warrior: Tyr (the northern god of single combat, perhaps?).
Othell Rogue: State.
Feoh Wizard: Wealth.
Wynn Summoner: Joy.
Yul Archer: Yew.
Iss Enchanter: As Sace said, there's no rune for Enchanter yet.

For Sace: On the preview site, Yul Force has the same icon of Siegel Force, the true icon for Yul is http://static.plaync.co.kr/powerbook/lineage2/73/50/c8f3b1e6c9819da3c58fcc08.jpg
enchanter has the IS-I "Ice" rune..
enchanter has the IS-I "Ice" rune..

Well, I guess you are right, but no Iss Force so far ^^

BTW, the name of the rune is before the dash, the letter it represents is after and the meaning is between the quotes.
So its like:

Rune name: Is
Letter: I
Meaning: Ice

Runes are really awesome... :D

~Lux
They will fix it once the Mainpage is up to date ;)
Rly wonder why we should go on to report bugs etc. since it takes months/years to be fixed OR never get fixed ><
If i remember right the INcrease/DEcrease and other skill translation errors was at H5 launch or was it even before?
Web team may be too busy to fix that little error... they still haven't corrected the gender of Einhasad on the GD lore site (http://www.lineage2.com/gd/lore.html), something mentioned months ago (http://boards.lineage2.com/showpost.php?p=3063684&postcount=1).

Dang it! >< They're actually pretty good about fixing other errors I've seen on the site. This one seems to keep slipping away tho. Where's that cattle prod...

They will fix it once the Mainpage is up to date ;)
Rly wonder why we should go on to report bugs etc. since it takes months/years to be fixed OR never get fixed ><
If i remember right the INcrease/DEcrease and other skill translation errors was at H5 launch or was it even before?

Fixing a website bug is completely different than fixing a game bug. Game bugs need to be fixed with the help of developers. Even if it's just a rewrite, the rewrite needs to be added to the game code by the devs and then sent to us. In the case of this bug, I responded to you about it in the maintenance thread: it may be working as designed but we are waiting for a final response from the devs. We need the final response before we can fix it or at least rewrite the description to explain the skill more clearly (if WAD).
Fixing a website bug is completely different than fixing a game bug. Game bugs need to be fixed with the help of developers. Even if it's just a rewrite, the rewrite needs to be added to the game code by the devs and then sent to us. In the case of this bug, I responded to you about it in the maintenance thread: it may be working as designed but we are waiting for a final response from the devs. We need the final response before we can fix it or at least rewrite the description to explain the skill more clearly (if WAD).


Srsly Sace, this bug is since H5 launch.....
Go to the devs and lock up their coffe machine along with the cigarettes, that they finally have time to fix such things..
Is it rly that hard? Go ig (shame is that a ig screenie was already posted), buff Cov etc. read the describtion and fix it in the translation... OMG

Sorry for offtopic, but couldnt hold on me after reading that
Oh, snap! This is now fixed! :) You may have to do shift+Refresh to see the change.
Long ago, Shilen persuaded the Giants to steal power from the god Einhasad. This brought her wrath down upon the Giants
Whose wrath, Shilen's?

Can they fix it properly? She is a goddess!
buff Cov etc. read the describtion
Their CoV is +15 :rolleyes:
Oh, snap! This is now fixed! :) You may have to do shift+Refresh to see the change.

YAY!!! Thanks!
Whose wrath, Shilen's?

Can they fix it properly? She is a goddess!

Errr, that's exactly what was corrected...

The wrath mentioned is Einhasad's, but she is a goddess too. And you quoted "her wrath", so it's ok...

~Lux
Errr, that's exactly what was corrected...
So, now, can they fix it properly?

The wrath mentioned is Einhasad's, but she is a goddess too. And you quoted "her wrath", so it's ok...
The reader that doesn't know that Einhasad is a goddess (the texts states that Einhasad is a "god") will think that "her" means Shilen's (who is explicitly stated to be a "goddess").
So, now, can they fix it properly?


The reader that doesn't know that Einhasad is a goddess (the texts states that Einhasad is a "god") will think that "her" means Shilen's (who is explicitly stated to be a "goddess").

Oh now I see what you did there...

