I'll give you a hint: the secret to the names of the classes lies in the rune-like icons of the each class' Force skill. :) Take a look around the internet to see what the rune shapes mean.
You can see the icons on the preview site. We're missing the Enchanter one there because it's missing from the game currently, too.
That's a endangered specie of plants, mostly used by north american natives to feed tamed wild animals.
:eek:
~Lux
EDIT: For the effect of listing
Aeore Healer: Elk-Sedge.
Sigel Knight: Sun.
Tyr Warrior: Tyr (the northern god of single combat, perhaps?).
Othell Rogue: State.
Feoh Wizard: Wealth.
Wynn Summoner: Joy.
Yul Archer: Yew.
Iss Enchanter: As Sace said, there's no rune for Enchanter yet.
They will fix it once the Mainpage is up to date ;)
Rly wonder why we should go on to report bugs etc. since it takes months/years to be fixed OR never get fixed ><
If i remember right the INcrease/DEcrease and other skill translation errors was at H5 launch or was it even before?
Dang it! >< They're actually pretty good about fixing other errors I've seen on the site. This one seems to keep slipping away tho. Where's that cattle prod...
They will fix it once the Mainpage is up to date ;)
Rly wonder why we should go on to report bugs etc. since it takes months/years to be fixed OR never get fixed ><
If i remember right the INcrease/DEcrease and other skill translation errors was at H5 launch or was it even before?
Fixing a website bug is completely different than fixing a game bug. Game bugs need to be fixed with the help of developers. Even if it's just a rewrite, the rewrite needs to be added to the game code by the devs and then sent to us. In the case of this bug, I responded to you about it in the maintenance thread: it may be working as designed but we are waiting for a final response from the devs. We need the final response before we can fix it or at least rewrite the description to explain the skill more clearly (if WAD).
Fixing a website bug is completely different than fixing a game bug. Game bugs need to be fixed with the help of developers. Even if it's just a rewrite, the rewrite needs to be added to the game code by the devs and then sent to us. In the case of this bug, I responded to you about it in the maintenance thread: it may be working as designed but we are waiting for a final response from the devs. We need the final response before we can fix it or at least rewrite the description to explain the skill more clearly (if WAD).
Srsly Sace, this bug is since H5 launch.....
Go to the devs and lock up their coffe machine along with the cigarettes, that they finally have time to fix such things..
Is it rly that hard? Go ig (shame is that a ig screenie was already posted), buff Cov etc. read the describtion and fix it in the translation... OMG
Sorry for offtopic, but couldnt hold on me after reading that
Oh, snap! This is now fixed! :) You may have to do shift+Refresh to see the change.
Long ago, Shilen persuaded the Giants to steal power from the god Einhasad. This brought her wrath down upon the Giants
Whose wrath, Shilen's?
Errr, that's exactly what was corrected...
So, now, can they fix it properly?
The wrath mentioned is Einhasad's, but she is a goddess too. And you quoted "her wrath", so it's ok...
The reader that doesn't know that Einhasad is a goddess (the texts states that Einhasad is a "god") will think that "her" means Shilen's (who is explicitly stated to be a "goddess").
The reader that doesn't know that Einhasad is a goddess (the texts states that Einhasad is a "god") will think that "her" means Shilen's (who is explicitly stated to be a "goddess").
Oh now I see what you did there...
Hummm isn't God worth for both sexes?
It should... Anyway, Goddess would be better yes, sorry, I overlooked that...
"LF elven healer with mana burn"
"LF SoS tank"
"LF pocket unawakened Titan lvl 90"
Titan unawakened will be useless same with +30 skill. Awakening is more powerfull same without frenzy ( Orc have a race skill to increase patk anyway ) . And if the clan have war and the titan is not awakened,good bye titan you got 2 / 1 shot and you don't have the same CP then other awakened so you will be useless in pvp..
The new Tyr warrior can lethal the mob when he is lvl 90( new skill since last maintenance ),but the mob must be at 20% hp ( mob have lot and lot hp so .. if the mob have 250 000 hp then the tyr warrior can lethal the 50 000 hp left) The titan cannot do that :)
Titan unawakened will be useless same with +30 skill. Awakening is more powerfull same without frenzy ( Orc have a race skill to increase patk anyway ) .
The most relevant skill here is Zealot.
And if the clan have war and the titan is not awakened,good bye titan you got 2 / 1 shot and you don't have the same CP then other awakened so you will be useless in pvp..
Instance zone.
The new Tyr warrior can lethal the mob when he is lvl 90( new skill since last maintenance ),but the mob must be at 20% hp ( mob have lot and lot hp so .. if the mob have 250 000 hp then the tyr warrior can lethal the 50 000 hp left) The titan cannot do that :)
A Titan can be lethal to mobs that more than a million XP left :rolleyes:
Hmm... haven't you ever been on Tiat? Freya? Frint?
OFC i did them.
New mob are more like mob in SoA ...
If you wanna take a titan go ahead but you will be desapointed ,the best skill of tyr warrior at 90 has 22 595 power ( 24 708 at lvl 91 ), its the triple of the power of titan best skill and it increase by 30% if he is full energy.
and his less( but faster reload " 2 second " ) skill power have 12 714 power at 90 ( 13 491 at 91 )
Frenzy or no , the titan will be weaker then if he was awakened
Krissa all the Tyr warriors in Korea emo raged when they found out they were nerved to the point the Dev team caved in and gave them this pve lethal.. how often you've seen Koreans emo rage ?
in GoD Mages own everything with Daggers & Archer as close 2nd cause they can lethal without any restrictions also pvp wise.. with the new way of pdef & amount of HP/CP this change is very noticable..