The One Big Problem

General Discussion Started Last reply 12 posts
For a MMO to be sustainable on the bottom line two basic tenets need to be followed:

1. Get new players

2. Keep new players

Going free addresses the first concern, but the second...

There is a fundamental problem with this game that has to be addressed: This is an end-game MMO economically speaking, and that's not a good thing. 70%+ of the player base is maxed out level wise, and a majority are maxed out gear wise. What makes Lineage 2 stand out from other MMO's is great world PVP. However, that's where the significant level disparity really hurts this game.

What NC needs to do is to streamline 1-85 by a lot, and I mean a lot. In fact, I would go as far as to support making 85-99 slow as hell in comparison, at least early on. This allows enough of the player base to catch up to make this game sustainable. NC should aim for something around 10% maxed out (99) and at least 30% at 85.

Getting new players is only half the battle. Win the war by keeping new players. Close the level gap NC.
For a MMO to be sustainable on the bottom line two basic tenets need to be followed:

1. Get new players

2. Keep new players

Going free addresses the first concern, but the second...

There is a fundamental problem with this game that has to be addressed: This is an end-game MMO economically speaking, and that's not a good thing. 70%+ of the player base is maxed out level wise, and a majority are maxed out gear wise. What makes Lineage 2 stand out from other MMO's is great world PVP. However, that's where the significant level disparity really hurts this game.

What NC needs to do is to streamline 1-85 by a lot, and I mean a lot. In fact, I would go as far as to support making 85-99 slow as hell in comparison, at least early on. This allows enough of the player base to catch up to make this game sustainable. NC should aim for something around 10% maxed out (99) and at least 30% at 85.

Getting new players is only half the battle. Win the war by keeping new players. Close the level gap NC.

erm....... you do know doesnt take long to lvl up in L2 on top of that GoD offers stuff to help speed up your lvl from the shop and like every 10 lvls or something like that you get a grade wep and i think armor to.

On top of that there also will be newer servers opening when the 2 older servers hit what ever there cap is. Also I do think there be more lower/newer players then max/older players. Iv been playing about 2 weeks if you add all my play time together and im already lvl 52
I think we're gonna be okay.
I guess most ppl forget that this game is all about having fun, not being lvl 99 directly after GoD.

-Do you rly think that a lvl 99 RB Party is more fun then a lvl 50 RB Party?

-Do you think grind at lvl 90 is more fun as at any other lvl?

-Do you think pvp is more fun at max lvl ? (In fact lower lvl pvp is more fun, cos there you don't face atleast that many pvp programms users like in Siege/TW etc.)

With a big influx of new players you can pvp/raid/party grind at any lvls (atleast is will be if not all new players are focused to get max lvl asap and are to scared to pvp)
OP sounds like a private server player who can't get used to the fact it will take longer than 2h to reach lvl cap and obtain top gear! L2 has always been about the grind and has been made ALOT easier already! So yea, just lvl up like everyone else did.
as much as i know, top gear will become S80 grade, with atleast 4 new higher grades :rolleyes: all new higher grade gear will drop hundreds of armors everyday and will be affordable for anyone w/o farming epic boses, well mb except R99 :D
Yes but we all want R99 :rolleyes:
Yes but we all want R99 :rolleyes:

Good, more cheaper lower gear for me :)
WTB Morai Robe Set Full Elemented by 50m :rolleyes:
getting there is half the fun. just like making love.
just like making love.

Dammit Spud! How many times do you have to be told to stop talking about things you dont know about!
who do you suppose i'm still only 77 after 7 years ?