Hummm isn't God worth for both sexes?

It should... Anyway, Goddess would be better yes, sorry, I overlooked that...

~Lux
I thought Shilen was a big dragon. Oh wait, wrong game!
Them new classes got new fancy names (Aore, Wynn, Feoh; BTW Feo means Ugly in spanish) bot I don't think anyone will actually use them, I know I wont.

People will shout "LF Tank, Healz, Enchanter, Summoner"; Nobody will shout LF Aore this and that....
Just wait for the specified shouts: LF Elven healer, Dwarven tank... etc.
"LF elven healer with mana burn"
"LF SoS tank"
"LF pocket unawakened Titan lvl 90"
Dang it, my pocket titan is only 76 lolz.
"LF elven healer with mana burn"
"LF SoS tank"
"LF pocket unawakened Titan lvl 90"
Why do you want mana burn if it will be nerfed after awakening?
Sace,

All these runes appear on the relevant "Force" skill of each class. Enchanters have no "Force" skill. Was there a reason (lore/gameplay) behind that?
Why do you want mana burn if it will be nerfed after awakening?
I use it against some mobs (say, Knoriks, Dust Riders...). Makes things alot easier.
"LF elven healer with mana burn"
"LF SoS tank"
"LF pocket unawakened Titan lvl 90"

Titan unawakened will be useless same with +30 skill. Awakening is more powerfull same without frenzy ( Orc have a race skill to increase patk anyway ) . And if the clan have war and the titan is not awakened,good bye titan you got 2 / 1 shot and you don't have the same CP then other awakened so you will be useless in pvp..


The new Tyr warrior can lethal the mob when he is lvl 90( new skill since last maintenance ),but the mob must be at 20% hp ( mob have lot and lot hp so .. if the mob have 250 000 hp then the tyr warrior can lethal the 50 000 hp left) The titan cannot do that :)
Titan unawakened will be useless same with +30 skill. Awakening is more powerfull same without frenzy ( Orc have a race skill to increase patk anyway ) .
The most relevant skill here is Zealot.

And if the clan have war and the titan is not awakened,good bye titan you got 2 / 1 shot and you don't have the same CP then other awakened so you will be useless in pvp..
Instance zone.

The new Tyr warrior can lethal the mob when he is lvl 90( new skill since last maintenance ),but the mob must be at 20% hp ( mob have lot and lot hp so .. if the mob have 250 000 hp then the tyr warrior can lethal the 50 000 hp left) The titan cannot do that :)
A Titan can be lethal to mobs that more than a million XP left :rolleyes:
The most relevant skill here is Zealot.


Instance zone.


A Titan can be lethal to mobs that more than a million XP left :rolleyes:

New mob have more pdef then H5 mob .... they will be useless

I read somewhere on l2rochand that you cannot enter in instance 85+ without be awakened

There is only 1 xp zone for lvl 95+ and its not an instance , so big clan will need to fight each other to xp
the mob with the most hp in GoD have 355 923 hp
Hmm... haven't you ever been on Tiat? Freya? Frint?
Hmm... haven't you ever been on Tiat? Freya? Frint?

OFC i did them.

New mob are more like mob in SoA ...

If you wanna take a titan go ahead but you will be desapointed ,the best skill of tyr warrior at 90 has 22 595 power ( 24 708 at lvl 91 ), its the triple of the power of titan best skill and it increase by 30% if he is full energy.

and his less( but faster reload " 2 second " ) skill power have 12 714 power at 90 ( 13 491 at 91 )

Frenzy or no , the titan will be weaker then if he was awakened
Krissa all the Tyr warriors in Korea emo raged when they found out they were nerved to the point the Dev team caved in and gave them this pve lethal.. how often you've seen Koreans emo rage ?

in GoD Mages own everything with Daggers & Archer as close 2nd cause they can lethal without any restrictions also pvp wise.. with the new way of pdef & amount of HP/CP this change is very noticable..
Sace,

All these runes appear on the relevant "Force" skill of each class. Enchanters have no "Force" skill. Was there a reason (lore/gameplay) behind that?

I mentioned on page 1 that the Enchanter Force skill (and rune) is missing. We're still investigating as to if this is on purpose or not.